Hardly any of the PvE-only spells seem caster-related
The Great Al
Is it just me, or do almost all of the spells in both the norn and deldrimor tracks seem like they're meant for warriors, dervishes, rangers, and paragons? A lot of them require that you attack your opponent...and unless I'm mistaken, doing spell damage isn't considered an attack.
realoddsman
http://gw.gamewikis.org/wiki/Skills_...f_the_North%29
Go down and check asura
Quote:
Go down and check asura
Quote:
* Air of Superiority
* Asuran Scan
* Mental Block
* Mindbender
* Pain Inverter
* Radiation Field
* Smooth Criminal
* Summon Ice Imp
* Summon Mursaat
* Summon Naga Shaman
* Summon Ruby Djinn
* Technobabble
Fenrik de Arvis
Well, I think that is quite normal, since Dwarves and Norns ARE mostly warriors, rangers etc. I am pretty sure that most of the Asuran Skills will be for casters, as well as a big deal of the Vanguard skills
Stormlord Alex
Al, I'd be assuming that the Asuran skills are gonna be kick-ass for casters. ^_^
iridescentfyre
That's correct, but keep in mind that the Asura are the ones well-known for their magic and spell casting, and we had virtually no contact with them during the preview. The Norn skills certainly seem to favor the martial classes, but personally I think that's kind of expected.
OlMurraniKasale
I was a Rit during the preview, and had no compunction about using the martial skills. I'd put them on the bar and rip through the baddies pretty effectively. It wasn't an easy fight mind you, but nice. Specialization is the key to DOOM! Jack of All Trades? Yeah, felt like that.
The Ursine and Wolf Aspects were very exciting close combat or at caster distance. Just hearing the skills go off was good enough for me!
The Ursine and Wolf Aspects were very exciting close combat or at caster distance. Just hearing the skills go off was good enough for me!
Ensign
Breath of the Great Dwarf and Alkar's Alchemical Acid are both caster skills, though they'll require a significant title investment to be worthwhile. In addition the shouts "I Am Unstoppable!" and "Finish Him!" are fine skills to use on any character. Expect more caster-friendly spells to come from the Asura title track.
GloryFox
I am looking forward to using the Norn skills with my Monk. I intend to max that title out just to out do many of the Warriors I end up supporting. Just so I can say,
"Hey Warrior you suck at killing things!" "Watch this!" (Turns into a Wolf and shreds a few opponents) "Now go rethink your class!".
LOL can't wait to see the looks of people when the party monk gets fed up and out damages the armored damage dealers. Either way having a maxed out caster using shouts cannot be a bad thing, can it?
"Hey Warrior you suck at killing things!" "Watch this!" (Turns into a Wolf and shreds a few opponents) "Now go rethink your class!".
LOL can't wait to see the looks of people when the party monk gets fed up and out damages the armored damage dealers. Either way having a maxed out caster using shouts cannot be a bad thing, can it?
KamikazeChicken
I just wish monks got a little more love.
GloryFox
more love?
"Finish Him!" FTW, or how about Feel No Pain, yeah kinda hard to bring down a bonder monk with 200 extra hit points and 5 pips of regeneration and 90 more Hit Points for a max Norn title. Norn Monks FTW! screw Breath of the Great Dwarf and other PvE only healing skills I won't take them.
My Monk will be Norn and proud of it!
"Finish Him!" FTW, or how about Feel No Pain, yeah kinda hard to bring down a bonder monk with 200 extra hit points and 5 pips of regeneration and 90 more Hit Points for a max Norn title. Norn Monks FTW! screw Breath of the Great Dwarf and other PvE only healing skills I won't take them.
My Monk will be Norn and proud of it!
Hyper Cutter
You could make a good case that the Blessings are pretty caster-friendly (or at least warrior/paragon-unfriendly), due to the larger energy pool of casters in general and elementalists in particular...
KamikazeChicken
Quote:
Originally Posted by GloryFox
more love?
"Finish Him!" FTW, or how about Feel No Pain, yeah kinda hard to bring down a bonder monk with 200 extra hit points and 5 pips of regeneration and 90 more Hit Points for a max Norn title. Norn Monks FTW! screw Breath of the Great Dwarf and other PvE only healing skills I won't take them.
My Monk will be Norn and proud of it! "Finish Him!" doesn't really help a monk. Why would I waste a skill slot to cause conditions when someone else in the party can? Also, if you're a target often enough to need +200 health to survive as a monk, you suck at doing something. (Positioning most likely)
Nothing in the PvE-only skills from GW:EN are decent enough to touch any of my monk bars, but I already suspected that's what would happen.
"Finish Him!" FTW, or how about Feel No Pain, yeah kinda hard to bring down a bonder monk with 200 extra hit points and 5 pips of regeneration and 90 more Hit Points for a max Norn title. Norn Monks FTW! screw Breath of the Great Dwarf and other PvE only healing skills I won't take them.
My Monk will be Norn and proud of it! "Finish Him!" doesn't really help a monk. Why would I waste a skill slot to cause conditions when someone else in the party can? Also, if you're a target often enough to need +200 health to survive as a monk, you suck at doing something. (Positioning most likely)
Nothing in the PvE-only skills from GW:EN are decent enough to touch any of my monk bars, but I already suspected that's what would happen.
SirDigi
Quote:
Originally Posted by Hyper Cutter
You could make a good case that the Blessings are pretty caster-friendly (or at least warrior/paragon-unfriendly), due to the larger energy pool of casters in general and elementalists in particular...
They work better on Dervishes, Assassins and Necromancers.
Soul Reaping while under a Blessing is quite good, and with that one armor that gives 70 armor, it isn't as squishy.
Though warriors and Paragons can do quite fine with them, in and out of battle. It just requires a bit of weapon switching, I use a Zealous weapon in battle, then when I want to keep my blessing up out of battle, I switch to a +30e -2 energy Degen set.
Soul Reaping while under a Blessing is quite good, and with that one armor that gives 70 armor, it isn't as squishy.
Though warriors and Paragons can do quite fine with them, in and out of battle. It just requires a bit of weapon switching, I use a Zealous weapon in battle, then when I want to keep my blessing up out of battle, I switch to a +30e -2 energy Degen set.
semantic
Try using "You Move Like a Dwarf!" as self-defence (against melee or even casters as an interrupt).
MithranArkanere
The Ranged attacks of the ebon guard work even for staves.
(I think they should turn some expertise attacks into ranged attacks instead of bow attacks too)
(I think they should turn some expertise attacks into ranged attacks instead of bow attacks too)
GloryFox
Quote:
"Finish Him!" doesn't really help a monk. Why would I waste a skill slot to cause conditions when someone else in the party can? Also, if you're a target often enough to need +200 health to survive as a monk, you suck at doing something. (Positioning most likely)
Nothing in the PvE-only skills from GW:EN are decent enough to touch any of my monk bars, but I already suspected that's what would happen. Wow!, Some people forget that Monks have more than 3 attributes.
Many of these Norn skills work great with Smite skills for when I'm not protecting, bonding, or healing.
More to the point I don't have to justify my Ability to run good bonder for the likes of players like yourself. I can think of many times I'd like to jump in there and help out and having one or two Norn skills would help quite a bit. Having some good "shout" skills that are not dependent on my points would help most pug's and guild groups in vanquishing or dungeon crawling quite a bit. Anyone can run 14 bonds and still have room for one or two extra skills. Even some good defense skills to aid in my ability to both kite and cast Blessed Signet would help out quite a lot. Especially in area's that are difficult to Kite in such as Foundry of Failed Creations in Hard Mode or getting overwhelmed in some Difficulty Mastery quests.
KamikazeChicken
Quote:
Originally Posted by GloryFox
Wow!, Some people forget that Monks have more than 3 attributes.
Many of these Norn skills work great with Smite skills for when I'm not protecting, bonding, or healing. Smiting doesn't have a DPS that makes it worth taking, but I also don't have to play with PUGs to get through things. It's not like I regularly form guild groups and ask them to run gimped builds, or spent gold buying skills I never planned to use. I'm sure some skills would help a 55 greatly, but I don't 55 farm either.
The rare occassion that requires bonding (DoA's all I can think of atm) still doesn't benefit much from any PvE-only skill. Again, if you're having to kite enough to require those types of skills, you suck at doing something. Bonders aren't sitting next to the warriors, and they're rarely even sitting as far up as the backline. Trying to be up in the action attacking as a bonder is probably why you become the target. >.> Don't defend the lack of PvE-only skill diversity just because your play style influences you to use such crap.
Many of these Norn skills work great with Smite skills for when I'm not protecting, bonding, or healing. Smiting doesn't have a DPS that makes it worth taking, but I also don't have to play with PUGs to get through things. It's not like I regularly form guild groups and ask them to run gimped builds, or spent gold buying skills I never planned to use. I'm sure some skills would help a 55 greatly, but I don't 55 farm either.
The rare occassion that requires bonding (DoA's all I can think of atm) still doesn't benefit much from any PvE-only skill. Again, if you're having to kite enough to require those types of skills, you suck at doing something. Bonders aren't sitting next to the warriors, and they're rarely even sitting as far up as the backline. Trying to be up in the action attacking as a bonder is probably why you become the target. >.> Don't defend the lack of PvE-only skill diversity just because your play style influences you to use such crap.
kazjun
What did you expect? They're norn and dwarfs. I don't think there's ever been a norn or dwarf who's gone off and become an ele. Ever. Wait for the asura if you want caster stuff.
And there's more spells and caster stuff then melee skills anyway, so I'm not sure you got a right to complain.
And there's more spells and caster stuff then melee skills anyway, so I'm not sure you got a right to complain.
pamelf
Quote:
Originally Posted by KamikazeChicken
I just wish monks got a little more love.
Oh hell yes! I found it hard doing the GWEN preview event with my monk. I play healing, but when all my skills got replaced by those silly animal skills all of a sudden my team had no more healing and died. I started bringing an extra hench healer, but then I was useless to teh team UNLESS I used that stupid skill.
And don't get my started on Mano-a-Norn-o... How the hell is a monk meant to do that quest unless they're willing to change their secondary for the task to warrior, or buy a whole lot of new stuff for a 55hp build?
All in all, the preview event was incredibly non-monk friendly...
And don't get my started on Mano-a-Norn-o... How the hell is a monk meant to do that quest unless they're willing to change their secondary for the task to warrior, or buy a whole lot of new stuff for a 55hp build?
All in all, the preview event was incredibly non-monk friendly...
Seissor
The norn pride themself on brute raw strength and the strongest of animals and the greatest of physical challenges. They dont wrestle with dinosaurs and pump iron 24/7 to sit down and go
"OOHH YEAAHHH!!!!!" when they play chess with another super sized norn.
"CHECK MMMMAAAAATTTTEE!!!!"
Therefore their skills are based around brute strength and physical combat.
Whereas the Asura who dont do that and think they are super smart rely more on their spells/smarts and devices.
"OOHH YEAAHHH!!!!!" when they play chess with another super sized norn.
"CHECK MMMMAAAAATTTTEE!!!!"
Therefore their skills are based around brute strength and physical combat.
Whereas the Asura who dont do that and think they are super smart rely more on their spells/smarts and devices.
GloryFox
Quote:
Smiting doesn't have a DPS that makes it worth taking, but I also don't have to play with PUGs to get through things. It's not like I regularly form guild groups and ask them to run gimped builds, or spent gold buying skills I never planned to use. I'm sure some skills would help a 55 greatly, but I don't 55 farm either.The rare occassion that requires bonding (DoA's all I can think of atm) still doesn't benefit much from any PvE-only skill. Again, if you're having to kite enough to require those types of skills, you suck at doing something. Bonders aren't sitting next to the warriors, and they're rarely even sitting as far up as the backline. Trying to be up in the action attacking as a bonder is probably why you become the target. >.> Don't defend the lack of PvE-only skill diversity just because your play style influences you to use such crap.
Quote:
I'm glad you like using skills that cause scatter. I'll be sure to make Ogden a nice smiter because I'm positive he'd still be better at it than you.
Oh hell yes! I found it hard doing the GWEN preview event with my monk. I play healing, but when all my skills got replaced by those silly animal skills all of a sudden my team had no more healing and died. I started bringing an extra hench healer, but then I was useless to teh team UNLESS I used that stupid skill. And don't get my started on Mano-a-Norn-o... How the hell is a monk meant to do that quest unless they're willing to change their secondary for the task to warrior, or buy a whole lot of new stuff for a 55hp build? All in all, the preview event was incredibly non-monk friendly... You guys need to broaden your thinking a bit. A good Smite (I'm not referring to 55ing) build will have something that has a +20% duration on enchants and use skills such as Shield of Judgment, and BA to use on Pets like I use them for. This allows you to adventure without becoming a redundant Protection / Heal monk who can be easily replaced by HERO's or Henchmen. Norn skills are fine for monks unless your the PvX kind of player who can't think outside of the box. Try being creative with your builds and stop depending on other people to make a build for you or reduce your value as an effective damage dealer. I mean no offense but if I am HERO / Henching I'm not healing or protecting. I'm using my 4th option, I'm smiteing usually with my Pet, or I will form up an All monk party and 8 man monk it. Point is if you only believe that the only thing monks can do is Bond, Prot, or Heal you are missing out on some fun playing a monk so get out of your PvP mentality in PvE. Norn skills work good for any class including the Monk. Oh and if you are reducing your worth by only playing Bond, Prot, and Heal roles please don't take an Animal Form as your elite. Thats just plain stupid. Honestly you can run an effective Prot Bond or Heal build with only 5-6 necessary skills plus a res. That leaves room for "Finnish Him" or some other Norn skill that you can do In addition to Healing, Protection, or Bonding. It can only add to the survivability of the team. Phoenix Tears
i find some of the asura skills cool, but summon mursaat i find is shit, we summon there our enemies of prophecies ,that should ifght then for us oO sure !!
total nonsense imo this skill In an other way i like those skills and i find it shit, that we can have only 3 max in our skill bar. it are pve skills, there we could imo have a full bar of them. Much of those dumb skils aren't it even worth it to be called a pve-only skill, because they are so weak that they aren't any special to pvp. No danger for pvp balance. those summon asura skills are something id like more to see for a new summoner class, that can summon monsters and demons. This would be theoretical good demon summon skills for my CC of the Occultist. tyche7
I can't wait for asuran skills too -- W00T!
I love PvE skills - they rock!! I hope to God they dont' nerf them to hell. Ezekiel Prophet
I was using Ursan Blessing on my Necromancer a lot. I out survived most in my party, and out damaged the Warrior. Used Rajazan's Fervor with 12 Swordsmanship, Bison Cup with 8+1 Soul Reaping, rest in Curses so I could cast them before I used it. Also used "I am the Strongest!" as a pre-buff. It was awesome =)
Dr Strangelove
It's also worth noting that all the summoning skills have excellent synergy with necro and rit primary attributes.
KamikazeChicken
Quote:
Originally Posted by GloryFox
|
Quote:
Quote:
I'm sorry Tijger but Glacial Gloves are created specific for your class. Thus a warrior would not get the bonus energy unless he has that inherent bonus on his armor already.
Originally Posted by GloryFox
Point is if you only believe that the only thing monks can do is Bond, Prot, or Heal you are missing out on some fun playing a monk so get out of your PvP mentality in PvE. Norn skills work good for any class including the Monk.
If I found smiting fun, I'd have made an elementalist or necro. They're much more useful and diverse for PvE.
The point still stands, Prot/Healing monks got jack shit from the PvE-only skills. I guess we all also learned not to group with Glory Fox. Tijger
Quote:
Originally Posted by Hyper Cutter
You could make a good case that the Blessings are pretty caster-friendly (or at least warrior/paragon-unfriendly), due to the larger energy pool of casters in general and elementalists in particular...
You could but I realized something today, a +5 energy weapon and Glacial Gloves would give a warrior 30 energy and a paragon would go to 40 without sacrificing armor or a lot of damage dealing. I havent been able to play around with the new skills really yet but I'm definitely going to try and see if the above scenario is a viable option.
Burst Cancel
The Asura contribute mostly ele/mes-type skills to the PvE lineup, so monks are getting quite a bit less than the other classes. That said, there are a few interesting possibilities for monks, such as Great Dwarf Armor/Weapon and the Ebon Battle Standards, although those are almost certainly better on a midliner. There are a few skills that are good for just about any class; e.g., "I am Unstoppable!".
R!ghteous Ind!gnation
We saw a lot of dwarve and Norn this last weekend... Asura will help out casters.
GloryFox
Quote:
posted by TijgerYou could but I realized something today, a +5 energy weapon and Glacial Gloves would give a warrior 30 energy and a paragon would go to 40 without sacrificing armor or a lot of damage dealing. I havent been able to play around with the new skills really yet but I'm definitely going to try and see if the above scenario is a viable option. |
Quote:
Actualy if you have ever use BA on a Pet you would understand that unlike BA on players Monsters seem to ignore it.
posted by Ezekiel Prophet I was using Ursan Blessing on my Necromancer a lot. I out survived most in my party, and out damaged the Warrior. Used Rajazan's Fervor with 12 Swordsmanship, Bison Cup with 8+1 Soul Reaping, rest in Curses so I could cast them before I used it. Also used "I am the Strongest!" as a pre-buff. It was awesome =) This is what I'm talking about, even when using the skill on a monk. I bet it was fun. I don't care what class you are anyone can benefit from these skills just keep an open mind about it. However if all you can do is complain about a lack (and there is not lack of monk skills) of Norn skills for monks then you can never get a full benefit of whats being offered. KamikazeChicken
Why in hell would I want to run around pretending to be a bear... I'm sure that helps keep the party alive. Glory Fox, you're honestly worse than Age.
Voltar
I'd think it would be ideal to have skills that doo crap you can't already do. That summoned sin isn't very "rangery" but it's great for 2 seconds of *giggle giggle giggle* followed by a big, "aw."
Chrono Re delle Ere
Check out the asuran scan description; this can be applied almost to every classes, yea warriorstoo; 5 energy, 2 seconds cast, fast recharge, and it just says that you deal +Y dmg so...lets kick some asses xD
Seef II
The Dwarven skills seem like they should be attacks, but are typed Skill right now. The KD ones in particular are kludgy with the aftercast, especially if you're not wearing stonefists.
ValaOfTheFens
I liked the Assassin summoning thing. The Sin was a nice meat shield. Hmmm...I wonder if it leaves an exploitable corpse.
GloryFox
Quote:
posted by KamikazeChickenI'm glad you like using skills that cause scatter. I'll be sure to make Ogden a nice smiter because I'm positive he'd still be better at it than you. |
TO QUOTE GWIKI http://gw.gamewikis.org/wiki/Balthazar%27s_Aura
Quote:
Quote: posted by KamikazeChicken
Are you honestly just a dumbass? Just because smiters find some of the skills useful, that's not justifying the PvE-only skills as useful on monks. Smiters are only 1 skill line, and the least used at that. Why the trolling, I do not troll you. Furthermore some players such as myself like to quest and not be redundant on reducing my only roles to Prot, Bond, or Heal. Monks have excellent skills in the Smite attribute and I use them when going from one place to another Pugs and Guildies are not always available. PvE skills are available to anyone including monks ... use em if you can. Furthermore A good monk does not always have to have 7 prot / heal skills plus a res. A good monk player such as myself can afford to have one or two PvE non Monk skills to assist the party. It's not a one man team but an 8 man team and if I can assist in defeating monsters faster and still have fun, I will. I'm sorry you don't agree but that is you not me.
Quote:
posted by KamikazeChicken If I found smiting fun, I'd have made an elementalist or necro. They're much more useful and diverse for PvE. The point still stands, Prot/Healing monks got jack shit from the PvE-only skills. I also have a Elementalist and Necromancer and do use them. However my Monk just like my Ele, or Necro, needs to move from town to town and joining a guild group or pug can slow down my efforts. Quote:
|