Hi All ,
I played through Nighfall and then stopped playing GW just about when Hard Mode was going to be introduced. Since coming back for GWEN I've noticed a few changes
1) Nightfall PvE skills
2) Skills Tombs
3) Lock picks
4) Perfect salvaging kits
5) Extra storage "YAY"
6) All armour regardless of campaign now uses insignia - Great for my warrior 15k luxon that was radiant - now I can change without blowing a lot of money (only found this out by reading the wiki updates - I'm going to buy some 15k citadael armour for my necro now that I can change its stats.
7) Pet controls (haven't checked that out yet)
What else have I missed ?
What did I miss ?
Spellforge
Mohnzh
A huge thing with the addition of hardmode is that you can go from 0 to 50,000 SS/LB in about a week now, just a couple of hours a night. Those have become the 2 easiest max titles available.
Spellforge
Thanks for that , I like using the Vampirism skill on my N/Rt so maxing Sunspear would come in handy - thanks for the idea of hardmode - I'll try that
unienaule
For the record, TOMBS ARE THINGS DEAD PEOPLE ARE BURIED IN!
Tomes are books. It's skill TOMES, not tombs. No, I'm not mad at you, cause you probably heard tombs from someone else, but this just irritates me.
Tomes are books. It's skill TOMES, not tombs. No, I'm not mad at you, cause you probably heard tombs from someone else, but this just irritates me.
Darkobra
You should have been here before the mass nerfing of PVE skills. R.I.P half the elementalist and monk PVE skills.
TheRaven
Perfect salvaging kits are new with GW:EN. A few changes to Pre-searing that you missed. We now have expert salvage kits and bags in Pre.
Oh, and who could forget the giant duping scandal of Summer 2007. To sum it up in 1 sentence: Psst, don't buy armbraces.
Oh, and who could forget the giant duping scandal of Summer 2007. To sum it up in 1 sentence: Psst, don't buy armbraces.