Eye of the North Impressions
lord dragon
I looked forward to the expansion the eye of the north and counted the days until it was released. Bought the pre-release as most of my guild did. Could not wait to play the real game when it came out.
I have had guild wars since prophecies was released. I enjoyed prophecies immensly. I would recomend it to anyone. I also enjoyed factions and nightfall when they were released. Both had great content and a reason to play through the game with new and exciting skills, armours, and pets.
The eye of the north is a big disapointment. I pray that GW2 is not even close to poor offering that this is. This is the first time I really, truly feel that I have wasted my money on a GW game.
The balance is off depending on the area you are in. It is either way to easy, or extremly difficult (DOA Hard mode anyone?). The story line is poor. There is one dungeon that is worth doing in the game, the rest is boring and offers no reward for the time spent.
The grinding of points for armor that is of poor design is a joke. GW turning into a grinding game? I hope again that this is not in GW2. Again, no reason to bother grinding as there is no great reward at the end compared to Factions or Nightfall.
The graphics are improved and appreciated in the scenery, especially the waterfall with the rope bridge in the asura territory. That reminded me of the falls in prophecies and was appreciated.
With the comments said, I still plan on buying GW2 when it comes out, but, I am steering as many people away from GWEN as I can possibly can as I would hate to see them waste thier money too.
I have had guild wars since prophecies was released. I enjoyed prophecies immensly. I would recomend it to anyone. I also enjoyed factions and nightfall when they were released. Both had great content and a reason to play through the game with new and exciting skills, armours, and pets.
The eye of the north is a big disapointment. I pray that GW2 is not even close to poor offering that this is. This is the first time I really, truly feel that I have wasted my money on a GW game.
The balance is off depending on the area you are in. It is either way to easy, or extremly difficult (DOA Hard mode anyone?). The story line is poor. There is one dungeon that is worth doing in the game, the rest is boring and offers no reward for the time spent.
The grinding of points for armor that is of poor design is a joke. GW turning into a grinding game? I hope again that this is not in GW2. Again, no reason to bother grinding as there is no great reward at the end compared to Factions or Nightfall.
The graphics are improved and appreciated in the scenery, especially the waterfall with the rope bridge in the asura territory. That reminded me of the falls in prophecies and was appreciated.
With the comments said, I still plan on buying GW2 when it comes out, but, I am steering as many people away from GWEN as I can possibly can as I would hate to see them waste thier money too.
Blkout
I agree and think that GW:EoN sucks. Unfortunately, I had two accounts and bought it for both before I realized just how bad it is. After the preview weekend/grind fest, I should have known better. If this is the future of GW, I want no part of GW2.
aapo
I think you're being a bit too harsh. Eye of the North, I think, is designed with highly innovative touch. PvP arenas and minigames are welcome break to otherwise similar adventure, landscape is breathtaking (ANET graphic artists are great!). I also love the skills tied to titles to serve different purposes without imbalancing PvP. They added actual versatility to races starting from different bonus item with each race's trader and skill sets. I'm a big fan of this kind of stuff, and before it sadly didn't matter what you did in the game, when everything resulted to same outcome.
My only complaint is that it was small and at parts it looks a bit rushed (like those armors are practicularly re-skins of old ones). The dungeon mechanic was a bit rushed without giving players any chance to carry more stuff or sell them while in the middle of run. It doesn't matter if you complete 5-floor dungeon when your inventory gets full on second floor.
All in all, I'm happy to see that's there's advancement in actual gameplay, because that is the thing that actually matters in the long run (not different looking armor).
My only complaint is that it was small and at parts it looks a bit rushed (like those armors are practicularly re-skins of old ones). The dungeon mechanic was a bit rushed without giving players any chance to carry more stuff or sell them while in the middle of run. It doesn't matter if you complete 5-floor dungeon when your inventory gets full on second floor.
All in all, I'm happy to see that's there's advancement in actual gameplay, because that is the thing that actually matters in the long run (not different looking armor).
Arnack
It owns, sorry to burst your bubbles:
Array of fully mixed enemies, large bosses, (even larger enemies), wonderful storyline, nice collection of new heroes, wonderful diverse environment and many new weapons, skills, armor (which I don't care for too much) , and games.
It's nice.
Array of fully mixed enemies, large bosses, (even larger enemies), wonderful storyline, nice collection of new heroes, wonderful diverse environment and many new weapons, skills, armor (which I don't care for too much) , and games.
It's nice.
Clord
I agree, GW:EN developing cost not really justify this price vs any other chapter. It is really shown how much stuff they recycled and nearly did only new models for additional heroes and Oozes (however they did pretty well new models like Asura). They did this expansion dirty cheap while they still price it nearly like other chapters. It would have been sweet if they did experiment with persistent world instead (when you go outside town you see other players and monsters respawning).
Turbobusa
Some of the ideas are great.
The use of player's builds on mobs or team build designed mobs (i'm thinking mandragors with heavy conditions) is great, just great. makes you play smarter.
One weird thing is how not progressive it is. Some parts are easy (ebon vanguard), some very hard (asura, god I hate those dinosaurs). you don't know what to expect from monsters you don't know. Will they be a bit harder, pushovers, or will my party be wiped in seconds (angorodons, first time was...wow).
The grind part (understand: factions titles) is...not GW-like. It feels like we're evoluting toward GW2 = world of charrcraft. But it's what titles are for right?
About the new skills, I guess it's ok. Some are sub-part, others are good. I didn't bought it for that anyway.
Just a note, environments are GREAT! Ok the charr homeland is a copy of presearing to please players but well, it's very well done.
Overall? It gives a nive challenge to players but can be very frustrating when dealing with exagerated challenges (AI + something requiring thinking = no no)
It offers many ways of playing the game, concept NF introduced, and eotn develops.
As for the cost, i think it's fair. it's not a complete game so it doesn't cost 40€ but it has enough content to be worth 30€ (again, imo)
PS: way to much brackets (isn't it?)
The use of player's builds on mobs or team build designed mobs (i'm thinking mandragors with heavy conditions) is great, just great. makes you play smarter.
One weird thing is how not progressive it is. Some parts are easy (ebon vanguard), some very hard (asura, god I hate those dinosaurs). you don't know what to expect from monsters you don't know. Will they be a bit harder, pushovers, or will my party be wiped in seconds (angorodons, first time was...wow).
The grind part (understand: factions titles) is...not GW-like. It feels like we're evoluting toward GW2 = world of charrcraft. But it's what titles are for right?
About the new skills, I guess it's ok. Some are sub-part, others are good. I didn't bought it for that anyway.
Just a note, environments are GREAT! Ok the charr homeland is a copy of presearing to please players but well, it's very well done.
Overall? It gives a nive challenge to players but can be very frustrating when dealing with exagerated challenges (AI + something requiring thinking = no no)
It offers many ways of playing the game, concept NF introduced, and eotn develops.
As for the cost, i think it's fair. it's not a complete game so it doesn't cost 40€ but it has enough content to be worth 30€ (again, imo)
PS: way to much brackets (isn't it?)
jon0592
I love it. The seperate armor pieces, the mini-games, the dungeons (mainly for the chest at the end). Although I would've liked it to have 2 new proffessions, they could be at lvl 20 but only 170 skill points or something...
Diablo???
Quote:
Originally Posted by lord dragon
Quote:
Originally Posted by lord dragon
The grinding of points for armor that is of poor design is a joke. GW turning into a grinding game?
First of all, the expansion has just been released for what... 4 days? And you already expect to be able to purchase all the high-end goodies? If the rep points feels like grind, it's because you're playing it 4-6 hours a day trying to reach the rep points when you're only suppose to reach it after a week or two. The only grind in EotN is those that are self-imposed.
englitdaudelin
I agree with the positives here-- Great story, lots more cutscenes, and, I think, great dungeons. I ran out of leetsauce long ago, so I'm pretty casual as far as gaming goes--and the dungeons are perfect. Long enough to take concentration, juuuuuuust easy enough to finish.
Only kvetch is the length of the quest structures sometimes--not the number of quests, but the actual amount of time I spend in one quest--the walk from Sifhalla to Longeye's Ledge, then the subsequent walk / fight to the Charr camp, then cutscene, then fight to next camp... Real life can unfortunately intrude in the middle of these, stranding my friends to carry on, or leaving me to zone back to town and pick it up mid-stream...restarting the fight, killing the same critters. Oh well. Despite the length of THAT explanation, it's a minor whine. Seriously...sweet game. MMSDome
I think its awesome im having a blast with it. There is so much crap to do it keeps you occupied until GW2
lord dragon
Well I am glad someone is enjoying it. For the rest of us, you can find us in the rest of the other games where the game is truly fun.
I stand completly by my post that this is the worst GW has put out ever. Just hope and pray that GW2 is not like EON. I also hope there is a large beta so I can try it to make sure, cause if it is, will have to find another game. As for the grinding of points. If there was a true reward for doing it, I would do it. (I would hate it, but would) What I am saying is that there is no real benifit to it. The rewards are way to small for the time spent endlessly killing the same things again and again. If I wanted that, I would go to WOW. I am stating this in the hopes of the developers actually reading something and listen to thier players. Anet has been good about listening in the past. This was a stray to far from what they have done in the past to attract new paying players. Hate to tell you guys this, and it is an old marketing truth, if you satisfy 1 customer, you get 3. If you piss off one, you have 10 that will never try you at all. I just don't want to see GW go down a path that has already been done with other games. It was truly designed for the casual player that could hope on for an hour or 2, have a blast in that time, then get on with real life. If it contiues this way, it is a WOW wannabie. So, I hope that someone from Anet actually reads some of these posts and listens about the actual game play, or the lack there of and either fixes it dramatically, or learns from it for GW2 so we have a game worth playing in the future. Till then, I will steer people clear of a sub par product and encourage them to play the other 3 where they will enjoy themselves a whole lot more. And Diablo, same question again in another thread, do you work for Anet? Gigashadow
I much preferred Nightfall, to be honest. But that said, EoTN is fun enough to entertain me for a few weeks across a few characters, and I don't regret spending the money at all.
Terra Xin
Quote:
Originally Posted by Diablo™
The story line is the best part of the game. There are more emotions in the cutscenes than any other chapters, more convincing dialogues, and less continuity flaws. If you want bad story, play Factions, or Prophecies again. No other chapter has a better story than EotN.
First of all, the expansion has just been released for what... 4 days? And you already expect to be able to purchase all the high-end goodies? If the rep points feels like grind, it's because you're playing it 4-6 hours a day trying to reach the rep points when you're only suppose to reach it after a week or two. The only grind in EotN is those that are self-imposed. The factions storyline was weird. I don't like how it had to be left for nightfall to tie the loose ends. The great thing that I like about EotN is that you are encouraged not to mow through the game using 1 single build. The scenery is unbelievable I can't imagine how it could be better, Nightfall would have to be at the bottom for me because... really, you only need to see one type of rocky or desert terrain. 4 days is right. But it happened with nightfall and it happened with factions. I don't even care anymore. After a month this all goes away. cryptology
I'm glad I spent my money.
The storyline is fantastic, and I love how the three parts are intertwined. The scenery gave me a reason to stop and look around. The cutscenes didn't look like they were JUST the emotes, especially the ones in the Asura parts. I like the difficulty differences in the explorable areas. I had to try out many different builds, which really helped with the enjoyability, versus being able to go through Nightfall with the same dervish build. I beat it in about four days... like 12 hours. It doesn't seem short to me at all, because I know I skipped over all of the non-primary quests, 16 dungeon runs, and I did it all with henchies and heroes. The best part is, I'm not burnt out from playing, and I'll play through it again with my other characters. The ONLY disappointment to me is the terrible selection of end-game weapons. They seem like pretty simple green items, but at the same time... that's to be expected. Getting something extremely powerful for completing the game? People are complaining about grinding rep points to max out skills... god knows how much they'll complain about if you had to beat the storyline to get the best weapon out there. I'll encourage people to get GW:EN for the pure fact that it's fun to play with other people. I rather regret going through it with heroes and henchies, because after doing a couple dungeons with alliance members... it feels like I missed out. If only I weren't so impatient. WinterSnowblind
Quote:
Originally Posted by lord dragon
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As for the Dungeons, I find them to be one of the most enjoyable parts of the game. Huge areas to explore, tough enemies, puzzles, traps, maps, secrets.. it's exactly what GW needed. And considering you get a guaranteed Gold for completing them? If not a Green, ontop of the amount of money you make from going through? Very decent reward, in my opinion. Infact, this is true for all of the quests in GW:EN. Sure beats out the 150 gold we get in the other games.
Quote: Originally Posted by lord dragon
The grinding of points for armor that is of poor design is a joke. GW turning into a grinding game? I hope again that this is not in GW2. Again, no reason to bother grinding as there is no great reward at the end compared to Factions or Nightfall.
Flawed logic. This bothers you, but both Nightfall and Factions required you to grind points to progress in the game. Here, it's completely optional, you only need to do it if you want the armour. Do you want the Norn armour? Do you want the Asura armour as well? How about the Ebon Vanguard? I seriously doubt anyone out there needs to be grinding every single one of them. In my opinion, it makes the armour more special by making it harder to get. Considering almost everyone here seems to hate the armour anyway, it doesn't make sense to complain about needing to grind to get it.
Clord
Dungeons are not really that huge, they feel long if your team try to beat it with too worse builds to even beat boss.
Kook~NBK~
GW:EN is different than the three campaigns. The campaigns were focused on the main story-line with (relatively) little content outside of that. GW:EN has more going on than just that. And not just at the end-game level, throughout your adventures you can enjoy one of the diversions that it has to offer.
GW:EN's story-line does start out a bit rocky, but once you dig into the towns around you and read the quest logs, it fills out nicely. One just needs to realize that there's much more to the story than just what's in the cutscenes. The characters in the story are quite diverse and quite entertaining. Their personalities are much more developed than characters in the campaigns.
What's beyond the story-line is where GW:EN really shines. Boxing matches, scavenger hunts, cute little bunnies, challenges to get through places like Oola's lab, Norn Arenas, polymock, and Dinosaurs (I've always wanted to fight a T-Rex!). I haven't been through the dungeons yet, but I'm looking forward to taking them on!
GW:EN's story-line does start out a bit rocky, but once you dig into the towns around you and read the quest logs, it fills out nicely. One just needs to realize that there's much more to the story than just what's in the cutscenes. The characters in the story are quite diverse and quite entertaining. Their personalities are much more developed than characters in the campaigns.
What's beyond the story-line is where GW:EN really shines. Boxing matches, scavenger hunts, cute little bunnies, challenges to get through places like Oola's lab, Norn Arenas, polymock, and Dinosaurs (I've always wanted to fight a T-Rex!). I haven't been through the dungeons yet, but I'm looking forward to taking them on!
Etta
Those who like it, play it and enjoy it. Those who don't might play it anyway, QQ on the forums, move on to another games, QQ about the other games.
Hyper.nl
I disagree, while I'm far from completing the GW:EN game, I'm enjoying it. I do like the new titles as they give me a great opportunity to develop my KoaBD further. I don't like hard mode and PvP so I hit a rock wall after maxing many of the old PvE titles.
I'm not rushing through the game, not grinding like ther's no tomorrow. But I'll play through storyline. I'll try to max the titles and map all land. I'll do it in my own pace and take the time for it. And in the end reach it.
I'm not rushing through the game, not grinding like ther's no tomorrow. But I'll play through storyline. I'll try to max the titles and map all land. I'll do it in my own pace and take the time for it. And in the end reach it.
malko050987
Quote:
Originally Posted by Etta
Those who like it, play it and enjoy it. Those who don't might play it anyway, QQ on the forums, move on to another games, QQ about the other games.
QFT.
Also, I like GW:EN. Besides some things that still need to be implemented (like HM and more/better ways of getting rep points) it's a very good expansion. The story is very nice as well.
And the scenery is just... O.O during the preview, first time I went exploring, I got killed several times just because I was in first person and didn't pay attention to my radar.
Also, I like GW:EN. Besides some things that still need to be implemented (like HM and more/better ways of getting rep points) it's a very good expansion. The story is very nice as well.
And the scenery is just... O.O during the preview, first time I went exploring, I got killed several times just because I was in first person and didn't pay attention to my radar.
lord dragon
Quote:
Originally Posted by WinterSnowblind
Prophecies
Graphics = Good
Replayability = excellent
Quest timiings = excellent
Explorability = Excellent
Game Progression (hardness by area) = fair
Dungeons = fair
Price = $40
Value = Excellent
Factions
Graphics = Good
Replayability = Good
Quest timiings = excellent
Explorability = Excellent
Game Progression (hardness by area) = good
Dungeons = good (Kurzucks Warren is great for guild teams)
Price = $50
Value = Excellent
Nightfall
Graphics = Good
Replayability = excellent
Quest timiings = excellent
Explorability = Excellent
Game Progression (hardness by area) = excellent
Dungeons = very good (DOA)
Price = $50
Value = Excellent
EON
Graphics = Excellent
Replayability = poor
Quest timiings = poor
Explorability = poor
Game Progression (hardness by area) = poor
Dungeons = fair (and I am being generous on this one)
Price = $40
Value = poor
But we could debate this until we are all blue in the face. It is what it is. All I can do it let Anet know of my dissatisfaction with it. Let others know that it is not what they are expecting. Hope that Anet realizes that they are trying to make a WOW game out of GW and will loose the casual gamer in the process who will move to other things if GW2 is like this. I want to make sure that they know, as many others on here do that they are not satisfied with this poor offering.
I want to see GW succeed. They have done a lot of great things in the past. I believe they can in the future. Without feedback from thier players/customers the developers will believe they went the right direction with this and continue unless someone tells them about it.
If GW2 is going the direction of WOW, please ANET, let us know so I can start the search for a different game. I hated Anarchy Online, WOW and several others out there that I have tried for the exact things that EON introduced. I have done the grinding bit before in games and it is just not fun.
Diablo???
I told them they're doing great. My opinion of course.
lord dragon
Quote:
Originally Posted by Diablo™
I told them they're doing great. My opinion of course.
And one that I respect.
Please remember though, that you will only here from 1 out of every 10 people that have a complaint in general. The other 9 just tell 10 people not to buy the product. This is just a fact of life in any business.
Complaints are gifts if you can learn from them and make adjustments in the future. I have been dealing with the public for the last 25 years and have learned that if you listen to your customers, your business grows.
Please remember though, that you will only here from 1 out of every 10 people that have a complaint in general. The other 9 just tell 10 people not to buy the product. This is just a fact of life in any business.
Complaints are gifts if you can learn from them and make adjustments in the future. I have been dealing with the public for the last 25 years and have learned that if you listen to your customers, your business grows.
Big_Iron
If I was a writer for PCGamer I’d give it an 80% [Excellent].
Pros: Beautiful graphics, cool new heroes and monsters, dungeons, fantastic story.
Cons: Necessity for grind if you want certain armors or weapons, HoM gets a huge thumbs down, way too short…even for an expansion.
EDIT> I forgot to mention that I seriously think they dumbed down the hechie AI. I played all the way through with Heroes and henchies and was really surprised at how much dumber the AI seemed.
Pros: Beautiful graphics, cool new heroes and monsters, dungeons, fantastic story.
Cons: Necessity for grind if you want certain armors or weapons, HoM gets a huge thumbs down, way too short…even for an expansion.
EDIT> I forgot to mention that I seriously think they dumbed down the hechie AI. I played all the way through with Heroes and henchies and was really surprised at how much dumber the AI seemed.
lord dragon
Quote:
Originally Posted by WoodyDotNet
Pros: Beautiful graphics, cool new heroes and monsters, dungeons, fantastic story.
Cons: Necessity for grind if you want certain armors or weapons, HoM gets a huge thumbs down, way too short…even for an expansion.
EDIT> I forgot to mention that I seriously think they dumbed down the hechie AI. I played all the way through with Heroes and henchies and was really surprised at how much dumber the AI seemed. Depending on the amount of advertising dollars you get, you would rate the game higher to keep the advertising dollars. I take all magazines with a grain of salt as thier bread and butter is from the people they are rating.
I agree the AI is off.
I do appreciate your opinion though.