Question about Thunderfist's knuckles

themickman

Krytan Explorer

Join Date: Dec 2005

W/Mo

I was wondering if it is worth modding these to get more damage out of them in the minigame. I know that they do more damage if u meet the req 9 dagger mastery requirement. I guess the best mod would be 15%/-5 energy since u have no use for energy. Also, has anyone tried customizing these, and is the +20% damage noticable?

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

i'm putting the 15% -5 energy. I don't even care much about the 15% damage, but the -5 energy should make things easier.

Stolen Souls

Stolen Souls

Desert Nomad

Join Date: Feb 2006

I customized mine, lol.

Mine look like this:

http://i17.photobucket.com/albums/b7...ight/gw006.jpg


Edit: And yeah...what Oofus said. I honestly didn't notice too much of a difference using them.

Oofus

Oofus

Forge Runner

Join Date: Feb 2006

I could tell you, but then I'd have to kill you.

Cold Hard [CASH]

For the mini-game, which was I believe is the bassis of your thread, modding them won't make any difference. You are set to certain values which wont change. Adding a 15-5 will not reduce your energy. Just like switching from a sup rune to a minor will not give you 75 extra health. In fact, and I have not checked this but, I do not believe that you would even get the 15% dmg bonus. Health mods do not work either. Weather or not armor mods are effective I don't know but I doubt it. Furious mod "seems" to have no effect after numerous trials. Think of that mini-game like the snowball fights during Wintersday, same deal.

foo

foo

Wilds Pathfinder

Join Date: Feb 2006

Scars Meadows [SMS]

N/

Quote:
Originally Posted by Oofus
For the mini-game, which was I believe is the bassis of your thread, modding them won't make any difference. You are set to certain values which wont change. Adding a 15-5 will not reduce your energy. Just like switching from a sup rune to a minor will not give you 75 extra health. In fact, and I have not checked this but, I do not believe that you would even get the 15% dmg bonus. Health mods do not work either. Weather or not armor mods are effective I don't know but I doubt it. Furious mod "seems" to have no effect after numerous trials. Think of that mini-game like the snowball fights during Wintersday, same deal. out of that, I would also guess that the simple ones we get at the start, are as good as the golden ones.

ubrikkean

ubrikkean

Lion's Arch Merchant

Join Date: May 2005

E/

I think you get +1 damage with the Gold ones or something like that..

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Actually, I found that inceasing Dagger mastery makes most skills deal more damage.

With the 5-5 I deal 10 damage with the 2nd skill.
With the 7-17 and dagger mastery 12 I can deal up to 17 damage and even deal double hits.