Always seems impossible to find anyone to do this bonus and I can't manage to do the old necrotic traversal trick right to get around their. I dunno if this is the right forum but I am wondering if anyone can help me complete this bonus while i'm working for my protector of tyria title.
If not, could I just get some extra tips or suggestions.
IGN Mercenary Knight
Need help with dunes of despair bonus.
MercenaryKnight
Firesword
Here's a thread with tips
http://www.guildwarsguru.com/forum/s...php?t=10186648
I just hero/henched the bonus in HM today. I took a sac skill on my war, took a SF nuker with a sac skill, a SS necro with a sac skill, and a SS necro with Necrotic Traversal and Rebirth. I also took the two healer henchies. Instead of trying to kill the Jade Scarab where you normally do it, I did the mission as its supposed to be done until when Ghosty opens the gate thats guarded by two bowmen on each side. Kill the bow dudes before you open the gate, then talk to the ghost and have him 'wait until you are ready'. Then take care of the incoming melee waves of two or three (easy) and kill the enemy ghost if you want to (really doesn't matter). Then proceed to the opposite gate of the one you entered. Go on the ledges next to it and just hug the wall till you get a scarab popup and then use NT and the sac skills to get you + heroes over. To get the henchies over... I don't really know how you would do it. When I did it I started going back hugging the outside wall trying to find some enemies to kill the monks, but the monks got stuck and then teleported to me for no reason at all lol. If you are in normal mode though maybe you could just sub a monk with sac skills in for the first SS necro and just have the four of you take out the baddies. Anyway hope that helped a bit, gl.
http://www.guildwarsguru.com/forum/s...php?t=10186648
I just hero/henched the bonus in HM today. I took a sac skill on my war, took a SF nuker with a sac skill, a SS necro with a sac skill, and a SS necro with Necrotic Traversal and Rebirth. I also took the two healer henchies. Instead of trying to kill the Jade Scarab where you normally do it, I did the mission as its supposed to be done until when Ghosty opens the gate thats guarded by two bowmen on each side. Kill the bow dudes before you open the gate, then talk to the ghost and have him 'wait until you are ready'. Then take care of the incoming melee waves of two or three (easy) and kill the enemy ghost if you want to (really doesn't matter). Then proceed to the opposite gate of the one you entered. Go on the ledges next to it and just hug the wall till you get a scarab popup and then use NT and the sac skills to get you + heroes over. To get the henchies over... I don't really know how you would do it. When I did it I started going back hugging the outside wall trying to find some enemies to kill the monks, but the monks got stuck and then teleported to me for no reason at all lol. If you are in normal mode though maybe you could just sub a monk with sac skills in for the first SS necro and just have the four of you take out the baddies. Anyway hope that helped a bit, gl.
MercenaryKnight
Yeah, just seems a bit hard if for some reason I can't get hench monks to teleport to me. Anyways I guess I will try it, or maybe i'll get lucky and find someone to come too.
Firesword
Ya I just got lucky when my hench monks teleported. But since you are in normal mode you should be able to take on the baddies with yourself and three heroes. Maybe try a SS Nec, SF nuker, and a ZB monk. Or since SS isn't quite as good in normal mode you could take two SFers.