Temple Strike?
terminus123
I was just wondering how effective is Temple Strike is in PVE and PVP and what kind of builds I could use with it, should I even get it?
Just wanted to know before I buy a elite Assassin Tomb
thanks!
Just wanted to know before I buy a elite Assassin Tomb
thanks!
longhornrob
I'm not sure how effective a build with Temple Strike would be, but I do know that if you happen to find a friend running Fevered Dreams, he will love you forever and ever.
Quote:
Originally Posted by terminus123
Quote:
I was just wondering how effective is Temple Strike is in PVE and PVP and what kind of builds I could use with it, should I even get it?
Just wanted to know before I buy a elite Assassin Tomb
thanks!
Just wanted to know before I buy a elite Assassin Tomb
thanks!
Yanman.be
Nah Moebius Strike/ Shadow Prison are the 2 only elites you need imo.
Pericles
Quote:
Originally Posted by terminus123
I was just wondering how effective is Temple Strike is in PVE and PVP and what kind of builds I could use with it, should I even get it?
Just wanted to know before I buy a elite Assassin Tomb
thanks! I find the recharge way too long, if it were 10 seconds i'd use it though. It does work extremely well with twisting fangs, 4 conditions in two hits .
Hope my advice helped
Just wanted to know before I buy a elite Assassin Tomb
thanks! I find the recharge way too long, if it were 10 seconds i'd use it though. It does work extremely well with twisting fangs, 4 conditions in two hits .
Hope my advice helped
moko
Quote:
Originally Posted by Yanman.be
Nah Moebius Strike/ Shadow Prison are the 2 only elites you need imo.
Shattering Assault. loliwin
Bobby2
The recharge is hell, but you can see that for yourself. At 13DM the conditions last 9 seconds. Even if you can't go infinite without Moebius, or plan for another panic button, you've rendered someone quite useless even if you don't get to kill them personally.
I run a TS build in AB at the moment and I'm feeling quite comfortable with it. The frustration of anyone hit by TS can also be very amusing. Both casters and melee guys are gonna hate you for this.
I run a TS build in AB at the moment and I'm feeling quite comfortable with it. The frustration of anyone hit by TS can also be very amusing. Both casters and melee guys are gonna hate you for this.
pingu666
Quote:
Originally Posted by Yanman.be
Nah Moebius Strike/ Shadow Prison are the 2 only elites you need imo.
assassins promise is pretty darn sexy too, my perference for pve
BlackSephir
Quote:
Originally Posted by pingu666
assassins promise is pretty darn sexy too, my perference for pve
Yeah, for pve
Temple Strike- seems fine, shuts down casters and warriors but.. conditions are easily removed, duration isn't too long, off-hand, blockable, long recharge, high energy cost.
Meh
Temple Strike- seems fine, shuts down casters and warriors but.. conditions are easily removed, duration isn't too long, off-hand, blockable, long recharge, high energy cost.
Meh
sanfam93
i use temple strike durning ab with SQ (ranger skill) and i use storm chaser for energy and it works wonders try it if you dont belive me
Bobby2
Quote:
Originally Posted by BlackSephir
conditions are easily removed, duration isn't too long, off-hand, blockable, long recharge, high energy cost.
Meh You're right on all those points. But I use this chain at the moment:
[skill]Leaping Mantis Sting[/skill][skill]Temple Strike[/skill][skill]Twisting Fangs[/skill]
That's 5 conditions stacked, not as easy to get rid of. And the short time TS' effects last, the target is rendered pretty much powerless. Of course, if you want a build for a specific type of target (generally, either melee or caster) you can get a more powerful elite to go along with that. But the strength of TS, I believe, lies in its versatility. No-one is safe. And you've got to admit; being powerless, no matter how short the duration, is a scary prospect.
Meh You're right on all those points. But I use this chain at the moment:
[skill]Leaping Mantis Sting[/skill][skill]Temple Strike[/skill][skill]Twisting Fangs[/skill]
That's 5 conditions stacked, not as easy to get rid of. And the short time TS' effects last, the target is rendered pretty much powerless. Of course, if you want a build for a specific type of target (generally, either melee or caster) you can get a more powerful elite to go along with that. But the strength of TS, I believe, lies in its versatility. No-one is safe. And you've got to admit; being powerless, no matter how short the duration, is a scary prospect.
Ricebox
I usually run this R/A Build in AB... and it kicks ass even doing one on one against warriors!
[skill]Apply Poison[/skill][skill]Jagged Strike[/skill][skill]Temple Strike[/skill][skill]Death Blossom[/skill][skill]Impale[/skill][skill]Whirling Defense[/skill][skill]Troll Unguent[/skill][skill]Storm Chaser[/skill]
Attributes:
Expertise = 7+1+2 = 10
Wilderness Survival = 8+2 = 10
Dagger Mastery = 12
Deadly Arts = 8
Code: OgcUcPM2ZPOzGHG37glAFO+mjDA
if you have a monk on your team just take out [skill]Troll Unguent[/skill] and replace it with [skill]Expose Defenses[/skill] and you can also replace [skill]Storm Chaser[/skill] with [skill]Siphon Speed[/skill]
[skill]Apply Poison[/skill][skill]Jagged Strike[/skill][skill]Temple Strike[/skill][skill]Death Blossom[/skill][skill]Impale[/skill][skill]Whirling Defense[/skill][skill]Troll Unguent[/skill][skill]Storm Chaser[/skill]
Attributes:
Expertise = 7+1+2 = 10
Wilderness Survival = 8+2 = 10
Dagger Mastery = 12
Deadly Arts = 8
Code: OgcUcPM2ZPOzGHG37glAFO+mjDA
if you have a monk on your team just take out [skill]Troll Unguent[/skill] and replace it with [skill]Expose Defenses[/skill] and you can also replace [skill]Storm Chaser[/skill] with [skill]Siphon Speed[/skill]
achilles ankle
Quote:
Originally Posted by Yanman.be
Nah Moebius Strike/ Shadow Prison are the 2 only elites you need imo.
lmao thats a joke...right? from looking at the sin forum it seems that ur the guy who is suppose to know assassins. i just kinda laughed at that. Moebius is nice, but cmon theres gotta be more variety. as for SP....every single new assassin uses this skill beacuse they cant run anything else. Cookie cutter skills imo
gotta switch it up have more of a variety.
gotta switch it up have more of a variety.
Diddy bow
Golden skull strike>temple imo.
Bowstring Badass
Quote:
Originally Posted by Mokone
Shattering Assault. loliwin
I agree Mokone to bad it is base damage needs to be an unconditional like Shatter Enchantment but they will lower the damage on it if it is unconditional.
Bobby2
Quote:
Originally Posted by Diddy bow
Golden skull strike>temple imo.
I haven't ever used it since I don't have NF yet. But though GSS has several advantages over TS I can also see some detractors:
- No Blind as a stand-alone effect
- No Blind to cover the Daze effect
So I guess this is all up to whom you choose to fight. GSS is arguably a lot better vs casters but TS allows you to frustrate tanks as well.
- No Blind as a stand-alone effect
- No Blind to cover the Daze effect
So I guess this is all up to whom you choose to fight. GSS is arguably a lot better vs casters but TS allows you to frustrate tanks as well.
terminus123
personally I'm going to have 2 off-hand skills, one Temple Strike, the other Wild Strike, so when one's recharging I'll use the other.
I just like Temple Strike since it seems useful in any kind of situation, vs spell casters or vs close combat people.
p.s. hope that Anet will decrease the energy or decrease the recharge time of Temple Strike!
I just like Temple Strike since it seems useful in any kind of situation, vs spell casters or vs close combat people.
p.s. hope that Anet will decrease the energy or decrease the recharge time of Temple Strike!
Coloneh
mobius > PVE
Yanman.be
Quote:
Originally Posted by achilles ankle
lmao thats a joke...right? from looking at the sin forum it seems that ur the guy who is suppose to know assassins. i just kinda laughed at that. Moebius is nice, but cmon theres gotta be more variety. as for SP....every single new assassin uses this skill beacuse they cant run anything else. Cookie cutter skills imo
gotta switch it up have more of a variety.
I can't think of more useful sin elites than those 2.
gotta switch it up have more of a variety.
I can't think of more useful sin elites than those 2.
Cebe
Although there are better elites than Temple Strike I always thought it was very costly until I started using it with [wiki]Attacker's Insight[/wiki].
Tried once, has potential if it's recharge were lowered I'd feel. I still prefer Assassin's Promise, Flashing Blades and Moebius Strike for PvE play.
Tried once, has potential if it's recharge were lowered I'd feel. I still prefer Assassin's Promise, Flashing Blades and Moebius Strike for PvE play.
X Cytherea X
Quote:
Originally Posted by Yanman.be
I can't think of more useful sin elites than those 2.
neither SP nor MS builds can kill Shield of Regen Bonders. if you target the monk, he will cast SOR on himself and laugh at your lousy damage while you feed him energy through balth spirit. if you attack his allies, he will cast SOR on them and again laugh at your lousy damage while casting the occasional dismiss or rof.
shattering assault on the other hand, can kill both the monk or his allies easy.
on topic, i used to really like temple strike. but found id rather kill em outright than daze em. still, it's a hell of a lot of fun interrupting every spell... you become more of a shutdown sin. bottom line: if you play a shutdown sin, you rely on your allies for damage; if you play a damage sin, you rely on your allies for shutdown.
monk shutdown comes in many forms. the best are daze, spell slowing (migraine, conundrum, etc), spell disabling (diversion, blackout, etc), and knockdown.
shattering assault on the other hand, can kill both the monk or his allies easy.
on topic, i used to really like temple strike. but found id rather kill em outright than daze em. still, it's a hell of a lot of fun interrupting every spell... you become more of a shutdown sin. bottom line: if you play a shutdown sin, you rely on your allies for damage; if you play a damage sin, you rely on your allies for shutdown.
monk shutdown comes in many forms. the best are daze, spell slowing (migraine, conundrum, etc), spell disabling (diversion, blackout, etc), and knockdown.
Yanman.be
*Interrupts SOR* *Relies on allies for ench removal* *Changes target* *Does not try to kill unkillable targets*
X Cytherea X
1/4 cast=unlikely interrupt, do stuff urself ftw, all of em are probably bonded, build to kill as many kinds of targets as possible
Sqube
I think you're kind of missing the point of what Yanman said. I'm sure that you could come up with situations where bringing an elite other than Moebius and/or SP makes sense.
However, how many situations could you come up with where it would actually be stupid to bring Moebius?
Shattering Assault, while a very quality elite, is more situational than Moebius. You can always use Moebius (unless it's blocked, obviously). Shattering Assault isn't going to be very useful against anyone not using enchantments.
Again, to calm everybody down, I'm not saying that all other elites are stupid. I'm trying to clarify my perception of Yanman's point, which was that those two elites are just about always going to be good. While some may be better in certain situations, you wouldn't necessarily be mad if you didn't have them (unless, of course, you were in that specific situation where it would have been useful).
However, how many situations could you come up with where it would actually be stupid to bring Moebius?
Shattering Assault, while a very quality elite, is more situational than Moebius. You can always use Moebius (unless it's blocked, obviously). Shattering Assault isn't going to be very useful against anyone not using enchantments.
Again, to calm everybody down, I'm not saying that all other elites are stupid. I'm trying to clarify my perception of Yanman's point, which was that those two elites are just about always going to be good. While some may be better in certain situations, you wouldn't necessarily be mad if you didn't have them (unless, of course, you were in that specific situation where it would have been useful).
jesh
Assassin's Promise still stands.
There are extremely few situations in PvE where Assassin's Promise will not outclass every other assassin elite. It's so useful, a lot of times it's a good idea on another caster.
I use it on my monk all the time for a 1 person Aegis chain.
There are extremely few situations in PvE where Assassin's Promise will not outclass every other assassin elite. It's so useful, a lot of times it's a good idea on another caster.
I use it on my monk all the time for a 1 person Aegis chain.
X Cytherea X
yeah i get it, sqube. SA damage w/ or w/o enchantments still hurts tho
Yanman.be
Yeah it's a good elite, it's just something I won't take because it's to niche.
X Cytherea X
prots (sb, ps, soa, sh, etc)are very common imo, but whatever floats yer boat
Dragannia
For Temple Strike, best way to manage energy is with Attacker's Insight.
SotiCoto
Temple Strike?
Sounds like a PvP skill to me... essentially. Too expensive for PvE, and with too long a recharge. PvP enemies take longer to kill though, and need a bit more nasty piled on them.... so fair enough.
Quote:
Originally Posted by jesh
Sounds like a PvP skill to me... essentially. Too expensive for PvE, and with too long a recharge. PvP enemies take longer to kill though, and need a bit more nasty piled on them.... so fair enough.
Quote:
Assassin's Promise still stands.
There are extremely few situations in PvE where Assassin's Promise will not outclass every other assassin elite. It's so useful, a lot of times it's a good idea on another caster.
I use it on my monk all the time for a 1 person Aegis chain. Assassin's Promise is all well and good for weak opponents.... but Moebius owns the stronger ones, and without having to invest points outside of Dagger Mastery and Criticals.
It took me a while to find that one out for myself.
For other classes though... Assassin's Promise really can be helpful, provided enough points are stuck in Deadly Arts to make it usable.
There are extremely few situations in PvE where Assassin's Promise will not outclass every other assassin elite. It's so useful, a lot of times it's a good idea on another caster.
I use it on my monk all the time for a 1 person Aegis chain. Assassin's Promise is all well and good for weak opponents.... but Moebius owns the stronger ones, and without having to invest points outside of Dagger Mastery and Criticals.
It took me a while to find that one out for myself.
For other classes though... Assassin's Promise really can be helpful, provided enough points are stuck in Deadly Arts to make it usable.
Bobby2
Quote:
Originally Posted by SotiCoto
Sounds like a PvP skill to me... essentially. Too expensive for PvE, and with too long a recharge. PvP enemies take longer to kill though, and need a bit more nasty piled on them.... so fair enough.
Quote:
Originally Posted by GuildWiki
Also remember that as an assassin, your first and most important step is to stay alive. YOU DON'T HAVE TO GET IN THE FINISHING STRIKE! Your team will do that for you...
I took these words to heart and satisfied myself with reducing opponents to mumbling buffoons instead of killing them. TS does an amazing job at that! So it's fairly useful against PvE bosses as well.
SotiCoto
Quote:
Originally Posted by Bobby2
This is true. And I've fallen for it because it performs so well in keeping me alive in ABing. Due to the nrg cost and recharge, the fact that it's Elite (no Moebius) means it's unlikely you'll get many hits in after it.
Do consider though that Temple Strike dumps 2 unconventional conditions on the opponent... and the new skill Signet of Deadly Corruption will reward your condition-spamming with a nice spike of damage. Since there are plenty of other conditions a sin-combo can inflict (crippling, bleeding, poison, deep wound), you shouldn't have any trouble inflicting serious damage that way. ^_^
[Sorta crossing this over with ideas from another thread now.] Laenavesse
didn't we have this thread somewhere already? oO
I like TS in both areas as it works against both melee and casters. Use Jagged + TS + Wild Strike + Death Blossom, and bam, the recharge for TS isn't as horrible and you're hitting them while dazed. |