Update - Thursday, September 13, 2007
Indian
Bug Fixes
* Fixed a bug that occasionally prevented the Master Dungeon Guide from being updated once a dungeon had been completed.
* Fixed a bug in the Eye of the North quest "The Great Norn Alemoot" that allowed users to drink from the barrel prior to reaching that step of the quest.
* Fixed a bug with the Polymock skill Glowing Gaze that caused the user to lose Energy instead of gain Energy.
* Fixed a bug that prevented some users from adding new product keys to their accounts.
* Fixed a bug that prevented Murakai in the Cathedral of Flames dungeon and Fendi Nin and some Damned Crewmen in the Shards of Orr dungeon from having weapons equipped.
Miscellaneous
* To prevent players from being taken through the Searing involuntarily, players in Pre-Searing Ascalon must now talk to Sir Tydus individually in order to head off to war.
* Players may now use the Valor monument in the Hall of Monuments to update any Destroyer weapons that had been customized without receiving the standard 20% damage bonus for customization.
* The camera no longer changes angles between rounds in Polymock
* Fixed a bug that occasionally prevented the Master Dungeon Guide from being updated once a dungeon had been completed.
* Fixed a bug in the Eye of the North quest "The Great Norn Alemoot" that allowed users to drink from the barrel prior to reaching that step of the quest.
* Fixed a bug with the Polymock skill Glowing Gaze that caused the user to lose Energy instead of gain Energy.
* Fixed a bug that prevented some users from adding new product keys to their accounts.
* Fixed a bug that prevented Murakai in the Cathedral of Flames dungeon and Fendi Nin and some Damned Crewmen in the Shards of Orr dungeon from having weapons equipped.
Miscellaneous
* To prevent players from being taken through the Searing involuntarily, players in Pre-Searing Ascalon must now talk to Sir Tydus individually in order to head off to war.
* Players may now use the Valor monument in the Hall of Monuments to update any Destroyer weapons that had been customized without receiving the standard 20% damage bonus for customization.
* The camera no longer changes angles between rounds in Polymock
Mirikashitakuari
All GWEN updates..
Dont affect me none.
Cept that Pre-Searing
Dont affect me none.
Cept that Pre-Searing
Dahnel
Woot they fixed Glowing Gaze
CHunterX
Still waiting for the update that says:
Fixed droprates of gold items in the Locked Chests in Eye of the North areas.
Fixed droprates of gold items in the Locked Chests in Eye of the North areas.
Sarevok Thordin
Well, the Pre-searers are happy now.
OlMurraniKasale
I'm still waiting for the big ones - 1) Fixed HoM so you can display any green item obtained anywhere like stated on the GW site that this would be a monument for items/benefits from ANY campaign, 2) Fixed drop rates of just regular old gold coins in GWen, 3) Fixed NPCs who die, must be kept alive, but aren't part of the party window so you could ACTUALLY heal them/protect them, and 4) Gave Jora her bear form back since we helped her do that PLUS she deserves it.
Zeek Aran
"and some Damned Crewmen" made me lawl.
Yay for the pre update! =D
Yay for the pre update! =D
Stolen Souls
Pre update's good.
Everything else...meh. Was hoping for some other important, major stuff. :/
Everything else...meh. Was hoping for some other important, major stuff. :/
Malice Black
Quote:
Originally Posted by CHunterX
Still waiting for the update that says:
Fixed droprates of gold items in the Locked Chests in Eye of the North areas. |
FelixCarter
Some good things here.
Maybe it's just the beginning for all the fixes in GW:EN? We can only hope.
Maybe it's just the beginning for all the fixes in GW:EN? We can only hope.
wilderness
Quote:
Originally Posted by Malice Black
Join the club.
|
Jumping Is Uselss
Small update doesnt really change much.
Neo Nugget
Quote:
Originally Posted by Indian
Miscellaneous * To prevent players from being taken through the Searing involuntarily, players in Pre-Searing Ascalon must now talk to Sir Tydus individually in order to head off to war. |
Metal Herc
Dwarven/Silver Eagle in the HoM would be nice. Along with fixing the fact that something like 3/4 of the items I am getting aren't even max damage :S
Dzan
Haha, I found a bug. Everytime you mod a weapon it gets 20% more damage. If you just keep overwriting mods it will keep doing more damage.
Oh look my axe now does 103 vs barrels when Wild Blowing.
Oh look my axe now does 103 vs barrels when Wild Blowing.
chowmein69
the pre searing was a good update
Roo Ella
Good one about Pre Sear that will make a lot happy
GW:EN meh still a lot needs fixing
Just need the Update.....Added Hard Mode to GW:EN
Then I'll be happy
GW:EN meh still a lot needs fixing
Just need the Update.....Added Hard Mode to GW:EN
Then I'll be happy
Wilkon Dawes
yay presear update. w00t grinding out LDoA ftw.
Wilkon Dawes
Quote:
Originally Posted by Roo Ella
Good one about Pre Sear that will make a lot happy
GW:EN meh still a lot needs fixing Just need the Update.....Added Hard Mode to GW:EN Then I'll be happy |
so keep hoping and wishing but i doubt it will happen.
GloryFox
Overall good bug patches.
I was hoping for a Bear Raven and Wolf Avatar forms for when characters activate those skills. Its not a necessary change but it was add to the flavor of the PvE game.
Still no solution to the many complaints about reputation requirements for armor. Still only 3 areas to collect Ebon Vanguard points.
At least no PvE skill nerfs
I was hoping for a Bear Raven and Wolf Avatar forms for when characters activate those skills. Its not a necessary change but it was add to the flavor of the PvE game.
Still no solution to the many complaints about reputation requirements for armor. Still only 3 areas to collect Ebon Vanguard points.
At least no PvE skill nerfs
Vinraith
Quote:
I'm still waiting for the big ones - 1) Fixed HoM so you can display any green item obtained anywhere like stated on the GW site that this would be a monument for items/benefits from ANY campaign, 2) Fixed drop rates of just regular old gold coins in GWen, 3) Fixed NPCs who die, must be kept alive, but aren't part of the party window so you could ACTUALLY heal them/protect them, and 4) Gave Jora her bear form back since we helped her do that PLUS she deserves it. |
CyberMesh0
Quote:
Originally Posted by Wilkon Dawes
not likely gonna happen, its an expansion not a full game.
so keep hoping and wishing but i doubt it will happen. |
And kudos to Anet for silencing the unmentionables that were vandalizing perma-pre's.
Malice Black
Quote:
Originally Posted by wilderness
Isn't this just NM ftl?
|
Cobalt
Quote:
Originally Posted by Dzan
Haha, I found a bug. Everytime you mod a weapon it gets 20% more damage. If you just keep overwriting mods it will keep doing more damage.
Oh look my axe now does 103 vs barrels when Wild Blowing. |
Tahlia Tane
I don't get the pre-searing 'update'. What benefit does it have?
Hyper Cutter
Quote:
Originally Posted by Tahlia Tane
I don't get the pre-searing 'update'. What benefit does it have?
|
Onarik Amrak
Quote:
Originally Posted by Dzan
Haha, I found a bug. Everytime you mod a weapon it gets 20% more damage. If you just keep overwriting mods it will keep doing more damage.
Oh look my axe now does 103 vs barrels when Wild Blowing. |
If I were you, I'd take it up to +1000% and go earn Vanquisher and Guardian titles.
Before they nerf/ban you anyway.
Leighwyn
Quote:
Originally Posted by Onarik Amrak
LoL! That's awesome!
If I were you, I'd take it up to +1000% and go earn Vanquisher and Guardian titles. Before they nerf/ban you anyway. |
tuna-fish_sushi
Reported this under the bugs too bad its going bye bye hopefully the people wont get banned. What if an innoccent person just upgraded his customized weapon?
acidic
OWNING PPL In RA
Leighwyn
Quote:
Originally Posted by tuna-fish_sushi
Reported this under the bugs too bad its going bye bye hopefully the people wont get banned. What if an innoccent person just upgraded his customized weapon?
|
Cobalt
Quote:
Originally Posted by tuna-fish_sushi
Reported this under the bugs too bad its going bye bye hopefully the people wont get banned. What if an innoccent person just upgraded his customized weapon?
|
They screwed up and made it possible so it is all on them or at least should be. Then again their track record seems to suggest they think they are in the business of punishing everyone else for their mistakes so who knows.
bloodvayne
Altho I doubt they would, please just no rollback
I was in Shards of Orr before the update, but beat Fendi Nin after the update went live, I don't wanna hench that place again, expecially not with him being more of an ass than before.
I was in Shards of Orr before the update, but beat Fendi Nin after the update went live, I don't wanna hench that place again, expecially not with him being more of an ass than before.
AlienFromBeyond
Quote:
Originally Posted by Dzan
Haha, I found a bug. Everytime you mod a weapon it gets 20% more damage. If you just keep overwriting mods it will keep doing more damage.
Oh look my axe now does 103 vs barrels when Wild Blowing. |
D Fault
Quote:
Originally Posted by Cobalt
How can they ban you for it?
They screwed up and made it possible so it is all on them or at least should be. Then again their track record seems to suggest they think they are in the business of punishing everyone else for their mistakes so who knows. |
Quote:
Originally Posted by Guild Wars Code of Conduct
You will not exploit any bug in Guild Wars and you will not communicate the existence of any such exploitable bug (bugs that grant the user unnatural or unintended benefits) either directly or through public posting, to any other user of Guild Wars. Bugs should be promptly reported via "Ask a Question" at http://support.guildwars.com.
|
You can be banned for exploiting bugs, not finding them.
darktyco
Quote:
Originally Posted by bloodvayne
Altho I doubt they would, please just no rollback
I was in Shards of Orr before the update, but beat Fendi Nin after the update went live, I don't wanna hench that place again, expecially not with him being more of an ass than before. |
Would've been nice to get some more substantial fixes though.
Croco Clouds
Come on, it's obvious that they gonna fix the bug. Don't even bother trying yourself, you gonna waste ur mod for nothing.
Croco Clouds
another new build is in (a minute ago)
Ravi
Quote:
Originally Posted by GloryFox
At least no PvE skill nerfs
|
Neo Nugget
Quote:
Originally Posted by Croco Clouds
another new build is in (a minute ago)
|
* Fixed a serious bug that caused some players to crash.
All the wiki says it is::::
I bet all the mods on the weapon will be deleted like the time multiple axe mods could be added.
Update - Tuesday, December 20
* Fixed a battle axe that was incorrectly allowing two axe grips to be attached.