Heart of Shadows underated?
terminus123
I was looking for a good secondary self heal for my sin other than Shadow Refuge and found Heart of Shadows and its is downright amazing. It teleports you alittile away from the battle (not too far away though) and when u get damaged (which you will 99% will) it heals you for a massive amount. My question is why do I not see many sins with this? it cheap and effective. I have seen no builds yet with Heart of Shadows (except maybe mine) and I just would like to know why?
Kale Ironfist
1. Heals before you take damage.
2. Recharge is fairly long.
2. Recharge is fairly long.
terminus123
yea but it heals for just a massive amount and counts as a 60 sec enchantment spell too, also yes the recharge time is alittile long which is why I also have Shadow Refuge.
Bobby2
[skill]Heart of Shadow[/skill] didn't quite work out for me. The random placement doesn't appear too far away so any locked enemies are back on you in a heartbeat, and the 100-ish HP you gain won't save you from a sustained assault. The Enchantment part ends as soon as you are healed.
[skill]Death's Retreat[/skill] or [skill]Return[/skill] might be better tools for escape.
[skill]Death's Retreat[/skill] or [skill]Return[/skill] might be better tools for escape.
Francis Demeules
I use it to get out when I don't trust any players (even casters) to get out. The heal is just to reduce the next dmg to me. If I'm with my heroes and henchmen, I use [skill]Swap[/skill] and Olias as MM or a Ritualist Spirit Spammer.
Cool skills, but less used, 15 seconds is short if we compare the other with the recharge.
Cool skills, but less used, 15 seconds is short if we compare the other with the recharge.
Yanman.be
126 health @ 12 is not a huge amount.
Pericles
I go /D and use mystic regen+vital boon, i also barely need healing because i've got Critical Agility on always. I'd never use heart of shadow for a self heal, when im not going /D I always use this:
Way of Perfection [edit] Enchantment Spell. For 60 seconds, whenever you successfully make a critical hit, you gain 10...34 Health.
Combined with critical eye/way of the sin, it'll heal you very well.
Previously suggested was deaths retreat:
Spell. Shadow Step to target ally. If you have less Health than that ally, you gain 40...112 Health.
Also a nice heal skill, Heart of Shadow's recharge is simply too long and the mini-teleport isn't very convenient so don't use it, hope my advice helped .
Way of Perfection [edit] Enchantment Spell. For 60 seconds, whenever you successfully make a critical hit, you gain 10...34 Health.
Combined with critical eye/way of the sin, it'll heal you very well.
Previously suggested was deaths retreat:
Spell. Shadow Step to target ally. If you have less Health than that ally, you gain 40...112 Health.
Also a nice heal skill, Heart of Shadow's recharge is simply too long and the mini-teleport isn't very convenient so don't use it, hope my advice helped .
Coloneh
I prefer death's retreat in a build where i want a spike heal. in most of PvE some sort of constant healing like WoP or mystic regen is more useful.
jesh
I thought monk healing was most useful.
Coloneh
you cant depend on your monk to heal every scrap of damage you take. in a decent team a monk should be able to run full prot with the only healing being gift.
Sqube
It only works for mid-battle, since it heals you before you take damage.
So that Bladed Aatxe swings at you, you get your precious 126 health... but the battle just started, and your health was already full. Then you get crushed for that ~200 health hit.
Then you're desperately waiting for it to recharge again so you can teleport yourself randomly somewhere in the area - hopefully you won't become an aggro bridge and get the casters killed. Hopefully you won't accidentally aggro another group with your random teleport.
Nah... I'm good on that, thanks. I wouldn't call it underrated.
So that Bladed Aatxe swings at you, you get your precious 126 health... but the battle just started, and your health was already full. Then you get crushed for that ~200 health hit.
Then you're desperately waiting for it to recharge again so you can teleport yourself randomly somewhere in the area - hopefully you won't become an aggro bridge and get the casters killed. Hopefully you won't accidentally aggro another group with your random teleport.
Nah... I'm good on that, thanks. I wouldn't call it underrated.
jesh
If you're running 2 monks, then ZB+Gift has no problem keeping bars up.
Look in the warrior forums.
No one's been using self heals in pve for a looong time.
Look in the warrior forums.
No one's been using self heals in pve for a looong time.
Chrono Re delle Ere
Indeed. Self heals are quite unfamous nowadays, as (finally) the concept that the monk is the healer has reached the most of the players lol. I think assassins should just be spiking(pvp) or aoe damagin (pve). I mean, a splinter/death bloom sin works even better than a nuker xD
Coloneh
I dont monk for players without a self-heal. my job as a monk is not to be their bitch. I help players that help themselves. I shoulda named my monk Jesus.....
Bobby2
Quote:
Originally Posted by Coloneh
I dont monk for players without a self-heal. my job as a monk is not to be their bitch. I help players that help themselves.
My sentiments exactly.
Yanman.be
I don't monk with players with a self heal. If you don't trust me as a monk, then I won't heal you.
X Cytherea X
lol ya in addition to making a sub-par attribute spread, self-heals mess up ZB's energy return sometimes
Symbol
Quote:
Seriously?
That's retarded.
Bobby2
Well it depends on what your experiences are, I guess. I mostly AB - and I'm a PUG masochist at that - so I can never trust anyone but myself to tend to my wounds. That's why I'd never consider taking part without a self-heal, even if this means sacrificing some damage potential (currently very happy with Restful Breeze at 3 or 5 Heal, not too bad)
Were it a dedicated group, my opinion would be different. If someone else is specifically charged with keeping me (among others) alive, I'd have no problem going for an all-out skill bar.
I have respect for all healing monks in AB, no matter how bad they are. They aim to keep others alive, which is, in my opinion, incredibly boring. Not only that, they get badmouthed by any stupid sod within range who happens to stupidly die. Looking at several skill bars, I see these players being very concerned about their own survival, with very good reason - noone will protect them as they would in a decent team!
Stupidity & mistrust FTL!
Were it a dedicated group, my opinion would be different. If someone else is specifically charged with keeping me (among others) alive, I'd have no problem going for an all-out skill bar.
I have respect for all healing monks in AB, no matter how bad they are. They aim to keep others alive, which is, in my opinion, incredibly boring. Not only that, they get badmouthed by any stupid sod within range who happens to stupidly die. Looking at several skill bars, I see these players being very concerned about their own survival, with very good reason - noone will protect them as they would in a decent team!
Stupidity & mistrust FTL!
Diddy bow
I quite like it, i think its stupid to enter RA without a self heal but in "real" pvp self heals arnt needed unless your ganking in which case a random teleport will just risk a messed up aggro
iridescentfyre
Quote:
Originally Posted by Coloneh
I dont monk for players without a self-heal. my job as a monk is not to be their bitch. I help players that help themselves. I shoulda named my monk Jesus.....
This is exactly the sort of attitude that keeps me using heroes ad nauseum. Deciding ahead of time that a self-heal is unnecessary does not equate to players thinking you're somehow "their bitch."
Div
Heart of shadow is great in RA/AB/any other scrub PvP or PvE, but crap in other situations because sins are meant to kill stuff fast
Sir Pandra Pierva
Quote:
Originally Posted by Coloneh
I dont monk for players without a self-heal. my job as a monk is not to be their bitch. I help players that help themselves. I shoulda named my monk Jesus.....
I agree fully
fireflyry
Quote:
Originally Posted by Yanman.be
Quote:
Originally Posted by Coloneh
I dont monk for players without a self-heal. my job as a monk is not to be their bitch. I help players that help themselves. I shoulda named my monk Jesus.....
So by that note I could say....
I dont sin for players without a damage deal skill. my job as a sin is not to be their DPS bitch. I help players that help themselves. I shoulda named my sin Chuck Norris..... xaleo21
...Que?
What's all this about running and monking? I only see shadowsteps as tools to charge at targets... never to cowar in fear and flee! But I do get about 15 deaths per AB... Coloneh
Quote:
Originally Posted by fireflyry
So by that note I could say....
I dont sin for players without a damage deal skill. my job as a sin is not to be their DPS bitch. I help players that help themselves. I shoulda named my sin Chuck Norris..... No, but you could say that you dont play sin for teams without another melee character. your not their tanking bitch. X Cytherea X
this thread makes me lol XD
Hundbert
I shoulda named my wamo teh mending bitch.
terminus123
lol, but there are times where you just happen to get out of the monk's range or their healing themselves when they get hit, so yea.....
Cathode_Reborn
Who needs a human monk in pve nowadays anyways? Seriously now. People hero/hench HM stuff all the without any selfheals. The only people that are lf monks are the ones that give their heroes crappy builds then try to blame them for a wipe. Even the 2 hench monks will do if your 3 heroes have proper builds and pick the right henches.
Selfhealing sucks. If you have a defensive skill that benefits you only, get that junk out of your skillbar and replace it with something that's useful to the entire team - enfeebling blood for necs, wards for ele's, shouts for para's/wars, weapon spells for rits, throw dirt/interrupts on a ranger, etcetc. Sir Pandra Pierva
Meh I still like to pack self heals myself.
SotiCoto
Heart of Shadow is for Shadow Form runners.
While I've noticed more often than not it has an annoying habit of teleporting you backwards and never forwards (resolved by doing a 180, using the skill, then 180ing again)...... I use Heart of Shadow when I get body-blocked under Shadow Form while running from A to B and need to get past the blockage. Not only that but it can be a total saving grace if Shadow Form drops before you're out to safety thanks to healing before the damage is done (more akin to damage prevention). Aside from that though.... not much good. It is bloody annoying in the hands of Vermin in Hard Mode though. Am I A Good Sin
I like heart of shadows. Maybe its just me? I've used it about 80 some times and only a few have mesed me up. Use it to get by bodyblocks, a heal, or a speed up. Speed up you wonder? Use your autorun key and then use the skill. So far it has ALWAYS moved me forward when I figured that out. Maybe I'm just lucky? Anyways. Self heal=always bring it. Any monk that says if you have a self heal I won't heal you is crap then. I mean personality wise not monking wise. I mean think about it. You don't know the person behind the computer screen. How do you know they aren't just gonna leave once you get to a mob or when it gets rough? What if they are bad at monking? If any monk tells me they won't heal someone that brought a self heal I wouldn't care if they were the best monk in the #1 guild I'd kick em.
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