new skill ideas
x-out
I have an idea for skills that would be called pro skills, meaning that they worked from two professions at once. They would work from two attributes one would effect the the time it lasted and the other the power of the move. They would always use the primary attribute so they would only work one way, it would be W/Mo that could use it and not a Mo/W, and so on for diffrent types of chars. For example a W/Mo would have a move called Paladins Pride, Strength and healing would be the two attributs for this. It would be like a combo of Healing Seed and Vigurios Sprit (in a way), every time you hit with an attack you heal yourself and those around you for a certian amount of hp. Strength would controll how long it lasted and healing would controll how much your healed. I have alot of ideas for these kinda of skills if anyones intrested in hearing more let me know and I'll post more of them.
gameshoes3003
That might be a nice idea for GW2.
x-out
u're right they probably would be better in gw2, but i would still like to see them in the current game, at least a few of em anyway.
Hawkeye
Well that sounds a lot like the 'dual profession' skills, in truth. I wouldn't mind if they were mixing attributes within the same profession (like an illusion magic and domination magic spell which takes its effectiveness from both).
That would even be doable, but to mix professions becomes a nightmare to think of every combination. That, and everytime they come out with new professions, they have to think up combinations with every other profession and vice versa.
That would even be doable, but to mix professions becomes a nightmare to think of every combination. That, and everytime they come out with new professions, they have to think up combinations with every other profession and vice versa.
gameshoes3003
They could just think of 1 skill per every mixed profession (if plausable).
x-out
well if i can think of things for the diffrent professions, i'm sure the people getting payed to do it can.lol mixing attributes within the same profession is also another very good idea. for exp. inspired domantion u'd gain energy when ever a skill was intruputed weather u intrupted it of not it'd be an enchat spell dom would be the range of the spell or how long it lasted and insperation would be how much energy gained. i just thought of that on the spot, its not that hard to think of workable ideas. they could do it i mean look at all they have though up with the game so far.
The Lurch
Hey, no offense but X, please use correct capitalization. Its REALLY hard to read what your typing, 'specially your last post.
But your idea is good. I like it. Though I doubt it will be implemented
/signed.
But your idea is good. I like it. Though I doubt it will be implemented
/signed.
kungfucolin
Well, I know of at least one skill that uses two attributes from the same Profession.
Lion's Comfort.
It's a warrior skill that's tied to your strength attribute, but your rank in tactics adjusts its final
effectiveness.
[skill]lion's comfort[/skill]
Lion's Comfort.
It's a warrior skill that's tied to your strength attribute, but your rank in tactics adjusts its final
effectiveness.
[skill]lion's comfort[/skill]
x-out
I'll try to use capitals more Lurch.lol But my spelling I can't do anything about.lol
R!ghteous Ind!gnation
See Lions Comfort.... thats close to what your talking about. Perhaps they will show up in GW2.
x-out
Lions Comfort would be exactly the idea I mean but its only in one profession. I would like to see cross profession skills. Although the sunspear title skills work from attributes and from the title so it does look as though there are working on it (well some do i have not seen all of them yet ).lol