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Originally Posted by Kahlindra
Seems I am the only person for which this works in a handy way. And I can't experiment because I got Legendary Skill Hunter yesterday, :-)
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Originally Posted by JeniM
If it aint broken dont fix it, go fix HoM
As the "bridge" to GW2 was one of the big sales points of GW:EN i thought it was a huge dissapointment |
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Originally Posted by MoriaOrc
To those complaining about this "Change for change's sake:"
Isn't it possible that this was introduced as an unintended side effect of another change related to GW:EN? Like, for example, the change that checks for the 3 PvE skill limit caused part of the 1 Elite skill limit check to be changed, resulting in this. |
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Originally Posted by mr_groovy
Try on an other char
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Originally Posted by crimsonfilms
Uhm press K and fix it?
That takes 3 seconds. |
It didn't matter b/c my slaves...urm heroes and henchies did all the fighting and I still got the treasure.|
Originally Posted by ValaOfTheFens
Hmmmm...that would explain what happened to me the other day. I was getting the treasures in Kourna and decided to cap the Rit elite in Arjok Ward, get the nearby treasure, and then head over to Jahai Bluffs. When I zoned into Jahai Bluffs [skill=text]Barrage[/skill] was gone and [skill=text]Destructive Was Glaive[/skill] was still there.
It didn't matter b/c my slaves...urm heroes and henchies did all the fighting and I still got the treasure. |

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Originally Posted by zwei2stein
They added it on changelog.
If it was just side effect, it implies old "its not a bug, its feature!" excuse. They clearly knew about it and didnt care about fixing it. Or it was intended change ... that was really unnecesary, and kinda weird thing to do after people capturing elites were used to old system and is recall NO threads complaining about it. There is really no good way to look at it. Its good that someone at anet is looking at tiny things and tweaking them, but this one just is not a thing players are happy about. |
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Originally Posted by Talach_Ninneed
if you skill capping ALways put the cap sig BEFORE your current elite,
it gets rid of the FIRST elite in the skillbar form 1-8. so elite cap slot 4 ,elite slot 8 slot 4 will be removed |
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Originally Posted by Kahlindra
This is really weird- I capped 15 skills yesterday and witnessed the opposite phenomenon.
I have my elite in 7 and my cap sig in 6- before yesterday the result of this would be that when I went back to town I would keep the new elite but my usual elite in position 7 would become empty. I put this down to the logic that the game was assuming I was prioritising my skills.... it had to take ONE off so it chose the later one. But yesterday it was removing skill 6, the capped elite, and leaving my normal elite where it should be. So I only had one gap when I zoned, and it was the gap into which I wanted to slot my next skill cap. Possibly this is because I have a 'skill cap' template, which is my usual bar with 6 replaced by a cap. Yes, I'm VERY lazy. But I did some capping on my partner's comp last night, with no template, and it was STILL doing it the useful 'drop the new one' way. Seems I am the only person for which this works in a handy way. And I can't experiment because I got Legendary Skill Hunter yesterday, :-) |