1. There seem to be a TON of res shrines.
2. There seems to be a severe lack of enemies in most areas.
3. The indoor areas, both dungeons and non-dungeons, are really well-done.
4. Am I missing something, or is there no way to quick-travel to the dungeons?
Few things I've noticed about the preview weekend...
The Great Al
natuxatu
I don't think there is a lack of enemies i think they are spread out more which is a good thing. It has a much more open feel which is fun for exploring and such.
Quick-travel to the dungeons would be nice but i don't see how they would do that... they probably should have had the dungeons lead out from a different spot by each outpost and such... but oh well too late for that.
Quick-travel to the dungeons would be nice but i don't see how they would do that... they probably should have had the dungeons lead out from a different spot by each outpost and such... but oh well too late for that.
The Great Al
Well, for one of the dungeons, talking to the guy in olafstead warped the entire party to the beginning of the dungeon. It wouldn't be hard to implement a guy in say, the EotN town, where he can take an entire party to the start of the dungeon. I just found the northernmost dungeon, and even running there took a while.