Henchable Dungeon

Croco Clouds

Croco Clouds

Wilds Pathfinder

Join Date: Mar 2007

Montreal, QC, Canada

Divine Illumination [LaZy]

E/A

Hello,

I am kind of Newb in Dungeons, do you have any suggestions for dungeons that don't need PuG (i.e. Henchable)? I hate PuG since there's too much leavers.

Also I did Snowman lair and ooze pit only since they are ultra easy

Thanks

Metal Herc

Lion's Arch Merchant

Join Date: Jan 2007

Sepuclher of Delgrimmar
Bloodstone Caverns
Raven's Point

Those along with Snowman I have hero/henched. I also hero/henched Heart of the Shiverpeaks, but lots of people seem to have alot of trouble with the boss.

Dingo Dave

Dingo Dave

Ascalonian Squire

Join Date: May 2005

Raging Pheonixes Guild

E/Mo

I've managed Doomlore, Ooze and Ravens with H+H - could probably do Sepulchre as well.

Stolen Souls

Stolen Souls

Desert Nomad

Join Date: Feb 2006

I H/H Frostmaw's. It can get pretty chaotic at times but it's doable.

Bibblenorn

Bibblenorn

Frost Gate Guardian

Join Date: Aug 2005

Miendrak'el Myrth [MeM]

Cathedral of Flames is easy as long as you can do holy damage.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Dingo Dave
I've managed Doomlore, Ooze and Ravens with H+H - could probably do Sepulchre as well. It's very easy if you take a Protection monk hero with [wiki]Divert Hexes[/wiki]. The only hard part of the whole dungeon is the boss, who is easy if you bring a BHA ranger.

Exoudeous

Exoudeous

Wilds Pathfinder

Join Date: Mar 2006

Honor Warriors

E/

i was able to do all of them with hench and heros

intarwebs

intarwebs

Frost Gate Guardian

Join Date: Aug 2007

Rt/A

IMHO, Ooze pit was harder than Vloxen Excavations, but that's probably just me :P

ravensong

ravensong

Wilds Pathfinder

Join Date: Sep 2006

Croatia

Me/

I tried and succesfully henched Cathedral of Flames and Ooze Pit!

dwchang

dwchang

Lion's Arch Merchant

Join Date: Jun 2005

Legion of Losers [LOL]

I've done all 18 dungeons with all hench however, some of them are pretty difficult and frustrating (Shards of Orr, Catacombs of Kathandrax, Frostmaw and Slayer's Exile), but again, do-able. I'd invest in consumables like the Powerstone of Courage.

The easier ones (imo) are Archni Hunt, Snowman Layer, Ooze Pit, Sepuclher of Delgrimmar, Bloodstone Caverns, Raven's Point, Darkrime Delves and Cathedral.

Shadowspawn X

Shadowspawn X

Jungle Guide

Join Date: Jun 2005

Fellowship of Champions

R/E

I have successfully henched every dungeon in the game. Just need to complete the last two areas of the elite dungeon "Slavers Exile" for 100% henched.

Quote:
Originally Posted by dwchang
I've done all 18 dungeons with all hench however, some of them are pretty difficult and frustrating (Shards of Orr, Catacombs of Kathandrax, Frostmaw and Slayer's Exile), but again, do-able.. Did you get anything in your HoM for that?

vergerefosh

Wilds Pathfinder

Join Date: Sep 2006

Englishmen Don't Drink [Tea]

W/R

Henched Darkrime Delves, Frostmaw's, Dragrimmar, Raven's Point, Vloxen, Oola's Lab, Snowman, Heart of the Shiverpeaks, Ooze Pit, Menagerie. Think that's it

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

You can do ALL of them with hench and heroes. I have beat the elite one 3 times now with all henchies and heroes. Just depends on how much effort you want to put into your builds. Guess I should state I am a warrior so your results may vary with other classes.

Reflect

Reflect

Krytan Explorer

Join Date: May 2007

Varna,Bulgaria

Glob Of Ectospasm [GoE]

W/

i henched all 18 too, u get nothing in hom for finishing all 18 :{

wolfwing

Wilds Pathfinder

Join Date: May 2005

I've dont the vicar and the drydar bosses in Slavers Exile, ended up having to use the DP reseting item to beat the drydar as I have attained too much DP getting to him, but he was killable with H+H. I've done every dungeon on the first page with H+H except the one across from the burning forest *not the dugneon there but on other side of the map* And Frostmaw/heart/snowman dungeons on the second page. Only one that I had to really work to get through was Frostmaw, and I tried Excevations but I wasn't prepared for the respawning mobs and got my butt handed to me on a silver platter.

One dungeon to be careful of though is Speluncher*sp?* the frost elemental at the end can be devestating at 60% Dp though if your careful you shouldn't end up with any/much of a DP by the time you reach him.

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

I did the Cathedral of Flames with a pretty random unplaned hench/hero got a bit of d/p but plain sailing .

IlikeGW

Jungle Guide

Join Date: Aug 2005

Quote:
Originally Posted by dwchang
Sepuclher of Delgrimmar easy with hench? how do you keep them from wiping on the end boss's ward attacks if I may ask

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Heart of the Shiverpeaks. Just make sure you bring BHA for the boss.

Longasc

Longasc

Forge Runner

Join Date: May 2005

Bogroot Caverns is only 2 levels and very easy.

AlienFromBeyond

Jungle Guide

Join Date: Dec 2005

Heros of Titans Realm [HotR]

W/

Quote:
Originally Posted by leprekan
You can do ALL of them with hench and heroes. I have beat the elite one 3 times now with all henchies and heroes. Just depends on how much effort you want to put into your builds. Guess I should state I am a warrior so your results may vary with other classes. What did you run for Slaver's Exile? For some reason my H&H keep getting themselves owned in Forgewight's area =/.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

All dungeons I tried I treid with Heroes and Henchmen, all finished.

Punches

Punches

Academy Page

Join Date: Dec 2005

San Diego

Puppy Eating Zombie Cult

N/Me

Don't know if it counts but my gf and I did Frostmaw's as 2man 6 hero. Only dungeon we attempted so far but the run was a success.

shogun avatar

shogun avatar

Krytan Explorer

Join Date: May 2006

Croatia

Precko Boys [PREX]

W/

every dungeon is hencheable. I'd just bring a lot of candy (in case things get messy) for dp removal. I'm getting so good in frostmaw that i'm doing it in 40 min ^^

Croco Clouds

Croco Clouds

Wilds Pathfinder

Join Date: Mar 2007

Montreal, QC, Canada

Divine Illumination [LaZy]

E/A

Just did the Cathedral of Flame, totally henchable (30 Min) as long as u have BHA for poison, just got the green Murakai's reaver, so happy... the boss is sick long to fight, i won't visit again lol

Ethiops

Ascalonian Squire

Join Date: Sep 2006

Guildless

N/Me

I've done Darkrime delves, and almost completed Vloxen Excavations, but i had a friend who left half way through, the rest were henchies, and 2 heroes of mine.

EDIT: Ok, so we've established that most any place can be run with henchies and heroes, but what particular build works for a bunch of areas.

Usually I run...
Me, Necro, usually a build that does AoE damage, SS or a special build of mine

Guardian Henchie
Both monk Henchies
Interrupt Henchie
Earth Henchie

Healer Hero (I bring 3 heroes just to be sure)
SF Hero
(SF Hero) or (ineptitude/Dom Mesmer)

It works alright, but it can sometimes get dicey. There are probably better builds.

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Quote:
Originally Posted by AlienFromBeyond
What did you run for Slaver's Exile? For some reason my H&H keep getting themselves owned in Forgewight's area =/. Depends on if u are going to go back to town between first 4 bosses and Duncan. First four are pretty generic with careful pulling almost any combo works. I worry about corpse control more than anything. I have a specific setup for Duncan it does work on other 4 if u are doing a 5 in 1 but makes first 4 a little harder.

I run war(me) smite monk, blood nec, ill/interrupt mes, cynn, herta, mhenlo, lina. If you need specific builds for heroes pm me in game and I can send them to you.

demonblade

Academy Page

Join Date: May 2005

Home

W/A

i did all with hench and heroes except slavers exile

Darkpower Alchemist

Darkpower Alchemist

Jungle Guide

Join Date: Jan 2006

NYC

The Circle Of Nine[NINE]

E/N

I have The temple of The Damned to a science. I use a 2 ranger interupter, myself and Pyre, an ele(Sanstorm/Ward against Foes), and a ZB/Aegis monk. The 4 henchies are normally 2 warriors and to other monks. I normally take 45 minutes to kill everything that twitches, no conditions with deathbane bows. Rapid fire on Pyre and RtW on myself. Both rangers with prepared shot as elite. Murakai can be a problem, but she is my only problem with the dungeon.

The rest is cake.

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Quote:
Originally Posted by demonblade
i did all with hench and heroes except slavers exile Same here, saving what people have been calling the hardest for last. Nothing has proved too hard thus far though so I am kinda skeptical on what to expect from this one.

Artkin

Frost Gate Guardian

Join Date: Oct 2006

USA

RARE

W/Mo

Ive H/H'd every dungeon except Slavers so far....none are that hard

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

Quote:
Originally Posted by intarwebs
IMHO, Ooze pit was harder than Vloxen Excavations, but that's probably just me :P Well both are easy. Ooze Pit has to be most easiet Dungeon i have ever seen i only 1 lvl and the explosion are heavy but they take more dmg to not use that skill.

Croco Clouds

Croco Clouds

Wilds Pathfinder

Join Date: Mar 2007

Montreal, QC, Canada

Divine Illumination [LaZy]

E/A

Slaver is sick long, there is no way that I can have time to complete all on the same day (Since university is already started)

dwchang

dwchang

Lion's Arch Merchant

Join Date: Jun 2005

Legion of Losers [LOL]

Quote:
Originally Posted by IlikeGW
easy with hench? how do you keep them from wiping on the end boss's ward attacks if I may ask You need to micro your henchies (you'll have to do this A LOT with Duncan and his Spirit Rift), but yeah keep track of them and spread them out at the start so they don't all get hit with that ward-like attack.

More importantly though, use the interrupt hench or have interrupts on your heroes. I run with at least 3 Mesmer-based interrupts on my heroes (for e-management) and with the interrupt hench, he won't even get off many spells to begin with.

Also the only time I had trouble with it was when I had an enormous amount of DP and even in that case I won via attrition (even if you die, he can't heal completely so just keep at it). Second time, I just did it more carefully and didn't have any DP, so no deaths due to AoE and low HP.

IlikeGW

Jungle Guide

Join Date: Aug 2005

Quote:
Originally Posted by intarwebs
IMHO, Ooze pit was harder than Vloxen Excavations, but that's probably just me :P Ooze Pit is very straightforward with h/h if you only one run person into the mob to tank the aggro and let them take all the damage. It's a lot easier for your monks to heal one person than 8.