Any one else find them overpowering? I mean the quest
The Elusive Golemancer was easy up tot he point where i had to run past 400 traps all hitting my porr little monk 40 dmg and causing an 8 degen burning. Those seem to strong to be traps.
Traps in Dungeons
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Arkantos
Me and my team of AI got through it fine. These dungeon traps are just a minor annoyance.
Btw, you do know if you're in the golems ward the traps do no damage to you, right?
Btw, you do know if you're in the golems ward the traps do no damage to you, right?
MirkoTeran
Learn to use environment. You don't have to by hit by any of them if you just look around a bit, and read the given quest / conversations.
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Quote:
Originally Posted by Arkantos
Btw, you do know if you're in the golems ward the traps do no damage to you, right?
You mean the wake he makes right? yeah, i did thatafter dying the first time. But it did no different for me