This is probably going to be a bit reposty from my "new players perspective" post but so far so good. I guess my view might be squed by my only playing for about a month now, but i'm enjoying GW:EN.
Length:
i can see how some people would find the game "short" if they were only counting the storyline. Sure, It's short, requires full runs of what 3-4 of the dungeons to complete (Fells and Orr don't count you only do the top floor for those and you can run them) But doing every quest and as a result every dungeon, that'll take time.
Variety:
Maybe it's because i only own Prophecies and GW:EN but i view GW:EN as a good thing because other than HM my options for lvl 20 content is basicly South Shiverpeaks and Ring of Fire Island. I'm sorry but i enjoy hunting in the Asura and Charr lands as a bit of variety from my alternatives to hunting in the Snowdrifts and Firewrecked landscapes of my Prophecy alternative.
Also the dungeon monster variety is nice, i have alternatives to the "stone summit and ice monsters" and "undead and lava monsters" of prophecies. Maybe with the other 2 campaigns end areas there isn't any "ooo get to fight THESE" or maybe being used to hard mode itself takes the "ooo shiny" out of the variety i see.
Difficulty:
I can handle or avoid a decent amount of it, some places are rough if you're not careful or uberspecced. And some places i see as being nastier is you ARE Uberspecced (such as the monkey packs in Asura areas. I can see better now with another couple weeks exp why people are chirping for Hard Mode, since some of this stuff COULD be harder, particularly the Norn Area though HM Jotun packs i find a bit distressing to think about.
Story:
Meh, typical end of the world stuff, but then that seems fairly par for the coursein any MMO if there is story at all. HOWEVER i find even my "trivial" heroes to have a bit of personality particulalry with their "story quests" to flesh them out a bit. Maybe Nightfall does this too, i don't know, but it's more than alot of the Henches. And even the henches feel a bit more alive with them in their little clics in the different outposts. Outside GW:EN there are only a few key quests that make them feel alive like that. Also i find the cultural factor of the quests to be interesting.
The "Grind":
Ok i get a bit annoyed on this one because i feel like you guys don't know what a grind IS, and what a REQUIRED grind is. Any exWoW players that remember the attunement reqs for Tempest Keep before they took that out? Or the betrayal questline in EQ2? I still shudder at the number of Gnoll i had to annilate on my Lizard to change sides, much less the Month(s) of grinding Molten Hell it took to clear it and have your guild geared enough to down Vael and Razorgore in WoW. So people that do the "grind" have PvE skills that work a little better. That's a HELL of alot better than having attunement and endgame dungeon gear checks so intensive that 90% of the population doesn't see half half the endgame content. (ok i need to stop the WoW hating, but seriously THAT stuff is grind, don't even start on this cake walk)
Mini-games:
Like them or hate them we HAVE them now. nothing says you have to play Polymock but have a minigame you can play and if you want a minigame to break things up or kill a bit of time it works. Norn fighting or Dwarven boxing, both nice solo fighting and Norn Fighting is a nice place to test my builds for general strength since since the ring likes to throw all kinds of specs at you.
Also i personally consider riding the Siege Devourer around the Charr lands it's own minigame, and i find it quiet fun.
Hall of Monuments:
I'm new, i just view it as my "get out there and DO stuff" motivation. if i already had tons of stuff accomplished yeah i might have some of the complaints that others have. I can see how wanting to organize or have your green weapons displayed might be of interest. Also i personally boggle a bit at it not being account based just do to the sheer logistic strain of it being charactor based when GW2 rolls around, i'm betting when they get around to thinking about that it'll be account based. And again since i don't HAVE alot to put in it yet i really don't care, i was thrilled just to finish the Prophecies campaign this past week and put my Lich statue in as my first trophy.
Reskins:
Ok, i can understand people fussing about reskins but have you PLAYED other MMOs. just about anything you can get without selling your soul to a heavy raiding guild is "same old same old." Any WoW Burning Crusade players that can witness for the amount of mob reskin factor? or the item reskin factor, sure there ARE some new things, but alot of those are focused in endgame raids that you will probably never see without raiding 20+ hours a week.
There IS some new stuff such as Destroyer weapons and Asura weapons, plus a few other things, and the armors might be a mixed/reskinnish but they still look fairly nice and i'll probably be targetting one of them for my first armor addition to the HoM. Also the "generic" armor items aren't reskin and some of them look pretty cool. You know your WHR Necro hairstyle needs the Asura glasses.
I'm not saying GW:EN is perfect, sure if i'd been playing longer some of the issues people present would effect me. Would i want GW:EN armor if i was already in Primevil or Obsidian, probably not. Would i be crabbing about needing to "grind" after already putting in my time and energy grinding the Gold needed to raise my titles and get things like my Luxon/Kurzic rank and Sunspear/Lightbringer titles, probably. But as it stands I'm new, i'm having fun, and i'm still at the bottom looking up and GW:EN presents me lots of intersting/fun ways to ascend the heights of title and skill. (I SWEAR i'm going to figure out how ot solo that Siege Devourer on my own, though i'm sure there is a "how to" post on it somewhere)
Maybe GW:EN falls short for the vetern player who has been everywhere and done it all. But for a younger player like myself it's full of "ooo shiny" and the thrill of exploration and battle against new things. Also maybe the access to things from multiple campaigns helps generate interest in the campaigns i don't have yet. Especially Nighfall as Heroes are amazingly useful to me and Kahmu has been generating a bit of interest in the Dervish class. Not to mention all the Nightfall skills i'm seeing thrown around i don't have access to
Gwen's story quests back in Ascalon are made of win too. I Can't wait for the mission pack to come out so i can fill in the rest. Anyway off to finish my Titan quests in Prophecies and have Pyre help me kill his former "gods" he hates so much. Good hunting all.