Quote:
Originally Posted by Aryonas
Skill name: Flintch
Energy Cost: 15
Recharge Time: 20
Casting time: Instant
Bow Skill. Fire an arrow which gets interupted. Target foe flintches causing dazed for 3-17 seconds. If target foe was activating a skill, that skill is interupted and has double it's normal recharge time.
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Eeeerm... an Arrow that gets interrupted? O.รณ so your skill interrupts itself? lol xD Also if it causes Exhaustion it should say in the skill "This Spell/Skill causes Exhaustion". Also i doubt a simple small flinch would cause dazed for THAT LONG! O_O We already have an Elite that does this;
Broad Head Arrow, So maybe instead an Elite attack that does aload of damage and if it interrupts it doubles the recharge time?
Like an improved
Distracting Shot with +10...18 damage and increased arrow speed? (kinda like
Punishing Shot with a longer cooldown and the effect of distract shot).
Problem is i can't really see a way to improve those skills without making them unbalanced since we pritty much have your skill already :S hehe ^^;;
(Also sorry btw ^^ Don't take this as negative feedback, take it as constructive criticism tehee! :P)