Heroes' AI Differences?

Brockweaver

Brockweaver

Ascalonian Squire

Join Date: Aug 2007

Okay, since we now have the ability to have around 20 different heroes, I have taken the painstaking time to differentiate each one with a particular build.

IE: 3 Elementals Heroes: Sousuke (fire), Zhed (Air), Vekk (water)

Now since each has different gear and runes depending on their build, I would imagine that they each would have a similar AI all depending solely on the build they are running.

What I have noticed however, is when my Zhed, who is running all air skills, none of which are touch or 1/2 range, Zhed likes to run in and do a Leroy Jenkins on me. Even when I flag him he still finds a way to be at the front of the party's aggro.

Now, unlike my other two eles and even when I change them over to run the same air skills, they both stay back like I would imagine they should.

So my question is this... Does each Hero have a vastly different AI than another hero even of the same class so that they would behave differently even when running the same build?

Because if this is the case and Zhed just likes to be aggressive in this way, even when I have him on "guard" or flagged, then he's really no good to me unless I am using a close range/adjacent ele build for him... maybe Earth.

Any feedback or confirmation that he acts this way for anyone else would be greatly appreciated.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Nah. No confirmation. There are plenty of conspiracy theories about it. But there is no real proof.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

Quote:
Zhed likes to run in and do a Leroy Jenkins on me. Even when I flag him he still finds a way to be at the front of the party's aggro.
There is a similar thread about how some heros like to do that lately. Other than that all eles should act the same, all necros, etc....

Commander Ryker

Site Contributor

Join Date: Jun 2005

R/

This is not a question. Try Riverside.

~closed~