The idea is this, you will have an "album" in your account with slots to enter in it statues. (Like a child picture card album). When you enter a statue in the corresponding slot your title go up and dissapear of your inventory. (You cant take off the statue of the album).
And how do u get statues?
Enemys in gw will drop mini-statues, the statue dropped will be the monster's type. For example, a grawl will drop a Grawl's statue.
Will be 3 different status of each monster.
- Whites, that its base value can be 100 gold, will dropped in normal mode.
- Golds, that its base value can be 500 gold, will dropped in hard mode.
- Greens, that its base value can be 1000 gold, will dropped by bosses, both in normal mode and hard mode.
The difficult of the title will be the % of status dropped,less % will make that status have more value and more difficult to get title.
The title can be maxed to drop status of each subMonster, grawl monk, grawl warrior. And then divide the titles in subtitles, like campaings or difficult (hard mode or single mode).
How do u see it?
PD: Sorry my english, i know that is very poor.
New Title: Statue Collector
pevi
Onarik Amrak
Interesting idea, I suppose.
MithranArkanere
Won't be just easier to have something like a monster encyclopedia that gets one monster entry anytime you kill a boss of that type?
It could be in the 'L' Quest panel. As a new tab.
It could be in the 'L' Quest panel. As a new tab.
R!ghteous Ind!gnation
Its a thought, but any title where you can buy the items gets kinda.... mentally challenged...
R!ghteous Ind!gnation
Mithran... good idea. I would /sign that
Starsky-sama
Quote:
Originally Posted by pevi
The idea is this, you will have an "album" in your account with slots to enter in it statues. (Like a child picture card album). When you enter a statue in the corresponding slot your title go up and dissapear of your inventory. (You cant take off the statue of the album).
And how do u get statues? Enemys in gw will drop mini-statues, the statue dropped will be the monster's type. For example, a grawl will drop a Grawl's statue. Will be 3 different status of each monster. - Whites, that its base value can be 100 gold, will dropped in normal mode. - Golds, that its base value can be 500 gold, will dropped in hard mode. - Greens, that its base value can be 1000 gold, will dropped by bosses, both in normal mode and hard mode. The difficult of the title will be the % of status dropped,less % will make that status have more value and more difficult to get title. The title can be maxed to drop status of each subMonster, grawl monk, grawl warrior. And then divide the titles in subtitles, like campaings or difficult (hard mode or single mode). How do u see it? PD: Sorry my english, i know that is very poor. |
new/interesting nonetheless.
vote: idk atm.
pevi
Quote:
Originally Posted by MithranArkanere
Won't be just easier to have something like a monster encyclopedia that gets one monster entry anytime you kill a boss of that type?
It could be in the 'L' Quest panel. As a new tab. |
Simath
Interesting concept. The titles system would need reworking though. I think if there were two separate titles. One for normal mode that contained a tier for each campaign (Statue Collector), and one for hard mode that contained a tier for each campaign (Elite Statue Collector). The sub monster concept I don't like though.
MithranArkanere
The point I see is 'appearance'.
There are some bosses that may appear with the same appearance, but different professions. The title would be achieved by killing different monsters, won't it?
Killing boss versions of different monsters. For example there are only one type of Snow Troll, so just one Snow Troll boss would do, but there are many types of Djinns, so people would have to kill one Saphire, one Ruby and one Diamon Djinn)
I don't think the sculptures being a good idea. A drop with the sole purpose of acquiring a tiltle, when they already have trophies...
There are some bosses that may appear with the same appearance, but different professions. The title would be achieved by killing different monsters, won't it?
Killing boss versions of different monsters. For example there are only one type of Snow Troll, so just one Snow Troll boss would do, but there are many types of Djinns, so people would have to kill one Saphire, one Ruby and one Diamon Djinn)
I don't think the sculptures being a good idea. A drop with the sole purpose of acquiring a tiltle, when they already have trophies...
gameshoes3003
That totally reminds me of the statue collection in Super Smash Brothers Melee.
TOTALLY! /signed
TOTALLY! /signed