Titles Changes

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

In my opinion [however much that's worth], the drunkard title needs a bit of a change. I haven't heard ANYONE say they reached 10,000 from partying or without the windows method which is a glitch/exploit, or an auto-clicker. [Request: Anyone have a link to the talk page where they discussed this with the mods?]

And for the chest/IDing titles, why should we have to put all our key drops/golds into storage to hoard for only one character? I kind of understand for the realisticness of the title being char-based and not account, but does that have any real importance? Getting the max title of either of those costs a ton of gold and a lot of time, who in the right mind would go for it on several characters? It would be easier if it was account based-- for us that is. Not the programmers, and if someone says, 'They would have to program in these updates and they don't have the time! Shut up and buy GWEN!' I understand that too, but why couldn't they have made it account wide to start off with?

Frigid Armor protects from burning, it should protect from flames too. *activates it* >>; *hide*

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Well i think the salvage bonus should be for all characters.

Id like the whole title to be account wide but.... im fine with just the salvage bonus.

Solar_Takfar

Krytan Explorer

Join Date: Jun 2006

Entirely valid concerns. Agreed on both terms. Of course someone will come around and say "you don't need the title, if you want it, go work for it, if not shut up", blablabla, and all that jazz.

Fact is, I think most titles* should be account-wide. It certainly would benefit me and other players like me who want to experience every side of guild wars, and thus have one char for each primary profession, and it wouldn't hurt people who prefer to work on a single char.

*exceptions I can think of would be protector, vanquisher, cartographer, survivor, skillhunter, and the ones affecting PvE skills - tho surely not the Factions ones, since the amount of faction farming required to rank up is ridiculous.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by Solar_Takfar
Entirely valid concerns. Agreed on both terms.

Fact is, I think most titles* should be account-wide. It certainly would benefit me and other players like me who want to experience every side of guild wars, and thus have one char for each primary profession, and it wouldn't hurt people who prefer to work on a single char.
=O Thank you! You just said several things I thought but did not say. Obviously, SS/LB, missions, etc. should be character based, but the advantage of salvaging on one character not existing on another, forcing you to change characters when you get a gold [to salvage or ID] for profit efficiency is a bit of a nuisance.

B E A S T

B E A S T

Banned

Join Date: Apr 2007

Anywhere but Guild Wars now, sadly.

It's a shame, this game had so much potential, but is ruined due to stale gameplay and lame updates

Quote:
Originally Posted by Solar_Takfar
Of course someone will come around and say "you don't need the title, if you want it, go work for it, if not shut up", blablabla, and all that jazz.
Well, I guess I am that person. I understand the concern, but honestly, title have no relevance what so ever [except for the broken favor system dominated by Legendary Spear Marshalls]. Level 2 drunkard is for rich people with too much time on their hands. If it was necessary to get max drunkard title to progress in the game, then there would be an issue.

As far as the Seeker Of Wisdom title track, I guess they could make it account based and just double the number of unids needed for each rank...but what is the point? Titles are just Anets way of giving Guild Wars players that love to grind something to do.

Harmless

Harmless

Frost Gate Guardian

Join Date: Dec 2005

Uber Elite Rit Force of Justice Headquarters

What's a Guild? [LoL]

Rt/

Quote:
Originally Posted by Solar_Takfar
Entirely valid concerns. Agreed on both terms. Of course someone will come around and say "you don't need the title, if you want it, go work for it, if not shut up", blablabla, and all that jazz.

Fact is, I think most titles* should be account-wide. It certainly would benefit me and other players like me who want to experience every side of guild wars, and thus have one char for each primary profession, and it wouldn't hurt people who prefer to work on a single char.

*exceptions I can think of would be protector, vanquisher, cartographer, survivor, skillhunter, and the ones affecting PvE skills - tho surely not the Factions ones, since the amount of faction farming required to rank up is ridiculous.
I think skill hunter should be account -wide too. I would go so far as to want unlocked skills available to all PvE characters. Why not? They are available to all heroes and to PvP. I hate to have to go cap the same darn elite on 10 different characters. It's just annoying.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by B E A S T
Well, I guess I am that person. I understand the concern, but honestly, title have no relevance what so ever [except for the broken favor system dominated by Legendary Spear Marshalls]. Level 2 drunkard is for rich people with too much time on their hands. If it was necessary to get max drunkard title to progress in the game, then there would be an issue.

As far as the Seeker Of Wisdom title track, I guess they could make it account based and just double the number of unids needed for each rank...but what is the point? Titles are just Anets way of giving Guild Wars players that love to grind something to do.
Yes, but you KNOW how a large percentage of players want every max title they can get.

EDIT: And when it comes to the people with max drunkard... too much time on their hands is the issue. No one has that much time on their hands. I'm tempted to get an auto-clicker [or atleast I was until I saw I could get banned for wanting another max title like everyone else and not having 167 hours to sit on my ass] and I know a lot of people are also tempted and gave in and got the title AND got away with it. In my eyes, ANET is just dangling candy over a cliff: we can either go against the EULA and get our candy, or we can go to Screenshot Exposition and see some cheaters and be jealous. That's MY story anyway. -.-

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

Yay! Let's make it easier to max titles that are supposed to be hard to get and unique to each character!1!!!!

KANE

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by Harmless
I think skill hunter should be account -wide too. I would go so far as to want unlocked skills available to all PvE characters. Why not? They are available to all heroes and to PvP. I hate to have to go cap the same darn elite on 10 different characters. It's just annoying.
Elite Tomes. That solves your issue. Sorry, but I can't agree with you on that.

B E A S T

B E A S T

Banned

Join Date: Apr 2007

Anywhere but Guild Wars now, sadly.

It's a shame, this game had so much potential, but is ruined due to stale gameplay and lame updates

Quote:
Originally Posted by Zeek Aran
Yes, but you KNOW how a large percentage of players want every max title they can get.
Not really. Most GW players I know are happy having a fun time playing the game, not grinding for letters underneath their toon names. The only people concerned with getting a bunch of max titles are people who play only one profession [Im Very Important title track] or people who have 8+ level twenty PvE characters who have beaten every single thing there is to beat, and so get titles for lack of a better thing to do.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by KANE OG
Yay! Let's make it easier to max titles that are supposed to be hard to get and unique to each character!1!!!!

KANE
Going into Urgoz on my ele and seeing a chest I won't open because I only use picks on my warrior isn't really a question of difficulty. More like... fairness.

And... 167 hours drunk? Hard? No. It's more like the most boring thing you could possibly do. Getting the money for the beer is more of a task than sitting in one outpost forever, clicking on little icons every three minutes or so, just talking/trading, and nothing else. FFFing all the way to 10 million atleast gives you gold and better skill stats.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by B E A S T
Not really. Most GW players I know are happy having a fun time playing the game, not grinding for letters underneath their toon names. The only people concerned with getting a bunch of max titles are people who play only one profession [Im Very Important title track] or people who have 8+ level twenty PvE characters who have beaten every single thing there is to beat, and so get titles for lack of a better thing to do.
I have People Know Me and I play across several characters all the time. Any of the hardcore PvErs already have all the armor/weapons they want, and titles are the only thing left. I am one of those, and there are many. How many AFKers do you see during the festival? Hm? I saw two "Blessed By Fate" two weeks ago, and it wasn't even during the festival. Also, we're grinding for unlocks in GW2, not just letters.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

=. I'm discussing things much less extreme then for ANET to lower the ranks, I'm not whining about that thank you.

B E A S T

B E A S T

Banned

Join Date: Apr 2007

Anywhere but Guild Wars now, sadly.

It's a shame, this game had so much potential, but is ruined due to stale gameplay and lame updates

Quote:
Originally Posted by Zeek Aran
I have People Know Me and I play across several characters all the time.
Then you are either a very hardcore PvEer or you have played Guild Wars for a very long time, or some combination of the two.

Quote:
How many AFKers do you see during the festival? Hm?
A hell of a lot, myself included. That does not mean those people are going for every single max title in the game.

Quote:
Also, we're grinding for unlocks in GW2, not just letters
Then why would it matter if the Seeker Of Wisdom title track was made account based?

Ceylon Tea Cat

Ceylon Tea Cat

Academy Page

Join Date: Jul 2007

Wisdom and Treasure should be account-based.....

I CANT open ANY Chest unless I am playing the char that I want be Treasure hunter.

I NEED put my unident gold item into storage and ident it on the wisdom char..

It's ANNOYING!!

savage vapor 33

savage vapor 33

Wilds Pathfinder

Join Date: Nov 2006

Regems Basement

The Malevolent Wolfpack [tMw]

Quote:
Originally Posted by KANE OG
Yay! Let's make it easier to max titles that are supposed to be hard to get and unique to each character!1!!!!

KANE
LoL agreed. If its hard then quit. Lifes no fair, neither are games. Suck it up and just play the game.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Quote:
Originally Posted by Harmless
I think skill hunter should be account -wide too. I would go so far as to want unlocked skills available to all PvE characters. Why not? They are available to all heroes and to PvP. I hate to have to go cap the same darn elite on 10 different characters. It's just annoying.
2 Words for ya

-Tomes
-Legendary Survivor

(oh well that's 3 words ^^ )

Quote:
Originally Posted by Zeek Aran
Yes, but you KNOW how a large percentage of players want every max title they can get.

EDIT: And when it comes to the people with max drunkard... too much time on their hands is the issue. No one has that much time on their hands. I'm tempted to get an auto-clicker [or atleast I was until I saw I could get banned for wanting another max title like everyone else and not having 167 hours to sit on my ass] and I know a lot of people are also tempted and gave in and got the title AND got away with it. In my eyes, ANET is just dangling candy over a cliff: we can either go against the EULA and get our candy, or we can go to Screenshot Exposition and see some cheaters and be jealous. That's MY story anyway. -.-
Drunkard Title should work as the Sweet Tooth title..

Performance Pudding

Performance Pudding

Frost Gate Guardian

Join Date: Aug 2007

post ascalon

Over The [Wall]

W/

treasure hunter/ wisdom should be account based drunkdard and candy stay the same

Vamis Threen

Frost Gate Guardian

Join Date: Nov 2006

E/Mo

Quote:
Originally Posted by Performance Pudding
treasure hunter/ wisdom should be account based drunkdard and candy stay the same
Agreed.

Drunkard and candy are very much optional titles. I've maxed sweettooth myself (i'ts just a question of cash) and I've seen people with maxed drunk.

On the other hand, its a waste to open chests you come across on your non-main character, so that removes the enjoyment off the game somewhat, and purely for reasons of making the game more enjoyable I think it should be account wide. Two characters sharing wisdom may not make much conceptual RPG sense, but then neither does them sharing items from a xunlai chest.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Keep the keys u drop for the main char and chestrun with it ^^

(/agreed the fact that it should be account-based, though )

Lycan Nibbler

Forge Runner

Join Date: Sep 2006

AZ

Quote:
Originally Posted by Zeek Aran
In my opinion [however much that's worth], the drunkard title needs a bit of a change. I haven't heard ANYONE say they reached 10,000 from partying or without the windows method which is a glitch/exploit, or an auto-clicker. [Request: Anyone have a link to the talk page where they discussed this with the mods?]
Just so you know, I did the inc ale hound title without the glitch or an autoclicker. I sat around on the laptop while watching certain TV shows or a baseball game, clicking every minute (or preferably every 3 minutes). Was it a pain, yes of course it was but so are most of the max titles in one way or another... ).

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Treasue / Wisdom are definite candidates for becoming account wide.

Other than that, lets see how monumets work before suggesting title changes.

With some luck there will be no monument for drunk man or fat man titles and they can stay as pointless as they are now.

higaru

Academy Page

Join Date: Aug 2007

D/

/signed

hope it would be considered as the favor issue which has been changed...

nugzta

Krytan Explorer

Join Date: Nov 2005

/signed for wisdom and treasure

It wouldnt hurt anyone really, is there anyone who has 2 max wisdom or treasure titles on different characters? I dont think so.

Rambo'

Academy Page

Join Date: Nov 2005

R/

/signed

exactly what i've been thinking.

Shaq_gw

Academy Page

Join Date: Oct 2006

Lowlands Strike Force

Mo/Me

Quote:
Originally Posted by Harmless
I think skill hunter should be account -wide too. I would go so far as to want unlocked skills available to all PvE characters. Why not? They are available to all heroes and to PvP. I hate to have to go cap the same darn elite on 10 different characters. It's just annoying.
Agreed on the first part, undecided on the second.

I had one of each profession and they all had their elites, now for the title i have to get them all on a single char .. feels weird.

In fact it made me abandon all but one char, especially since GW2 seems to be geared to playing just one char as well.

Are we going the route of WOW and Everquest with that?
I sure hope not because i left those games in favor of GW for many reasons.

Solar_Takfar

Krytan Explorer

Join Date: Jun 2006

Quote:
Originally Posted by B E A S T
Well, I guess I am that person. I understand the concern, but honestly, title have no relevance what so ever [except for the broken favor system dominated by Legendary Spear Marshalls]. Level 2 drunkard is for rich people with too much time on their hands. If it was necessary to get max drunkard title to progress in the game, then there would be an issue.
Except that by getting max drunkard on an account-based title you would be spending just as much and getting bored just as much as a person doing it with a single char. The change would simply help accomodate two different playstyles (one main character vs. many different characters).

As for skill hunter, I'd rather keep it char-based because it has a requirement of its own that goes beyond just capping the skills: in order to get a skill hunter title, you need to spend a LOT of skill points. it means people who already have it maxed have it on a char that needed to get a gazillion experience points just to get that title alone. So it'd be kinda unfair to let people with many chars to just add up the elites from their different chars, since if you play with many chars you know that each char always has a lot of surplus unused skill points if you don't go skill-hunting with that particular char.

Jebus

Wilds Pathfinder

Join Date: Jun 2006

Belgium

Legion of Sacred Light [LSL]

W/

A friend of mine did it, just standing in the guild hall, wildy supported by guildies, though.

Saraphim

Saraphim

Jungle Guide

Join Date: Mar 2006

The Hand of Omega [WHO]

E/

/signed for wisdom and treasure hunter, and maybe drunkard. Those make sense.

Gli

Forge Runner

Join Date: Nov 2005

I'd be very happy if the Wisdom title became account wide. Let's face it everyone except the village idiot who's going for this title saves up all his rares in storage to be IDed by a single character. Pointless and annoying.

By the way, the max drunkard title has a very ironic ring to it: the minute I reached 'Incorrigable Ale-hound', I stopped drinking, cold turkey, just like that. I'll never touch another ale again. They should rename it to 'Recovering Alcoholic' or 'Liver Transplant Survivor'.

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

yeah,wisdom and treasure hunter should be account wide,alot easier+ they get the bonus


skill hunter, thats the point to cap ALL the skills on 1 char,

drunkard should stay the same,imo, its long and lonly, like being drunk

Solar_Takfar

Krytan Explorer

Join Date: Jun 2006

Quote:
Originally Posted by Gli
By the way, the max drunkard title has a very ironic ring to it: the minute I reached 'Incorrigable Ale-hound', I stopped drinking, cold turkey, just like that. I'll never touch another ale again. They should rename it to 'Recovering Alcoholic' or 'Liver Transplant Survivor'.
haha. true. never thought about it that way. Still, there's going to be at least one skill in GWEN in which you have a bonus while drunk, so don't give up on the booze just yet.

Engel the Fallen

Lion's Arch Merchant

Join Date: Jun 2005

Mo/Me

Agree on Wisdom and Treasure Hunter. They hurt normal play now as they are. The rest of the titles I could care less about how they work, but these two definitely should be account based.

william1975

william1975

Wilds Pathfinder

Join Date: Aug 2006

Scotland

Dragons of Torment (DOA)

Me/

I don't mind how it is set up at the moment, however thats not to say I wouldn't appreciate a change.

With regard to Wisdom and Treasure Hunter I would prefer to have them account based for the reasons stated already, waste of time tryign on multiple characters and innability to use lockpicks/keys on others if you hunt with one character. I do however understand the reality based issue here that its character based seeing as how that particualr character is doign the ID and opening the chest.

With regards to Skills I think its fine at the moment. with drunkard and swetttoth i think they should also be character based, though i would like to see drunkard changed to the same method of aquiring points as sweetooth

/signed

Rhys

Rhys

Frost Gate Guardian

Join Date: Apr 2005

MA

D/W

/signed for wisdom, drunk, and treasure hunter.

I don't think Anet will change it though.

noname22369

Ascalonian Squire

Join Date: Aug 2006

Bangkok, Thailand

The Royal Rose [ROSE]

Mo/E

I agree that wisdom title and treasure should be account-based title but other skills like drunkard or skill hunter should be the same.

Veggente

Pre-Searing Cadet

Join Date: Jan 2007

Again Undeads[Omg]

R/Mo

I agree to broke the only "hard-to-get" titles *sarcastic*
You don't need to have all the titles on all the chars, some titles request more time to be completed and it is the only thing that let them be real unique titles. Let treasure and wisdom titles become easier and you will destroy the only titles that have a sense >< (survivor is broken because of guild-hall exploit, skill-hunter is broken - buyable - because of tomes, etc).

@ For the one that proposed to do treasure hunter account-wide and double the chest needed - NC

It seem that the "I can't get it, let it become easier" is becoming the new attitude here...Some days ago I saw someone even asking to reduce to 5k the max rank of those titles^^

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by Veggente
Let treasure and wisdom titles become easier and you will destroy the only titles that have a sense >< (survivor is broken because of guild-hall exploit, skill-hunter is broken - buyable - because of tomes, etc).
Guild hall exploit? From pre? What does that have to do with survivor?
Skill hunter is NOT broken. You can only buy 1/10th of the elites that way. A mesmer can NOT and I repeat NOT use any elite tomes except MESMER tomes. It makes the title SLIGHTLY easier but that's all.

Quote:
Originally Posted by Veggente
It seem that the "I can't get it, let it become easier" is becoming the new attitude here...Some days ago I saw someone even asking to reduce to 5k the max rank of those titles^^
I'm sorry, has ANYONE posted that they cannot get it? Again, no one here is asking to lower the ranks. Drunkard, in everyone's opinion, is too MINDLESSLY time-consuming, there's no skill in clicking in one spot for hours and hours. Making wisdom/title tracks account wide makes it only slightly easier, and slightly less time-consuming because we won't have to switch characters which isn't ruining anyone's fun. How it is now, it IS not nearly as fun because I can't let anyone but my warrior open chests. I get a nice gold drop farming on my sin, and guess what: I can't ID it now. I have to wait.

Rhys

Rhys

Frost Gate Guardian

Join Date: Apr 2005

MA

D/W

Quote:
Originally Posted by Zeek Aran
A mesmer can NOT and I repeat NOT use any elite tomes except MESMER tomes. It makes the title SLIGHTLY easier but that's all.
Hang on a sec, unless I'm misunderstanding the point (it's late ), I thought any character can use any tome (elite or not).

dawnmist

dawnmist

Frost Gate Guardian

Join Date: Mar 2007

Melbourne, Australia

Serpents Maw Esoteric Echelon

R/

/signed for Wisdom and Treasure Hunter titles