W/Ele Full UW Solo Run

ryu_okunato

Ascalonian Squire

Join Date: Jan 2008

Legacy Of Angels [Halo]

W/P

which insignia gives u gladiator armor?

TheArrow

TheArrow

Frost Gate Guardian

Join Date: May 2005

USA

The Illuminati [Illu]

Mo/

Gladiator's armor is the old +energy name so you'd need Radiant insignias.

Dr Imperial

Dr Imperial

Lion's Arch Merchant

Join Date: Jul 2006

[DVDF]

Looking forward to giving this a try. Thx D0pe. ^^ W/Rt is getting so incredibly boring...

ElectroBoogiE

Ascalonian Squire

Join Date: Mar 2006

W/Mo

Added Dwarven stability which is great for GA,but only it cancels armore of earth.Any suggestions on a skill replacing armor of earth?

bisurge

Academy Page

Join Date: Mar 2008

Can't Ward Against Melee also work? I'm pretty sure it does, but I haven't tried for a while.

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

Quote:
Originally Posted by ElectroBoogiE
Added Dwarven stability which is great for GA,but only it cancels armore of earth.Any suggestions on a skill replacing armor of earth? Why would it cancel armour of earth?

I assume this build still works?

~A Leprechaun~

Lyynyyrd

Lyynyyrd

Banned

Join Date: Jun 2008

Aussie Trolling Crew - Spah!

Quote:
Originally Posted by bisurge
Can't Ward Against Melee also work? I'm pretty sure it does, but I haven't tried for a while. Weakness reduces damage by 66%, Ward Against Melee reduces it by 50%... Also, Weakness makes healing the damage taken easier, and reduces the likeliness of you being spiked down.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by ElectroBoogiE
Added Dwarven stability which is great for GA,but only it cancels armore of earth.Any suggestions on a skill replacing armor of earth? Read the first post. You can replace [[Shield Stance] with [[Dwarven Stability] to extend the duration of [[Gladiator's Defense]. You don't need to replace [[Armor of Earth] to do that.

bisurge

Academy Page

Join Date: Mar 2008

Quote:
Originally Posted by Lyynyyrd
Weakness reduces damage by 66%, Ward Against Melee reduces it by 50%... Also, Weakness makes healing the damage taken easier, and reduces the likeliness of you being spiked down. But that's the thing. The Ward Against Melee isn't a net 50%; it stacks with your 75% blocking stances. I don't have EoTN so that's the only reason I'm asking.

BTW, does a NM UW run give ectos?