Invincible assa

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h
hodjeur
Frost Gate Guardian
#1
While fighting in RA, (with a very good team, especially the monk, so we would probably obtained a glad point) we fought against a team killing each members but one. The only one left was a sin using shadow form. And using it again. And again and again. Whith deadly paradox and arcane echo.

Add shadowy burden and some sin combo, and you get the perfect invincible char. It ended up with our monk leaving the group 1/2 second before this rather unconventionnal sin. Later in the run, we fought against him again, and lost. He killed the 4 of us without taking any damage.

I know it is possible to counter it with traps or spells like inferno, but its still invincible against a classic team.

The point against a team with a healer is probably to wait for the others to leave. Which, in my opinion, is not in the spirit of guild wars pvp mode.

I wish this could be nerfed asap, or we will soon be witnessing as many invincible sins in RA as oliasways in HA.

Excuse my english, i'm not a native speaker, i post here cuz i know arenanet's got an eye on guru.

Cya all


PS : kids, dont try this build at home : it's lame
W
What Now
Lion's Arch Merchant
#2
Had it happen, some genius on our team ran into the miasma and touched him with it, and then we alternated until he degenerated to death

Expunge, sig of disenchant...tons of things can remove it.

But I agree this combo is annoying and definitely needs something done about it.
The Lurch
The Lurch
Frost Gate Guardian
#3
I run this myself once in a while. Its hard as hell to maintain it completely, but it can be done. It takes a lot of skill to do.

But yes, it needs to be nerfed IMO. Never was a big shadow form fan
Curse You
Curse You
Furnace Stoker
#5
Quote:
Originally Posted by hodjeur
While fighting in RA,
I stopped here. No real need to go further than that.

Loosing in Random Arenas is to another build shouldn't come as a big surprise. You are unable to set up your team, meaning it lacks the synergy of an organized team. Simply that fact alone means that the likely hood of another team having a better set-up than you is very high.

I could run a Frenzy-Smite in RA and win. Does that mean Frenzy-Smite is a good build? Not really.

EDIT: I just realized, a Frenzy-Smite could destroy a Shadow Form sin. Just look.

http://gw.gamewikis.org/wiki/User:Fatigue/FrenzySmite
M
Molock
Desert Nomad
#6
I was facing on of these in AB the other day.. we couldn't kill him...
So ya this should be nerfed asap
/signed for the nerf
h
hodjeur
Frost Gate Guardian
#7
I'm nor complaining about loosing against him, (the combo is probably easier to maintain with a +20% enchant mod) neither about the fact that some arena builds are annoying (like having an interrupting mesmer on you when you play ele, which you can counter by interrupting your own skills before him then casting for real, or a ranger running with several stances).

The thing is this combo should be impossible to maintain. I know signet or touch rangers can overpower it. But it made him invincible against 80% of the teams. Its not about having a tactical advantage like a mesmer against ele, its about being truly invincible.

Plus i guess shadow form was never to be maintained 100% of the time. Fighting this sort of sins in AvA, RA, TA should soon be a pain annoying many PvP players. Just imagine the one man commando killing the guild lord in GvG. (i don't remember if npc's around the lord have some skills against it, but if this works, GvG players will be complaining soon as well)
SotiCoto
SotiCoto
Banned
#8
Both my bog standard Necro build (Chilblains) and my Monk (Signet Smiter) can take down SF Assassins without too much hassle...

... so honestly, I don't care.
If you don't like it, equip some signets / touch-skills / chilblains as standard.
lyra_song
lyra_song
Hell's Protector
#9
Youre getting farmed by Shadow Form *giggles*

Shadow Form is a pve skill, its got no place in pvp since a proper pvp team will have enchantment removal.

This is RA's meta, just change your build up to deal with it if you hate it so much.

in real pvp, theres far, a SF sin would be quite useless to the team, using up their elite slot like that.
h
hodjeur
Frost Gate Guardian
#10
lyra, i was playing wis enchantement removal => corrupted enchantement. But you know what ? While using shadow form, all spells targetting you fail.
Barrett
Barrett
Lion's Arch Merchant
#11
Ok, You Dont Like ShadowForm Deal With It Not Everybody Hates It
2nd If You And Your Team Havent Brung Skills For Anti Enchantment Your Own Fault
Mitchel
Mitchel
Krytan Explorer
#12
If you have to bring skills just to counter one skill you wont encounter in every match then something is broken. This is RA but Deadly Paradox still needs a nerf/kill/remove.
h
hodjeur
Frost Gate Guardian
#13
Barret, do you actually read other's posts before posting yourself ? You cant remove this enchantement unless you brought some very special skills (the mesmer signet for example, or a dervish elite avatar could do it i think).

I tried the combo it's very easy to maintain shadow form (didn't try against players, in real fight). And i think there's a bug or something, when arcane echo returns to it's original form, the real shadow form's recharge animation "jumps" to a more advanced state, making it to recharge 1/4 faster or so.
Evilsod
Evilsod
Banned
#14
[skill]Leech Signet[/skill][skill]Signet of Disruption[/skill]

Those 2 help too.
MithranArkanere
MithranArkanere
Underworld Spelunker
#15
Spells, but TARGETED spells ONLY.

You an use point black area skills, signets, spirits, illusionary weaponry...
Shadow Form is not suit for PvP because the downside of the HP loss is too much.
Shuuda
Shuuda
Forge Runner
#16
Prehaps they should make it so Deadly Paradox only affects deadly art skills, that way:

Shadow form is untouched.
Deadly Art spiker builds skill work.
MagmaRed
MagmaRed
Furnace Stoker
#17
Warrior skills:

[skill]Riposte[/skill][skill]Deadly Riposte[/skill][skill]Gladiator's Defense[/skill][skill]"Fear Me!"[/skill][skill]Headbutt[/skill]
[skill]Shield Bash[/skill][skill]"None Shall Pass!"[/skill][skill]Shove[/skill][skill]"Coward!"[/skill][skill]"You're All Alone!"[/skill]

Ranger skills:

[skill]Barbed Trap[/skill][skill]Dust Trap[/skill][skill]Flame Trap[/skill][skill]Smoke Trap[/skill][skill]Viper's Nest[/skill][skill]Throw Dirt[/skill]
[skill]Choking Gas[/skill][skill]Ignite Arrows[/skill][skill]Nature's Renewal[/skill][skill]Spike Trap[/skill][skill]Snare[/skill][skill]Tripwire[/skill]

Monk skills:

[skill]Balthazar's Aura[/skill][skill]Retribution[/skill][skill]Holy Wrath[/skill][skill]Bane Signet[/skill][skill]Signet of Judgment[/skill][skill]Shield of Judgment[/skill][skill]Signet of Mystic Wrath[/skill][skill]Holy Strike[/skill]
[skill]Kirin's Wrath[/skill][skill]Judge's Intervention[/skill][skill]Reversal of Damage[/skill][skill]Signet of Rage[/skill][skill]Stonesoul Strike[/skill][skill]Zealot's Fire[/skill][skill]Symbol of Wrath[/skill]

Necromancer skills:

[skill]Barbed Signet[/skill][skill]Vampiric Touch[/skill][skill]Vampiric Bite[/skill][skill]Signet of Agony[/skill][skill]Plague Touch[/skill][skill]Chilblains[/skill][skill]Well of the Profane[/skill][skill]Touch of Agony[/skill][skill]Unholy Feast[/skill][skill]Wallow's Bite[/skill]
[skill]Enfeebling Touch[/skill][skill]Poisoned Heart[/skill][skill]Plague Signet[/skill][skill]Dark Aura[/skill][skill]Contagion[/skill][skill]Putrid Explosion[/skill][skill]Vile Touch[/skill][skill]Tainted Flesh[/skill][skill]Well of Suffering[/skill][skill]Signet of Sorrow[/skill]

Mesmer skills:

[skill]Blackout[/skill][skill]Signet of Disruption[/skill][skill]Hex Eater Vortex[/skill][skill]Leech Signet[/skill][skill]Signet of Disenchantment[/skill][skill]Unnatural Signet[/skill][skill]Signet of Clumsiness[/skill][skill]Signet of Humility[/skill][skill]Signet of Midnight[/skill]

Elementalist skills:

[skill]Shock[/skill][skill]Lightning Touch[/skill][skill]Lava Font[/skill][skill]Inferno[/skill][skill]Double Dragon[/skill][skill]Aftershock[/skill][skill]Crystal Wave[/skill][skill]Whirlwind[/skill]
[skill]Teinai's Wind[/skill][skill]Shockwave[/skill][skill]Sliver Armor[/skill][skill]Teinai's Crystals[/skill][skill]Bed of Coals[/skill][skill]Flame Burst[/skill][skill]Frozen Burst[/skill]

Assassin skills:

[skill]Palm Strike[/skill][skill]Expunge Enchantments[/skill][skill]Iron Palm[/skill][skill]Mantis Touch[/skill][skill]Lift Enchantment[/skill][skill]Signet of Shadows[/skill][skill]Viper's Defense[/skill][skill]Signet of Toxic Shock[/skill][skill]Signet of Twilight[/skill]

Ritualist skills:

[skill]Clamor of Souls[/skill][skill]Ancestors' Rage[/skill][skill]Destruction[/skill][skill]Cruel Was Daoshen[/skill][skill]Destructive Was Glaive[/skill][skill]Grasping Was Kuurong[/skill][skill]Blind Was Mingson[/skill][skill]Vengeful Weapon[/skill][skill]Vengeful Was Khanhei[/skill][skill]Weapon of Shadow[/skill]

Paragon skills:

[skill]Awe[/skill][skill]Blazing Finale[/skill]

Dervish skills:

[skill]Aura of Thorns[/skill][skill]Heart of Holy Flame[/skill][skill]Dust Cloak[/skill][skill]Sand Shards[/skill][skill]Mystic Sandstorm[/skill][skill]Veil of Thorns[/skill][skill]Staggering Force[/skill][skill]Balthazar's Rage[/skill]
[skill]Heart of Fury[/skill][skill]Grenth's Fingers[/skill][skill]Rending Aura[/skill][skill]Rending Touch[/skill][skill]Mystic Twister[/skill][skill]Winds of Disenchantment[/skill][skill]Test of Faith[/skill]

Just a few skills that can remove enchantments and do damage to a Shadow Form Assassin
haggus71
haggus71
Lion's Arch Merchant
#18
Magma Red wins.....this thread is Necro.
Shuuda
Shuuda
Forge Runner
#19
What sort of a jackass would run Riposte in any kind of PvP. Trappers in RA is sub bar. 90% of the skills she has suggested would not be able to beat a shadow form sin if they had half a brain, thread, not won.
beltran13579
beltran13579
Lion's Arch Merchant
#20
bring
[skill]Distracting Blow[/skill]
its not that uncommon on warrior bars and it can Interrupt even while shadowform is up