Alright first thing is this build uses 3-4 minion masters. "well how's that possible, don't MM's suck up corpses faster than a dirt devil on speed?" and you would be right there, thing is I intend to use other minion creation skills that don't require a corpse (i.e. malign intervention & jagged bones) and use only one "traditional" Minion Master.
Ok so here's the lowdown on this.
Necro #1 Traditional MM: This is your standard Minion Master Build, using lots of corpses to consistantly maintain the peak minion count, this will be the main bulk of the combined army.
*Necro's #2-4 all use Malign Intervention+Verata's Gaze to gain minions without corpse fighting
Necro #2 Jagged Support MM: Uses Jagged Bones (and probably arcane echo) to create an additional supply of minions as well as applying death nova to minions for added damage
Necro #3 Dark Bonder: Uses Life Bond on the Other Necros + Dark Bond + Flesh Golem to effectively send damage intended for the Masters Back to the Minions, it would also provide healing and additional support for the other masters (would a Mo/N be more effective for this role perhaps?)
Necro #4 Order of Undeath Support: Uses Order of Undeath to increase minion damage output. (This one is rather iffy. First off does anyone know if OoU increases all allied minions damage or specificly just the ones you control? Also with 14+minions all using this saccing might be suicidal, maybe a 55 build would make this controllable with hard regen?)
pretty much I'm trying to take all the useful Minion Master Skills that can't fit onto one bar and make one giant (hopefully) super effective army. oh, also for minion healing we'd be carrying Verata's Sac instead of BotM to keep saccing under control.
Again, just an idea I've had rolling around, I'd appreciate any suggestions on specifics and/or tactics with this. Thanks in advance
