A serious question for ANET
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Originally Posted by Kai Nui
So you're saying that everyone should have access to rare items? That would make them not rare and have no price meaning you wouldn't be able to get any money off them. It doesn't make any sense.
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'Rare' does not mean the only a few can get it. This is not Diablo II.
'Rare' means that the means to get it are not common, like lower drop, higher cost, only acquirable once in a quest, etc...
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Originally Posted by MistressYichi
ok so asking why you havent gotten a drop that made u instarich is a serious question now?
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I hate people thinking that FoW is bought through E-bay or by getting one lucky req 9 crystaline. MOST people with money (read, the middle class, not the super rich traders like Herbalizer) grind there butts off and sell thousands upon thousands of white items to merchants and SAVE there money to get rich.
....heres the thing...u started playing well after bnet began "leveling the playing field" ie like 98% of the items found in game are relatively worthless. Before inscriptions greens etc you could sell for example a req 10 15% enchanted fellblade for like 200k, req 12 15^50 1000k, you get the idea. They kinda reformatted pve towards title grinding over rare farming (isnt it fun!)..So...well its like JACKPOT! drops dont really even exist anymore so, yeah. Even the majority of ha chest drops arnt really worth shiz ne more either. Go grind norn points
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Originally Posted by Sha Noran
Over 85% of statistics are made up on the spot.
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But no, seriously, that WAS posted in a Galie chat log a while ago. She would be in the position to have access to such game statistics.
Don't know if its still true (what with free NF treasures giving even the newest players a frew 5k every month).
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Originally Posted by HawkofStorms
Including that one.
![]() But no, seriously, that WAS posted in a Galie chat log a while ago. She would be in the position to have access to such game statistics. Don't know if its still true (what with free NF treasures giving even the newest players a frew 5k every month). |
Let me get my violin out and we can both sing sad songs of our yet-to-be good drops. Also, build sharing and overfarming has pretty much raped the utopian economy that we once had many a moon ago. Ah those were the days, eh? its a shame, but not a whole lot we can do about it without sounding like spoiled little kids. But thats life.
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Originally Posted by HawkofStorms
Including that one.
![]() But no, seriously, that WAS posted in a Galie chat log a while ago. She would be in the position to have access to such game statistics. Don't know if its still true (what with free NF treasures giving even the newest players a frew 5k every month). |

The statistics did come from within the game. The "wealth" figure was interesting to me, too, and was factual at the time it was given, although it would change after Nightfall and an XP. The person who provided the info was ArenaNet Co-Founder Mike O'Brien and he did so in one of the old Fansite Friday articles. (I wish I could find it, but somehow they did not get ported to the "new" website.
) So yes, the total wealth of players was much, much lower than most expected it was, at that time. And I imagine it remains lower than people think it would be, even now.I remember that article. It made me feel a lot better about barely having 2k at the time. If I remember right, it also said about half of the players (at the time) had less than 10k in their storage and characters combined. I would really love an update to that article. Sometimes I wonder just how many people out there have zillions of plat and ectos in their storages.
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Originally Posted by RPGmaniac
I remember that article. It made me feel a lot better about barely having 2k at the time. If I remember right, it also said about half of the players (at the time) had less than 10k in their storage and characters combined. I would really love an update to that article. Sometimes I wonder just how many people out there have zillions of plat and ectos in their storages.
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As far as an update on those player profiles in regards to the game economy, I'll ask if we can update that sometime soon. It would be interesting, I agree.
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My counter to your statement would be "farming is for people with no lives." Where's the entertainment value in playing Kilroy Boxing over and over again?
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I think the OP has a very valid question. There is a HUGE variance in the "randomness" of drops between accounts, as evidenced by posters to this thread. I also have 4000+ hrs with little to show in the way of "perfect" or green weapon while those I play with regularly have practically every green and occasionally get a "rare" gold item.
As for myself, I'm not looking for the "insta-rich" aspect of a highly desirable drop, merely the satifaction of actually getting one. I don't think it's unreasonable that a player that's logged thousands of hours should have picked up a few rare weapons along the way.
However, the seeming "account" nerf extents beyond merely greens and golds. Many players overall drop rates are comparative dismal to others playing in the same style. So again, Anet why is there a huge difference among accounts?
NOTE: It's interesting the Gailie's post(s) in this thread had absolutely no relevance to the OP's question.
As for myself, I'm not looking for the "insta-rich" aspect of a highly desirable drop, merely the satifaction of actually getting one. I don't think it's unreasonable that a player that's logged thousands of hours should have picked up a few rare weapons along the way.
However, the seeming "account" nerf extents beyond merely greens and golds. Many players overall drop rates are comparative dismal to others playing in the same style. So again, Anet why is there a huge difference among accounts?
NOTE: It's interesting the Gailie's post(s) in this thread had absolutely no relevance to the OP's question.
