Buy Heroes in the Online Store

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

I think the possibility of buying some more heroes in the online store would be nice, not the ones we can get in any of the chapters mind you, details as follows:

- Truely "new" ones. Same inherent characteristics as any "normal" hero.
- All classes.
- Account Wide.
- Must be "unlocked" in game via a small quest or after talking to an NPC post pre/noob island.
- You have to level them up.
- Could be part of future "Bonus" Mission Pack mini expansions.

Yes i know Gwen is coming out etc, its just a proposition of yet another nice thing that they could sell in their oh so EMPTY online "store"...come ON Anet 2 YEARS and still you havent sorted it out?

jesusrunz

Banned

Join Date: Jan 2007

You blow

Mo/

yeah good idea



































































































not

Simath

Simath

haha you're dumb

Join Date: Jul 2005

Moscow

After GWEN I can't see a reason for anyone to need additional heroes. And I really doubt that there are many people out their willing to dish out cash for Heroes.

spellsword

Frost Gate Guardian

Join Date: Mar 2006

Online shop exclusive contest is an automatic no for me.

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

@jesusrunz your post is about as empty as your argument. kthxbye.

theres no need for anything, anet could have left it at V1.0 of chapter 1 and thats it. I would personally be willing to pay a reasonable low price for a new heroes (and maybe some little side quests to go with it)

We already have online exclusive content, so why not more. Im sure Anet could get around to making "Hero Cards" (scratch off code) that they could sell in shops...maybe in a card collector pack format (like its done for numerous other products)

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

...Why? When GW:EN comes out we'll have everything we need. You can only have 3 at a time anyway.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

We already have a ALOT of heroes to use and GWEN is adding another 10+ or something. Why do we need more?

Assuming this would be mainly for PvE because in PvP you just unlock heroes. It would give real-world rich players an unfair advantage over real-world poorer players.

Imagine they added another monk hero, which could only be bought in the online store. This would mean there was another monk hero only available to richer real-world players who have money to burn.

Anything that gives you an advantage ingame should ONLY be achievable through gameplay, not buy buying it in the store and adding it to your account.

Heroes are too powerfull an asset to just give away for £5 a pop in the store.

We also dont need it, because we already have ALOT of heroes available to us and of every profession. They are all evenly balanced out to ensure we dont have too many of each profession to make pve or pvp too easy.

We already have the ability to have 3-4 AI monks in a team, we dont want more.

/not signed

there are alot of other things we should be able to buy in the store, except this. Like the mission pack individually at a reasonable price.

Starsky-sama

Starsky-sama

Forge Runner

Join Date: Apr 2005

Land of the Z Chest \o/

[NOT]-Nomads of Turmoil.

W/

/unsignage.

Something like this should stay free for the players.

/nty.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Well... let's make a small briefing. We have:

3 Warriors.
3 Rangers.
3 Monks.
3 Necromancers
2 Mesmers
3 Elementalists
2 Assassins
2 Ritualists
2 Paragons
2 Dervishes.

So... I think we are somehow, 'missing':
+1 for each proffession with only 2 of them (Mesmer, Assassin, Ritualsit, Paragon and Dervish)
+1 Elementalists, so we can have them Earth, Water, Fire, Air.

That way people could make teams filled with the same profession if they wanted to with only 2 people, and they could save one elementalist with equipment specialized in one element.

So, I would agree with this as long as:
- They add only those 'missing' heroes I mentioned.
- They make it so you need all three campaings to get them all.
- They are purchased either in one pack (not separately) or come with a bonus mission pack or latter mission packs.

I would suggest:
- 1 Sylvari Mesmer that requires Prophecies. Quest takes place in Magguma.
- 1 Female human elementalist that requires Prophecies. Quest takes place in Crystal Desert.
- 1 Aerie Tengu Assassin that requires Factions. Quest Takes place in Shing Jea Island.
- 1 Dredge ritualist that requires Factions. Quest Takes place in Pongmei Valley.
- 1 Diamond Djinn paragon that requires Nightfall. Quest takes place in Vabbi.
- 1 Mummy dervish that requires Nightfall. Quest takes place in the Desolation.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by MithranArkanere
Well... let's make a small briefing. We have:

3 Warriors.
3 Rangers.
3 Monks.
3 Necromancers
2 Mesmers
3 Elementalists
2 Assassins
2 Ritualists
2 Paragons
2 Dervishes.

So... I think we are somehow, 'missing':
+1 for each proffession with only 2 of them (Mesmer, Assassin, Ritualsit, Paragon and Dervish)
+1 Elementalists, so we can have them Earth, Water, Fire, Air.

That way people could make teams filled with the same profession if they wanted to with only 2 people, and they could save one elementalist with equipment specialized in one element.

So, I would agree with this as long as:
- They add only those 'missing' heroes I mentioned.
- They make it so you need all three campaings to get them all.
- They are purchased either in one pack (not separately) or come with a bonus mission pack or latter mission packs.

I would suggest:
- 1 Sylvari Mesmer that requires Prophecies. Quest takes place in Magguma.
- 1 Female human elementalist that requires Prophecies. Quest takes place in Crystal Desert.
- 1 Aerie Tengu Assassin that requires Factions. Quest Takes place in Shing Jea Island.
- 1 Dredge ritualist that requires Factions. Quest Takes place in Pongmei Valley.
- 1 Diamond Djinn paragon that requires Nightfall. Quest takes place in Vabbi.
- 1 Mummy dervish that requires Nightfall. Quest takes place in the Desolation.
Unfortunately that would still give an unfair advantage to players who have money to burn in real life, while those who dont... cant!

You would end up with the rich players buying 2 extra elementals, and having an unfair advantage over players who cant afford to purchase those other 2.

(I realise the cost wouldnt be staggering, but even £1.99 per heroe or £5 for a whole bunch is alot to some when you've already spent around £60 on the game alone).

Heroes should remain something you can only unlock ingame to ensure we all have access to the same advantages. However I agree we should have the same number of each profession, but purhaps Anet has done that for a reason?

Maybe they are concerned (for example) that having 4 elementals is over powered? Im personally quite happy with the selection we have, so I dont see a hug need for more after GWEN.

So I agree with using quests to unlock them as you said, but I dont agree with selling them in the online store!

Ember010

Ember010

Krytan Explorer

Join Date: Nov 2006

D/

/notsigned.

Anyone would see this as an attempt to squeeze a bit more cash out of the players, so the fact that it was suggested by a player is a little surprising. I dont think any more heroes are necessary at all really.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

So those that buy GW:EN have unfair advantage over those who do not get it?
Ok, let's remove the heroes from GW:EN!

Argument invalid. Try again.

As I've said, this could be perfectly par of the Bonus Mission pack many of us will be getting soon.

noname22369

Ascalonian Squire

Join Date: Aug 2006

Bangkok, Thailand

The Royal Rose [ROSE]

Mo/E

/notsigned

I think we have enough heroes for 3 spots in the party.

Thargor

Lion's Arch Merchant

Join Date: Mar 2006

What could we possibly need more heroes for? Unless they change the current limit of 3 per person there is no need for any more. Even if they change it to allow us to use an all hero team we still have more than enough to fill out a full team even in the 12 man areas. I don't think many people would shell out the cash when they have already got the same thing from nightfall/gw:en.

/Not Signed

Mitchel

Mitchel

Krytan Explorer

Join Date: Jan 2007

Almkerk, The Netherlands

P/W

/notsigned
Because there is no need for additional Heroes.

Prof Of Black

Prof Of Black

Desert Nomad

Join Date: Nov 2006

@ Sensation Black

Death is Energy [DIE] ~ Raining fame alliance

Lol, /notsigned.

~Prof.

SpeedyKQ

SpeedyKQ

Krytan Explorer

Join Date: Dec 2005

E/Me

/notsigned

I prefer to pay for a big release with everything included every so often, rather than be nickel and dimed.

Also, there will be enough heroes anyway.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by MithranArkanere
So those that buy GW:EN have unfair advantage over those who do not get it?
Ok, let's remove the heroes from GW:EN!

Argument invalid. Try again.

As I've said, this could be perfectly par of the Bonus Mission pack many of us will be getting soon.
That doesnt invalidate the arguement. Whether you purcashe GWEN or not, you are still unlocking those heroes ingame once you do. You are still making those heroes only available by playing the game.

As a user and a customer, I expect to have to purchase the whole product to get extra things like heroes, new quests, missions and locations.

By making extra heroes available online in the store, you are alienating those who dont like to purchase items online, or those who dont want to spend extra money (they might not have) ontop of the £17.99-£29.99 they already spend on the game/expansion.

I certainly dont appreciate Anet expecting me to spend full RRP in the online store just to get the bonus pack, when I can spend £10 less at play.com.

But because I bought it from play.com I can no longer get the mission bonus pack. But they could have so easily included that into GWEN as a bonus CD.

If you buy an item and spend around £17.99-£29.99 you expect to get the entire product, and not have to spend extra later on to get things heroes that arent in the original game.

Can you imagine a 14 year old saying to this mother "mam I know you just spend £29.99 on this new game, but I need another £10 to get these extra heroes for it".

I know I dont have £10 lying around for such things!

(NOTE: The original bonus pack I can understand because that was released to make it fair on those who didnt buy the collectors edition and didnt get the bonus weapons and I admittadly purchased that.)

The point is tha heroes are too high a necessity ingame to sell in the store. It makes sense to sell extra slot and weapon bonus packs in the store, because you can survive without them.

But if you are missing out on having a 3rd of 4th elemental heroe because you cant afford another £10 at the store, its not very far. Heroes are the kind of thing you expect inside the whole product when you buy it!

I think if Anet started selling heroes, it would start them off on a bad road of selling other things like rare weapons, normal and elite skills, dye colours and so on. We dont want to go down that path of having all these extra things only available online.

The mission bonus pack has been handled bad enough!

Obviously just my opinion and im sure alot of players dont mind buying these extras online, but I just dont like being told "right you could get these extras in the Anet store, which will make gameplay easier or better, but you need to spend £10", cos I just think "why not just include it in the game or released it as a free update"!

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

This is not about the bonus mission pack, it's about adding heroes so all the possible combinations of professions are possible in Hero battles or with friends in PvE.

You will not be getting them instantly, as I've said, they will have their own quests like Zenmai and Olias.

As the OP said, they could come with other stuff instead of being sold separately, they could come with other stuff, by having both GW:EN and other campaing, like Olias and Zenmai, coming with the bonus mission pack, in future bonus missions, etc. How are they added is irrelevant. The point is to have them.

The way it's not important, the point if being able to make hero battles with all the possible combinations, and being able to have 4 chacracters of the same class is one possbile combination.
How are they added, it's really pointless.

milan

Desert Nomad

Join Date: Nov 2005

BONE

N/

/Unsigned.

Hero Battles and hero battle ladder....

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

what mithran said.

I for one would apreciate the option of taking an "original" hero or merc along with some nifty little side quest so that when i join some other party i dont see 2 talkoras or whatnot. They would have the same characteristics, the only thing special about them would be the skin and the possiblity of some added extra content in the form of a quest/small story arc (paid for granted but is that not the case anyways).

Hyper.nl

Hyper.nl

Desert Nomad

Join Date: Oct 2006

Defending Fort Aspenwood

E/

Hm, there are tons of heroes already. More heroes is completely useless because you can only add 3 of them to your party. I hope ANet will allow a full-hero party, although Gaile said earlier they did not plan to do so.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

/not signed at all

items/bonus content for cash -> no way

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Yes, they are tons, but currently it's impossible to experiment and try 'all of the same profession' combinations.

This would make everything possible.

VinnyRidira

VinnyRidira

Krytan Explorer

Join Date: Feb 2007

Ridirian Guides

W/Me

I think it would be nice for those who do not have Nightfall to be able to get more than single heroes. Also those profession that are under represented like the assassin or mesmer could also be fully represented. The fact that spending money on extras gives players bonus weapons and dancing balls, the argument that it would favour the rich over the poor is spurious to say the least.

milan

Desert Nomad

Join Date: Nov 2005

BONE

N/

Quote:
Originally Posted by VinnyRidira
The fact that spending money on extras gives players bonus weapons and dancing balls, the argument that it would favour the rich over the poor is spurious to say the least.
You fail at logic. With the exception of pre searing the weapons available in the bonus pack in the online store are comparable to collectors weapons in the most part and unless dancing balls blind your enemy they aren't even relevant.

I'll try making the point I made earlier but clearer.

Hero battles

Player 1 - Has all heroes available in game through normal channels.
Player 2 - Has all the heroes and the ones he's bought with his real cash, he now has access to 3 elementalists or three rangers or 3 assassins along with his own prof.

Player 1 does not.

On the subject of buying tangible in game advantages with real world cash, isn't that just a lot like ebaying?

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

There is a clear cut difference between PVP and PvE lets not get confused here milan.

Anet has already been experimenting with reducing the number of heroes in PvP and im sure they will continue tweeking the matter, restricting partys to a maximum of two heroes of the same primary class would not be a problem to them.


People who spend more cash towards this game, be it through the online store or in a "real world" store HAVE an advantage anyways, THAT is a fact. Someone who has all 3 chapters will have a better skillset than one who only has chapter one.

If anything this would enable people who did not buy NF or GwEN to have access to the hero mechanics without spending what would be required if they were to get the full game.

VinnyRidira

VinnyRidira

Krytan Explorer

Join Date: Feb 2007

Ridirian Guides

W/Me

Quote:
Originally Posted by milan
You fail at logic. With the exception of pre searing the weapons available in the bonus pack in the online store are comparable to collectors weapons in the most part and unless dancing balls blind your enemy they aren't even relevant.

I'll try making the point I made earlier but clearer.

Hero battles

Player 1 - Has all heroes available in game through normal channels.
Player 2 - Has all the heroes and the ones he's bought with his real cash, he now has access to 3 elementalists or three rangers or 3 assassins along with his own prof.

Player 1 does not.

On the subject of buying tangible in game advantages with real world cash, isn't that just a lot like ebaying?
But the player with Nightfall and GW:EN has 3 rangers and 3 elementalists. The player that bought the PvP Editions has all skills unlocked without having to unlock them by playing. The fact is there are advantages to buying extras in the game already. To get collector weapons you have to play to get to the specific collector. Collectors are really great with heroes. The bonus weapons that came with GW:EN are pretty good, the hourglass staff and the icy sword are excellent for heroes without having to grind out the collector stuff.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

That's how GW works.
Instead of ensaving people with monthlee fees, you just pay for extra content.
Selling heroes separately would be somehow a mistake, but putting them in a single pack or adding them to possible future content would be good.

Once there are 3 heroes of each type, eny more of them would be just aestetic. That's why the 6 I mentioned should come with something many people has or is going to get almost for sure, like by combinin GW:EN and other campaings, the bonus mission or whatever they add before GW2 is out (if they ever add something).

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by MithranArkanere
That's how GW works.
Instead of ensaving people with monthlee fees, you just pay for extra content.
Selling heroes separately would be somehow a mistake, but putting them in a single pack or adding them to possible future content would be good.

Once there are 3 heroes of each type, eny more of them would be just aestetic. That's why the 6 I mentioned should come with something many people has or is going to get almost for sure, like by combinin GW:EN and other campaings, the bonus mission or whatever they add before GW2 is out (if they ever add something).
I completely agree with using new quests to add new heroes. That wouldnt be an issue because then everyone has equal access to them, regardless of ingame or real-world wealth.

Its when we start selling necessities in the online store for PvE that it starts to get bad. To sell stuff that gives you an advantage during pve play in the store isnt right, because your disadvantaging those who dont have real-world wealth.

Adding bonus weapons is ok, because weapons are ten-a-penny ingame.
Adding a bonus mission pack is also ok, because its not giving you any advantage in PvE.
Adding any unlocks for PvP is also ok, because you unlock everything for PvP anyway.

But if something gives a staggering advantage in gameplay within PvE , it should be aquired through playing the actual PvE aspect, either with quests or missions. All to make it fair on everyone in PvE.

We need to limit what PvE stuff we sell instore, otherwise it removes the need to actually play the pve to get stuff.

/signed for adding quests to unlock heroes.
/not signed for selling necessities for pve in the online store.

tyche7

tyche7

Lion's Arch Merchant

Join Date: Jul 2006

Nebraska

The Killer Panda Bears

W/Mo

/signed - I like this idea. Very big much.