Titles Changes
Zeek Aran
In my opinion [however much that's worth], the drunkard title needs a bit of a change. I haven't heard ANYONE say they reached 10,000 from partying or without the windows method which is a glitch/exploit, or an auto-clicker. [Request: Anyone have a link to the talk page where they discussed this with the mods?]
And for the chest/IDing titles, why should we have to put all our key drops/golds into storage to hoard for only one character? I kind of understand for the realisticness of the title being char-based and not account, but does that have any real importance? Getting the max title of either of those costs a ton of gold and a lot of time, who in the right mind would go for it on several characters? It would be easier if it was account based-- for us that is. Not the programmers, and if someone says, 'They would have to program in these updates and they don't have the time! Shut up and buy GWEN!' I understand that too, but why couldn't they have made it account wide to start off with?
Frigid Armor protects from burning, it should protect from flames too. *activates it* >>; *hide*
And for the chest/IDing titles, why should we have to put all our key drops/golds into storage to hoard for only one character? I kind of understand for the realisticness of the title being char-based and not account, but does that have any real importance? Getting the max title of either of those costs a ton of gold and a lot of time, who in the right mind would go for it on several characters? It would be easier if it was account based-- for us that is. Not the programmers, and if someone says, 'They would have to program in these updates and they don't have the time! Shut up and buy GWEN!' I understand that too, but why couldn't they have made it account wide to start off with?
Frigid Armor protects from burning, it should protect from flames too. *activates it* >>; *hide*
Neo Nugget
Well i think the salvage bonus should be for all characters.
Id like the whole title to be account wide but.... im fine with just the salvage bonus.
Id like the whole title to be account wide but.... im fine with just the salvage bonus.
Solar_Takfar
Entirely valid concerns. Agreed on both terms. Of course someone will come around and say "you don't need the title, if you want it, go work for it, if not shut up", blablabla, and all that jazz.
Fact is, I think most titles* should be account-wide. It certainly would benefit me and other players like me who want to experience every side of guild wars, and thus have one char for each primary profession, and it wouldn't hurt people who prefer to work on a single char.
*exceptions I can think of would be protector, vanquisher, cartographer, survivor, skillhunter, and the ones affecting PvE skills - tho surely not the Factions ones, since the amount of faction farming required to rank up is ridiculous.
Fact is, I think most titles* should be account-wide. It certainly would benefit me and other players like me who want to experience every side of guild wars, and thus have one char for each primary profession, and it wouldn't hurt people who prefer to work on a single char.
*exceptions I can think of would be protector, vanquisher, cartographer, survivor, skillhunter, and the ones affecting PvE skills - tho surely not the Factions ones, since the amount of faction farming required to rank up is ridiculous.
Zeek Aran
Quote:
Originally Posted by Solar_Takfar
Entirely valid concerns. Agreed on both terms.
Fact is, I think most titles* should be account-wide. It certainly would benefit me and other players like me who want to experience every side of guild wars, and thus have one char for each primary profession, and it wouldn't hurt people who prefer to work on a single char. |
B E A S T
Quote:
Originally Posted by Solar_Takfar
Of course someone will come around and say "you don't need the title, if you want it, go work for it, if not shut up", blablabla, and all that jazz.
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As far as the Seeker Of Wisdom title track, I guess they could make it account based and just double the number of unids needed for each rank...but what is the point? Titles are just Anets way of giving Guild Wars players that love to grind something to do.
Harmless
Quote:
Originally Posted by Solar_Takfar
Entirely valid concerns. Agreed on both terms. Of course someone will come around and say "you don't need the title, if you want it, go work for it, if not shut up", blablabla, and all that jazz.
Fact is, I think most titles* should be account-wide. It certainly would benefit me and other players like me who want to experience every side of guild wars, and thus have one char for each primary profession, and it wouldn't hurt people who prefer to work on a single char. *exceptions I can think of would be protector, vanquisher, cartographer, survivor, skillhunter, and the ones affecting PvE skills - tho surely not the Factions ones, since the amount of faction farming required to rank up is ridiculous. |
Zeek Aran
Quote:
Originally Posted by B E A S T
Well, I guess I am that person. I understand the concern, but honestly, title have no relevance what so ever [except for the broken favor system dominated by Legendary Spear Marshalls]. Level 2 drunkard is for rich people with too much time on their hands. If it was necessary to get max drunkard title to progress in the game, then there would be an issue.
As far as the Seeker Of Wisdom title track, I guess they could make it account based and just double the number of unids needed for each rank...but what is the point? Titles are just Anets way of giving Guild Wars players that love to grind something to do. |
EDIT: And when it comes to the people with max drunkard... too much time on their hands is the issue. No one has that much time on their hands. I'm tempted to get an auto-clicker [or atleast I was until I saw I could get banned for wanting another max title like everyone else and not having 167 hours to sit on my ass] and I know a lot of people are also tempted and gave in and got the title AND got away with it. In my eyes, ANET is just dangling candy over a cliff: we can either go against the EULA and get our candy, or we can go to Screenshot Exposition and see some cheaters and be jealous. That's MY story anyway. -.-
KANE OG
Yay! Let's make it easier to max titles that are supposed to be hard to get and unique to each character!1!!!!
KANE
KANE
Zeek Aran
Quote:
Originally Posted by Harmless
I think skill hunter should be account -wide too. I would go so far as to want unlocked skills available to all PvE characters. Why not? They are available to all heroes and to PvP. I hate to have to go cap the same darn elite on 10 different characters. It's just annoying.
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B E A S T
Quote:
Originally Posted by Zeek Aran
Yes, but you KNOW how a large percentage of players want every max title they can get.
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Zeek Aran
Quote:
Originally Posted by KANE OG
Yay! Let's make it easier to max titles that are supposed to be hard to get and unique to each character!1!!!!
KANE |
And... 167 hours drunk? Hard? No. It's more like the most boring thing you could possibly do. Getting the money for the beer is more of a task than sitting in one outpost forever, clicking on little icons every three minutes or so, just talking/trading, and nothing else. FFFing all the way to 10 million atleast gives you gold and better skill stats.
Zeek Aran
Quote:
Originally Posted by B E A S T
Not really. Most GW players I know are happy having a fun time playing the game, not grinding for letters underneath their toon names. The only people concerned with getting a bunch of max titles are people who play only one profession [Im Very Important title track] or people who have 8+ level twenty PvE characters who have beaten every single thing there is to beat, and so get titles for lack of a better thing to do.
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Zeek Aran
=. I'm discussing things much less extreme then for ANET to lower the ranks, I'm not whining about that thank you.
B E A S T
Quote:
Originally Posted by Zeek Aran
I have People Know Me and I play across several characters all the time.
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Quote:
How many AFKers do you see during the festival? Hm? |
Quote:
Also, we're grinding for unlocks in GW2, not just letters |
Ceylon Tea Cat
Wisdom and Treasure should be account-based.....
I CANT open ANY Chest unless I am playing the char that I want be Treasure hunter.
I NEED put my unident gold item into storage and ident it on the wisdom char..
It's ANNOYING!!
I CANT open ANY Chest unless I am playing the char that I want be Treasure hunter.
I NEED put my unident gold item into storage and ident it on the wisdom char..
It's ANNOYING!!
savage vapor 33
Quote:
Originally Posted by KANE OG
Yay! Let's make it easier to max titles that are supposed to be hard to get and unique to each character!1!!!!
KANE |
Witchblade
Quote:
Originally Posted by Harmless
I think skill hunter should be account -wide too. I would go so far as to want unlocked skills available to all PvE characters. Why not? They are available to all heroes and to PvP. I hate to have to go cap the same darn elite on 10 different characters. It's just annoying.
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-Tomes
-Legendary Survivor
(oh well that's 3 words ^^ )
Quote:
Originally Posted by Zeek Aran
Yes, but you KNOW how a large percentage of players want every max title they can get.
EDIT: And when it comes to the people with max drunkard... too much time on their hands is the issue. No one has that much time on their hands. I'm tempted to get an auto-clicker [or atleast I was until I saw I could get banned for wanting another max title like everyone else and not having 167 hours to sit on my ass] and I know a lot of people are also tempted and gave in and got the title AND got away with it. In my eyes, ANET is just dangling candy over a cliff: we can either go against the EULA and get our candy, or we can go to Screenshot Exposition and see some cheaters and be jealous. That's MY story anyway. -.- |
Performance Pudding
treasure hunter/ wisdom should be account based drunkdard and candy stay the same
Vamis Threen
Quote:
Originally Posted by Performance Pudding
treasure hunter/ wisdom should be account based drunkdard and candy stay the same
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Drunkard and candy are very much optional titles. I've maxed sweettooth myself (i'ts just a question of cash) and I've seen people with maxed drunk.
On the other hand, its a waste to open chests you come across on your non-main character, so that removes the enjoyment off the game somewhat, and purely for reasons of making the game more enjoyable I think it should be account wide. Two characters sharing wisdom may not make much conceptual RPG sense, but then neither does them sharing items from a xunlai chest.
Witchblade
Keep the keys u drop for the main char and chestrun with it ^^
(/agreed the fact that it should be account-based, though )
(/agreed the fact that it should be account-based, though )
Lycan Nibbler
Quote:
Originally Posted by Zeek Aran
In my opinion [however much that's worth], the drunkard title needs a bit of a change. I haven't heard ANYONE say they reached 10,000 from partying or without the windows method which is a glitch/exploit, or an auto-clicker. [Request: Anyone have a link to the talk page where they discussed this with the mods?]
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zwei2stein
Treasue / Wisdom are definite candidates for becoming account wide.
Other than that, lets see how monumets work before suggesting title changes.
With some luck there will be no monument for drunk man or fat man titles and they can stay as pointless as they are now.
Other than that, lets see how monumets work before suggesting title changes.
With some luck there will be no monument for drunk man or fat man titles and they can stay as pointless as they are now.
higaru
/signed
hope it would be considered as the favor issue which has been changed...
hope it would be considered as the favor issue which has been changed...
nugzta
/signed for wisdom and treasure
It wouldnt hurt anyone really, is there anyone who has 2 max wisdom or treasure titles on different characters? I dont think so.
It wouldnt hurt anyone really, is there anyone who has 2 max wisdom or treasure titles on different characters? I dont think so.
Rambo'
/signed
exactly what i've been thinking.
exactly what i've been thinking.
Shaq_gw
Quote:
Originally Posted by Harmless
I think skill hunter should be account -wide too. I would go so far as to want unlocked skills available to all PvE characters. Why not? They are available to all heroes and to PvP. I hate to have to go cap the same darn elite on 10 different characters. It's just annoying.
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I had one of each profession and they all had their elites, now for the title i have to get them all on a single char .. feels weird.
In fact it made me abandon all but one char, especially since GW2 seems to be geared to playing just one char as well.
Are we going the route of WOW and Everquest with that?
I sure hope not because i left those games in favor of GW for many reasons.
Solar_Takfar
Quote:
Originally Posted by B E A S T
Well, I guess I am that person. I understand the concern, but honestly, title have no relevance what so ever [except for the broken favor system dominated by Legendary Spear Marshalls]. Level 2 drunkard is for rich people with too much time on their hands. If it was necessary to get max drunkard title to progress in the game, then there would be an issue.
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As for skill hunter, I'd rather keep it char-based because it has a requirement of its own that goes beyond just capping the skills: in order to get a skill hunter title, you need to spend a LOT of skill points. it means people who already have it maxed have it on a char that needed to get a gazillion experience points just to get that title alone. So it'd be kinda unfair to let people with many chars to just add up the elites from their different chars, since if you play with many chars you know that each char always has a lot of surplus unused skill points if you don't go skill-hunting with that particular char.
Jebus
A friend of mine did it, just standing in the guild hall, wildy supported by guildies, though.
Saraphim
/signed for wisdom and treasure hunter, and maybe drunkard. Those make sense.
Gli
I'd be very happy if the Wisdom title became account wide. Let's face it everyone except the village idiot who's going for this title saves up all his rares in storage to be IDed by a single character. Pointless and annoying.
By the way, the max drunkard title has a very ironic ring to it: the minute I reached 'Incorrigable Ale-hound', I stopped drinking, cold turkey, just like that. I'll never touch another ale again. They should rename it to 'Recovering Alcoholic' or 'Liver Transplant Survivor'.
By the way, the max drunkard title has a very ironic ring to it: the minute I reached 'Incorrigable Ale-hound', I stopped drinking, cold turkey, just like that. I'll never touch another ale again. They should rename it to 'Recovering Alcoholic' or 'Liver Transplant Survivor'.
Solas
yeah,wisdom and treasure hunter should be account wide,alot easier+ they get the bonus
skill hunter, thats the point to cap ALL the skills on 1 char,
drunkard should stay the same,imo, its long and lonly, like being drunk
skill hunter, thats the point to cap ALL the skills on 1 char,
drunkard should stay the same,imo, its long and lonly, like being drunk
Solar_Takfar
Quote:
Originally Posted by Gli
By the way, the max drunkard title has a very ironic ring to it: the minute I reached 'Incorrigable Ale-hound', I stopped drinking, cold turkey, just like that. I'll never touch another ale again. They should rename it to 'Recovering Alcoholic' or 'Liver Transplant Survivor'.
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Engel the Fallen
Agree on Wisdom and Treasure Hunter. They hurt normal play now as they are. The rest of the titles I could care less about how they work, but these two definitely should be account based.
william1975
I don't mind how it is set up at the moment, however thats not to say I wouldn't appreciate a change.
With regard to Wisdom and Treasure Hunter I would prefer to have them account based for the reasons stated already, waste of time tryign on multiple characters and innability to use lockpicks/keys on others if you hunt with one character. I do however understand the reality based issue here that its character based seeing as how that particualr character is doign the ID and opening the chest.
With regards to Skills I think its fine at the moment. with drunkard and swetttoth i think they should also be character based, though i would like to see drunkard changed to the same method of aquiring points as sweetooth
/signed
With regard to Wisdom and Treasure Hunter I would prefer to have them account based for the reasons stated already, waste of time tryign on multiple characters and innability to use lockpicks/keys on others if you hunt with one character. I do however understand the reality based issue here that its character based seeing as how that particualr character is doign the ID and opening the chest.
With regards to Skills I think its fine at the moment. with drunkard and swetttoth i think they should also be character based, though i would like to see drunkard changed to the same method of aquiring points as sweetooth
/signed
Rhys
/signed for wisdom, drunk, and treasure hunter.
I don't think Anet will change it though.
I don't think Anet will change it though.
noname22369
I agree that wisdom title and treasure should be account-based title but other skills like drunkard or skill hunter should be the same.
Veggente
I agree to broke the only "hard-to-get" titles *sarcastic*
You don't need to have all the titles on all the chars, some titles request more time to be completed and it is the only thing that let them be real unique titles. Let treasure and wisdom titles become easier and you will destroy the only titles that have a sense >< (survivor is broken because of guild-hall exploit, skill-hunter is broken - buyable - because of tomes, etc).
@ For the one that proposed to do treasure hunter account-wide and double the chest needed - NC
It seem that the "I can't get it, let it become easier" is becoming the new attitude here...Some days ago I saw someone even asking to reduce to 5k the max rank of those titles^^
You don't need to have all the titles on all the chars, some titles request more time to be completed and it is the only thing that let them be real unique titles. Let treasure and wisdom titles become easier and you will destroy the only titles that have a sense >< (survivor is broken because of guild-hall exploit, skill-hunter is broken - buyable - because of tomes, etc).
@ For the one that proposed to do treasure hunter account-wide and double the chest needed - NC
It seem that the "I can't get it, let it become easier" is becoming the new attitude here...Some days ago I saw someone even asking to reduce to 5k the max rank of those titles^^
Zeek Aran
Quote:
Originally Posted by Veggente
Let treasure and wisdom titles become easier and you will destroy the only titles that have a sense >< (survivor is broken because of guild-hall exploit, skill-hunter is broken - buyable - because of tomes, etc).
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Skill hunter is NOT broken. You can only buy 1/10th of the elites that way. A mesmer can NOT and I repeat NOT use any elite tomes except MESMER tomes. It makes the title SLIGHTLY easier but that's all.
Quote:
Originally Posted by Veggente
It seem that the "I can't get it, let it become easier" is becoming the new attitude here...Some days ago I saw someone even asking to reduce to 5k the max rank of those titles^^
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Rhys
Quote:
Originally Posted by Zeek Aran
A mesmer can NOT and I repeat NOT use any elite tomes except MESMER tomes. It makes the title SLIGHTLY easier but that's all.
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dawnmist
/signed for Wisdom and Treasure Hunter titles