Jeff Strain on GW2
haggus71
Just watched this interview:
http://www.mmorpg.com/gamelist.cfm/s...2/videoId/1095
Jeff Strain goes into detail about his vision for GW2. Some highlights:
Expansion format similar to WoW, instead of stand alone campaigns.
Separation of PvP from PvE world, with a third "casual PvP" area where PvE can compete in World vs World.
So what do you think?
http://www.mmorpg.com/gamelist.cfm/s...2/videoId/1095
Jeff Strain goes into detail about his vision for GW2. Some highlights:
Expansion format similar to WoW, instead of stand alone campaigns.
Separation of PvP from PvE world, with a third "casual PvP" area where PvE can compete in World vs World.
So what do you think?
generik
The marriage of pvp to pve is what killed GW.
EternalTempest
I like the idea of separated pvp, and a pve w/ an casual pvp option.
Having a "core" plus add-ons helps prevent thinning of the player population (which you have now).
So far, I like what I hear.
Having a "core" plus add-ons helps prevent thinning of the player population (which you have now).
So far, I like what I hear.
lyra_song
Quote:
Originally Posted by generik
The marriage of pvp to pve is what killed GW.
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Without this connection to PvP, GW PvE would not be capped at 20 and the combat and weapon system would not be balanced (ie:skill not stat based).
GW's pve would be DRASTICALLY different if Anet hadnt create a game that was a hybrid and i think it would have appealed to less people and would have been seen as a direct ripoff of generic MMORPGs instead of a new way of looking at things.
The ideas for GW2, in so far seem to be responses to what players in the existing game desire.
zwei2stein
Quote:
Originally Posted by lyra_song
I disagree, i think thats what made GW so unique and fresh in the first place.
Without this connection to PvP, GW PvE would not be capped at 20 and the combat and weapon system would not be balanced (ie:skill not stat based). GW's pve would be DRASTICALLY different if Anet hadnt create a game that was a hybrid and i think it would have appealed to less people and would have been seen as a direct ripoff of generic MMORPGs instead of a new way of looking at things. |
Without PvE enforced restrictions and rules, GW PvE would not be as good and unique (thou, anet is working hard on destroying this with all those PvE skills, titles and consumables).
It would be just another everquest derivate mmo.
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I do not exactly like nerfs from PvP, but thank god for it being here from start.
Ninna
Quote:
Originally Posted by zwei2stein
It would be just another everquest derivate mmo (with no monthly fees)
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Zinger314
Quote:
Originally Posted by zwei2stein
It would be just another everquest derivate mmo (with no monthly fees), but no in-game support and the likeability that the game itself will be under-par of MMO standards by a 2009 release, further exemplifying the idiom "You get what you pay for," due to the inevitable comparisons with WoW.
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Exoudeous
Quote:
Originally Posted by Zinger314
I should go back to my cave, actually play wow, and stop posting on forums about games I hate cause I have nothing better to do
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lyra_song
Grow up boys. -.-;
Topic -> Jeff Strain GW2
Topic -> Jeff Strain GW2
EternalTempest
They have stated (previously) the skills available vs a "limited" set you can have equipped when you go out will still be in effect.
Map warp is in there, there will be NO "monster" camping.
Still a mixture instance and persistence.
I especially agree with zwei2stein on "The ideas for GW2, in so far seem to be responses to what players in the existing game desire."
Map warp is in there, there will be NO "monster" camping.
Still a mixture instance and persistence.
I especially agree with zwei2stein on "The ideas for GW2, in so far seem to be responses to what players in the existing game desire."
R!ghteous Ind!gnation
We will be constantly looking for more information simply because... there isnt much out there. People who are complaining already should really just grow up imo.
Ravi
Quote:
Originally Posted by Exoudeous
fixed it even further
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natuxatu
Actually it sounds pretty solid to me. Can't wait. What he said made perfect sense about trying to juggle pvp and pve and stuff... and having the friendlier version of pvp for pve is just... smart in my opinion.
Zinger314
Quote:
Originally Posted by Ravi
poor zinger, let him be man, cant you see the servers are down? rofl
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Feel free to laugh at me in PMs, as doing it in this thread is trolling.
But the point still remains that GW2 will be released too late to make a difference...
Tijger
Quote:
Originally Posted by lyra_song
Grow up boys. -.-;
Topic -> Jeff Strain GW2 |
Tijger
Quote:
Originally Posted by Zinger314
I've actually quit World of Warcraft, believe it or not, due to the one-two-three punch of Metroid Prime 3, Mass Effect, and Halo 3 in September.
Feel free to laugh at me in PMs, as doing it in this thread is trolling. But the point still remains that GW2 will be released too late to make a difference... |
Everyone should just stop making new MMO's because we have the uber grind cartoon thats WoW which by that time will probably have a level cap of 120?
Mass Effect will be nigh forgotten in 2 years as will the other games you are so interested in now, I would wager not to mention that by that time there will be a Mass Effect 2, Halo 4 and a slew of other games, most of which manage to find a market for themselves. Some will be huge, some will bomb and other will do ok *shrug*
I'll reserve judgement on GW2 until there's actually something to see.
PS: Why do you need to stop playing WoW because another game comes out? I can play both GW and Mass Effect.
lyra_song
*playing Bioshock, GW and Cooking Mama and maybe Medal of Honor 4...soon*
I dont see how GW2 is going to be released "too late" Zinger.
Its in development. It would be rather naive and presumptious to say that as it continues to develop, it wont evolve or change the ideas and concepts to keep up with games being released even NOW and in the future.
Development is not a "closed" environment.
Look at GW, they constantly take input from their community.
Game conventions like TGS, E3 and such are not just to show off to the media and public, they are also to show off to each other. They dont just look at it and say "oh thats nice". They go back to the boardroom and sometimes they go "Ok, how are we gonna top that?".
I dont see how GW2 is going to be released "too late" Zinger.
Its in development. It would be rather naive and presumptious to say that as it continues to develop, it wont evolve or change the ideas and concepts to keep up with games being released even NOW and in the future.
Development is not a "closed" environment.
Look at GW, they constantly take input from their community.
Game conventions like TGS, E3 and such are not just to show off to the media and public, they are also to show off to each other. They dont just look at it and say "oh thats nice". They go back to the boardroom and sometimes they go "Ok, how are we gonna top that?".
Vamis Threen
Anyway, back to Jeff Strain........
--> sounded good to me.
Looks like the end of cross-community nerfs. And he does state explicitly he accepts that there are two communities.
--> sounded good to me.
Looks like the end of cross-community nerfs. And he does state explicitly he accepts that there are two communities.
Exoudeous
Quote:
Originally Posted by Zinger314
I've actually quit World of Warcraft, believe it or not, due to the one-two-three punch of Metroid Prime 3, Mass Effect, and Halo 3 in September.
Feel free to laugh at me in PMs, as doing it in this thread is trolling. But the point still remains that GW2 will be released too late to make a difference... |
Melon
Quote:
Originally Posted by Tijger
PS: Why do you need to stop playing WoW because another game comes out? I can play both GW and Mass Effect.
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zwei2stein
GW2 will more likely have actually good competition when it is released.
Believe it or not, other developers can learn from GW example. Keep stuff anet did right, throw away stuff they did wrong and create win-win game.
Believe it or not, other developers can learn from GW example. Keep stuff anet did right, throw away stuff they did wrong and create win-win game.
Servant of Kali
I've always wondered how come mods never tempban people who continuously troll the forum and post only negative stuff. Regardless of whether they are right or wrong. If you only can post negative stuff, DONT post at all. Or balance it out.
One more thing Zinger - you're on a game's fansite forum. You know, fansites? Stuff like that? You do understand people who are here like the game (except you, but you're a troll so that's understandable).
And if you don't like GW2, nothing stops you from making your own MMO. Oh wow wait, that's difficult... the easiest thing to do is biatch about what others do.
One more thing Zinger - you're on a game's fansite forum. You know, fansites? Stuff like that? You do understand people who are here like the game (except you, but you're a troll so that's understandable).
And if you don't like GW2, nothing stops you from making your own MMO. Oh wow wait, that's difficult... the easiest thing to do is biatch about what others do.
Omega X
Quote:
Originally Posted by Melon
Because he has to pay for WoW.
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(or are you?)
zwei2stein
OT: Whats with this Zinger bashing anyway?
If he is posting here for trolling, stoping to feed him is best thing you can do.
If YOU are replying him to troll ... grow up.
If both sides want to troll ... gg.
If he is posting here for trolling, stoping to feed him is best thing you can do.
If YOU are replying him to troll ... grow up.
If both sides want to troll ... gg.
Navaros
I find it interesting how Mr. Strain says HOM will document the players' achievements in GW, but yet in reality HOM completely ignores, and does not document at all, the vast majority of everyone's achievements.
Zinger314
/sigh. I don't try to troll, and if I apoligize if it comes out that way. But the posters here are narrow-minded and think Guild Wars is the best game EVER, without being open to other game and their influences on Guild Wars itself, and cannot accept the reality that other games do indeed have an effect.
I like my to play my games homogenous; I don't like playing a little from one game, then a little from another. Once I play a game, I intend to finish it.
The MMO genre is booming. AoC, WAR, Hellgate, and a bunch of other high-profile games being released in 2008 alone. How many will be released in 2009? More, most likely. GW2 doesn't appear to bring anything unique to the genre (although, like WoW and LOTRO, GW2 may initially survive with its fanbase.)
Can you give an example? The only true "innovation" GW has done off the top of my head that is applicable in a MMO world is the pricing structure (other things, like instanced worlds and 8 skill system contradict the philosophies of most other MMOs)
Indeed, which I hinted at in my "Why won't you buy GW:EN" thread. (which was also met with cynicism...)
And that's likely why pure discussion on these forums is degenerating. You don't want to hear correct arguments just because they are negative? That's ignorant...
I remember when we did 4 Ritualist teams in the TA...such a change.
Quote:
Originally Posted by Tijger
PS: Why do you need to stop playing WoW because another game comes out? I can play both GW and Mass Effect.
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Quote:
Originally Posted by Exodeous
too late for what exactly?
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Quote:
Originally Posted by zwei2stein
Believe it or not, other developers can learn from GW example. Keep stuff anet did right, throw away stuff they did wrong and create win-win game.
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Quote:
Originally Posted by Omega X
ITs because he won't have time for it.
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Quote:
Originally Posted by Servant of Kali
I've always wondered how come mods never tempban people who continuously troll the forum and post only negative stuff. Regardless of whether they are right or wrong. If you only can post negative stuff, DONT post at all. Or balance it out.
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I remember when we did 4 Ritualist teams in the TA...such a change.
Loviatar
Quote:
Quote:
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it has only one actual function which is to tell GW2 that this players GW1 character x has these cosmetic unique unlocks to add to the GW2 character of his/her choosing.
GWEN is needed right now for players so put everybody on that
HOM wont be needed for possibly 2 years giving them plenty of time to make changes.
until GW2 comes out the hall will only be an epeen monument to myself brag area anyway so why the panic?
it can wait until more important things are done
Tide to Go
so....is the pvp going to run just like the storyline pve in one verzion, but it is pvp where u cna attack ppl , basically what i am saying is can you raid citys in pve areas?
Tijger
Quote:
Originally Posted by Zinger314
/sigh. I don't try to troll, and if I apoligize if it comes out that way. But the posters here are narrow-minded and think Guild Wars is the best game EVER, without being open to other game and their influences on Guild Wars itself, and cannot accept the reality that other games do indeed have an effect.
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Quote:
I like my to play my games homogenous; I don't like playing a little from one game, then a little from another. Once I play a game, I intend to finish it. |
Quote:
The MMO genre is booming. AoC, WAR, Hellgate, and a bunch of other high-profile games being released in 2008 alone. How many will be released in 2009? More, most likely. GW2 doesn't appear to bring anything unique to the genre (although, like WoW and LOTRO, GW2 may initially survive with its fanbase.) |
Broadband penetration worldwide is still rapidly expanding which is opening up the ability for millions of people to play MMO's. MMO's are prospering and this is also why you see so many new MMO's coming to the market.
I'd say the future looks bright enough for GW2, at least in terms of potential, its up to Arenanet and NCSoft to put together a compelling game that will take it beyond the core fan base but I think competition will only help and not hinder.
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Can you give an example? The only true "innovation" GW has done off the top of my head that is applicable in a MMO world is the pricing structure (other things, like instanced worlds and 8 skill system contradict the philosophies of most other MMOs) |
Quote:
And that's likely why pure discussion on these forums is degenerating. You don't want to hear correct arguments just because they are negative? That's ignorant... |
Lord Oranos
Quote:
Originally Posted by haggus71
Just watched this interview:
http://www.mmorpg.com/gamelist.cfm/s...2/videoId/1095 Jeff Strain goes into detail about his vision for GW2. Some highlights: Expansion format similar to WoW, instead of stand alone campaigns. Separation of PvP from PvE world, with a third "casual PvP" area where PvE can compete in World vs World. So what do you think? |
oceanicdemigod
Is it just me or is Jeff Strain really cute?
::whistles innocently:: ^_^
Yeah I know...probably just me ^_^
Lighten up everyone..its a game...just enjoy it - if you dont like it...play another. Really simple.
::whistles innocently:: ^_^
Yeah I know...probably just me ^_^
Lighten up everyone..its a game...just enjoy it - if you dont like it...play another. Really simple.
lyra_song
Quote:
Originally Posted by Zinger314
The MMO genre is booming. AoC, WAR, Hellgate, and a bunch of other high-profile games being released in 2008 alone. How many will be released in 2009? More, most likely. GW2 doesn't appear to bring anything unique to the genre (although, like WoW and LOTRO, GW2 may initially survive with its fanbase.)
Can you give an example? The only true "innovation" GW has done off the top of my head that is applicable in a MMO world is the pricing structure (other things, like instanced worlds and 8 skill system contradict the philosophies of most other MMOs) |
Guild Wars has taken those "contradictory" ideas and incorporated into a damn good combat and quest system, which even you cannot deny as enjoyable (although perhaps tiring). I myself cannot stand MMORPGS with 300000000 commands and attacks and buffs and debuffs, as well as grinding for that next +1 dagger that costs 70 million coins, which will become useless in 10 levels.
As long as Anet continues to stand apart and create a unique experience, they will be successful.
GW2 has a great opportunity for Anet to temper this franchise and we will see if they live up to the hype. But for now, its all still speculation.
Bryant Again
Agreed that Guild Wars 2 is going to pwnface, and it's going to please a hell of a lot more people. Especially with the much higher (or non-existant) level cap. I can't even begin to count how many people that've tried this game and said "WTF!! ONLY 20!?"
Tide to Go
Quote:
Originally Posted by Bryant Again
Agreed that Guild Wars 2 is going to pwnface, and it's going to please a hell of a lot more people. Especially with the much higher (or non-existant) level cap. I can't even begin to count how many people that've tried this game and said "WTF!! ONLY 20!?"
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there goal was to get everyone at the highest level fast, so it dosnt take a year to get up to 20......but i wouldnt care eathier, way......how would the non existing level cap work? would u just grow stronger and stronger?
I would rather have that if thats how it would work
Age
Quote:
Originally Posted by generik
The marriage of pvp to pve is what killed GW.
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Sniper22
k so question? is there gonna be a pvp version skilsl and a pve version skills or just the pve world, and then the pvp world where everyone is max lvl and stuff?
BTW, GW IS already unique from other mmorpgs. (at least the free ones that i've tried :P)
1) There is no grind
2) People have a low max mp, but a high regen (compared to all the other games) so you dont just spam skills till you run out of energy
3) The game actually requires good teamwork from everybody
4) No stupid hp or mp pots to rely on (only your teammates)
5) Skill/Attribute System: There is no dexterity or health stats to put points into, only attributes that effect your skills. Also there is no level requirement for any skill so you aren't grinding your way up to get a skill thats just a better version of what you have.
So as long as GW keeps these qualities, GW2 will be great.
BTW, GW IS already unique from other mmorpgs. (at least the free ones that i've tried :P)
1) There is no grind
2) People have a low max mp, but a high regen (compared to all the other games) so you dont just spam skills till you run out of energy
3) The game actually requires good teamwork from everybody
4) No stupid hp or mp pots to rely on (only your teammates)
5) Skill/Attribute System: There is no dexterity or health stats to put points into, only attributes that effect your skills. Also there is no level requirement for any skill so you aren't grinding your way up to get a skill thats just a better version of what you have.
So as long as GW keeps these qualities, GW2 will be great.
Tijger
Quote:
Originally Posted by generik
The marriage of pvp to pve is what killed GW.
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GW set out to marry PvP and PvE and I think that while it was a great vision with a lot of promise it didnt work out as well, I think the 2 chapters brought too many skills into the game to be able to properly balance things without ruining either game type, I think they're still managing to create a balance but the marriage is definitely going to a divorce now.
Arenanet has learned from it considering Strain' comments and with GW2 they'll go for a different approach to having PvE and PvP in the same game which I think only shows they've learned from GW what worked and didnt work. Whether they will succeed is another matter, I for one hope they do and that GW2 will be an even bigger succes then GW is.
4ssassin
Eh. Even if GW 2 is just WoW in the GW universe with no monthly fee, it still sounds good to me.
Ninna
GW2 is not aiming to be a WoW-killer or anything
(highly doubt any NEW mmo will command 3+ million monthly paying subscribers)
WoW was the exception
GW2 will have its own niche,
just like Everquest, Everquest2, LOTR, DarkAge of Camelot, City of Heroes, etc
(highly doubt any NEW mmo will command 3+ million monthly paying subscribers)
WoW was the exception
GW2 will have its own niche,
just like Everquest, Everquest2, LOTR, DarkAge of Camelot, City of Heroes, etc
Exoudeous
Quote:
Originally Posted by Zinger314
/sigh. I don't try to troll, and if I apoligize if it comes out that way. But the posters here are narrow-minded and think Guild Wars is the best game EVER, without being open to other game and their influences on Guild Wars itself, and cannot accept the reality that other games do indeed have an effect.
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GW is far from the best thing ever, but i still enjoy it. But really seeing you jump in here and post everytime some bit of news comes up about how you think gw will fail or how bad it is, well, its getting rather old. Why not go post ona forum for a game you do like, so you can at least be constructive when you talk about it.