I'm not sure I'm going to fail, but neither am I sure I'm going to succeed... which is what really matters. I need to know what I'm getting into before I get into it. If not, then I could end up wasting several hours of my precious time pratting about in a dungeon at 60% death penalty before finally being forced to give up.... and that makes me VERY bitter.
Of course.
What do you take me for? Some Leeroy Wammo who charges into everything head-first and bounces about wildly until I die or win by pure luck?
No.
I plan. I try to account for what I'll need to get through the area as cleanly and efficiently as possible first time... with no repetitions needed. I want to see the sights, kill the monsters, pick up the loot and leave. I win my wars with minimal losses.
I do NOT appreciate having my time wasted by constant dying and failed plans due to an inability to effectively counter everything I'm coming up against.
I don't like to do things by trial and error, but by precise calculation... and as far as I'm concerned, if that isn't possible then something is seriously wrong.
But then to me all of this goes without saying.
Why.... Do you go into that dungeon the first time DESIRING your own failure?
Somehow... I think not. Well, when I went into the Dungeon in the preview, it was easy. So, after GWEN came out, I went in again, to see if there were any changes.
Well, there were. And I had 60DP most of the way, but I beat it in the end, and I had a really crap team setup, with one useless hero and two henchies who spent 80% of the time in corpse form.
So, you could probably beat it if you use common sense.
Of course.
What do you take me for? Some Leeroy Wammo who charges into everything head-first and bounces about wildly until I die or win by pure luck?
No.
I plan. I try to account for what I'll need to get through the area as cleanly and efficiently as possible first time... with no repetitions needed. I want to see the sights, kill the monsters, pick up the loot and leave. I win my wars with minimal losses.
I do NOT appreciate having my time wasted by constant dying and failed plans due to an inability to effectively counter everything I'm coming up against.
I don't like to do things by trial and error, but by precise calculation... and as far as I'm concerned, if that isn't possible then something is seriously wrong.
But then to me all of this goes without saying.
Why.... Do you go into that dungeon the first time DESIRING your own failure?
Somehow... I think not. Well, when I went into the Dungeon in the preview, it was easy. So, after GWEN came out, I went in again, to see if there were any changes.
Well, there were. And I had 60DP most of the way, but I beat it in the end, and I had a really crap team setup, with one useless hero and two henchies who spent 80% of the time in corpse form.
So, you could probably beat it if you use common sense.
