Capture signet now sucks..

wolfwing

Wilds Pathfinder

Join Date: May 2005

Just now grabbed it so that I could capture a skill and while I realize that it's a PVE only skill...anyone else find it stupid that it counts for one of your three PVE skills? Kinda put a dent in my build that lose 1 skill from switching secondary jobs and 1 skill due to only 2 other PVE's allowed.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Agree, not sure why they changed it this late in the game (with the final expansion for gw1 out). It's a good thing my ele as 100% of all normal and elite skills on her.

Malice Black

Site Legend

Join Date: Oct 2005

It's to stop PvE skill abuse when capping I guess.

Makes no difference to me, don't use many PvE skills.

wolfwing

Wilds Pathfinder

Join Date: May 2005

Well right now I use the Kurzick/SS skills for my dervish *or remove kuzick for LOD if I'm dungeon hopping* and Finish him. This is relaly going to be a pain as I was planning on getting the elite skill title at some point for my dervish.

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

I haven't been using more than 1 or 2 PVE skills at the most so that's not a problem for me. Hey, a month ago you didn't even have them so adjust! Are you telling me your dervish was unable to cope a month ago?

However, I have another gripe with the Cap Sig. When I get back to town now the new capped elite stays and my normal elite is kicked from the bar. That's new and annoying!

wolfwing

Wilds Pathfinder

Join Date: May 2005

Well the point is that the capture signet really isn't going to be all that useful most times, and really is a pain when working on the title.

toon-a-loon

toon-a-loon

Frost Gate Guardian

Join Date: Jun 2005

Belton, Missouri

W/R

I'm really confused on what your whining about.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

It's PvE, who cares about balance? Remove the 3 skill limit

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

Confused... does that mean you can only use 3 pve only skills at any one time? And capture of signet has always replaced 1 skill on your skill bar.. can you still run 6 of them in perdition rock?

Also, move the signet to the other side of where your elite is sitting and it won't kick your current elite, unless that got changed too.. haven't capped anything in a while due to spending gold on armor and having maxed out the skill hunter title.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

There's a 3 PVE skill limit on your bar. Sunspear rebirth signet and capture signet counts as two.

Inger

Lion's Arch Merchant

Join Date: Apr 2007

R/Rt

Quote:
Originally Posted by lg5000
Confused... does that mean you can only use 3 pve only skills at any one time? And capture of signet has always replaced 1 skill on your skill bar.. can you still run 6 of them in perdition rock?

Also, move the signet to the other side of where your elite is sitting and it won't kick your current elite, unless that got changed too.. haven't capped anything in a while due to spending gold on armor and having maxed out the skill hunter title.

They seemed to have changed it so now the elite on the right side of ur bar remains while the left is kicked... frustrating as i've always had my elite on the left.

Chicken Ftw

Chicken Ftw

Wilds Pathfinder

Join Date: May 2006

Do you really need three PvE skills on your bar at the same time? o.o

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Quote:
Originally Posted by Chicken Ftw
Do you really need three PvE skills on your bar at the same time? o.o
actually he wants 4 of them for a bit.

3 equipped and the capped one

wolfie???

cap it and zone back to town and put your precious 3rd one back on and sheeshh

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

the three limit is VERY easy to reach when cap sig and rebirth sig both count.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

I think the limit is not needed.

I've never wanted to run 8 pve only skills, but I have wanted to use the rebirth signet in combo with 3 or 4 other pve skills.

As a war I like running the Whirling attack + "I am the Strongest" + Urasa Blessing. With the limit I can't add the sunspear signet to this combo or the "Save Yourself" shout.

It's bad enough that Urasa Blessing is an elite, with the three pve limit I'm really restrained in what I want to run.

3 seams to be Anets favorite number - 3chapters - 3heros(out of 25) -3elites in GW:EN(why no dwarf/asura/vanguard elites?)

TwinRaven

TwinRaven

Wilds Pathfinder

Join Date: Apr 2005

W/

Quit yer whining....back when my character was brand-spanking-new, we had to cap skills while the boss was using it! A dead boss meant you had to re-run the mission and hope to catch it next time....sheesh....kids today.

psycore

psycore

Krytan Explorer

Join Date: May 2005

hehe i remember trying to cap barrage off markis like that

"DONT KILL HIM"
"DONT KILL HIM"
....

"Ah SH..."

Do Iron Mines AGAIN

Chicken Ftw

Chicken Ftw

Wilds Pathfinder

Join Date: May 2006

It's old-timer time eh. Fame sticks! rawr.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by TwinRaven
Quit yer whining....back when my character was brand-spanking-new, we had to cap skills while the boss was using it! A dead boss meant you had to re-run the mission and hope to catch it next time....sheesh....kids today.
I actually liked it that way >_>

RPGmaniac

RPGmaniac

Desert Nomad

Join Date: Aug 2005

So how on earth were you supposed to cap a stance? Was it even possible?

And to the OP: there is a giant list of normal skills for you to use. Find a couple and use THEM instead of relying on PvE skills.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Oh, back then stances didn't show as being used, so you had to guess

RPGmaniac

RPGmaniac

Desert Nomad

Join Date: Aug 2005

*shudder* Glad I wasn't far enough in the game back then, hehe.

Also, what are fame sticks?

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

Quote:
Originally Posted by RPGmaniac
And to the OP: there is a giant list of normal skills for you to use. Find a couple and use THEM instead of relying on PvE skills.
Yeah but some of them are strictly superior to their PvE equivalent. Like Sunspear Rebirth Signet is alot better than Resurrection Signet. I don't think people are trying to be greedy. PvE has no metagame. The monsters don't write to ANet and complain about how broken the PvE skills are. I doubt people are going to have loads of PvE skills in their bars. They just want options. ANet shouldn't count Signet of Capture towards the total PvE skills at the very least. As I don't have GWEN the only one's I use are whatever Sunspear skill my profession has(when applicable) and Sunspear Rebirth Signet. The Luxon/Kurzie skills don't really appeal to me to grind faction to get them. None of the GWEN PvE skills really wowed me. I enjoyed the blessing skills alot but I never used any of the other PvE skills.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

To be honest, I don't care whether SoC takes up the PvE skill slot. In fact, it should. It limits things a bit for everyone. Not only does it give you only 7 skills to work with on your bar, it takes away one of your imba pve skills.

PvE skills were placed in to slightly offset the imbalance to the massively overpowered monsters but would be imba in competitive play. Even then, they're not exactly required. If it's so hard that you truly believe you need 3 PvE skills to beat it, you're doing something horribly wrong.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

If you're only going out there to cap a skill, it's not big deal.

But, if you were just exploring hoping to cap a good skill at random, then I can see a problem... (Haven't done that myself since Prophecies.)

I can see how it's inconvenient though. Especially for SS Rebirth Signet. Probably never gonna use it again.

Engel the Fallen

Lion's Arch Merchant

Join Date: Jun 2005

Mo/Me

Quote:
Originally Posted by Sekkira
Oh, back then stances didn't show as being used, so you had to guess
Ah, the sweet, sweet days of capping Glad's Defense in Dragon's Lair.

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

Don't think its that bad. You hardly need 3 pve skills if you're just capping. Run there, kill, map back to town and stick your other skill back in. Stops you having 3 pve skills and 2+ elites...

Besides, is it so bad to take the res sig instead of the sunspear sig?

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

If you need more then 3 PvE skills you need to revise your build or learn to play.

nunix

nunix

Lion's Arch Merchant

Join Date: Dec 2005

N/

Yeah, cos who the heck would want to just use the crazy cool pve skills for fun? -.-

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by nunix
Yeah, cos who the heck would want to just use the crazy cool pve skills for fun? -.-
Pshh. Fun? What do you think this is, a game or something? Things have to be done for ph4t l3wtz or epeen titles, or not done at all! Get out of here with that crazy talk.

Fun, indeed.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

It's a game mechanic, like limiting builds to one Elite.

You have to chose amoung all your PvE skills for the best ones. That's always been part of the Guild Wars experience.

And of course Sunspear Sig counts, as mentioned, it's better than reg rez. If you want to use it, it will cost a PvE slot. These are choices you must make...

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Dang! No more 4 SOC in skill bar going out to cap in Perdition.

Vahn Roi

Vahn Roi

Forge Runner

Join Date: Apr 2006

[HiDE]

Boo hoo. You carry a cap sig for what, 5 minutes?

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

Imagine if their was no limit for a sec. Abbadon would be the new shing jea practice arena and there would be almost no variation in builds, and your skills would be inferior. The limit is good, not too much not to little. Stop whinning about carrying a rez sig lol. You keep it on a bar for about 3 minites to cap from a boss and thats it...

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Quote:
Originally Posted by Diddy bow
Imagine if their was no limit for a sec. Abbadon would be the new shing jea practice arena and there would be almost no variation in builds, and your skills would be inferior. The limit is good, not too much not to little. Stop whinning about carrying a rez sig lol. You keep it on a bar for about 3 minites to cap from a boss and thats it...
Quote:
Originally Posted by Vahn Roi
Boo hoo. You carry a cap sig for what, 5 minutes?
But it does limit the number of other PvE only skills you can use until you go back to town, whether it is 3 minutes, 5 minutes, or however long it takes to finish the quest you are doing.

I do agree that the 3 PvE only skills is a reasonable limit, but this "only for so long" argument isn't valid.

King's Spectre

King's Spectre

Krytan Explorer

Join Date: Jul 2005

Syracuse, NY, USA

The Amazon Basin (AB)

W/

I've no problem with the 3-skill limit, but I think the signet of capture inclusion may have been on oversight.

I only time this comes into play at all for me is on my characters going for a title. I often run 2 sigs and the wrong secondary so it's a (small) pain.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

The sig. of capture most likely will become an Elite.

3 PvE skills OR 4 Elites OR a combination of both.

Doesn't sound unreasonable.

Wildi

Krytan Explorer

Join Date: Mar 2006

PvE is the Metagame

bs & move this to game bugs

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

Quote:
Originally Posted by Mordakai
The sig. of capture most likely will become an Elite.

3 PvE skills OR 4 Elites OR a combination of both.

Doesn't sound unreasonable.
what what what?

4 elites on a skill bar? That's not at all unbalanced!

Seriously, just make the cap sig not included in the 3 PvE skill limitation and this entire problem goes away.