Is Ebon Vanguard lame?
BlackSephir
No, seriously.
Look at this
Asura- Edification. Title. You have +5...15 Energy while in Asura territory.
Bonus energy is always good. And you always have bonus energy while in Asuran territory.
Norn- You have +53..90 Health while in Norn territory.
The same, bonus health is always good.
Dwarves- Stout-Hearted. Title. Whenever you use a Skill against a Destroyer, it takes 6..15 damage and you gain 6..15 Health.
Considering you'll be fighting destroyers at the end of the game, very good. Bonus damage and heal is always good.
And now Ebon Vanguard.
Rebel Yell. Title. You have +5..x armor against damage from Charr. You gain 30..100% more adrenaline when you hit a Charr. You gain 2 energy when you kill a Charr.
Adrenaline gain is good moslty for Paragons and Warriors and... well, that's it.
Small bonus armour against Charr, and small e-gain from killing a Charr.
Now, skills, some examples
Asura- Asuran Scan, Mindbender, Pain Inverter- awesome
Dwarf- Great Dwarf Weapon, Great Dwarf Armor- Great Dwarf Weapon alone is overkill... Just put it on Barrage Ranger.
Norn- I am the strongest, Finish Him and blessings.
And Ebon Vanguard, some Wards (good vs Charr), one nice lead attack and, well, that else?
Maybe it's just me but to me it loks like GWEN has some kind of order of power- Ebon Vanguard, Norn and Asura, Dwarfs- starting from the weakest, ending on the strongest skills and title (though I must say Asura have awesome skills).
Not to mention that Vanguard's title is useful only against Charr (and many skills become actually effective only against Charr) but there are areas where it's useless- i.e Burning Forest in Sacnoth Valley
Look at this
Asura- Edification. Title. You have +5...15 Energy while in Asura territory.
Bonus energy is always good. And you always have bonus energy while in Asuran territory.
Norn- You have +53..90 Health while in Norn territory.
The same, bonus health is always good.
Dwarves- Stout-Hearted. Title. Whenever you use a Skill against a Destroyer, it takes 6..15 damage and you gain 6..15 Health.
Considering you'll be fighting destroyers at the end of the game, very good. Bonus damage and heal is always good.
And now Ebon Vanguard.
Rebel Yell. Title. You have +5..x armor against damage from Charr. You gain 30..100% more adrenaline when you hit a Charr. You gain 2 energy when you kill a Charr.
Adrenaline gain is good moslty for Paragons and Warriors and... well, that's it.
Small bonus armour against Charr, and small e-gain from killing a Charr.
Now, skills, some examples
Asura- Asuran Scan, Mindbender, Pain Inverter- awesome
Dwarf- Great Dwarf Weapon, Great Dwarf Armor- Great Dwarf Weapon alone is overkill... Just put it on Barrage Ranger.
Norn- I am the strongest, Finish Him and blessings.
And Ebon Vanguard, some Wards (good vs Charr), one nice lead attack and, well, that else?
Maybe it's just me but to me it loks like GWEN has some kind of order of power- Ebon Vanguard, Norn and Asura, Dwarfs- starting from the weakest, ending on the strongest skills and title (though I must say Asura have awesome skills).
Not to mention that Vanguard's title is useful only against Charr (and many skills become actually effective only against Charr) but there are areas where it's useless- i.e Burning Forest in Sacnoth Valley
Zeek Aran
You forgot to mention how many explorable areas they have and how hard it is to get their faction compared to the others.
MithranArkanere
Vanguar title can be used to vanquish the Charr-infested Ascalon areas.
That's more than enough to make it worthy.
That's more than enough to make it worthy.
Zeek Aran
Quote:
Originally Posted by MithranArkanere
Vanguar title can be used to vanquish the Charr-infested Ascalon areas.
That's more than enough to make it worthy. I believe the GWG terms are: You sir, deserve a cookie.
/cookie
I never thought of that. Thank you thank you.
That's more than enough to make it worthy. I believe the GWG terms are: You sir, deserve a cookie.
/cookie
I never thought of that. Thank you thank you.
Vilaptca
Quote:
Originally Posted by MithranArkanere
Vanguar title can be used to vanquish the Charr-infested Ascalon areas.
That's more than enough to make it worthy. And to think I've kind of been ignoring those areas for only letting me have 4 party members...
That's more than enough to make it worthy. And to think I've kind of been ignoring those areas for only letting me have 4 party members...
Steboy93
I have just had a thought, correct me if i am wrong, but dont decimals get rounded down in GW, like on a 55hp monk where the 5.5 damage goes down to 5. So say you were to gain 50% more adrenaline, you would be getting 1.5 times the normal amout of adren, would that not be rounded down to 1, hence meaning that you just get the normal amount of adren all the way until you have the 100% adren increase?
Zeek Aran
If it worked like that, FGJ would have been COMPLETELY useless FOREVER. Until it's recent update.
immortius
Adrenaline is actually gained in much larger amounts than 1 unit blocks. Hitting an enemy gives 25 adrenaline points, for instance. At a 50% adrenaline increase you would get 37 (rounded down from 37.5). See http://gw.gamewikis.org/wiki/Adrenaline
Steboy93
Ah ok, thanks for cleaning that up for me immortius, but the adren gain sill seems completely useless for all non-warr/para classes.
BlackSephir
Quote:
Originally Posted by MithranArkanere
Vanguar title can be used to vanquish the Charr-infested Ascalon areas.
That's more than enough to make it worthy. I dunno. Seems kinda weird (or even lame) that the biggest benefit from GWEN title is outside GWEN.
What about people who don't have Prophecies and own GWEN?
That's more than enough to make it worthy. I dunno. Seems kinda weird (or even lame) that the biggest benefit from GWEN title is outside GWEN.
What about people who don't have Prophecies and own GWEN?
Holly Herro
Quote:
Originally Posted by MithranArkanere
Vanguar title can be used to vanquish the Charr-infested Ascalon areas.
That's more than enough to make it worthy. Yea, good for the beginning HM missions in Ascalon.
That's more than enough to make it worthy. Yea, good for the beginning HM missions in Ascalon.
draxynnic
You know, I could have SWORN it was a bonus to armour against fire rather than Charr, which had made it the most generally applicable title. Looks like they decided to nerf it.
immortius
All the title effects are fairly limited - the main benefit of the titles is the boosting of related skills.
X Ice Man X
Quote:
Originally Posted by BlackSephir
What about people who don't have Prophecies and own GWEN?
They should go and buy Prophecies then.
Why does everybody insist that the game should be fair to everybody even when people don't have all the games?
I guess they should make all of the Prophecies Elites Cappable in the others games so not to be unfair to people that don't own Prophecies.
To the OP: Do you think that the Light Bringer title is totally useless as well because it only works Vs Margonites?
This title works Vs Char, so you don't use it when your not fighting Char, same with thier skills.
Why arn't you complaining that you don't get the extra Health or Energy in all the games no matter what territory your in? There is far more zones with Char to fight then there is Asura or Norn zones.
Why does everybody insist that the game should be fair to everybody even when people don't have all the games?
I guess they should make all of the Prophecies Elites Cappable in the others games so not to be unfair to people that don't own Prophecies.
To the OP: Do you think that the Light Bringer title is totally useless as well because it only works Vs Margonites?
This title works Vs Char, so you don't use it when your not fighting Char, same with thier skills.
Why arn't you complaining that you don't get the extra Health or Energy in all the games no matter what territory your in? There is far more zones with Char to fight then there is Asura or Norn zones.
BlackSephir
Yay, another paladin.
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They should go and buy Prophecies then.
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Quote: I guess they should make all of the Prophecies Elites Cappable in the others games so not to be unfair to people that don't own Prophecies. I know what elite have you captured when you were 5- 'Strawman strike'.
I haven't capped it yet, say, how does it work? Can you farm with it?
Did I say somewhere that all Proph elites should be cappable? No? Then why the hell did you open your mouth?
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This title works Vs Char, so you don't use it when your not fighting Char, same with thier skills.
Edification gives you bonus energy not only against, let's say, golems, right? The same goes for Norn bonus. Dwarves have only + against Destroyers but it's a damn good bonus. Not to mention Dwarven skills are way better than EV's. Quote:
Um, they had to own at least one other chapter to buy EotN in the first place. With the release of the Platinum Edition, you can get both Prohpecies and EotN together to start with.
Quote: The same goes for Norn bonus. Dwarves have only + against Destroyers but it's a damn good bonus. Not to mention Dwarven skills are way better than EV's. |
Edification only gives you the bonus while in Asuran territory. That's only 6 zones in the entire world.
Heart of the Norn, similarly, only gives you the bonus while in Norn territory - again, 6 zones.
Lightbringer gives you a bonus against Abaddon's servants. This is only useful in the Realm of Torment and a few other areas in Elona.
Stout-Hearted gives you a bonus against Destroyers. Much more limited than Lightbringer, as Destroyers only appear in a very few areas in the EotN campaign.
Hahah. In GWEN? Dala Uplands, Grothmar Wardowns, Sacnoth Valley and one, short Norn quest. Oh, and maybe 2 dungeons with Charr. For example, Asura have Alcazia Tangle, Arbor Bay, Magus Stones, Riven Earth, Sparkfly Swamp and Verdant Cascades. Far more zoens with Charr to fight "then" there is Asura or Norn zones you say? That's very interesting. Any more bulls**t you want to say? As I noted above, there are lots more Charr-filled zones in Ascalon. Besides, what does the number of zones have to do with anything? If you're farming reputation points, you're doing it in one place - Varajar Fells, Magus Stones, or Sacnoth Valley. It's not like you'll get anything more for clearing all 6 Asuran zones than you will for clearing the 3 Charr Homeland zones twice. Squishy ftw
HM ascalon areas..says it all
BlackSephir
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Um, they had to own at least one other chapter to buy EotN in the first place. With the release of the Platinum Edition, you can get both Prohpecies and EotN together to start with.
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Quote: Lightbringer gives you a bonus against Abaddon's servants. This is only useful in the Realm of Torment and a few other areas. Something I don't get- why are we talking about Nightfall? This is GWEN board, GWEN topic, nobody gives a s**t about Lightbringer, ok?
Quote: Stout-Hearted gives you a bonus against Destroyers. Much more limited than Lightbringer, as Destroyers only appear in a very few areas in the EotN campaign. Funny thing, why do you compare it to the Lightbringer title instead of Rebel Yell? It's not about Lightbringer vs other GWEN titles and skills, it's about Rebel Yell and EV skills vs other titles and GWEN skills. In GWEN territory.
And as I said before, +x dmg and +x health at the same time for using skill is awesome, Dwarven skills are awesome too.
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As I noted above, there are lots more Charr-filled zones in Ascalon.
Again, Prophecies, we're talking about GWEN. Quote:
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