Monument to Valor.... IOW POST YOUR CRAFTED WEAPON?!???
max gladius
Quote:
Originally Posted by Wiki
Dialogue
"A hero's greatest weapons are courage of heart, unchained
Strength of soul, and rightful fury unrestrained,
Never to be vanquished."
The weapons of <character name> belong here.
http://gw.gamewikis.org/wiki/Destroyer_Weapons
250 Granite Slabs 10 for 150g (3.75k)
100 Iron Ingots 10 for 160g (1.6k)
10 Onyx Gemstones 10-12k each (100-120k)
10 Diamonds 3.2k each (32k)
5K
Total... 137-157k.... so... 100k 8ecto -100k 13ecto (ecto 4.5k each)
And it is 20 minute trip from town to crafter. Very easy to get.
So... long story stort..... the "greatest weapons ingame" are selling for 100k 8ecto to 100k 13ecto.....
And that is while "the rush" for them is going on, give it a week, Onyx will be 5k.....
I am SOOOOOO confused how a craftable weapon is "greater" then so many other weapons.
So, a req 9 inscribable weapon from a crafter is "greater" then a req 8 or req 7 inherit weapon?
Even a tormented weapon sells for more ingame, and those are also req 9 inscribables....
I cannot believe that Anet has done such a thing, when there are still many many weapons that are valued at 100k 20e or more, yet those are not "great" enough to go on the monument?
Can anyone, anyone at all, explain how a craftable weapon could ever be "greatest weapons". Most crafter weapons are blue, this is the only crafter weapons to be gold, and that makes them "the greatest ingame".
Another very strong point of view (quoted from a few posts down)
Quote:
Originally Posted by Enko
250 Granite Slabs 10 for 150g (3.75k)
100 Iron Ingots 10 for 160g (1.6k)
10 Onyx Gemstones 10-12k each (100-120k)
10 Diamonds 3.2k each (32k)
5K
Total... 137-157k.... so... 100k 8ecto -100k 13ecto (ecto 4.5k each)
And it is 20 minute trip from town to crafter. Very easy to get.
So... long story stort..... the "greatest weapons ingame" are selling for 100k 8ecto to 100k 13ecto.....
And that is while "the rush" for them is going on, give it a week, Onyx will be 5k.....
I am SOOOOOO confused how a craftable weapon is "greater" then so many other weapons.
So, a req 9 inscribable weapon from a crafter is "greater" then a req 8 or req 7 inherit weapon?
Even a tormented weapon sells for more ingame, and those are also req 9 inscribables....
I cannot believe that Anet has done such a thing, when there are still many many weapons that are valued at 100k 20e or more, yet those are not "great" enough to go on the monument?
Can anyone, anyone at all, explain how a craftable weapon could ever be "greatest weapons". Most crafter weapons are blue, this is the only crafter weapons to be gold, and that makes them "the greatest ingame".
Another very strong point of view (quoted from a few posts down)
Quote:
I agree with you 100%
Originally Posted by Captain Herbalife
The point here should be not what is GREATER as a weapon goes. It should be what means more to the player. I have a req.9 Sundering Skull Longbow of Fortitude(20/20 15^50 +30hp) that my ranger used to beat all three campaigns and I will most likely use to beat GW:EN. Does that not make this bow the GREATEST bow for my ranger? If I can get protector title on all three chapters while managing not to die and thus getting my "Legendary Survivor" title at the same time then I submit that my bow is greater than any bow that I may aquire in GW:EN. I am sure that there are others who feel the same way. "If it was good enough to carry through three campaigns and never change it, then our weapon deserves to be on display in our Hall of Monuments". After all its a monument to our character's achievement.
Reply to Enko: I am 99% sure, all the specifics of weapons are chained / linked in some way. As in if max dmg = 1, and then next was req 7 = A and req 8 = B and req 9 = C, they could make a window for them being 1A - 1C and so on..... Enko
well for one, who said that the deciding factor would be the cost?
they probably only allowed specific weapons just because it was easier to code for specific items instead of allowing all of them in. Enix
Even allowing green weapons to be put in there would be better than this endgame weapon crap. Sorry, I spent a lot of time getting my greens (all farmed). Seeing them disappear for GW2 sort of pisses me off.
mazey vorstagg
It'll be ok, Anet will change that I think. They know there's a problem
OlMurraniKasale
That's just a money sink. Until I see a change there, like being able to display my wonderful green that I got for killing Shiro, and the other nice green I got for killing a GOD(!), then count me out of that bad ideology.
Tinytim666
the probable reason for the destroyer weapons being the only ones allowed is because everyone can get them. How many req 7 and 8s do you think the average gamer has? Not many and not many can afford them let alone find one from a chest. The destroyer weapons cost 10 diamond and 10 onyx gems which you can get from dungeons plus crafting material and 5k which makes them alot easier to get then lets say a req 7 perfect item whatever that might be. Stop complaing the game has only been out a couple days.
flettir
well, i agree, they should at least add tormented weapons as well. and perhaps some of the rarer skins from each game, as long as they're req 9 and below and have a max dmg mod or are inscribable (max damage as well, but that's taken for granted).
this would probably include...gloom shields, elemental swords, colossal scimitars, fellblades, stygian reavers (o.O), for that matter any HoH weapons (runic, legendary, etc), chromium shards, golden phoenix blades, etc. i'm sure there are plenty, and even if you say "too many", I'd rather limit it to my 5 rarest weapons even if they're not too rare than be able to put up 15 weapons all crafted at the same guy and that I can now only use on one character even though i don't need any of them and only crafted them for my HoM. Captain Herbalife
The point here should be not what is GREATER as a weapon goes. It should be what means more to the player. I have a req.9 Sundering Skull Longbow of Fortitude(20/20 15^50 +30hp) that my ranger used to beat all three campaigns and I will most likely use to beat GW:EN. Does that not make this bow the GREATEST bow for my ranger? If I can get protector title on all three chapters while managing not to die and thus getting my "Legendary Survivor" title at the same time then I submit that my bow is greater than any bow that I may aquire in GW:EN. I am sure that there are others who feel the same way. "If it was good enough to carry through three campaigns and never change it, then our weapon deserves to be on display in our Hall of Monuments". After all its a monument to our character's achievement.
Just my opinion thanx for listening. Hyper Cutter
Yeah, the Valor monument completely sucks...
ubrikkean
Well, with the destroyer weapons, it's the same idea as displaying armor... you might do fine with your previous armor, but you still only get to show your expensive stuff...
The problem is that there were no extremely expensive weapons in the previous campaigns, so there isn't really anything on par with the destroyer weapons to put in the Hall. flettir
ubrikkean...req 8 15^50 serpent axe worth much?
plus tormented weapons. but i agree with captain herbalife actually...display anything you want, possibly even with the option of adding a little bio to that weapon that everyone can read when they click on it. that way you share whatever you want about whatever weapon you choose to display. doinchi
The value of a weapon should not be judged by its market value, merchant value, skin or statistics. The first perfect weapon I ever obtained in this game was an IDS. I killed the Lich, Shiro and Abbadon with it. I like that sword. I like it very much. For that matter, I also like my 10k Icebreaker because it looks very nice.
What I find extremely stupid is that if this continues, we're going to end up with a HoM filled with EXACTLY the same kind of weapons. Shouldn't we be able to display the weapons that we like? The weapons that define our character? That aside, I also think we should be able to display every single armour set, not just the ascended ones and every title, not just the maxed ones. Gore
Quote:
Originally Posted by max gladius
250 Granite Slabs 10 for 150g (3.75k)
100 Iron Ingots 10 for 160g (1.6k) 10 Onyx Gemstones 10-12k each (100-120k) 10 Diamonds 3.2k each (32k) 5K Total... 137-157k.... so... 100k 8ecto -100k 13ecto (ecto 4.5k each) So... long story stort..... the "greatest weapons ingame" are selling for 100k 8ecto to 100k 13ecto..... And that is while "the rush" for them is going on, give it a week, Onyx will be 5k..... I am SOOOOOO confused how a craftable weapon is "greater" then so many other weapons. So, a req 9 inscribable weapon from a crafter is "greater" then a req 8 or req 7 inherit weapon? Even a tormented weapon sells for more ingame, and those are also req 9 inscribables.... I cannot believe that Anet has done such a thing, when there are still many many weapons that are valued at 100k 20e or more, yet those are not "great" enough to go on the monument? Can anyone, anyone at all, explain how a craftable weapon could ever be "greatest weapons". Most crafter weapons are blue, this is the only crafter weapons to be gold, and that makes them "the greatest ingame". Reply to Enko: I am 99% sure, all the specifics of weapons are chained / linked in some way. As in if max dmg = 1, and then next was req 7 = A and req 8 = B and req 9 = C, they could make a window for them being 1A - 1C and so on..... As a know member of the comunity imsure you saw the rate of Diamond / onyx drop. Juste take Frostmaw...10-15 Diamonds for 1 Onyx. sometimes we get 2 onyx outa 16 drops, sometimes we dont get any outa 16. yes people try to buy Onyx at 10-15 at most, succeed at it but for how long ? No wonder why in every dist you see WTB Onyx. The price of such a gem should be compare at the rarity so what you think of its real price ? I say at least 10 times the one of Diamond which should be around 35-45k each Onyx. Friar Khan
Quote:
Originally Posted by Captain Herbalife
Just my opinion thanx for listening. |
Quote:
well for one, who said that the deciding factor would be the cost?
they probably only allowed specific weapons just because it was easier to code for specific items instead of allowing all of them in. This seems like a reasonable explanation, although I can't imagine why they couldn't add other high-end inscribable weapons or greens at least.
I'm wondering if perhaps this was a clue:
they probably only allowed specific weapons just because it was easier to code for specific items instead of allowing all of them in. This seems like a reasonable explanation, although I can't imagine why they couldn't add other high-end inscribable weapons or greens at least.
I'm wondering if perhaps this was a clue:
Quote: