Vekk invalidates Sousuke. Jin is clearly superior.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Taki
As someone mentioned before, most people going on to GW:EN have already beat NF and have all the heroes which proves the original statement false. In the good spirit of not rightfully dismissing the argument, let's take it that the player only plays as far in NF to get either Souske or Jin and then up to the preview portion of GW:EN.
No, most people going into GW:EN have not beaten NF. This is a bad bad bad assumption. You can have the "first batch" of heroes but never beat Nightfall.

Quote:
If E+R is not superior to E+E
And E+E is not superior to E+R
Then either combination chosen will be personal preference, i.e. there is no 'need' to pick Jin or Souske.

If no need exists, how can you remove it?
VERY GOOD! Vekk is mandatory to unlock since he is part of the primary quest.

Sousuke and Jin are not! This is the crux of the counter-point.

Quote:
You said Jin is cleary superior. If you meant to say a superior choice, even that is wrong.
True enough. You can invalidate the topic, but its not really what im arguing for. I guess im bad at naming topics. ;p

Quote:
Choosing either E or R again is a personal choice as above. But you must be crazy bored to state a point, argue said point, then counter and defeat that very same argument.
i actually can argue both sides. LOL. I could have easily presented the arguement that having Jin makes choosing Margrid redundant or Olias makes Choosing Master of Whispers redundant, but that goes into realm of mission difficulties, but even that can be reduced down to personal preference.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Taki
If E+R is not superior to E+E
And E+E is not superior to E+R
Then either combination chosen will be personal preference, i.e. there is no 'need' to pick Jin or Souske.
Thread over. It sounds like ya'll are bored, though, so keep goin' at it!

Red Sonya

Desert Nomad

Join Date: Jul 2005

I always choose Jin over sousuck because I know I'm going to get Zhed pretty quickly and I make Jin a touch ranger anyways with blood renewal and it works quite well until I get to Zhed. By then I have one or both necros and of course the monks and my trinity is complete until the end of the story. Sousuck is an afterthought at the end and then something I like to play with to change things up from necro necro ele or monk necro ele which are my common two trinities of heroes I use. Two Discord Necros and an SF ele is unbelieveable power.

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

Quote:
Originally Posted by lyra_song

The following is not personal preference:

Vekk is a mandatory Hero. Sousuke is not.
Both are elementalists. Both are easy to get (more or less).
If you do not choose Sousuke you get Jin.
The only other Ranger in Nightfall is Margrid, who is also a "choice" character.
There are redundancies in the game with the heroes since theres multiple copies for some of the professions. (I never say that redundancy is bad, but its still a redundancy).

Now...that being said. E+R is NOT superior to E+E, but rather having E already removes the need for another E so early in the game. R is not superior as a class (never said that). Also note, i never say there is ANY need for a Ranger.

Choosing E again becomes a personal choice. Thats when superiority of classes and preference of skills and builds comes in.
This topic is neither logical in thought or relevant in any way.

I'm done arguing because I realized that it completely subjective and that no one is really right or wrong when arguing a subjective point.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

E + E + E and E + E + R and E + R + R are all just as good if you know how to use them. It doesnt make any difference.

I picked Jin when I got NF without realising I couldnt get Sosuke if I did. I cried for days. Then when I paired SF with Barrage I was in shock. It is superior to using all SF ellys. And what a lot of people dont realise is that a lot of enemies take very little damage from SF.

Longasc

Longasc

Forge Runner

Join Date: May 2005

Quote:
Originally Posted by bhavv
E + E + E and E + E + R and E + R + R are all just as good if you know how to use them. It doesnt make any difference.

I picked Jin when I got NF without realising I couldnt get Sosuke if I did. I cried for days. Then when I paired SF with Barrage I was in shock. It is superior to using all SF ellys. And what a lot of people dont realise is that a lot of enemies take very little damage from SF.
I think many people still believe having as much SF Eles is the best and only way to deal damage or win a mission.


For Hard Mode with henchies only I recommend this:

You (Curses Necro with SS, Reckless Haste, Mark of Pain, Price of Failure or something else, Enfeebling Blood, SolS, Rez, whatever you want)

+ Jin, Margrid (Barrage/Pet Rangers, set up with 2 Major runes, 12 Marksman, 13 Expertise, 12 Beast Mastery, now with Feral Aggression)
+ Olias (Icy Veins MM)

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

Quote:
Originally Posted by lyra_song
Unlike the other preview events, we were allowed to KEEP things we unlocked this past weekend. Vekk and Ogden have been unlocked for my account. My guildmates have Jora and Xandra already.

And regardless....you show that the Charr hero is NOT gained early on, which is one of the stipulations of the situation.
I got all 6 heros during the weekend.

see, we got Jora because we were not allowed to do the other branches. The charr hero might have been faster and easier to get then Jora.

Aye, Barrage may rape SF, but anti-physical is a helluva lot more common than interrupts...

HuntMaster Avatar

HuntMaster Avatar

Wilds Pathfinder

Join Date: Feb 2007

Around

Pillar's of Earth [ROCK]

W/

i suppose this thread is more for the metagame players but ill post my opinion anyways.

i dont think this Vekk invalidates sousuke because many players prefer to gain an elemental hero asap. i chose Jin because i was getting whispers instead of the other ranger. my normal party consists of Dunkaro,Whisper,Zhed. i have not beat any of the games yet and do not have all the heroes. eotn will allow me to increase my total hero selection without the waiting to complete NF.

also i do not believe Most players who get eotn already beat NF because their are thousands of prophecies and factions players who dont have nf yet but plan to get eotn.


I would like to add that my elementalist character chose Sousuke instead of Jin, i like variety and each character i use with unlock differant characters, so even if i dont beat the game, i can still expeariance each hero (excluding Raz)

i also think the way you unlock Raz shouldnt be changed. its an accomplishment to have him in your party. and he looks cool!

themeteor

themeteor

Academy Page

Join Date: Apr 2007

E/

umm why not just finish the game and get all the heroes, that way there is no need to worry

reetkever

Wilds Pathfinder

Join Date: Dec 2005

Mo/E

If you want to pick the ele instead of the ranger, it's your own choice. Acolyte Jin sucks if you never plan to use a ranger hero, anyway. Same goes for Zhed, when not wanting to have an ele in your team. It all relies on which heroes you want to take, and which builds you want to give them.

However, one isn't 'better' than the other. An Acolyte Jin with a good build, will always be better than a Zhed Shadowhoof with a bad build.

Just take the hero you have most skills unlocked for. ^^ Jin won't help much with only 5 ranger skills unlocked, or Acolyte Sousuke with 2 Water, and 2 Earth Magic Spells, and that's it.

Also, if one does not have GW:EN, he might still want to choose Sousuke in the beginning, and then, Margrid The Sly as a ranger hero.

In the end, it doesn't matter, since you can unlock all heroes then.

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Quote:
Originally Posted by HuntMaster Avatar


I would like to add that my elementalist character chose Sousuke instead of Jin, i like variety and each character i use with unlock differant characters, so even if i dont beat the game, i can still expeariance each hero (excluding Raz)
Thank you. It's refreshing to know that other players care more about enjoying the game than being "uber".

psycore

psycore

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by EternalTempest
Interesting topic, I've been doing research on Hero's today actually.
I've noticed that some hero's do things better then others.

Example - Dunkoro vs Tahlkora

Dunkoro pawns Tahlkora in healing where Thalkora pawns Dunkoro in protection.

When you look at there "initial" skill builds, Dunkoro has 4 healing, and 2 unlinked skills where Tahlkora has 4 protect, and 2 unlinked.

This tells me there initial skill builds shows the where there AI tends to be good at.

Lets look at the 3 ele hero's

Acolyte Sousuke default build is 4 fire, 1 engery, 1 earth, 1 unlinked
Zhed Shadowhoof default build is 2 water, 2 earth, 1 engery, 1 unlinked
Vekk - default build is 4 air, 1 water, 1 engery, 1 unlinked

Looking at that, I think all can do fire, but when it comes to air builds, I think Vekk could handle air better then Sousuke.
The ai is all the same, it's your perception of them that makes them apparently better at one job or another.

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

Souzuke is the coolest elementalist in the game!

countesscorpula

Wilds Pathfinder

Join Date: Nov 2006

Gwen Is [EVIL]

N/

so Vekk "invalidates" Sousuke... And then you choose Jin....
So Jin "invalidates" Margrid... So then you choose Whispers...
BUT Whispers was pre-emptively "invlaidatedededed" by getting Olias...

Oh noes!!! Who do I choose? I get to Margrid and Whispers and I already have 1 Ele, 1 Necro, and 1 Ranger? Whatever shall I do?

And poor Sousuke... banished forever (or at least until I finish the game).

I don't see this being a very big deal. Choose the hero that pleases you most, and get on with it.

snikerz

snikerz

Krytan Explorer

Join Date: Dec 2005

Rt/A

regarding SF as a choice of skill to put on the eles is BAD for GW:EN simply because fiery destroyers are immune to burning, no burning, means no damage from SF, and you would think the icy creatures have less armor against fire dmg, but the way gw mechanics have been setup, they actially are more resistant to fire

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Off topic, but snikerz, you have the best avatar on the forums. Hands down.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Originally Posted by snikerz
regarding SF as a choice of skill to put on the eles is BAD for GW:EN simply because fiery destroyers are immune to burning, no burning, means no damage from SF, and you would think the icy creatures have less armor against fire dmg, but the way gw mechanics have been setup, they actially are more resistant to fire
Not sure about the destroyers, but, I can easily say that isn't correct with the icy creatures because I went out with my dual ele/monk team with cynn and the earth ele and myself having a unique W/E fire build and with mark of rodgort that I lead off with we totally fried those ice creatures quite quickly. Bout the only one(s) that appear to have some resistance are the bosses which really don't have any resistance they just have more hit points and more base armor.

snikerz

snikerz

Krytan Explorer

Join Date: Dec 2005

Rt/A

Quote:
Originally Posted by fenix
Off topic, but snikerz, you have the best avatar on the forums. Hands down.
lol ty, dirty minds alike!!

Quote:
Originally Posted by Red Sonya
Not sure about the destroyers, but, I can easily say that isn't correct with the icy creatures because I went out with my dual ele/monk team with cynn and the earth ele and myself having a unique W/E fire build and with mark of rodgort that I lead off with we totally fried those ice creatures quite quickly. Bout the only one(s) that appear to have some resistance are the bosses which really don't have any resistance they just have more hit points and more base armor.
ahh yeah i thinking about mountain trolls in particular being highly resistant to fire dmg, but yeah things like ice golems are weaksauce to fire.

Series

Banned

Join Date: Aug 2006

I take Lyra off my ignore list for 5 seconds and this is what I find. *sigh*

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by themeteor
umm why not just finish the game and get all the heroes, that way there is no need to worry
I hate the end of the Nightfall storyline, therefore I am trying to avoid going to the end.

I always take Jin and Whispers, because I despise Kormir. And broadhead arrow is more useful then a SF.

haggus71

haggus71

Lion's Arch Merchant

Join Date: Jun 2007

FotS

I have read longer threads that didn't hurt this much.

The AI's are the same. Why? Because it takes a LOT of coding to design one AI for a hero character that enables you to set up a myriad of skill combos. They had ten of these AI's to design. Do you think that, first with GWEN, and with the ongoing R&D for GW2, that they are going to write up the AI's first for every single hero in Nightfall, then the ten more in GWEN? Between the skill adjustments, the bot wars, and trying to pander to every single person's wants for the game, not to mention designing a whole new game, I think they are busy enough. Anyway, it's not like they have EA's or Blizzard's numbers of designers working on this stuff. They will take the most efficient route to get the job done.

So it REALLY doesn't matter what you pick. It could be Norgu or Gwen or a freaking gerbil as a mesmer. They are going to use the same skills the same way, depending on the situation. MoW and Olias? Depends on whether you want the lead for Judas Priest or a Hobo. Maybe you are used to seeing Olias as MM in the game, and since MoW is set up as a caster, you gave him a curses build. You can easily perceive MoW as a great SS and Olias as a MM(though I've given Olias an SS build and he did great).

It's just your style of play that matters. As long as it fits that style, Jin can be just fine over So-sucky. As for Mesmer, gotta go with the cool emo chick Gwen. It's over, girl. Let go!

Kas

Frost Gate Guardian

Join Date: May 2005

Once you've setup a basic skeleton for the AI you can code in basic variables to include such things as preferences of skill usage. Please don't act all smart talking about AI if you've got no idea about the theory behind AIs. AIs are just a series of functions that go either this or that way based upon certain variables hitting a spot. Putting a one liner code into it that lowers the reaction variable for example (if the used attribute is the predetermined attribute) allready is enough to make them act quite different.

And yes, the heroes seem to have a preference for certain attribute lines. If there is no such thing, there is a lot of coincidence going on that borders on infinite impossibility.

Maybe it's even something as simple as a bug instead of a planned feature? Might be quite possible. Whenever I tried giving Tahlkora a HB Bar, it ended in epic failure. Most of the time she would just stand there, doing nothing while having full energy and the team receiving a serious pounding. Give Dunkoro the HB Bar and the same team composition otherwise, fighting the same mob, the team survives without coming even close to annihilation.
Likewise, try a protection based bar on Dunkoro and watch HIS energy stay almost completely full while the team gets murdered. Give the same bar to Tahlkora, et voilá... she keeps your team well protected.

So sure, could be complete coincidence. But the amount of coincidences is then just ridiculous. Open up your monk heroes skillbars when you've given them the same build and see for yourself.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Kas
Once you've setup a basic skeleton for the AI you can code in basic variables to include such things as preferences of skill usage. Please don't act all smart talking about AI if you've got no idea about the theory behind AIs. AIs are just a series of functions that go either this or that way based upon certain variables hitting a spot. Putting a one liner code into it that lowers the reaction variable for example (if the used attribute is the predetermined attribute) allready is enough to make them act quite different.

And yes, the heroes seem to have a preference for certain attribute lines. If there is no such thing, there is a lot of coincidence going on that borders on infinite impossibility.

Maybe it's even something as simple as a bug instead of a planned feature? Might be quite possible. Whenever I tried giving Tahlkora a HB Bar, it ended in epic failure. Most of the time she would just stand there, doing nothing while having full energy and the team receiving a serious pounding. Give Dunkoro the HB Bar and the same team composition otherwise, fighting the same mob, the team survives without coming even close to annihilation.
Likewise, try a protection based bar on Dunkoro and watch HIS energy stay almost completely full while the team gets murdered. Give the same bar to Tahlkora, et voilá... she keeps your team well protected.

So sure, could be complete coincidence. But the amount of coincidences is then just ridiculous. Open up your monk heroes skillbars when you've given them the same build and see for yourself.
Funny, i really have them identical builds and watched them. they both did fine.

(If you know about ai, that one liner is quite understatement, you can have framework to which you add "personal traits". you can have trained general neural nets and make clones and retrain them if you want "leet" stuff, but when you fork ai to 25 groups, it gets a hell to maintain, and if you leave it in one tree you get reall nasty code full of one liners and ifs.)

Besides, we have seen same traits for AI all over the game.

example: Healing Breeze.

Hench monks: they use it only on character that suffer degen.

Monsters: again, only under degen (monst people farming byzzr boss wont ever see him use it no matter how much beating he takes, but put any degen on him and he starts to spam it.)

Doppleganger: it is age old strategy to use heling breeze as self heal as he wont use it ... unless degened.

All Heroes: guess what.

Longasc

Longasc

Forge Runner

Join Date: May 2005

Quote:
Originally Posted by Kas
Likewise, try a protection based bar on Dunkoro and watch HIS energy stay almost completely full while the team gets murdered. Give the same bar to Tahlkora, et voilá... she keeps your team well protected.

So sure, could be complete coincidence. But the amount of coincidences is then just ridiculous. Open up your monk heroes skillbars when you've given them the same build and see for yourself.
I fear you want that to believe, but I do not see these "coincidences" or patterns you see.

I used both Tahlkora and Dunkoro with the same runes, weapons and (prot) build. There was no difference at all.

I am fairly convinced there is only ONE Hero AI. Not even depending on class. It is rather depending on

1. The Skills on the bar
2. Attribute levels you assigned

You can give Dunkoro a Warrior build or Ranger build and weapons and he will follow the same patterns as proper Warrior/Rangers.

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Longasc
I fear you want that to believe, but I do not see these "coincidences" or patterns you see.

I used both Tahlkora and Dunkoro with the same runes, weapons and (prot) build. There was no difference at all.

I am fairly convinced there is only ONE Hero AI. Not even depending on class. It is rather depending on

1. The Skills on the bar
2. Attribute levels you assigned

You can give Dunkoro a Warrior build or Ranger build and weapons and he will follow the same patterns as proper Warrior/Rangers.
I am not sure about that. When I create a new Nightfalls character, I give Charge to Koss immediately. He very rarely uses it, until I used it a few times. Then he starts to use it whenever possible. Or look a Dragon Slash: The first skill right at the left side of his skill bar. He used it 3 or 4 times in 3 fights in the Echo forest, even though is was completely charged most of the time.

Coraline Jones

Lion's Arch Merchant

Join Date: Aug 2007

Modified Soul Society

Mo/R

Quote:
Originally Posted by haggus71
I have read longer threads that didn't hurt this much.

The AI's are the same. Why? Because it takes a LOT of coding to design one AI for a hero character that enables you to set up a myriad of skill combos. They had ten of these AI's to design. Do you think that, first with GWEN, and with the ongoing R&D for GW2, that they are going to write up the AI's first for every single hero in Nightfall, then the ten more in GWEN? Between the skill adjustments, the bot wars, and trying to pander to every single person's wants for the game, not to mention designing a whole new game, I think they are busy enough. Anyway, it's not like they have EA's or Blizzard's numbers of designers working on this stuff. They will take the most efficient route to get the job done.

So it REALLY doesn't matter what you pick. It could be Norgu or Gwen or a freaking gerbil as a mesmer. They are going to use the same skills the same way, depending on the situation. MoW and Olias? Depends on whether you want the lead for Judas Priest or a Hobo. Maybe you are used to seeing Olias as MM in the game, and since MoW is set up as a caster, you gave him a curses build. You can easily perceive MoW as a great SS and Olias as a MM(though I've given Olias an SS build and he did great).

It's just your style of play that matters. As long as it fits that style, Jin can be just fine over So-sucky. As for Mesmer, gotta go with the cool emo chick Gwen. It's over, girl. Let go!
You, sir, are my hero. I lol'ed at your post.

But to get back to this rather odd thread, people that say that there's a "difference" between the heroes are just kidding themselves. First of all, Zhed is setup as a Earth build when you get him, and I'm willing to bet that 99% of the people using him have converted him to Fire Magic as soon as they got him.

There's so many factors that change how heroes react, such as what armor they are wearing, their attribute levels, order of the skills in the skill bar, and the overall composition in your party. Even the order of your party can determine a small amount. If you have Sousuke in slot 1 and Zhed in slot 2, this is slightly different than the other way around. For the most part, your heroes stand from left to right in the order that you put them into your party. This barely noticeable positioning probably affects the A.I. a little since one person is going to see aggro fractions of a second before the other depending on how you approach the monsters.

It really makes very little sense to put in a bunch of coding just to give every hero some kind of secret "personality" to favor certain builds and not tell anybody about it. What would be the point? They may as well have locked their skill bars and renamed "Tahlkora and Dunkoro" to "Lina and Mhenlo".

=====

And if that's not enough evidence, well, I can say that I did it. For a mission, because we had no minion master and we needed Master of Whispers, I was asked to run it. I transferred every rune, insignia, and weapon over to MoW from Olias, and gave him an exact copy of his skill bar. From what I can tell, there's no difference at all, and I have to pay attention to what the party is doing because I'm the monk.

The A.I. does the same things. It will spam Blood of the Master over and over if minions are dying and no corpses are nearby to summon new ones. It always puts Death Nova on minions that are going to die, sometimes casting it non-stop in tough battles rather than summoning new minions to help fight. I recently changed my build so I can't tell, but the game seems to favor the highest cost minion first, meaning that it will summon a Bone Fiend before it will summon a Flesh Golem, just because that's the way it operates.

I think that any bias between heroes is rarely fully tested, because most people aren't going to waste a lot of time transferring all the runes, insignia, etc. from one hero to another, and the "testing" is often in different missions or situations which can be blamed on anything from bad pulling, lousy builds in your team, or just unfortunate luck.

Obey The Cat

Obey The Cat

Lion's Arch Merchant

Join Date: Mar 2007

FFS

Rt/N

this thread made me laugh (sorry I did not read all posts).

somebody is comparing hero behavior here.

I NEVER noticed any different ways my different heroes used their skills. when I take souzi and zhed both pwn in the exact same way. there is absolutely NO difference. same to olias and master. or talky and dunk. I think its random and these are only rumors.

the only thing i cant get is: why is erys >>>>>>>>>>>>>>>>>> norgu/gwen in interrupting? damn i hate anet for this.

Iuris

Iuris

Forge Runner

Join Date: Nov 2006

Crazy ducks from the Forest

W/

I would point out one thing that many people may forget:

The older heroes have usually been given some equipment. The new ones come clean. It sure made me wonder why Vekk was dying so much at the start before I figured out he had no runes on him.

In all other respects, I have seen no difference at all. The primary profession of the Hero is all that matters.