Graphical Errors?

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Yeah, I had it as well. I also have all the smoke and fire effects enclosed in pixellated squares... That IS to do with my graphics card, but I'm not sure the snow is.

X Ice Man X

Frost Gate Guardian

Join Date: Aug 2007

England

That happens to me, but it happens to the floor, not the walls, if I play in full screen mode instead of a window.

blackpawn

Ascalonian Squire

Join Date: Mar 2006

NERF

N/Me

By any chance do you have a Radeon 9600? There's an older version of the ATI drivers that causes this problem. At certain viewing angles models fade to the fog color. It's very weird. It's also fixed in newer drivers so if you upgrade it should go away.

The Little Viking

Krytan Explorer

Join Date: Mar 2006

innergalactic gargleblasters

W/Mo

yes I noticed it too, but I can live with it for now. Its not a big deal to me. Im just thankful my older then god comp can handle the game. If i have to see a few glitches, so be it.

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

that happens to me for Lava....fire island chain etc....makes the lava go all greyish/blueish.

Also the last day of the Preview event i noticed all the fires and animated doodads (like the ice traps in some dungeons) are no longer animated and just sit in one frame frozen in time.

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

I didn't see it when I went through there...

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

that is because it has to do with specific graphics cards and chipsets, not everyone sees the same thing on their screen you know.

Spax

Spax

Ascalonian Squire

Join Date: Aug 2007

SW UK

W/

I didn't have any texture issues like the ones above (X1900XT) but I did notice a number of glitches, texture collisions, odd design quirks etc.

One of the odd design quirks was the orientation of some of the dungeon locks, facing the wall rather than the direction you would be coming from. A bit like having a doorbell facing the door on a post if you catch my drift

Does the /bug command still report issues?

Lord Palidore

Lion's Arch Merchant

Join Date: May 2005

Quote:
not everyone sees the same thing on their screen you know.
Hence:

Quote:
So I'd appreciate any responses confirming I'm not the only one experiencing it (as I don't believe I've seen any other post on it, which makes me worried something became wrong with my graphics card out of the blue (pun intended :P)), or any solutions to what's happening or how to fix it.
Quote:
By any chance do you have a Radeon 9600? No, I have a Radeon 1600, but again, the thing is, I own all three chapters, bought them all on their respective release dates, and this is the only addition to Guild Wars where it's something as severe and apparent as the walls shown in the pictures where I felt I needed to go asking others about it.

I would like to know though, for the people that did respond stating they have odd graphics, are any of you actually like me who have only found these problems with Eye of the North specifically? I've played almost every other popular (aka graphic-intense) game out there, and have not had any errors or glitches with them on my side.

Anyway, thanks for the responses, it's appreciated.

PS
To The Little Viking, I'm really not a graphics RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO at all; the glitches I've pointed out don't actually bother me per se, but it's just something out of the ordinary that I thought I would make a query to.