MM skills

Leaderfreak

Ascalonian Squire

Join Date: Sep 2007

Palladin Warriors

N/Me

MM should have spells that directly affect the minions such as makeing them attack faster or hit harder, not just giving them a regen.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

[skill]Order of Undeath[/skill]

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by HawkofStorms
[skill]Order of Undeath[/skill]
Amen to that.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Pre-searing Cadets FTW

Leaderfreak

Ascalonian Squire

Join Date: Sep 2007

Palladin Warriors

N/Me

Quote:
Originally Posted by HawkofStorms
[skill]Order of Undeath[/skill]
I think something simular to that would rly b good idea

Phoenixx

Academy Page

Join Date: Oct 2006

Mo/

rits have some skills that help minions... MM is the best build for random pve already, dont think it needs to be buffed...

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Umm Leaderfreak, you are aware that that skill I posted actually already exists right? There is also
[skill]boon of creation[/skill] and other rt spells that do similar things as Phoenixx said.

Leaderfreak

Ascalonian Squire

Join Date: Sep 2007

Palladin Warriors

N/Me

Quote:
Originally Posted by HawkofStorms
Umm Leaderfreak, you are aware that that skill I posted actually already exists right? There is also
[skill]boon of creation[/skill] and other rt spells that do similar things as Phoenixx said.
I mean skills that would b pve(cause i no how annoying mm can b in pvp) only and these would b necro skill first off, secondly these would buff minions so that they could a little less boring, i mean the minions of ever mm do nothing but sit there or attack i want them 2 attack faster, warriors and dervishs have a buff like that why can't minions. i have seen the skill u posted, which is why i said SIMILAR, i forgot i to say before.

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

[skill]Barbs[/skill]? I know, it's only one enemy at a time but it does the job quite well.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by CyberMesh0
[skill]Barbs[/skill]? I know, it's only one enemy at a time but it does the job quite well.
[skill]Mark of Pain[/skill] Would probably be better, considering the enemies are likely to be surrounded in minions.

Hawkeye

Lion's Arch Merchant

Join Date: Dec 2005

Imperial Guards (TIGI)

Mo/

Mark of Pain is a underused hex, if you ask me. It has a fairly decent recharge rate in fact. Used to be 30, which was already good, but they pushed it down to 20.

With 10 bone fiends and mark of pain, you'd easily see 200 300, even 400 damage on all adjacent enemies it lasts until the enemy dies, since I have yet to see when I've cast this on a monster and seen the hex wear out before he died from the fiends. Most mms like to stay away from hexes and focus on keeping them alive, which is not everything.

Mark of Pain should be an elite for how much damage it can do. You're really complaining about how your minions can't deal damage? Perhaps you're not equipping the right skills. Barbs and Mark of Pain is more than enough to thrash any enemy group within 10 seconds or so with 10 minions.

Here's a couple tips for you. Focus on having 'Bone Fiend' and 'Flesh Golem' only. Putting other res spells in the end only prevents you from bringing the rest. Put all points you can in death magic, and split the rest in curses and soul reaping (perhaps a bit more in curses). Then bring barbs or mark of pain. They fall like flies. The only disappointment you get in a build like that is that they usually die before you can see any nice benefit from mark of pain. But then, I suppose killing them fast isn't so bad either.

Phoenixx

Academy Page

Join Date: Oct 2006

Mo/

if you're bored, use jagged bones with death nova and putrid explosion... it's not only fun, since if you master that build it would really be something to be proud of.

Bargamer

Krytan Explorer

Join Date: May 2006

Rt/N

Ebon Battle Standard of Honor: It's like a Barb, only better!

zamial

zamial

Site Contributor

Join Date: Apr 2006

Usa

TKC

N/

I would much rather have a "target minion" hotkey than a spell. Why should the AI be a better minnion bomber than a human?

Also MoP breaks agro unless the enemy is surrounded.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Quote:
Originally Posted by Phoenixx
if you're bored, use jagged bones with death nova and putrid explosion... it's not only fun, since if you master that build it would really be something to be proud of.
Ūber-micro Skillz lol.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Mark of Pain is a curses skill. Many peopel like doing 16 death magic and 14 soul reaping.
Though it would not be difficult to dedicate some things into curses.
And the Death Nova thing, my favorite.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Mark of Pain is a curses skill. Many peopel like doing 16 death magic and 14 soul reaping.
Though it would not be difficult to dedicate some things into curses.
And the Death Nova thing, my favorite.

placebo overdose

Wilds Pathfinder

Join Date: Jan 2007

N/

[skill]Death Nova[/skill] is teh leetnes

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by gameshoes3003
Mark of Pain is a curses skill. Many peopel like doing 16 death magic and 14 soul reaping.
Though it would not be difficult to dedicate some things into curses.
And the Death Nova thing, my favorite.
Or.... bring a curses necro...

OoU + Barbs = boss dead in 2 seconds.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

some paragon shouts effect minions too (fall back still does i think)

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

boon of creation is spawning power....its great on a reverse Rt minion bomber + death nova though.