This could be overpowering...

KoniaX

Ascalonian Squire

Join Date: Dec 2005

Washington

The Army of One

W/P

http://wiki.guildwars.com/wiki/Symbolic_Strike

As it stands right now, it says theres no cap on the damage... so theoretically, you be a W/Me and take 7 signets, and that skill and have +70 dmg on each hit... I wonder if that will be changed

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

No.
A build with 7 signets would suck.

Find me a build that's any good AND uses multiple signets, and come back.
Best I've got so far is Signet of Malice and Heal Sig, leaving it a really weak attack.

Holly Herro

Holly Herro

Jungle Guide

Join Date: Dec 2005

Kangaroo-land.

Blades of the Dingo [AUST]

Rust ftw?

Btw Alex, your avatar ftw ^_^

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Quote:
Originally Posted by Stormlord Alex
No.
A build with 7 signets would suck.

Find me a build that's any good AND uses multiple signets, and come back.
Best I've got so far is Signet of Malice and Heal Sig, leaving it a really weak attack. When I'm Hero-Henching with my Monk.... I tend to go with a Mo/Me Signet-Smiter build consisting primarily of signets... including:
[skill]Signet of Judgment[/skill][skill]Signet of Rage[/skill][skill]Bane Signet[/skill][skill]Leech Signet[/skill][skill]Signet of Devotion[/skill]
... And of course [skill]Mantra of Inscriptions[/skill]

It works better than you apparently give it credit for.


Not only that but you're forgetting the caster Assassin with [skill]Signet of Shadows[/skill] and [skill]Signet of Toxic Shock[/skill].


Basically... Symbolic Strike could be a wet dream for Smiting Wammos.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Well, I'm talking about signet warriors.
They suck.
srssly

Taurus

Lion's Arch Merchant

Join Date: Oct 2005

Mexico

Go for the eyes [jizz]

W/Mo

If a warrior has 3 signets ( Heal sig/Sig of malice or Pious sig/Sig of restraint + Rez sig ) it'll be +30 damage/4 adrenaline, considering the most non elite warrior attack skills need at least 6 adrenaline to do +40 bonus damage, thats not a completely useless skill, but would be good if they made the conditional +15 or +20 and added a cap of 40 damage. As it is I dont see it being used that much in pvp.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Quote:
Originally Posted by Stormlord Alex
Well, I'm talking about signet warriors.
They suck.
srssly nah, signet monks suck to.

Teh [prefession]-zorz

Jungle Guide

Join Date: Feb 2007

wisconsin

Spiders Lair Kurz [SpL]

W/A

yeah i could see scrubs useing that on a mesmer with 7 other sigs.

moko

moko

??uo??o??

Join Date: May 2006

there's not enough useful signets to put together on a X/X.

but yeah i'm SOOOOOOOOOOO scared of this already. /sarcasm

around

around

Wilds Pathfinder

Join Date: May 2006

Aussie Trolling Crew - Diplomatic Embassy

I Have Three Pennies [Pnny] - forever in my heart <3

R/

Remember PvE warriors-Doylak signet already gives you +10 on symbolic strike!

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

Quote:
Symbolic Strike could be a wet dream for Smiting Wammos. and smiting wammos are shit

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

[skill]Holy Wrath[/skill][skill]Symbolic Strike[/skill][skill]Signet of Judgment[/skill][skill]Bane Signet[/skill][skill]Castigation Signet[/skill][skill]Purge Signet[/skill][skill]Signet of Stamina[/skill][skill]Resurrection Signet[/skill]

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
No.
A build with 7 signets would suck.

Find me a build that's any good AND uses multiple signets, and come back.
Best I've got so far is Signet of Malice and Heal Sig, leaving it a really weak attack. 12+1+3 axe
10+1 str
8+1 tac

Triple chop
Symbolic strike
Dismember
Dolyak signet
Healing signet
Remedy signet
Signet of strength
Rez signet

You know you wanna run that in PvE

Triple chop is one of the more effective skills in PvE DPS (along with dragon slash), dismember+symbolic strike gives a nice spike on monsters with more health (i.e. bosses, etc.). Dolyak signet helps you tank better if you don't have other retarded wammos running around stealing aggro. Healing signet is a nice heal, remedy signet (could be switched out for sig malice or purge sig) helps relieve some pressure off monks. I'm debating between signet of strength and tiger stance for the last skill, and I'm not sure which one would result in higher overall DPS (both in a prolonged battle and in short battle spurts).

But yes, the skill fails in general