Monument to Valor.... IOW POST YOUR CRAFTED WEAPON?!???

max gladius

max gladius

Yep, really is me...

Join Date: Aug 2005

My House

L33t

Quote:
Originally Posted by Wiki
A monument in the Hall of Monuments for displaying weapons. So far, only destroyer weapons may be put on display here.
Dialogue

"A hero's greatest weapons are courage of heart, unchained
Strength of soul, and rightful fury unrestrained,
Never to be vanquished."

The weapons of <character name> belong here.
Quote: Originally Posted by Wiki Destroyer weapons are high-end weapons obtained in Eye of the North and are the only weapons that can be put into the Valor monument in the Hall of Monuments. They can be crafted by Balthor Coalforge in Slavers' Exile. For more information on each weapon, see their respective article. Quote: Originally Posted by Old Wiki
http://gw.gamewikis.org/wiki/Destroyer_Weapons
250 Granite Slabs 10 for 150g (3.75k)
100 Iron Ingots 10 for 160g (1.6k)
10 Onyx Gemstones 10-12k each (100-120k)
10 Diamonds 3.2k each (32k)
5K

Total... 137-157k.... so... 100k 8ecto -100k 13ecto (ecto 4.5k each)

And it is 20 minute trip from town to crafter. Very easy to get.

So... long story stort..... the "greatest weapons ingame" are selling for 100k 8ecto to 100k 13ecto.....

And that is while "the rush" for them is going on, give it a week, Onyx will be 5k.....

I am SOOOOOO confused how a craftable weapon is "greater" then so many other weapons.

So, a req 9 inscribable weapon from a crafter is "greater" then a req 8 or req 7 inherit weapon?

Even a tormented weapon sells for more ingame, and those are also req 9 inscribables....

I cannot believe that Anet has done such a thing, when there are still many many weapons that are valued at 100k 20e or more, yet those are not "great" enough to go on the monument?

Can anyone, anyone at all, explain how a craftable weapon could ever be "greatest weapons". Most crafter weapons are blue, this is the only crafter weapons to be gold, and that makes them "the greatest ingame".


Another very strong point of view (quoted from a few posts down)
Quote:
Originally Posted by Captain Herbalife
The point here should be not what is GREATER as a weapon goes. It should be what means more to the player. I have a req.9 Sundering Skull Longbow of Fortitude(20/20 15^50 +30hp) that my ranger used to beat all three campaigns and I will most likely use to beat GW:EN. Does that not make this bow the GREATEST bow for my ranger? If I can get protector title on all three chapters while managing not to die and thus getting my "Legendary Survivor" title at the same time then I submit that my bow is greater than any bow that I may aquire in GW:EN. I am sure that there are others who feel the same way. "If it was good enough to carry through three campaigns and never change it, then our weapon deserves to be on display in our Hall of Monuments". After all its a monument to our character's achievement.
Reply to Enko:
I am 99% sure, all the specifics of weapons are chained / linked in some way. As in if max dmg = 1, and then next was req 7 = A and req 8 = B and req 9 = C, they could make a window for them being 1A - 1C and so on.....

Enko

Forge Runner

Join Date: Jun 2006

VA

Mo/

well for one, who said that the deciding factor would be the cost?

they probably only allowed specific weapons just because it was easier to code for specific items instead of allowing all of them in.

Enix

Enix

Krytan Explorer

Join Date: Mar 2005

I am in a transitional period.

GRE

Even allowing green weapons to be put in there would be better than this endgame weapon crap. Sorry, I spent a lot of time getting my greens (all farmed). Seeing them disappear for GW2 sort of pisses me off.

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

It'll be ok, Anet will change that I think. They know there's a problem

OlMurraniKasale

OlMurraniKasale

Krytan Explorer

Join Date: Jul 2006

Seattle

Zaishen Order

Rt/

That's just a money sink. Until I see a change there, like being able to display my wonderful green that I got for killing Shiro, and the other nice green I got for killing a GOD(!), then count me out of that bad ideology.

Tinytim666

Academy Page

Join Date: Jul 2006

California

D/Mo

the probable reason for the destroyer weapons being the only ones allowed is because everyone can get them. How many req 7 and 8s do you think the average gamer has? Not many and not many can afford them let alone find one from a chest. The destroyer weapons cost 10 diamond and 10 onyx gems which you can get from dungeons plus crafting material and 5k which makes them alot easier to get then lets say a req 7 perfect item whatever that might be. Stop complaing the game has only been out a couple days.

flettir

Frost Gate Guardian

Join Date: May 2007

Kabal of the Righteous [Seed]

Mo/

well, i agree, they should at least add tormented weapons as well. and perhaps some of the rarer skins from each game, as long as they're req 9 and below and have a max dmg mod or are inscribable (max damage as well, but that's taken for granted).
this would probably include...gloom shields, elemental swords, colossal scimitars, fellblades, stygian reavers (o.O), for that matter any HoH weapons (runic, legendary, etc), chromium shards, golden phoenix blades, etc.
i'm sure there are plenty, and even if you say "too many", I'd rather limit it to my 5 rarest weapons even if they're not too rare than be able to put up 15 weapons all crafted at the same guy and that I can now only use on one character even though i don't need any of them and only crafted them for my HoM.

Captain Herbalife

Captain Herbalife

Academy Page

Join Date: Jan 2006

Central United States

The Lords of Doom [LOD]

W/Mo

The point here should be not what is GREATER as a weapon goes. It should be what means more to the player. I have a req.9 Sundering Skull Longbow of Fortitude(20/20 15^50 +30hp) that my ranger used to beat all three campaigns and I will most likely use to beat GW:EN. Does that not make this bow the GREATEST bow for my ranger? If I can get protector title on all three chapters while managing not to die and thus getting my "Legendary Survivor" title at the same time then I submit that my bow is greater than any bow that I may aquire in GW:EN. I am sure that there are others who feel the same way. "If it was good enough to carry through three campaigns and never change it, then our weapon deserves to be on display in our Hall of Monuments". After all its a monument to our character's achievement.

Just my opinion thanx for listening.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Yeah, the Valor monument completely sucks...

ubrikkean

ubrikkean

Lion's Arch Merchant

Join Date: May 2005

E/

Well, with the destroyer weapons, it's the same idea as displaying armor... you might do fine with your previous armor, but you still only get to show your expensive stuff...

The problem is that there were no extremely expensive weapons in the previous campaigns, so there isn't really anything on par with the destroyer weapons to put in the Hall.

flettir

Frost Gate Guardian

Join Date: May 2007

Kabal of the Righteous [Seed]

Mo/

ubrikkean...req 8 15^50 serpent axe worth much?
plus tormented weapons.

but i agree with captain herbalife actually...display anything you want, possibly even with the option of adding a little bio to that weapon that everyone can read when they click on it. that way you share whatever you want about whatever weapon you choose to display.

doinchi

doinchi

Lion's Arch Merchant

Join Date: Jun 2006

Singapore

Sheperd of Souls

W/Mo

The value of a weapon should not be judged by its market value, merchant value, skin or statistics. The first perfect weapon I ever obtained in this game was an IDS. I killed the Lich, Shiro and Abbadon with it. I like that sword. I like it very much. For that matter, I also like my 10k Icebreaker because it looks very nice.

What I find extremely stupid is that if this continues, we're going to end up with a HoM filled with EXACTLY the same kind of weapons. Shouldn't we be able to display the weapons that we like? The weapons that define our character?

That aside, I also think we should be able to display every single armour set, not just the ascended ones and every title, not just the maxed ones.

Gore

Lion's Arch Merchant

Join Date: Jan 2006

Quote:
Originally Posted by max gladius
250 Granite Slabs 10 for 150g (3.75k)
100 Iron Ingots 10 for 160g (1.6k)
10 Onyx Gemstones 10-12k each (100-120k)
10 Diamonds 3.2k each (32k)
5K

Total... 137-157k.... so... 100k 8ecto -100k 13ecto (ecto 4.5k each)

So... long story stort..... the "greatest weapons ingame" are selling for 100k 8ecto to 100k 13ecto.....

And that is while "the rush" for them is going on, give it a week, Onyx will be 5k.....

I am SOOOOOO confused how a craftable weapon is "greater" then so many other weapons.

So, a req 9 inscribable weapon from a crafter is "greater" then a req 8 or req 7 inherit weapon?

Even a tormented weapon sells for more ingame, and those are also req 9 inscribables....

I cannot believe that Anet has done such a thing, when there are still many many weapons that are valued at 100k 20e or more, yet those are not "great" enough to go on the monument?

Can anyone, anyone at all, explain how a craftable weapon could ever be "greatest weapons". Most crafter weapons are blue, this is the only crafter weapons to be gold, and that makes them "the greatest ingame".


Reply to Enko:
I am 99% sure, all the specifics of weapons are chained / linked in some way. As in if max dmg = 1, and then next was req 7 = A and req 8 = B and req 9 = C, they could make a window for them being 1A - 1C and so on..... As a know member of the comunity imsure you saw the rate of Diamond / onyx drop. Juste take Frostmaw...10-15 Diamonds for 1 Onyx. sometimes we get 2 onyx outa 16 drops, sometimes we dont get any outa 16.

yes people try to buy Onyx at 10-15 at most, succeed at it but for how long ?

No wonder why in every dist you see WTB Onyx. The price of such a gem should be compare at the rarity so what you think of its real price ?

I say at least 10 times the one of Diamond which should be around 35-45k each Onyx.

Friar Khan

Friar Khan

Frost Gate Guardian

Join Date: Apr 2006

California

Quote:
Originally Posted by Captain Herbalife
The point here should be not what is GREATER as a weapon goes. It should be what means more to the player. I have a req.9 Sundering Skull Longbow of Fortitude(20/20 15^50 +30hp) that my ranger used to beat all three campaigns and I will most likely use to beat GW:EN. Does that not make this bow the GREATEST bow for my ranger? If I can get protector title on all three chapters while managing not to die and thus getting my "Legendary Survivor" title at the same time then I submit that my bow is greater than any bow that I may aquire in GW:EN. I am sure that there are others who feel the same way. "If it was good enough to carry through three campaigns and never change it, then our weapon deserves to be on display in our Hall of Monuments". After all its a monument to our character's achievement.

Just my opinion thanx for listening.
I agree with you 100%

Quote:
Originally Posted by Enko
well for one, who said that the deciding factor would be the cost?

they probably only allowed specific weapons just because it was easier to code for specific items instead of allowing all of them in. This seems like a reasonable explanation, although I can't imagine why they couldn't add other high-end inscribable weapons or greens at least.

I'm wondering if perhaps this was a clue:
Quote:
IGN: So what do you actually get for these accomplishments in Guild Wars 2?

Ben Miller: We want it to be something that will set you apart from other characters that haven't necessarily played, haven't necessarily inherited those accomplishments. We want them to be meaningful and we want them to be rewarding for the amount of time that some of these accomplishments take to actually get. There are many different ways to do that in Guild Wars 2 and as Guild Wars 2 evolves there'll be more specifics. Right now we've just been throwing around general things like you may be able to get unique looks for you character, unique companions, and any manner of other things that we think fit the bill for rewarding you for your investment in the original Guild Wars franchise and also visually, well not necessarily only visually, but distinctly set you apart from other from Guild Wars 2. So maybe their logic is that the destroyer weapons are a skin they're setting apart as only attainable in GW1. Perhaps most other GW1 weapon skins will be GW2 drops and thus inheriting them wouldn't make your GW2 character distinguishable from GW2 characters without an ancestor. Well, if this is the case I'd say we should still be able to put whatever we want in there, because passing down the weapons you've come to love over the various games is more important than being distinguishable from characters without an ancestor.

Edit: The Ben Miller quote is from here, if anyone cares.

malko050987

malko050987

Wilds Pathfinder

Join Date: Jan 2007

Arad, Romania

The Arctic Marauders [TAM] - now recruiting!

R/

We should at least be able to place greens there. I am VERY attached to My Drago's Flatbow, because I worked like an egyptian slave to get it.

But I don't care about the HoM very much, because I don't know if I'll be able to play GW2.

Lauryn

Lauryn

Frost Gate Guardian

Join Date: Feb 2006

UK

R/

Don't forget that we'll get X (whatever X may be) from these in GW2 - Older weapons/greens/rare weapons would all have to be added to what X can give.

If X is a tangible item, then anything new would have to give a different value of X - I doubt people would be happy if some cheap 1k green would give the same reward as a Req 7 15^50 20/20 +30 summit axe or what have you.

By limiting what items can be placed in HoM they have better control over what X might be - they probably haven't even decided what it is yet, and If they allow everything now it might bite them in the bum later

---

Still hopefully at some point they will be allow better diversity in what you can store at the Valour monument.

*Edit - Also, destroyer bows look fugly I wont be buying me one of those lol - I like nice skins

Superdarth

Superdarth

Krytan Explorer

Join Date: Aug 2006

Yeah, i like the HoM, and disagreed with all complaints about it, but this one makes even me ask what the hell A-net was smoking when they implented that.

When i hung up the tapestry i was quite excited, thinking i could finally display my Forgotten Sword, or at least the green daggers i found in the wilds, to finally make my weapons preserved for all eternity in the hall of monuments, only to find out that i can only display crafter weapons that i dont realy have any intrested and whose prices are retarded.

Bad move there...

flettir

Frost Gate Guardian

Join Date: May 2007

Kabal of the Righteous [Seed]

Mo/

well, i see what you're all saying about unlocks for GW2.
but...why not let us display stuff, but only tormented/destroyer/couple other rare skin weapons actually have an effect on gw2? still makes us feel better.

lucifer_uk

lucifer_uk

Wilds Pathfinder

Join Date: Nov 2006

Nottingham, England

The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]

R/

They should have elite mission perfect golds too.
I <3 my zodiac longbow.

For the moment I won't bother with this monument.

Malakai1977

Malakai1977

Frost Gate Guardian

Join Date: Jun 2005

Netherlands

Everlasting Sacred Path [ESP]

W/Mo

I agree with captain Herbalife.

all my chars have weaponsets they used through all campaigns, i rather display those than a bunch of expensive ugly looking weapons i would never get in the first place. I'm probably weird, but i dislike anything tormented, celestial, zodiac, destroyer, chaos and so on. I like a bit of "realism" and these kinds of weapons dont provide that for me.
As far as armor goes, lots of my chars have ascended armor and a lot of them dont. i like displaying the armor i like the best.

the weapon and armordisplay were actually the only things interresting about the HoM for me, i couldnt care less about the rest.

other then that i LOVE EotN:P

Fidelity

Fidelity

Frost Gate Guardian

Join Date: Sep 2007

I'm the same as Malakai, I was hoping to see something better on the weapon and armor displays. I've used the same Greens and made my own unique looks with the ascended armor that I've been happy with.

Surely ANET could let us display what we like, then it would be our choice if we got the bonus in GW2 or not and could always put the destroyer weapons on the monuments shortly before GW2 is actually released?

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

I think it should be changed to accept a list of skins from various campaigns with only basic requirements like must be max damage & must be a rare drop.

so anyone with an eternal shield, tormented weapon, stormbow etc can add it to HoM. running the weapon with all its stats may be too complex but working on rarity and weapon skin alone should be easier. I for one know i wont be getting any destroyer weapons.

Pebbles

Academy Page

Join Date: Aug 2006

E/Mo

I'm alittle annoyed at this, Because the number 1 weapon used by my elementalist is a Firestaff Collectible from southern shiverpeaks You get it in exchange for 4 frigid hearts.

And yeah... I then put on it a +20% on enchants aswell as a +5 energy. So it's basically the same as rago's except for the skin which is that of a standard tyrian fire staff, this is important because I've had this staff and have been using it LONG before greens were even released as a concept.

When greens came out and pepole were asking many more plat than I had for Rago's staff and I had mine I was pretty smug... But tragically 2.5 years of service means nothing I know it was optimistic of me to think that would matter.

Obviously Eye of the north and hall of monuments is just about the "PAHT LOOT" and nothing about the long term commitment pepole have made to the Guild wars franchise like promised. ¬_¬

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

I'm confused as to how the game considers the Destroyer weapons to be greater than the endgame Droknar's weapons, or the greens dropped from the bosses at the end of each dungeon. I think they shoudl make the greens dropped from the bosses alot better than they are, better skins and stats than everything else, and make them the Valor monument trophies. Screw the craftable junk.

Forever Faithless

Forever Faithless

Lion's Arch Merchant

Join Date: Jul 2007

Not Sure Its Dark

Rt/

Don't know if anyone has posted this but if you submit your destroyer weapon into HOMthey become customised BUT you don't get the dmg bonus which really suxs a friend was really annoyed

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

I refuse to pay 100k+ just so I can get a weapon in the HoM (yes, I can afford it, and no, I don't care if they're linked to GW2). They're no better than what I already have and, IMO, aren't even as cool looking. So, unless Anet changes their criteria for Valor, it's just going to be sitting empty for me.

Sli Ander

Sli Ander

Wilds Pathfinder

Join Date: Jul 2006

Deep in Maguuma, by the Falls

Liberators of Agony

Mo/R

I'd have to agree with those that are saying they'd rather stick their personal favorite weapon into the monument rather than the destroyer ones. I've got a few weapons which really reflect my characters and hold a bit of sentimental value. And even if the only thing it did was allow a character in GW2 to display them (rather than use them, as some are saying that maybe the destroyer weapons will be available only through GWEN and not reskinned in GW2) I'd really like to have that attachment to the descendants.

If they do change it, however, so that any skin can be 'transported' in useable form to GW2 through the HoM, they'll reopen the can of worms known as 'transport my character too!'. So if they do change it, it would be nice if those sentimental weapons would be display only(as we don't know if any will be useable). Because a fresh game should get a fresh start, instead of everyone pining over what their old character had.

Slightly off-topic: Even foregoing the whole debate of whether or not skins like tormented, etc. will show up again in GW2, I think it's an interesting move to have any benefits linked to the HoM(whatever those benefits end up being). Because one of the things the HoM does is guarantee that if you want those benefits in GW2(and if GW1 is still active), you can go back and buy a campaign plus GW:EN to get those benefits. Which should net enough profits to keep GW1 up and running for a while, as well as ease the financial burden of GW2's startup.

But that's just my two cents

vergerefosh

Wilds Pathfinder

Join Date: Sep 2006

Englishmen Don't Drink [Tea]

W/R

It does strike me as being ridiculous that the only weapons they count as being good enough for the HoM are destroyer ones. They just seem to want another money sink. I'm very happy with my current weapons, and don't like those skins, and I'd rather use the weapons I've used to complete the games in my HoM

baz777

baz777

Jungle Guide

Join Date: Dec 2005

South East England

Leader: Lady Hairy Armpits S[mell]

E/

Quote:
Originally Posted by WoodyDotNet
So, unless Anet changes their criteria for Valor, it's just going to be sitting empty for me. Ditto from me!

Superdarth

Superdarth

Krytan Explorer

Join Date: Aug 2006

Quote:
Originally Posted by vergerefosh
It does strike me as being ridiculous that the only weapons they count as being good enough for the HoM are destroyer ones. They just seem to want another money sink. I'm very happy with my current weapons, and don't like those skins, and I'd rather use the weapons I've used to complete the games in my HoM Yeah, the monument says somptihing in the lines of "See here the weapons of [youre characters name here], whose legendary deeds will never be forgotten."

It dous not say "See here the never-used weapons of the legendary hero, whose true weapons have been lost because of the strange actions of a devine power"

Emik

Emik

Jungle Guide

Join Date: Nov 2005

Belgium

[FaRM] Farm For The Win

N/

I too find it a bit appaling that i won't be able to put my r8 15^50 Furious Chaos Axe of Fortitude on the Monument.
That axe has served me throughout the 3 campaigns and by gods, to me it's the best looking skin so far.

P A L P H R A M O N D

P A L P H R A M O N D

Frost Gate Guardian

Join Date: Nov 2006

Washington, D.C.

Me/

I don't like this either. Once I heard about HoM all those months ago, ALL I wanted to put in it to bring over to GW2 was the Willcrusher that I have played with forever. Not the best stats, but really darn cool. I love what it looks like and its name and everything, I could care less about Destroyer weapons, and hope they change this monument eventually.

Clord

Clord

Wilds Pathfinder

Join Date: Jul 2006

Finland

Victory Via Valour

Destroyer weapons are cheap to get. They made dungeons bosses often drop Onyx Gemstones and Diamonds. Over time, because dungeons you gonna see that Onyx Gemstones and Diamonds become cheaper, if you don't want actually earn them via bosses (price gonna rise but eventually, it become cheaper like Jadeite).

tyche7

tyche7

Lion's Arch Merchant

Join Date: Jul 2006

Nebraska

The Killer Panda Bears

W/Mo

That's total BS - they need to accept other weapons than just those. Bleh. I'm not paying that much for a weapon that isn't that great when I already have plenty of greens and other awesome skins.

Longasc

Longasc

Forge Runner

Join Date: May 2005

The whole "destroyer weapons" only issue is craptastic.

If they would at least have taken pains to produce some fantastic weapons, but most destroyer weapons look awful.

More like idea/concept sketches than final versions. They have fine artists, but that should not stop them from realizing that they miss more and more the mark, most people simply hate most of the new GWEN armors.

The Hall of Monuments is also still very. Seems they again ran out of time to implement one of their ideas properly.

Right now the "Destroyer Weapons only" is a somewhat lazy solution.

But who thinks they will not sit it out and simply not bother to change it, like changing favor from a questionable system to another questionable system after 2 years e.g.?

Midnight08

Frost Gate Guardian

Join Date: May 2006

Cantha. DE

Xen of Onslaught (Alliance of Xen-AX)

A/

IMHO the most "Impressive" implementation for this would be to allow the Destroyer weapons, but also allow the character to register a single weapon of choice which gives the char a customized "<Charname's> <Weapontype>". This would basically be a "Green" weapon which is a direct copy of the weapon in question, but reskinned and named after the character's 1st name. They could have a few skins availible to choose from (using different crafters), or if possible retaining the original skin.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Yeah, the Destroyer weapons not only look mediocre, but how the hell are these the "greatest weapons"? I mean.. wouldn't the Primeval items/armor be the greatest items/armor since you get them after defeating a GOD?

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Quote:
Originally Posted by P A L P H R A M O N D
I don't like this either. Once I heard about HoM all those months ago, ALL I wanted to put in it to bring over to GW2 was the Willcrusher that I have played with forever. Not the best stats, but really darn cool. I love what it looks like and its name and everything, I could care less about Destroyer weapons, and hope they change this monument eventually. since obviously you (and all those others) did not understand or were simply wishful thinking i will explain politely.

the HOM

will not transfer anything physical it will unlock something of *their* choice in GW2 so you will not get that skin/item/etc even if they allowed you to put it center stage.

the HOM will not transfer anything that will give you an advantage over a completely new player

the HOM will not allow you to transfer money *in any form* to the GW2 side

this includes the *unique unlocked minipets from the GW1 side* which will be customized to whoever inherits them to prevent someone having the equivalent of a GW2 PANDA and getting rich from the start

the only intended use of the HOM is to set aside the items that ANET NOT YOU decide will have some counterpart unlock in GW2

the only thing it is actually being used for until GW2 is literally come into my hall and admire me

HOW LONG UNTIL YOU SEE THIS ...........?

LFG ADMIRE ME AND MY HALL SELF INVITE........nobody?

MAYBE GWEN WILL LOOK

GWEN?

I DIDNT KNOW YOU KNEW LANGUAGE LIKE THAT......A SIMPLE NO WOULD DO

I KNOW .........JORA!

OUCH MOAN SCREAM OK SORRY I ASKED

JORA: never anger a NORN

LFG ADMIRE ME IN MY HALL WILL PAY 50G

100G?

250G?

I KNOW I WILL ADMIRE MYSELF ..........VISITS HALL........AHHHHHHH

max gladius

max gladius

Yep, really is me...

Join Date: Aug 2005

My House

L33t

loviator.... ahhh it is there for some reason... correct?

ok, tyvm for not being anywhere near the topic...... were not debating the usefulness or the purpose, just the limitations....

R!ghteous Ind!gnation

R!ghteous Ind!gnation

Krytan Explorer

Join Date: Aug 2007

N/

OK well perhaps game economy for the most expensive weapons are a bad judgment value, but surely not only are tormented/hoh only weapons worth more gold they certainly took more time to acquire than say the weapons that are currently displayable.

Destroyer weapons are cool but i would rather display my Tormented weaps/HoH only weapons over them ANYDAY.