Update - Thursday, September 6, 2007
Acehigh
Bug Fixes
* Took steps to address an issue with combat effects that caused some players to experience excessive red flashing. Testing will continue, and further amendments may be made in subsequent builds.
* Fixed a bug that prevented the Assassin's Ancient armor mask from appearing in the Hall of Monuments.
* Fixed a bug that caused incorrect headgear to be displayed when characters registered their Obsidian armor in the Hall of Monuments.
* Fixed a bug that allowed Cyndr the Mountain Heart to take damaged from the spell Spoil Victor while his carapace was up.
* Fixed a bug in the quest "Heart of the Shiverpeaks" that prevented players from completing the quest while partied with other players who had already completed the quest.
* Fixed an exploit that allowed players to maintain a large number of Enchantments using Norn blessing skills (Raven Blessing, Ursan Blessing, and Volfen Blessing).
* Fixed an exploit that allowed players to use maintained Enchantments in Polymock.
* Fixed a bug with the Polymock skill Spirit Rift that prevented it from dealing damage.
* Vampiric weapons no longer cause Health degeneration in Polymock.
* Fixed a bug in Polymock that allowed the opponent to be killed between rounds.
* Fixed the timing for exploding doors in dungeons.
* Fixed a bug that prevented Gron Fierceclaw from taking players' Exquisite Surmia Carvings when they accepted the reward for the "Temple of the Damned" quest.
* Fixed a bug that prevented players who already own Eye of the North from adding a Guild Wars Platinum Edition key to their account.
* Fixed a bug that allowed players to add and remove items from an Incubator Kit that was customized for someone else.
Miscellaneous
* Players can now unlock Razah’s Ancient armor set by exchanging 1 Ancient Armor Remnant with Johe in the Remains of Sahlahja.
* Added a merchant to King Jalis's camp in the Battledepths.
* Took steps to address an issue with combat effects that caused some players to experience excessive red flashing. Testing will continue, and further amendments may be made in subsequent builds.
* Fixed a bug that prevented the Assassin's Ancient armor mask from appearing in the Hall of Monuments.
* Fixed a bug that caused incorrect headgear to be displayed when characters registered their Obsidian armor in the Hall of Monuments.
* Fixed a bug that allowed Cyndr the Mountain Heart to take damaged from the spell Spoil Victor while his carapace was up.
* Fixed a bug in the quest "Heart of the Shiverpeaks" that prevented players from completing the quest while partied with other players who had already completed the quest.
* Fixed an exploit that allowed players to maintain a large number of Enchantments using Norn blessing skills (Raven Blessing, Ursan Blessing, and Volfen Blessing).
* Fixed an exploit that allowed players to use maintained Enchantments in Polymock.
* Fixed a bug with the Polymock skill Spirit Rift that prevented it from dealing damage.
* Vampiric weapons no longer cause Health degeneration in Polymock.
* Fixed a bug in Polymock that allowed the opponent to be killed between rounds.
* Fixed the timing for exploding doors in dungeons.
* Fixed a bug that prevented Gron Fierceclaw from taking players' Exquisite Surmia Carvings when they accepted the reward for the "Temple of the Damned" quest.
* Fixed a bug that prevented players who already own Eye of the North from adding a Guild Wars Platinum Edition key to their account.
* Fixed a bug that allowed players to add and remove items from an Incubator Kit that was customized for someone else.
Miscellaneous
* Players can now unlock Razah’s Ancient armor set by exchanging 1 Ancient Armor Remnant with Johe in the Remains of Sahlahja.
* Added a merchant to King Jalis's camp in the Battledepths.
FelixCarter
Workings good.
Bugs bad.
Bugs bad.
sindex
TheRaven
dang it!! Guess I'll just trash the nesting material I had on my mule.
Neo Nugget
Glad they got rid of the flashing. That was so annoying
Metal Herc
Hmm Doesn't say anything about my Silver Eagle armor going in the Hall yet. I'll have to check back and see.
Good new about Razah's armor though. I like to collect hero armors, not to mention its cheaper/easier armor to get him into the HOM with.
Good new about Razah's armor though. I like to collect hero armors, not to mention its cheaper/easier armor to get him into the HOM with.
A11Eur0
awww...no more moas for people without all campaigns.
Of course they put this as a priority...fkn greedy anet. How about fixing the loot? How about adjusting the rep point system? beat the game and finished most of the quests and still only at level 3 for all three.
I'm not buying nightfall, just for that.
Of course they put this as a priority...fkn greedy anet. How about fixing the loot? How about adjusting the rep point system? beat the game and finished most of the quests and still only at level 3 for all three.
I'm not buying nightfall, just for that.
Gregslot
Why did they decided to add the armor 1 year after Nightfall !?
Some people should stop using drugs and driking before going to work...
Some people should stop using drugs and driking before going to work...
sindex
Croco Clouds
/Sigh... when I saw the word 'Incubator Kit' on the log, I thought they gonna remove Katharine's busyness... Instead they make it worst by fixing the nesting material thing, ouch
Keifru
Quote:
Originally Posted by Croco Clouds
/Sigh... when I saw the word 'Incubator Kit' on the log, I thought they gonna remove Katharine's busyness... Instead they make it worst by fixing the nesting material thing, ouch
|
That's a first.
Now to be a hippy and save the turtles so I can get said incubator kit...
kazjun
Well, guess they got round to razah's missing armour. Now for the HoM please.
WinterSnowblind
Quote:
Originally Posted by A11Eur0
awww...no more moas for people without all campaigns.
Of course they put this as a priority...fkn greedy anet. How about fixing the loot? How about adjusting the rep point system? beat the game and finished most of the quests and still only at level 3 for all three. I'm not buying nightfall, just for that. |
Etta
There was a red flashing while fighting? I never noticed that before.
Saraphim
Mmm glad to see they've reduced the red flash on attacking. Will check that out later, I found the new 'improved' version of it intensely hard on the eyes.
It wasn't so much that it was excessive, more that for some weird reason instead of being a clear but reasonable sign that you'd hit something it turned into the pink flash of doom. Must've been hell for photosensitive people.
It wasn't so much that it was excessive, more that for some weird reason instead of being a clear but reasonable sign that you'd hit something it turned into the pink flash of doom. Must've been hell for photosensitive people.
Esan
Too bad there wasn't:
Quote:
Miscellaneous changes:
|
Etta
Quote:
Originally Posted by Saraphim
Must've been hell for photosensitive people.
|
Star Gazer
::twitches::
Brianna
Still waiting for them to fix the broken dervish arm.. *200 updates after It has been pointed out*
shmek
Quote:
Originally Posted by Gregslot
Why did they decided to add the armor 1 year after Nightfall !?
Some people should stop using drugs and driking before going to work... |
Darkhorse
I don't think anyone is going to make their decision on buying Nightfall based on whether Razah has one set of armour or two.
HawkofStorms
thread Necromancy = Failure.