So, GW:EN adds absolutely NOTHING new to PvP?

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

(I don't have GW:EN yet)

OK, so GW:EN doesn't add a thing to PvP? excluding skills.

- No new RA/TA arenas?
- No new GvG halls?
- No new HB arenas?
- No new PvP mode? for example the Polimok, or whatever, is just PvE only?
- No new weapons mods? (for the new condition)
- No new armors/weapons at PvP reward NPC?
- Etc, etc, etc.???

I am curious!

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Hopefully they'll add a PvP Polymock. And the new condition is stupid, don't worry about lengthening the time, unless you are up against a full Warrior party, it won't matter.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Polymock PvP arena would rock.
Dwarven boxing too.

They just make sense to create.

rohara

rohara

Krytan Explorer

Join Date: Nov 2006

Rt/

yeah, EoTN is lacking in the PvP department.

i was especially disappointed when i saw there were no new guild halls. wtb asura hall plz!

themickman

Krytan Explorer

Join Date: Dec 2005

W/Mo

there are the 100 new skills, some of which are pretty nice

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

hmm i see pvp polymock happening....the whole thing seems to geard towards it, the variety of pieces (that you wouldnt need with the generic NPC choices) and the differnt arenas....

Tyras

Tyras

Ascalonian Squire

Join Date: Sep 2006

somewhere over the rainbow

Deadly Absynthe [DA]

E/Mo

well so far I can say one word to answer your question - No

tyche7

tyche7

Lion's Arch Merchant

Join Date: Jul 2006

Nebraska

The Killer Panda Bears

W/Mo

Meh - PvP is way too over-rated.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Quote:
Originally Posted by tyche7
Meh - PvP is way too over-rated.
Once upon a time this game was named a PvP game; Guild Wars: Do you see any guild war in PvE? the name of this game is GvG (Guild versus Guild, or Guild Wars), and no new halls in an "expansion", do you get the point now?

I Angra I

I Angra I

Krytan Explorer

Join Date: Feb 2007

Napa, CA

Inadequately Equipped [GeAr]

R/N

For every tiny little intricate thing that ANet has done to the PvE in Eye of the North to make it fun and good, I cry a little more knowing they could have spent that effort fixing or improving PvP/GvG to make it fun to play again.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Considering Factions and Nightfall just added stuff that nobody liked, probably a good thing they didn't add anything new.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

They still have PvP? Interesting.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Racthoh
Considering Factions and Nightfall just added stuff that nobody liked, probably a good thing they didn't add anything new. I duno i liked AB a lot. A more serious version could have existed if they let you team up in squads of 3. Hero battles was kinda meh...since youre by yourself and the meta is boring.

At the very least there should be new guild halls and RA/TA maps.

Firebaall

Firebaall

Krytan Explorer

Join Date: Sep 2006

I would wager that PvE content is what sells guild wars. Like any company, they go where the money is.

acidic

Frost Gate Guardian

Join Date: Sep 2005

of course, i would venture to guess most people that bought gw was because they were looking for a cheaper alternative to other mmorpg out there

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

Quote:
Originally Posted by CHunterX
Hopefully they'll add a PvP Polymock. And the new condition is stupid, don't worry about lengthening the time, unless you are up against a full Warrior party, it won't matter. agreed, I did all the polymock quest and have all these pieces now I want to get some use out of them.

Only good that GW:EN is for pvp is the few new skills you can get otherwise nothing at all except trying to convert you to PvE

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Quote:
Originally Posted by MMSDome
... nothing at all except trying to convert you to PvE lol! AFAIK people normally convert to PvP, because PvP is endless and PvE isn't.

Winstar

Winstar

Jungle Guide

Join Date: Feb 2006

London

I don't know if anyone recalls, after the release of nightfall many PvPers were asking for less new stuff for fear of the introduction of more broken classes, skills, halls etc. But really, the expanision only brings skills to the table and most of them are only going to supplement existing bars at best if they get any play at all.

Now, it would have been nice to see more than this. Some new RA, TA areanas would have been nice and would not have impacted things in a negative way. It would also have been nice to drop the whole cracked armour condition and added some more worthwhile skills. The cracked armour condition is too dependent on having ways to apply it and take advanatge of it (unlike a blind for example which on its own is effective) and there are simply not many attractive ways to do that.

Anyway, maybe its too early to tell if some of these skills will start getting used. As for PvE, I grew to hate it but its mildly more tolerable in this expansion for nostaligic reasons of the setting.

dwchang

dwchang

Lion's Arch Merchant

Join Date: Jun 2005

Legion of Losers [LOL]

Quote:
Originally Posted by Firebaall
I would wager that PvE content is what sells guild wars. Like any company, they go where the money is. Bingo!

This is why I laugh when PvE and PvP'er accuse the other of being favored -_-;;

At the same time as other posters have noted, a lot of the high end PvP'ers are probably happy nothing was added to PvP. There was a lot of crying about the changes brought about from Factions and Nightfall and it's debatable if the PvP community ever recovered.

A lot PvP'ers wish for the days of Prophecies without Imba Dervishes and the gayness Ritualists brought to the game :P. There's a reason I PvE more than PvP now

So yeah, even though I don't PvP much anymore, if I did, I'd actually be happier. This means the extra variables aren't introduced into the equation and throw things out of balance.

Well moreso than was already done...

Kyosuke

Kyosuke

Wilds Pathfinder

Join Date: May 2006

The Tomb of Souls

DC

N/Me

As far as anyone knew, EoTN was supposed to be PVE only expansion.

That's not to say they won't add a secondary part to the content as they ALWAYS do. So give them 2 months and I bet we'll see more PVP even a little bit more PVE areas added too.

I wouldn't expect a whole lot as they are starting to work on GW2 in full force.

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

Quote:
Originally Posted by NeHoMaR
Once upon a time this game was named a PvP game; Guild Wars: Do you see any guild war in PvE? the name of this game is GvG (Guild versus Guild, or Guild Wars), and no new halls in an "expansion", do you get the point now? read propheties book. His comment was wrong but so do yours. GW is about both pvp and pve.

I've seen some paragons using spear of redemption...assassin trying to use the new skills with less effficiency...that's about it.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Quote:
Originally Posted by Firebaall
I would wager that PvE content is what sells guild wars. Like any company, they go where the money is. So, why do you think PvP doesn't sell? There are some games out there selling very well being PvP exclusive. And if ArenaNet release a PvE-only expansion is not really helping in making PvP sell more.

Her Goofy Laugh

Pre-Searing Cadet

Join Date: Nov 2006

eggs

No love for the PVP peeps? ATleast new Halls and Arenas for the arenas.


Show us love, makers of GW so we stay loyal. pls.

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Quote:
Originally Posted by NeHoMaR
Once upon a time this game was named a PvP game; Guild Wars: Do you see any guild war in PvE? the name of this game is GvG (Guild versus Guild, or Guild Wars), and no new halls in an "expansion", do you get the point now? Not up to key with the history of the game... are you?

The "Guild Wars" were a part of the history of Tyria... and something that ended a long time ago... The PvP nonsense is only a remnant of that.


That said... I do find it VERY odd that A-Net should add such things as Polymock, Dwarven Fistfighting and the Norn Arena.... and NOT make any of them PvP. They seem to be made for such things.
And irrespective of the PvP side of things, the lack of new Guild Hall is teh suck.

cyberjanet

cyberjanet

Lion's Arch Merchant

Join Date: Feb 2007

The Netherlands

Rich Mahogany

N/

Quote:
Originally Posted by zwei2stein
Polymock PvP arena would rock.
Dwarven boxing too.

They just make sense to create. Maybe this is why they had the Halloween Costume Brawl, to see how people enjoyed PvP with predefined skill sets. It may come!

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

Polymock Arena with Ladder ftw.

But this would make the people that can afford the Dungeonchest Pieces become leet. OMG ANET: plz make the Pieces drop more often, I have done over 80 dungeon (no kidding) and they never dropped, for me nor partymembers!!!!!!!!!!!

Dwarven Boxing GvG ftw XD. Tho it would end in Spikewars probably.

@Cyber, Costume Brawl was widely trashed by the community, so we might never see it lol.