Need A Good Build 4 Realm of Torment

Cleavage

Cleavage

Worlds Hexiest Man

Join Date: Jun 2006

[TRDR]

I have been having some problems out in the realm with my Sin. Alot of blocking is messing me up. I have been looking at alot of the threads in this forum but havent seen what im looking for.

Could someone who knows thier shizz hit me in game with some templates for the Torment areas.

Thanks

ign: Trained Cleavage

craigrs84

Academy Page

Join Date: Jul 2007

A/

Way of the Empty Palm/Aura of Displacement + Golden Fox Strike, Wild Strike, Nine Tail Strike (Could also use Shattering Assault but would have to drop WotEP/AoD)
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Expose Defenses + Assasins Promise
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Switch to deadly arts spell caster?

Deadly Paradox
Assasins Promise
Augury of Death
Dancing Daggers
Entangling Asp
Signet Toxic Shock
Feigned Neutrality
Rez

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

I usually use:

Way of Perfection
Critical Defenses
Wild Blow
Pheonix Strike
Twisted Fangs
Moebius Strike (e)
Return
Rez Signet

Sqube

Lion's Arch Merchant

Join Date: Dec 2006

Behind you...

A/

You could always get enchanted and use GFS --> WS --> 9TS. Who cares if they block when you go right through it like it's not even there?

I'd strongly recommend a low-recharge enchant though; they strip like shit out there.

centur

centur

Academy Page

Join Date: Nov 2006

Russia, Moscow

Greener Pastures [DVDF]

my 2 cents
If you have problem with blocking:

Critical Agility (sunspear skill)
Critical Defence
Golden Phoenix Strike
Wild blow
Shattering assault (E)
Way of Perfection
Critical Eye (e-management)
...


Or I prefer
Death Blossom
Moebius Strike (E)
instead of Shattering assault
In that case - take Way of the Fox instead Way of Perfection, and activate it when you cant hit (not at chain start, first 2 skills unblockable)

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Golden Fox Strike
Wild Strike
Shattering Assault {E}
Critical Agility
Feigned Neutrality
Recall
Disrupting Dagger
Death Pact Signet

11+1+1 dagger mastery
12+1 critical strikes
6(+1?) shadow
3 deadly arts

Have fun.

Laenavesse

Laenavesse

Krytan Explorer

Join Date: Nov 2006

The Shadow Tower

A/

i actually never had any problems in terms of killing/blocking in the Realm of Torment..EXCEPT for the freaking rangers -_-;; Put on the Lightning Reflexes (or whatever they used, I'm avoiding it like the plague and don't wish to go through it again) and then go into the Call of Torment..annoying buggers...

Anyway, I usually used the standard Parasitic Moebius Build cos it did the damage + the degen that helps kill those freaking torments >_>; Seriously, the ranger ones are the only ones that block, and it's a stance. So You could use the Gold Fox Strike --> Wild Strike --> Death Blossom --> Moebius and then whatever else. Wild Strike will kill the stance and then yay it'll be dead hopefully. If you just want to go right into the meat of the killage, Expose Defenses then hex attack of your choice (Black Lotus or Black Spider) and again with moebius chain.

Having good heroes help xD I never needed anything else in PvE other than the Moebius Death Blossom chain.

Hard Rugsteek

Pre-Searing Cadet

Join Date: Sep 2007

By The Way I Flipped The Switch [BOOM]

A/

I have to agree with Laenavesse. I've never had problems with blocking in torment. Yes, the Arms of Insanity has that blocking skill, but I always leave them for last, then the whole team focus on that foe. Then it's just up to my ele and nec to take him out while i just use lightbringer gaze when he goes into call of torment.

That's all advice I can give you, just leave the arms for last.

Laenavesse

Laenavesse

Krytan Explorer

Join Date: Nov 2006

The Shadow Tower

A/

And just focus on one target at a time. Usually I run through them like this:

Rain of Terror --> World of Madness --> Shadow of Fear --> Herald of Nightmares --> Scythe of Chaos --> Blade of Corruption --> Spear of Torment --> Arms of Insanity

the Terrors will PWN you and the monks are more smiting than heal. Shadows make minions (so it's annoying if you have an MM hero who doesn't make minions fast enough) and then Blades will use Burst of Aggression but they aren't *as bad* if you got good prot monks. and the paragon the ranger aren't that bad. the SCYTHE however can beat the crap out of your party if left alone too long so yeah, after casters that's the first melee thing you want out if it spawns

bungusmaximus

bungusmaximus

Forge Runner

Join Date: Jul 2006

Guild Of Handicrafted Products [MaSS]

W/Mo

[skill]beguiling haze[/skill] means dead Rain of Terror most of the time.