MM skills
Leaderfreak
MM should have spells that directly affect the minions such as makeing them attack faster or hit harder, not just giving them a regen.
HawkofStorms
[skill]Order of Undeath[/skill]
gameshoes3003
Quote:
Originally Posted by HawkofStorms
[skill]Order of Undeath[/skill]
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Onarik Amrak
Pre-searing Cadets FTW
Leaderfreak
Quote:
Originally Posted by HawkofStorms
[skill]Order of Undeath[/skill]
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Phoenixx
rits have some skills that help minions... MM is the best build for random pve already, dont think it needs to be buffed...
HawkofStorms
Umm Leaderfreak, you are aware that that skill I posted actually already exists right? There is also
[skill]boon of creation[/skill] and other rt spells that do similar things as Phoenixx said.
[skill]boon of creation[/skill] and other rt spells that do similar things as Phoenixx said.
Leaderfreak
Quote:
Originally Posted by HawkofStorms
Umm Leaderfreak, you are aware that that skill I posted actually already exists right? There is also
[skill]boon of creation[/skill] and other rt spells that do similar things as Phoenixx said. |
CyberMesh0
[skill]Barbs[/skill]? I know, it's only one enemy at a time but it does the job quite well.
Curse You
Quote:
Originally Posted by CyberMesh0
[skill]Barbs[/skill]? I know, it's only one enemy at a time but it does the job quite well.
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Hawkeye
Mark of Pain is a underused hex, if you ask me. It has a fairly decent recharge rate in fact. Used to be 30, which was already good, but they pushed it down to 20.
With 10 bone fiends and mark of pain, you'd easily see 200 300, even 400 damage on all adjacent enemies it lasts until the enemy dies, since I have yet to see when I've cast this on a monster and seen the hex wear out before he died from the fiends. Most mms like to stay away from hexes and focus on keeping them alive, which is not everything.
Mark of Pain should be an elite for how much damage it can do. You're really complaining about how your minions can't deal damage? Perhaps you're not equipping the right skills. Barbs and Mark of Pain is more than enough to thrash any enemy group within 10 seconds or so with 10 minions.
Here's a couple tips for you. Focus on having 'Bone Fiend' and 'Flesh Golem' only. Putting other res spells in the end only prevents you from bringing the rest. Put all points you can in death magic, and split the rest in curses and soul reaping (perhaps a bit more in curses). Then bring barbs or mark of pain. They fall like flies. The only disappointment you get in a build like that is that they usually die before you can see any nice benefit from mark of pain. But then, I suppose killing them fast isn't so bad either.
With 10 bone fiends and mark of pain, you'd easily see 200 300, even 400 damage on all adjacent enemies it lasts until the enemy dies, since I have yet to see when I've cast this on a monster and seen the hex wear out before he died from the fiends. Most mms like to stay away from hexes and focus on keeping them alive, which is not everything.
Mark of Pain should be an elite for how much damage it can do. You're really complaining about how your minions can't deal damage? Perhaps you're not equipping the right skills. Barbs and Mark of Pain is more than enough to thrash any enemy group within 10 seconds or so with 10 minions.
Here's a couple tips for you. Focus on having 'Bone Fiend' and 'Flesh Golem' only. Putting other res spells in the end only prevents you from bringing the rest. Put all points you can in death magic, and split the rest in curses and soul reaping (perhaps a bit more in curses). Then bring barbs or mark of pain. They fall like flies. The only disappointment you get in a build like that is that they usually die before you can see any nice benefit from mark of pain. But then, I suppose killing them fast isn't so bad either.
Phoenixx
if you're bored, use jagged bones with death nova and putrid explosion... it's not only fun, since if you master that build it would really be something to be proud of.
Bargamer
Ebon Battle Standard of Honor: It's like a Barb, only better!
zamial
I would much rather have a "target minion" hotkey than a spell. Why should the AI be a better minnion bomber than a human?
Also MoP breaks agro unless the enemy is surrounded.
Also MoP breaks agro unless the enemy is surrounded.
Onarik Amrak
Quote:
Originally Posted by Phoenixx
if you're bored, use jagged bones with death nova and putrid explosion... it's not only fun, since if you master that build it would really be something to be proud of.
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gameshoes3003
Mark of Pain is a curses skill. Many peopel like doing 16 death magic and 14 soul reaping.
Though it would not be difficult to dedicate some things into curses.
And the Death Nova thing, my favorite.
Though it would not be difficult to dedicate some things into curses.
And the Death Nova thing, my favorite.
gameshoes3003
Mark of Pain is a curses skill. Many peopel like doing 16 death magic and 14 soul reaping.
Though it would not be difficult to dedicate some things into curses.
And the Death Nova thing, my favorite.
Though it would not be difficult to dedicate some things into curses.
And the Death Nova thing, my favorite.
placebo overdose
[skill]Death Nova[/skill] is teh leetnes
Antheus
Quote:
Originally Posted by gameshoes3003
Mark of Pain is a curses skill. Many peopel like doing 16 death magic and 14 soul reaping.
Though it would not be difficult to dedicate some things into curses. And the Death Nova thing, my favorite. |
OoU + Barbs = boss dead in 2 seconds.
street peddler
some paragon shouts effect minions too (fall back still does i think)
Sleeper Service
boon of creation is spawning power....its great on a reverse Rt minion bomber + death nova though.