IMO isn't it about time that Anet added a hate-control skill for warriors and maybe buff/debuff ones for mesmers and assassins perhaps. For example mesmers could get a hex that confuses enemies or an enchantment that makes mobs ignore one char for a few seconds. Assassins could get a hide in the shadows skills or something like that.
With PvE skills becoming more common
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Yeah, so something like these:
"Solve for X" Hex Spell - For 5 - 15 secs Enemy tries to solve this equation (A + 3.567*B)2 = X, and becomes confused and can not attack. Mesmer
"Ignor" Enchantment - for 5 -15 secs target other ally becomes a plain looking chic, all other allies hot chics, target ally is then ignored by all. Mesmer
"Block the sun" Item Spell - for 5 - 15 secs You put on a cowboy hat and hide in its shadow and no one sees you, despite the fact you are standing next to them poking them in the face with daggers, repeatedly. Assassin
/not signed
PvE onlys are overpowered as it is, and yeah, if you cant make a build outta those ones already then, well, just go away I guess.
"Solve for X" Hex Spell - For 5 - 15 secs Enemy tries to solve this equation (A + 3.567*B)2 = X, and becomes confused and can not attack. Mesmer
"Ignor" Enchantment - for 5 -15 secs target other ally becomes a plain looking chic, all other allies hot chics, target ally is then ignored by all. Mesmer
"Block the sun" Item Spell - for 5 - 15 secs You put on a cowboy hat and hide in its shadow and no one sees you, despite the fact you are standing next to them poking them in the face with daggers, repeatedly. Assassin
/not signed
PvE onlys are overpowered as it is, and yeah, if you cant make a build outta those ones already then, well, just go away I guess.
