Quote:
Originally Posted by http://gw.gamewikis.org/wiki/Armor
Each body location has a certain probability to be struck by damage. As crafting material requirements (from the same crafter) for armors of different body locations always have a fixed ratio, folklore has it that this ratio also correspond to the relative probabilities of each body location being struck by damage.
The five body locations and their "crafting material percentages" are: Head - 12.5% (1/8) Chest - 37.5% (3/8) Hands - 12.5% (1/8) Legs - 25% (2/8) Feet - 12.5% (1/8) |
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