Plymock is fun, I've enjoyed playing it. But soon as I beat the master, was there a point to it anymore? I mean the rewards are low, and the game play in its current form is kind of boring when the battles last too long.
If the add a PvP game to it and maybe expand the pieces then it could be better.
Who likes polymock?
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K
Didn't enjoy it very much, pretty uninteresting.
I do like the basic idea, but I think they should have made it more like Pokemon. Having it real time, but not allowed to move around, etc doesn't really make sense. It should have been turned based and with a more limited amount of skills. It would have made it more strategic, which I guess is what they were going for, instead of it being a case of just using everything you can whenever you can.
I do like the basic idea, but I think they should have made it more like Pokemon. Having it real time, but not allowed to move around, etc doesn't really make sense. It should have been turned based and with a more limited amount of skills. It would have made it more strategic, which I guess is what they were going for, instead of it being a case of just using everything you can whenever you can.
s
I was interested right up until i noticed my opponent casting through interrupts* and shield block**
* He had already used Glyph of Concentration on another spell, and i did get the +3 energy back, so i know it hit. The cast finished anyway
** Okay this was probably lag, which is annoying but not anyone-in-particular's fault.
That was before i realised you can dodge the projectiles though, so i'll probably still finish off the quest line for the skills.
* He had already used Glyph of Concentration on another spell, and i did get the +3 energy back, so i know it hit. The cast finished anyway
** Okay this was probably lag, which is annoying but not anyone-in-particular's fault.
That was before i realised you can dodge the projectiles though, so i'll probably still finish off the quest line for the skills.
i
Hate it. It's dull, slow and boring, and I really resent having to play it to get the summon spells. Doesn't help that it sometimes glitches when you win, and you just get stuck in the arena until you map out. Don't know if its just me, but it seems all the skills cast really slowly, and half the time when I dodge projectiles hit me anyways. Big thumbs down.
a
Its boring because every game is the same:
Put on “watch your self”
Activate most powerful spell
Activate glyph of concentration
Activate 2e most powerful spell
Interrupt the most powerful spell of your opponent
Spam low energy spell and put up “watch your self” on recharge until u reach 0 energy
Gain back energy with the energy signet
Put on “watch your self”
Activate most powerful spell
Activate glyph of concentration
Activate 2e most powerful spell
….
And that’s it! I finished all the polymock opponents in about 1 hour, once u get the gold polymock piece (imboga) u cant lose anymore
Put on “watch your self”
Activate most powerful spell
Activate glyph of concentration
Activate 2e most powerful spell
Interrupt the most powerful spell of your opponent
Spam low energy spell and put up “watch your self” on recharge until u reach 0 energy
Gain back energy with the energy signet
Put on “watch your self”
Activate most powerful spell
Activate glyph of concentration
Activate 2e most powerful spell
….
And that’s it! I finished all the polymock opponents in about 1 hour, once u get the gold polymock piece (imboga) u cant lose anymore
S
Polymock is fun, but the fact that it's only doable versus NPC's and that it gives minimal rewards...that's too bad.
I think it would be more interesting if they did one of the following:
-Make it a new PvP (and the boxing as well if that isn't already PvP)
-Give greater rewards, either faction or other (so doing this to gain Asuran title would be worthwhile)
-Make a special title for doing this
-Give points toward Gamer titles (if that doesn't happen already)
-Some way of points that can be exchanged for weapons (like tournament points)
I think it would be more interesting if they did one of the following:
-Make it a new PvP (and the boxing as well if that isn't already PvP)
-Give greater rewards, either faction or other (so doing this to gain Asuran title would be worthwhile)
-Make a special title for doing this
-Give points toward Gamer titles (if that doesn't happen already)
-Some way of points that can be exchanged for weapons (like tournament points)
The AI is predictable, you know when he will cast his big skills and can prepare for them, you can also force it into interrupting your junk ones. Expanding the number of pieces you get, and making them somewhat easier to acquire would make the game better.
Obviously PVP version would make it interesting too
Obviously PVP version would make it interesting too
s
Sure, it was ok for a while, I enjoyed gradually building up my pieces and getting better and better decided on what kind of strategies worked. Then I beat the master and now I doubt i'll ever play it again, not gonna buy more pieces so i'll only get more if they drop for me. Facing the same opponents over and over isn't much fun and rewards are tiny. Live in a town I think would be great as you could casually watch a game or even a round and then move on but I think this would cause a fair bit of lag and I can predict that some people would stand at the side and say "n00b! y r u using <insert polymock piece>, <insert another polymock piece> is so much better!". Anyway, good while it lasted now pretty boring is my conclusion.
A
I like polymock. I generally play caster classes, mainly monk, so I like it that the opponent stays 'way over there and I stay over here and cast things at them while they cast things at me, instead of rushing at me with big swords so that instinct and much ingrained learning dictates that I kite until I die. I will enjoy Polymock more when they add a PvP version, since it didn't take long to figure out the patterns that the AI uses.
I dislike most solo endeavors in GW, probably also because I generally play monk, so I understand why some would prefer the Norn arena to polymock, and say they resent being forced to play it to get the skills. I probably wouldn't bother at all with the Norn Tournament except for Zho's journal, and for that I don't have to kill Bison.
Aye
I dislike most solo endeavors in GW, probably also because I generally play monk, so I understand why some would prefer the Norn arena to polymock, and say they resent being forced to play it to get the skills. I probably wouldn't bother at all with the Norn Tournament except for Zho's journal, and for that I don't have to kill Bison.
Aye
