I was having a hard time searching for this so this should be simple to ask.
I heard that damage mods like 15^50 or anything that adds damage of a percentage from a weapon does NOT affect the still you use especially being an assassin sense they depend dmg from their skills rather than their weapons.
If this is true what about the other melee characters? Warrior and Dervish as well as the Ranger in some cases.
15^50 affects skill damage?
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an assassin, whose damgeouput relies heavy on criticals and extradamage from skills, might skip the +15^50 bonus as the pure daggerdamage doesn´t really matter. in example at random arenas u can see sumtimes a kind of assassin spamming extradamgeattacks and using flurry, and yes, it still hurts. for other meleeweapons i wouldn´t ever consider to go without an damageinscription or without having the weapon customized.
doing 6 damage with daggers and missing 15% damage wont hurt, doing 30 damage and missing 15% of it is sumthing different.
also u have to consider, how often the extradamgeattacks appear. assassin often, derwish kinda often, warrior not that often. depends on the build of course, but im talking about "in general".
so if u want to go without extradamage-inscription, maybe on daggers. but dont do the shockwarrior with a totem axe please
doing 6 damage with daggers and missing 15% damage wont hurt, doing 30 damage and missing 15% of it is sumthing different.
also u have to consider, how often the extradamgeattacks appear. assassin often, derwish kinda often, warrior not that often. depends on the build of course, but im talking about "in general".
so if u want to go without extradamage-inscription, maybe on daggers. but dont do the shockwarrior with a totem axe please

