GUI Improvement: Identify and salvage without suffering metacarpal tunnel syndrome

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

This idea is simple:

Now:
01. Double click Kit.
02. Click item.
03. Go to A until all items identified or salvaged or kit used up.

My Suggestion:
01. Double Click Kit.
02. Press and hold Shift.
03. Shift-Click item.
04. Go to 03 until all items identified or salvaged or kit used up.
05. Release Shift.

That is, instead of having to double click every single time you identify, by holding shift, the client would automatically use again the kit for you, servers will feel no difference, since the client would be the one using again the kit.
Both system would stay,of course, just by not holding Shift you will be able to click and click and keep damaging your hand bones as much as you want like now.

(Remember to use the thread rating in suggestions! Not only mine, all you like, hate or don't care about, rate them! 1..5!)

Seppi

Academy Page

Join Date: Jun 2007

Behind you O.o

The League Of Extraordinary [NUBS]

Mo/

/signed
carpel tunnel ftl

cmdratz

cmdratz

Ascalonian Squire

Join Date: Mar 2007

Fruor Amicitia Conamen Effectus [FACE]

R/Mo

Hi MithranArkanere,
That's a perfect idea, which everyone who would like to avoid obsessive compulsive disorder should to sign for. (Control is the key to do that in Windows for multiple non-adjacent items, and shift is its key for adjacent ones; so perhaps control would be appropriate, if it is available.)
/signed
Wanted this since the first time I salvaged an item in Guild Wars Prophecies!
Best Regards,
Chris. Dratz

Folken ~oOo~

Folken ~oOo~

Academy Page

Join Date: Jun 2006

France

DEBS

R/

/signed

... or activate/activate by double clicking the kit -> the items you get from the ground get directly identified/salvaged.

Items not taken in account, items coming from :
- your hands
- your stock
- exchanged

R!ghteous Ind!gnation

R!ghteous Ind!gnation

Krytan Explorer

Join Date: Aug 2007

N/

/signed, or even just a ID all button somewhere.

Sister Rosette

Sister Rosette

Lady Fie

Join Date: Aug 2005

Sapporo

Tha Skulls [Ts]

D/W

Sweet delicious Jesus /signed.

=DNC=Trucker

Krytan Explorer

Join Date: Apr 2006

TLA

Me/

/Signed please.

oh, ever sell 250 leather squares to the rare material trader?

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
Originally Posted by =DNC=Trucker
/Signed please.

oh, ever sell 250 leather squares to the rare material trader?
Yeah...they need to let you choose the stack size. I eventually gave up and sold it to the merch because I got tired...

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

This is the second 'Metacarpal tunnel suggestion'
I hate having to leave the game for some time due to finger damage, but it may happen.

This is my other 'save our hands' suggestion:
http://www.guildwarsguru.com/forum/s...php?t=10144859

Those that agree with this may want to have a look at it.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Quote:
Originally Posted by =DNC=Trucker
oh, ever sell 250 leather squares to the rare material trader?
Been there
Done that
Got the wrist brace


/signed

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

/signed
One steel ignot.. two steel ignots... three steel ignots...
*40 steel ignots later*
Okay, now golds. One gold ID... Two gold IDs... Three gold IDs...
*50 golds later* One pack of sticks... IM GOING TO EAT MY FINGER OFF!
Yeah, I hate IDing 30 golds in a row. Especially when they are on 4 pages, so I waste at least 10 minutes a day of IDing. And that is above hour in a week. I want that system!

underboss

Academy Page

Join Date: Jan 2006

W/A

/signed
Fantastic idea.

Commander Ryker

Site Contributor

Join Date: Jun 2005

R/

/signed

Quote:
Originally Posted by holymasamune
Yeah...they need to let you choose the stack size. I eventually gave up and sold it to the merch because I got tired...
/signed I don't know why you can't do that.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

This isn't a bad idea, but for some of us, we only get maybe 2-3 things worth iding at a time so it'd have limited use.

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

Quote:
Originally Posted by Winterclaw
This isn't a bad idea, but for some of us, we only get maybe 2-3 things worth iding at a time so it'd have limited use.
Wrong.

Are you aware that if you ID any drop from a "lvl 20" zone that's not a collector item, you can get much more off if it when you merch? ie a white longsword may sell for 49 gold, but you ID it and it now may sell for 72 gold. Multiply that by a full inventory and that's a lot of gold gain, just by IDing first.

/signed x100

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

double post when I only clicked once...

xyke

xyke

Academy Page

Join Date: Oct 2006

12121

And then and then and [Then]

Mo/E

/sign

/sign

/sign

now hope anet will actually read this....

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

I think I understand why materials sell in controlled stacks of ten or just one at a time... it's because the prices rise and fall as demand rises and falls, so you might have a stack of steel ingots that sell at, say... 160g each for the first hundred, then 150g for the rest. I've seen material prices drop as I was selling, so it's entirely possible to cross a certain threshold. And with others constantly adding to/taking from the community supply, there's no way to set a good mass limit.

Still, I wish they'd change it so you can choose between selling 1-10 or even 1-5 of a rare material at a time. Anything's better than having to click three or four times for each piece of material.

/sign for the ID and salvage kits idea, too. I ID pretty much everything I get after a certain point in the game and the constant double click gets a bit old.

Hawkeye

Lion's Arch Merchant

Join Date: Dec 2005

Imperial Guards (TIGI)

Mo/

Quote:
I think I understand why materials sell in controlled stacks of ten or just one at a time... it's because the prices rise and fall as demand rises and falls...
Wrong, it's because if I had to sell materials one at a time, I'd chew my own arm off by the time I had finished! Thank god you can buy'em 10 at a time. But what I don't understand is why can't you just say,.. Buy '42' leather squares at x gold? Can the computer not multiply the cost of 10 leather squares by 4.2?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

That's true, materials traders should ha updown control to allow inputting how many items you want to sell, and a start selling an cancel button, so the clients stat selling piece by piece automatically, and stops que you hit cancel.

Althought the suggestion is different, the 'save our hands' spirit is the same.

Amon Warrior

Amon Warrior

Lion's Arch Merchant

Join Date: Sep 2006

W/

Let's get more efficient in identifying items!

Either by shift-click or other quicker options!

/signed

KvanCetre

Wilds Pathfinder

Join Date: May 2005

The Madison Scouts

E/Mo

So clicking the mouse three times is a problem?

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

What about double clicking the id kit then clicking on the backpack/ belt pouch/ bag and it ids any non ided item in that bag? Could be simple to do I would think for coders. More then all that hold shift click and click on multiple items.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by KvanCetre
So clicking the mouse three times is a problem?
No. Three times is not a problem, 1000 in a short time are.
It's bad for your hands. If you like your hands hurt, you can always buy a mincer, but people need shorcuts to ease the input.

deadman_uk

deadman_uk

Krytan Explorer

Join Date: Feb 2007

United Kingdom

KOD

Mo/E

Minor suggestion but I like so...

/signed by me

Vulkanyaz

Lion's Arch Merchant

Join Date: Aug 2007

/signed, work place health and safety :P

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

As I've already said, I'm weekly reviving the posts without poll that I think that will come in handy to Today's GW, one at a time.
This week's revival is this one.

Why is this needed?
Well, If I had a microphone I would be able to record a sound file of my wrist rattling.

This is good for players, and would be more or less as hard as the Shift-Move stack separation they already added some time ago.
Help us keep our hands healthy, please!

EinherjarMx

EinherjarMx

Wilds Pathfinder

Join Date: May 2006

Mexico

La Legion del Dragon [LD]

E/

/signed

after 3 years of playing (and typing) my left wrist started to hurt

besides this petition has been done since 2007, come on!