Monument to Valor.... IOW POST YOUR CRAFTED WEAPON?!???

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max gladius
max gladius
Yep, really is me...
#1
Quote: Originally Posted by Wiki A monument in the Hall of Monuments for displaying weapons. So far, only destroyer weapons may be put on display here.
Dialogue

"A hero's greatest weapons are courage of heart, unchained
Strength of soul, and rightful fury unrestrained,
Never to be vanquished."

The weapons of <character name> belong here. Quote: Originally Posted by Wiki Destroyer weapons are high-end weapons obtained in Eye of the North and are the only weapons that can be put into the Valor monument in the Hall of Monuments. They can be crafted by Balthor Coalforge in Slavers' Exile. For more information on each weapon, see their respective article. Quote: Originally Posted by Old Wiki
http://gw.gamewikis.org/wiki/Destroyer_Weapons
250 Granite Slabs 10 for 150g (3.75k)
100 Iron Ingots 10 for 160g (1.6k)
10 Onyx Gemstones 10-12k each (100-120k)
10 Diamonds 3.2k each (32k)
5K

Total... 137-157k.... so... 100k 8ecto -100k 13ecto (ecto 4.5k each)

And it is 20 minute trip from town to crafter. Very easy to get.

So... long story stort..... the "greatest weapons ingame" are selling for 100k 8ecto to 100k 13ecto.....

And that is while "the rush" for them is going on, give it a week, Onyx will be 5k.....

I am SOOOOOO confused how a craftable weapon is "greater" then so many other weapons.

So, a req 9 inscribable weapon from a crafter is "greater" then a req 8 or req 7 inherit weapon?

Even a tormented weapon sells for more ingame, and those are also req 9 inscribables....

I cannot believe that Anet has done such a thing, when there are still many many weapons that are valued at 100k 20e or more, yet those are not "great" enough to go on the monument?

Can anyone, anyone at all, explain how a craftable weapon could ever be "greatest weapons". Most crafter weapons are blue, this is the only crafter weapons to be gold, and that makes them "the greatest ingame".


Another very strong point of view (quoted from a few posts down)
Quote:
Originally Posted by Captain Herbalife
The point here should be not what is GREATER as a weapon goes. It should be what means more to the player. I have a req.9 Sundering Skull Longbow of Fortitude(20/20 15^50 +30hp) that my ranger used to beat all three campaigns and I will most likely use to beat GW:EN. Does that not make this bow the GREATEST bow for my ranger? If I can get protector title on all three chapters while managing not to die and thus getting my "Legendary Survivor" title at the same time then I submit that my bow is greater than any bow that I may aquire in GW:EN. I am sure that there are others who feel the same way. "If it was good enough to carry through three campaigns and never change it, then our weapon deserves to be on display in our Hall of Monuments". After all its a monument to our character's achievement.
Reply to Enko:
I am 99% sure, all the specifics of weapons are chained / linked in some way. As in if max dmg = 1, and then next was req 7 = A and req 8 = B and req 9 = C, they could make a window for them being 1A - 1C and so on.....
E
Enko
Forge Runner
#2
well for one, who said that the deciding factor would be the cost?

they probably only allowed specific weapons just because it was easier to code for specific items instead of allowing all of them in.
Enix
Enix
Krytan Explorer
#3
Even allowing green weapons to be put in there would be better than this endgame weapon crap. Sorry, I spent a lot of time getting my greens (all farmed). Seeing them disappear for GW2 sort of pisses me off.
mazey vorstagg
mazey vorstagg
Wilds Pathfinder
#4
It'll be ok, Anet will change that I think. They know there's a problem
OlMurraniKasale
OlMurraniKasale
Krytan Explorer
#5
That's just a money sink. Until I see a change there, like being able to display my wonderful green that I got for killing Shiro, and the other nice green I got for killing a GOD(!), then count me out of that bad ideology.
T
Tinytim666
Academy Page
#6
the probable reason for the destroyer weapons being the only ones allowed is because everyone can get them. How many req 7 and 8s do you think the average gamer has? Not many and not many can afford them let alone find one from a chest. The destroyer weapons cost 10 diamond and 10 onyx gems which you can get from dungeons plus crafting material and 5k which makes them alot easier to get then lets say a req 7 perfect item whatever that might be. Stop complaing the game has only been out a couple days.
f
flettir
Frost Gate Guardian
#7
well, i agree, they should at least add tormented weapons as well. and perhaps some of the rarer skins from each game, as long as they're req 9 and below and have a max dmg mod or are inscribable (max damage as well, but that's taken for granted).
this would probably include...gloom shields, elemental swords, colossal scimitars, fellblades, stygian reavers (o.O), for that matter any HoH weapons (runic, legendary, etc), chromium shards, golden phoenix blades, etc.
i'm sure there are plenty, and even if you say "too many", I'd rather limit it to my 5 rarest weapons even if they're not too rare than be able to put up 15 weapons all crafted at the same guy and that I can now only use on one character even though i don't need any of them and only crafted them for my HoM.
Captain Herbalife
Captain Herbalife
Academy Page
#8
The point here should be not what is GREATER as a weapon goes. It should be what means more to the player. I have a req.9 Sundering Skull Longbow of Fortitude(20/20 15^50 +30hp) that my ranger used to beat all three campaigns and I will most likely use to beat GW:EN. Does that not make this bow the GREATEST bow for my ranger? If I can get protector title on all three chapters while managing not to die and thus getting my "Legendary Survivor" title at the same time then I submit that my bow is greater than any bow that I may aquire in GW:EN. I am sure that there are others who feel the same way. "If it was good enough to carry through three campaigns and never change it, then our weapon deserves to be on display in our Hall of Monuments". After all its a monument to our character's achievement.

Just my opinion thanx for listening.
Hyper Cutter
Hyper Cutter
Desert Nomad
#9
Yeah, the Valor monument completely sucks...
ubrikkean
ubrikkean
Lion's Arch Merchant
#10
Well, with the destroyer weapons, it's the same idea as displaying armor... you might do fine with your previous armor, but you still only get to show your expensive stuff...

The problem is that there were no extremely expensive weapons in the previous campaigns, so there isn't really anything on par with the destroyer weapons to put in the Hall.
f
flettir
Frost Gate Guardian
#11
ubrikkean...req 8 15^50 serpent axe worth much?
plus tormented weapons.

but i agree with captain herbalife actually...display anything you want, possibly even with the option of adding a little bio to that weapon that everyone can read when they click on it. that way you share whatever you want about whatever weapon you choose to display.
doinchi
doinchi
Lion's Arch Merchant
#12
The value of a weapon should not be judged by its market value, merchant value, skin or statistics. The first perfect weapon I ever obtained in this game was an IDS. I killed the Lich, Shiro and Abbadon with it. I like that sword. I like it very much. For that matter, I also like my 10k Icebreaker because it looks very nice.

What I find extremely stupid is that if this continues, we're going to end up with a HoM filled with EXACTLY the same kind of weapons. Shouldn't we be able to display the weapons that we like? The weapons that define our character?

That aside, I also think we should be able to display every single armour set, not just the ascended ones and every title, not just the maxed ones.
G
Gore
Lion's Arch Merchant
#13
Quote: Originally Posted by max gladius
250 Granite Slabs 10 for 150g (3.75k)
100 Iron Ingots 10 for 160g (1.6k)
10 Onyx Gemstones 10-12k each (100-120k)
10 Diamonds 3.2k each (32k)
5K

Total... 137-157k.... so... 100k 8ecto -100k 13ecto (ecto 4.5k each)

So... long story stort..... the "greatest weapons ingame" are selling for 100k 8ecto to 100k 13ecto.....

And that is while "the rush" for them is going on, give it a week, Onyx will be 5k.....

I am SOOOOOO confused how a craftable weapon is "greater" then so many other weapons.

So, a req 9 inscribable weapon from a crafter is "greater" then a req 8 or req 7 inherit weapon?

Even a tormented weapon sells for more ingame, and those are also req 9 inscribables....

I cannot believe that Anet has done such a thing, when there are still many many weapons that are valued at 100k 20e or more, yet those are not "great" enough to go on the monument?

Can anyone, anyone at all, explain how a craftable weapon could ever be "greatest weapons". Most crafter weapons are blue, this is the only crafter weapons to be gold, and that makes them "the greatest ingame".


Reply to Enko:
I am 99% sure, all the specifics of weapons are chained / linked in some way. As in if max dmg = 1, and then next was req 7 = A and req 8 = B and req 9 = C, they could make a window for them being 1A - 1C and so on..... As a know member of the comunity imsure you saw the rate of Diamond / onyx drop. Juste take Frostmaw...10-15 Diamonds for 1 Onyx. sometimes we get 2 onyx outa 16 drops, sometimes we dont get any outa 16.

yes people try to buy Onyx at 10-15 at most, succeed at it but for how long ?

No wonder why in every dist you see WTB Onyx. The price of such a gem should be compare at the rarity so what you think of its real price ?

I say at least 10 times the one of Diamond which should be around 35-45k each Onyx.
Friar Khan
Friar Khan
Frost Gate Guardian
#14
Quote: Originally Posted by Captain Herbalife The point here should be not what is GREATER as a weapon goes. It should be what means more to the player. I have a req.9 Sundering Skull Longbow of Fortitude(20/20 15^50 +30hp) that my ranger used to beat all three campaigns and I will most likely use to beat GW:EN. Does that not make this bow the GREATEST bow for my ranger? If I can get protector title on all three chapters while managing not to die and thus getting my "Legendary Survivor" title at the same time then I submit that my bow is greater than any bow that I may aquire in GW:EN. I am sure that there are others who feel the same way. "If it was good enough to carry through three campaigns and never change it, then our weapon deserves to be on display in our Hall of Monuments". After all its a monument to our character's achievement.

Just my opinion thanx for listening. I agree with you 100%

Quote: Originally Posted by Enko
well for one, who said that the deciding factor would be the cost?

they probably only allowed specific weapons just because it was easier to code for specific items instead of allowing all of them in. This seems like a reasonable explanation, although I can't imagine why they couldn't add other high-end inscribable weapons or greens at least.

I'm wondering if perhaps this was a clue:
Quote:
IGN: So what do you actually get for these accomplishments in Guild Wars 2?

Ben Miller: We want it to be something that will set you apart from other characters that haven't necessarily played, haven't necessarily inherited those accomplishments. We want them to be meaningful and we want them to be rewarding for the amount of time that some of these accomplishments take to actually get. There are many different ways to do that in Guild Wars 2 and as Guild Wars 2 evolves there'll be more specifics. Right now we've just been throwing around general things like you may be able to get unique looks for you character, unique companions, and any manner of other things that we think fit the bill for rewarding you for your investment in the original Guild Wars franchise and also visually, well not necessarily only visually, but distinctly set you apart from other from Guild Wars 2. So maybe their logic is that the destroyer weapons are a skin they're setting apart as only attainable in GW1. Perhaps most other GW1 weapon skins will be GW2 drops and thus inheriting them wouldn't make your GW2 character distinguishable from GW2 characters without an ancestor. Well, if this is the case I'd say we should still be able to put whatever we want in there, because passing down the weapons you've come to love over the various games is more important than being distinguishable from characters without an ancestor.

Edit: The Ben Miller quote is from here, if anyone cares.
malko050987
malko050987
Wilds Pathfinder
#15
We should at least be able to place greens there. I am VERY attached to My Drago's Flatbow, because I worked like an egyptian slave to get it.

But I don't care about the HoM very much, because I don't know if I'll be able to play GW2.
Lauryn
Lauryn
Frost Gate Guardian
#16
Don't forget that we'll get X (whatever X may be) from these in GW2 - Older weapons/greens/rare weapons would all have to be added to what X can give.

If X is a tangible item, then anything new would have to give a different value of X - I doubt people would be happy if some cheap 1k green would give the same reward as a Req 7 15^50 20/20 +30 summit axe or what have you.

By limiting what items can be placed in HoM they have better control over what X might be - they probably haven't even decided what it is yet, and If they allow everything now it might bite them in the bum later

---

Still hopefully at some point they will be allow better diversity in what you can store at the Valour monument.

*Edit - Also, destroyer bows look fugly I wont be buying me one of those lol - I like nice skins
Superdarth
Superdarth
Krytan Explorer
#17
Yeah, i like the HoM, and disagreed with all complaints about it, but this one makes even me ask what the hell A-net was smoking when they implented that.

When i hung up the tapestry i was quite excited, thinking i could finally display my Forgotten Sword, or at least the green daggers i found in the wilds, to finally make my weapons preserved for all eternity in the hall of monuments, only to find out that i can only display crafter weapons that i dont realy have any intrested and whose prices are retarded.

Bad move there...
f
flettir
Frost Gate Guardian
#18
well, i see what you're all saying about unlocks for GW2.
but...why not let us display stuff, but only tormented/destroyer/couple other rare skin weapons actually have an effect on gw2? still makes us feel better.
lucifer_uk
lucifer_uk
Wilds Pathfinder
#19
They should have elite mission perfect golds too.
I <3 my zodiac longbow.

For the moment I won't bother with this monument.
Malakai1977
Malakai1977
Frost Gate Guardian
#20
I agree with captain Herbalife.

all my chars have weaponsets they used through all campaigns, i rather display those than a bunch of expensive ugly looking weapons i would never get in the first place. I'm probably weird, but i dislike anything tormented, celestial, zodiac, destroyer, chaos and so on. I like a bit of "realism" and these kinds of weapons dont provide that for me.
As far as armor goes, lots of my chars have ascended armor and a lot of them dont. i like displaying the armor i like the best.

the weapon and armordisplay were actually the only things interresting about the HoM for me, i couldnt care less about the rest.

other then that i LOVE EotN:P