I've been playing Guild Wars for 2months now, and just starting to get a hang of the selling/buying/trading part. Though something i'm not good at is the price of items. I tend to horde alot of items, and its time to clear out. So if any of the items are worth keeping/selling can you let me know please, or I'll feed them to the merchants.
Alot of non-perfect things, but i'm not exclusivley farming for items, they just appear
Swords, Hammers, Scythes & Daggers
Shields
Bows
Elementalist Staff/Wands
Necromancer, Ritualist and Monk Staff/Wands
Focus Items
Upgrade Components
Rarely any perfect mods, or anything, but meh.
Sword, Axe, Hammer, Spear & Shield Related
-Sword Pommel of Fortitude (Health +25 & Health +26)
-Sundering Sword Hilt AP+20% (15% Chance & 19% Chance)
-Sword Pommel of Enchanting (16% longer)
-Furious Sword Hilt 2x Adrenaline (10% Chance)
-Icy Axe Haft (Cold Damage)
-Cruel Axe Haft (Lengthen Deep wound on foes by 33%) (Stacking)
-Fiery, Ebon and Icy Hammer Haft (Fire, Earth and Cold Damage respectively)
-Hammer Grip of Fortitude (Health +21 & Health +23)
-Hammer Grip of Enchanting (12% Longer)
-Sundering Axe Haft Ap +20% (18% Chance)
-Hammer Grip of Defense (Armor +4)
-Cruel Spearhead (Lengthens Deep Wound on foes by 33%) (Stacking)
-Shield Handle of Valor ( Health +51, Health +57 & Health +58 while hexed)
Bow Related
-Bow Grips of Fortitude (Health +20, Health +23 & Health +24)
-Sundering Bowstring AP +20% (Chance 14%)
Staff Related
-Hale Staff Head (Health +17 & Health +19)
-Staff Wrapping of Devotion (Health +37) (while Enchanted)
-Staff Wrapping of Fortitude (Health +21)
-Staff Wrapping of Enchanting (12% longer & 14% longer)
Focus Item Related
-Focus Core of Devotion (Health +34 & Health +45) (while enchanted)
-Focus Core of Fortitude (Health +24)
Inscriptions
-”Strength and Honor” (Damage +12%)
-”Guided by Fate” (Damage +13%) (while Enchanted)
-”Hale and Hearty” (Energy +4)(Health over 50%)
-”Live for Today” (Energy +10, Energy Regen. –1)
