Texture/Model Recycling in GWEN - Are you happy about it?
Surena
Isn't anyone disappointed how Anet just used old monsters from Nightfall, put a different texture on them and gave'em a new name?
DeBron
It's very pathetic.
The mandragors are the worst: they're reskins of the old mandragors, which in turn are reskins of mantids from Factions and ghouls from Proph. Don't even get me started on the wisps/djinn . . . ANET didn't even try with that one.
The mandragors are the worst: they're reskins of the old mandragors, which in turn are reskins of mantids from Factions and ghouls from Proph. Don't even get me started on the wisps/djinn . . . ANET didn't even try with that one.
Angels Guidance
Aslong as they arnt direct clones with similar skill sets im happy, besides when im monking im not looking at the enemy not even considering what they look like.
Aslong as theres some variety in the world im happy + when first seeing charr with rank 9 and old HoH builds, i wasnt thinking: they've just used an old skin
Aslong as theres some variety in the world im happy + when first seeing charr with rank 9 and old HoH builds, i wasnt thinking: they've just used an old skin
JeniM
I play melee so i'm always up close and i really don't mind at all
I love GW:EN and they are good skins even if they are re-skins
I love GW:EN and they are good skins even if they are re-skins
Zeek Aran
The Vaettirs are new. D:
So are the giants.
And the Destroyers.
This isn't a new continent. Do you go from America/Europe/wherever you live to Australia and shout WTF THAT AUSTRALIAN SEAGULL HAS THE SAME SKIN AS THE ONES BACK HOME GOD YOU SUCK AT BEING CREATIVE!!!11 ? No, you don't. There's variety. What SOME creatures look like isn't much of a complaining point.
So are the giants.
And the Destroyers.
This isn't a new continent. Do you go from America/Europe/wherever you live to Australia and shout WTF THAT AUSTRALIAN SEAGULL HAS THE SAME SKIN AS THE ONES BACK HOME GOD YOU SUCK AT BEING CREATIVE!!!11 ? No, you don't. There's variety. What SOME creatures look like isn't much of a complaining point.
gabazieute
/ Not happy at all
After more than a year, I'd have expect something more than re-skinned monsters, re-skinned armors, re-used textures.
Maybe instead of GW:EN it should have been called GW:RE
But as I really like the story, I'll be a nice sheep and buy my copy like everyone else
After more than a year, I'd have expect something more than re-skinned monsters, re-skinned armors, re-used textures.
Maybe instead of GW:EN it should have been called GW:RE
But as I really like the story, I'll be a nice sheep and buy my copy like everyone else
Winterclaw
I'm not disappointed yet so long as there are newer things later on. These sorts of things happen in games. However the less original content, the worse the product becomes to a degree.
So far we have recycled mobs, some recycled armors, and a recycled plot line.
So far we have recycled mobs, some recycled armors, and a recycled plot line.
iriyabran
perhaps those monters also wanted to play the new expansion
DeBron
Quote:
Originally Posted by Zeek Aran
The Vaettirs are new. D:
So are the giants.
And the Destroyers.
This isn't a new continent. Do you go from America/Europe/wherever you live to Australia and shout WTF THAT AUSTRALIAN SEAGULL HAS THE SAME SKIN AS THE ONES BACK HOME GOD YOU SUCK AT BEING CREATIVE!!!11 ? No, you don't. There's variety. What SOME creatures look like isn't much of a complaining point. http://gw.gamewikis.org/wiki/Scuttle_Fish
That's your vaettier.
So are the giants.
And the Destroyers.
This isn't a new continent. Do you go from America/Europe/wherever you live to Australia and shout WTF THAT AUSTRALIAN SEAGULL HAS THE SAME SKIN AS THE ONES BACK HOME GOD YOU SUCK AT BEING CREATIVE!!!11 ? No, you don't. There's variety. What SOME creatures look like isn't much of a complaining point. http://gw.gamewikis.org/wiki/Scuttle_Fish
That's your vaettier.
Retribution X
I don't really care. I do like the new assassin armor however.
Llint
I could care less if the models or textures are recycled. Textures have a reason - why make entirely new textures when you already got them because of the same environments? (Snow, water, grasslands, deserts etc etc) Models, meh I don't really care. IMO its how they use textures and models, not if they're recycled or not. Then even past that, its all about the gameplay.
mazey vorstagg
It makes sense lorewise obviously.
Not every new region has different monsters, just like Skale are found in Elona and Kryta, mandragors are found in the far shiverpeaks and elona. I hope we will see more of the same creatures across the world.
I mean isn't it interesting that disaster elementals (eg avalances and sandstorms) appear on two continents, it shows us that the world is one thing rather than just 4 different maps.
Take for instance, the fact that there are Djinn the Far shiverpeaks. Unbound Djinn (as agreed in the lore forum) were created by magic by have no orders and therefore roam free. Their prescence in the far Shiverpeaks shows us that there is powerful magic in those mountains.
Not every new region has different monsters, just like Skale are found in Elona and Kryta, mandragors are found in the far shiverpeaks and elona. I hope we will see more of the same creatures across the world.
I mean isn't it interesting that disaster elementals (eg avalances and sandstorms) appear on two continents, it shows us that the world is one thing rather than just 4 different maps.
Take for instance, the fact that there are Djinn the Far shiverpeaks. Unbound Djinn (as agreed in the lore forum) were created by magic by have no orders and therefore roam free. Their prescence in the far Shiverpeaks shows us that there is powerful magic in those mountains.
genofreek
Well, this IS just a preview of an expansion. They're giving us a taste of things to come, and so far I'm excited. Yeah, I'd like to see more new enemies, but there've been a few so far and I'm sure we'll see more when GW:EN officially goes live.
WinterSnowblind
We know not everything is just reskins. We've seen a lot of previews with the dinosaur type monsters, etc. And frankly, it doesn't really bother me. They've clearly spent a lot more time on the actual story and quests this time round, and the game is very enjoyable. I can live with a few reskinned monsters.
Rhedd
Quote:
Originally Posted by DeBron
It's very pathetic.
The mandragors are the worst: they're reskins of the old mandragors, which in turn are reskins of mantids from Factions and ghouls from Proph. I understand that sometimes people get the mistaken impression that two monsters that share animations, even though they're totally different models, is a "reskin". They're not. But in the case you stated, mandragors, mantids, and ghouls don't even share animations!
"Reskin" is using the exact same model, and putting a new texture on it. Although there seem to be some in GW:EN, GW is actually very light on straight reskins. Even things with many different variations, like wurms, pinesoul/oakhearts, and storm rider/wind riders, have very different models, if you look at them.
The mandragors are the worst: they're reskins of the old mandragors, which in turn are reskins of mantids from Factions and ghouls from Proph. I understand that sometimes people get the mistaken impression that two monsters that share animations, even though they're totally different models, is a "reskin". They're not. But in the case you stated, mandragors, mantids, and ghouls don't even share animations!
"Reskin" is using the exact same model, and putting a new texture on it. Although there seem to be some in GW:EN, GW is actually very light on straight reskins. Even things with many different variations, like wurms, pinesoul/oakhearts, and storm rider/wind riders, have very different models, if you look at them.
Ras Kass
I think the destroyers look godly, perhaps even orgasmic.
So, to me, that makes the game. All the other enemies just get curbstomp'd anyways.
So, to me, that makes the game. All the other enemies just get curbstomp'd anyways.
Zeek Aran
Quote:
Originally Posted by DeBron
allience
i'm more pissed about the armor recycle! all they had to do is 4 sets each profession. what do we get? http://s183.photobucket.com/albums/x...ens/?start=all
yes, i hoped the pics were fake. it seems they are not! the new armor pics ppl posted in the armor thread confirm it. every chapter they gave us a different armor design, what the hell happened in GWEN?
yes, i hoped the pics were fake. it seems they are not! the new armor pics ppl posted in the armor thread confirm it. every chapter they gave us a different armor design, what the hell happened in GWEN?
Zubrowka
Are there new types of devourers in GW:EN? I'm really looking forward to seeing the little critters in new colors.
MithranArkanere
Same mode=Less load and less space used.
That's fine with me.
Diablo II simply changed the palete of sprites. This is better.
- Squeleton. (How they move)
- Model. (They sape)
- Skin. (Their final appearance)
They are resources and ce be reused. Why to add more and more when things already there canbe used again perfectly.
Wisp look like djinns becase wisps ARE djinns. All elementals are the same. Elemental spirits tied to the place they are.
New cratures?
- Jotun giant/ogres are new. They use the 'giant' squeleton.
- Quetzal are new. They use the 'tengu' squeleton.
- Asura are completely new. Squeleton, skin and model.
- Jellies are completely new. Squeleton, skin and model.
- Destroyers are new. Skins and models. They use different already existing squeletons.
- Krait are new. Skins and models. They probably use naga squeleton.
- Norn are new. Skins and models. They use human squeleton.
- Dinosaur. Skins and models. They use different already existing squeletons.
They HAVE to use alrady existing models becase it's NOT another world. It another region of the existing world.
It's completely normal thet already seen creaetures reappear.
That's fine with me.
Diablo II simply changed the palete of sprites. This is better.
- Squeleton. (How they move)
- Model. (They sape)
- Skin. (Their final appearance)
They are resources and ce be reused. Why to add more and more when things already there canbe used again perfectly.
Wisp look like djinns becase wisps ARE djinns. All elementals are the same. Elemental spirits tied to the place they are.
New cratures?
- Jotun giant/ogres are new. They use the 'giant' squeleton.
- Quetzal are new. They use the 'tengu' squeleton.
- Asura are completely new. Squeleton, skin and model.
- Jellies are completely new. Squeleton, skin and model.
- Destroyers are new. Skins and models. They use different already existing squeletons.
- Krait are new. Skins and models. They probably use naga squeleton.
- Norn are new. Skins and models. They use human squeleton.
- Dinosaur. Skins and models. They use different already existing squeletons.
They HAVE to use alrady existing models becase it's NOT another world. It another region of the existing world.
It's completely normal thet already seen creaetures reappear.
Friar Khan
Quote:
Originally Posted by WinterSnowblind
Quote: Originally Posted by Zeek Aran This isn't a new continent. Do you go from America/Europe/wherever you live to Australia and shout WTF THAT AUSTRALIAN SEAGULL HAS THE SAME SKIN AS THE ONES BACK HOME GOD YOU SUCK AT BEING CREATIVE!!!11 ? No, you don't. There's variety. What SOME creatures look like isn't much of a complaining point. lmaoROFL, also very true. In a way it's more realistic that the monsters aren't so new. Plus I wouldn't have noticed that vaettirs and scuttle fish are evoulutionary cousins if it hadn't been pointed out.
Quote:
Originally Posted by iriyabran
perhaps those monters also wanted to play the new expansion
rofl again
Elnai
Quote:
Originally Posted by Surena
Isn't anyone disappointed how Anet just used old monsters from Nightfall, put a different texture on them and gave'em a new name?
Oh yes I'm so disappointed that anet didn't create entirely new creatures for something quite close ON THE SAME CONTINENT.
They've recycled models before, so what? I'm not persay, happy about it, but with all of the other new models (including buildings) definitely makes it not a worry/complaint of mine. impoc
well, they did reskins for all the campaigns too, but honestly reskining is more realistic than creating whole knew creatures, take a look at the world around you, we have horses and then we have zebras, no one is like "WTF! reskin! this world sucks", thats not the only example though, we have bears, tigers, monkeys, etc, all in all, it makes the entire game world seem unified in that there are commonalities between creatures even though they may not look exactly the same or have the same skill sets
Vanessa Dwager
When I saw all the same Charr I said, "Ah yes, I remember that form. Have at ye!" Not, "Stupid anet cheated on the stupid charr skin."
lyra_song
Yes id like someone to say all tigers in this world are re-skins, use the same model and use the same animation...all species of insects in the world use the same basic shape, with variations in shape and different colorations.
This isnt a new game. Its not a new world. Its just a new PART of the SAME CONTINENT. Molock
The use of older skins doesn't bother me at all.. I do however find it hilarious that the ''Ice'' dungeons are basicly a reskin of the Jade Sea.. lol
Ctb
I wouldn't care if they weren't charging forty damn dollars for the game. For forty freaking dollars I want some meaningful content. All I got is more titles to grind for, a bunch of duped monsters that behave the same as the old ones, and raid instances.
WTF? I should have known better than to preorder a videogame, especially after I got bit in the ass by that craptacular thing they called Factions. It's a decent expansion, but it's not $40 worth of content, especially since the dungeons are going to be farmed to hell and back by numerous lifeless wonders and I'll be able to just buy all the GW:EN items for next to nothing in Lion's Arch in about two months. |