Between Now and GW2: New Armors?

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Operative 14
Operative 14
Forge Runner
#1
As some of you might discover by observing my avatar, my main characters are an Elementalist and a Dervish. Now, I'm quite happy with the selection of armors I may strive and work for for my Ele; certainly a goal I can work for in the coming months. With over thirty armor sets to choose from, many of them interchangeable, the possibilities are quite vast and pleasing. The same is true for any core character I might choose to create and work on. For instance, my little used Warrior is itching for a set of 15k templar; my ranger wants some Ancient And Kurzick armor (She's very demanding).

Even should I choose to create a Ritualist or an Assassin I will still have a great mix to chose from. Nineteen sets in all, again many of them interchangeable.

However, when I look at the Dervishes (or Paragons for that matter) selection of only a paltry twelve sets, it makes me wonder; will the Nightfall proffessions ever have the same assortment of armor sets to choose from that the other proffessions enjoy?

Certain Nightfall armorers will craft armors for the factions characters. And even in their own game the Factions characters enjoy a much wider selection than the Nightfall proffessions do based on various storyline elements or otherwise.

Basically; wouldn't it be nice if over the next few months, in between finishing GW:EN and GW2's initial beta, if new sets of armors would appear that would make the Nightfall proffessions at least on par with what Factions characters can select from? Or, dare I say, that armorers would acknowledge the spreading of characters to even the farthest reaches of the known world, and you could get Droknars Paragon, Marhan's Grotto Assassin, or Luxon Dervish armor?

Anyway, just something I was thinking about. Thanks for reading.
-Loki-
-Loki-
Forge Runner
#2
Non core professions won't likely get the same amount of sets as core professions. Whenever they add armour, they add the same amount to each profession - with warriors sometimes getting a bit more. Probably due to how much this community whines, leaving out whole classes in an expansion would cause a riot. However, I'm doubtful that EotN will be the last expansion. While Dervishes and paragons may not have as many armour sets as older professions, they will probably get more (along with the older professions).
K
KommissarWulf
Ascalonian Squire
#3
Whilst I doubt that Dervishes/Paragons will ever get the same amount of armours as core characters, it would be nice to see some armours for them in Factions at least, in the same way that Assassins and Ritualists can come to Elona and get their Elite Armours, I would personally LOVE to go and get some Kurzick Dervish Armour, or Paragon for that matter, as I would highly doubt it would be shiny white like the rest of them...
Alexandra-Sweet
Alexandra-Sweet
Wilds Pathfinder
#4
I would rather have them FIX some armors and then start worrying about new armors or they keep making the same mistake.

I hope they will pay attention to stuff like this in GW2. Q.Q

Wiki:

Elementalist Sunspear:
when running in High-quality texture you can see the edge of the boots pass through the pants, it is very visible when your character is far.

Elementalist Elite Canthan:
There seems to be a glitch when you move your mouse over someone with this armor dyed black; the armor disappears and you can see through that person

Monk Ancient, Monk Elite Sunspear,Monk Primeval, Monk Vabbian, Warrior Primeval:
Clipping Issues.

Mesmer Obsidian:
Wierd bug when running.
Operative 14
Operative 14
Forge Runner
#5
That makes me want to go out and get those armors so I can see.

And yes, I have a feeling that if GW is going to last in the void between now and GW2's official release that there will have to be some manner of expansion that people will want to buy. Even if all it does is add new armors, guild halls, and the ability to change your hairstyle. I know one of the main selling points for GW:EN in my case was being able to get new armors for my characters. That's really the only way I spend my money, not on weapons or minipets.
Mordakai
Mordakai
Grotto Attendant
#6
Quote:
Originally Posted by Operative 14
That makes me want to go out and get those armors so I can see.

And yes, I have a feeling that if GW is going to last in the void between now and GW2's official release that there will have to be some manner of expansion that people will want to buy. Even if all it does is add new armors, guild halls, and the ability to change your hairstyle. I know one of the main selling points for GW:EN in my case was being able to get new armors for my characters. That's really the only way I spend my money, not on weapons or minipets.
Agreed, and the cynic in me says that's why the armors in GWEN sucked so bad... so we'd go out and buy an "armor pack"...

That said, I'd do it in a minute if it counted towards the bonus missions... still need to spend $15 on the online store, and rather not buy 2 character slots.
Winterclaw
Winterclaw
Wark!!!
#7
As much as I'd like to see more armors for non-core classes, I think I'd prefer more skills so they'd all have an equal number of skills and a little more variety in what they can do. Let's face it, dervs and paras are going to remain essentially the same since NF came out with less oppertunities for new builds largely because they have the smallest selection of skills.
Winterclaw
Winterclaw
Wark!!!
#8
Quote:
Originally Posted by Mordakai
Agreed, and the cynic in me says that's why the armors in GWEN sucked so bad... so we'd go out and buy an "armor pack"...

And I'd refuse to buy an armor pack because they dropped the ball on the GWEN armors so badly. I paid for 40 new armors when I bought that game, and Anet still owes us at least 30.
HawkofStorms
HawkofStorms
Hall Hero
#9
They might. I mean, they added 15k templar and 15k glad helms and 15k tormenters. Granted, it took like 16 months, but it did happen... eventually.
Onarik Amrak
Onarik Amrak
Forge Runner
#10
Quote:
Originally Posted by Winterclaw
And I'd refuse to buy an armor pack because they dropped the ball on the GWEN armors so badly. I paid for 40 new armors when I bought that game, and Anet still owes us at least 30.
I agree with that. I hope they make new armors available to us (for free) to make up with the lackluster armors we got in GW:EN.

Not to mention that we didn't even get the full 40 sets we were promised.
mr_groovy
mr_groovy
Desert Nomad
#11
I could say I'd agree with you. Then again complaining doesn't really matter anymore these days. People just have to be happy with what they have gotten for their money /sigh
StarScythe
StarScythe
Ascalonian Squire
#12
Quote:
Originally Posted by Alexandra-Sweet
I would rather have them FIX some armors and then start worrying about new armors or they keep making the same mistake.

I hope they will pay attention to stuff like this in GW2. Q.Q

Wiki:

Elementalist Sunspear:
when running in High-quality texture you can see the edge of the boots pass through the pants, it is very visible when your character is far.

Elementalist Elite Canthan:
There seems to be a glitch when you move your mouse over someone with this armor dyed black; the armor disappears and you can see through that person

Monk Ancient, Monk Elite Sunspear,Monk Primeval, Monk Vabbian, Warrior Primeval:
Clipping Issues.

Mesmer Obsidian:
Wierd bug when running.
I have agree, especially with the Obsidian armors. It is the most expensive armor set with the most clipping and modeling. Seems like more effort should have been put into this particular armor set to eliminate bugs and rendering problems given its prestige.

Female Derv Obsidian:
The hands seem to be missing rists in towns, as visible they do not cleanly attach to the arms. Also there is a gap when between the hips and the waste on the side when viewed from certain angles as the mesh looks torn.

Female Elementalist Obsidian:
When dancing the top of the her leggings pertrude through her chest piece.
T
Tahlia Tane
Lion's Arch Merchant
#13
Just give us the hero armors.

Also, I'm a female warrior and I must have Captain Langmar's warrior armor. It's absolutely fabulous.
wetsparks
wetsparks
Desert Nomad
#14
Paragon armor that you get in the command post that has the thing going behind their head, that is glitched also. Sometimes it just disapears, or your head goes through it while running, and sometimes you can see through the paragons head.
draxynnic
draxynnic
Furnace Stoker
#15
Agreed.

And not just for new sets - I'd like to see some new sets that aren't the same as the existing ones. Even counting just Factions, the Assassins and Ritualists had several styles to choose from, while the Nightfall professions mostly just get subtle variations on the same style.

Eye of the North is essentially a Tyrian expansion... maybe there's room for an Elonian expansion? Or an Elonian/Canthan expansion set in the seas in between?
T
Tahlia Tane
Lion's Arch Merchant
#16
Quote:
Originally Posted by draxynnic
Eye of the North is essentially a Tyrian expansion... maybe there's room for an Elonian expansion? Or an Elonian/Canthan expansion set in the seas in between?
ArenaNet is focusing 100% on GW2 right now, and I'd like to keep it that way! Give us something good or don't give us anything at all!
Agyar
Agyar
Frost Gate Guardian
#17
You actually expect them to add more content to Guild Wars at this point? They already have all your money, what motivation do they really have? GW is dead in the water until GW2, so you'd better get used to what you've got, because you're stuck with it.
Frostnova
Frostnova
Academy Page
#18
lol while it's tru that they're completely 100% focused on GW2 right now (thank god) i would like to see a full set for Deldrimor armor. I mean right now they're only missing the hand armor, the other pieces fit pretty nice but i would like to see my ranger's dwarf vest in the HoM --- looks pretty nice dyed red =D
draxynnic
draxynnic
Furnace Stoker
#19
Quote:
Originally Posted by Agyar
You actually expect them to add more content to Guild Wars at this point? They already have all your money, what motivation do they really have? GW is dead in the water until GW2, so you'd better get used to what you've got, because you're stuck with it.
1) Keeping people interested

2) Proving themselves not to be liars - they have stated that the removal of the campaigns system will allow the introduction of content that they would have liked to incorporate into GW but couldn't because they were busy "reinventing the game for each campaign", which they'd be looking to introduce.

Concentrating on GW2 doesn't necassarily mean they've given up on GW1 entirely.
Winterclaw
Winterclaw
Wark!!!
#20
Quote:
Originally Posted by Tahlia Tane
ArenaNet is focusing 100% on GW2 right now, and I'd like to keep it that way! Give us something good or don't give us anything at all!
A few points:

1. If they don't need all of their 140+ people working on GW2 then Anet should have at least some of them supporting GW1. They had 2 teams working on the GW1 games, they can have the A team work on GW2 and the B team to continue to support and improve GW1.

2. Anet's most recent product GWEN is something that's fun and added dungeons as new features, but left people feeling that it was composed of too much optional stuff and grind and left people feeling partly gypped. A short storyline, recycled armors, not enough new PvP skills to reinvigorate places like HA and GvG, a HoM that is a mixed bag (but not as bad as it was) and no new char slot leaves people with the feeling that GWEN is fun at it's core, but is missing the extras. If this is their last product before GW2, it's going to cause them some sales shortfalls.

3. Their ongoing customer support of the game is a key to their company's success according to Jeff Strain. Not continuing to support GW1 according to his publicly stated theories would be a big mistake on Anet's part.

4. GW2 is 2-3 years away. That's plenty of time for people to either get bored with the GW franchise or forget about it/move on.

5. Continuing to work with GW1 would allow them to gain more experience to put to use for GW2. If possible they could have another expansion to try out some of the things they want to do in GW2 (like player crafting if they want to do that in the next game) and figure out how to best work that in.

6. Prior to GWEN releasing ANet sold 4 million games... that should have been enough to break even if not turn a small profit. With GWEN's release they should be even better off. They also have the potential to sell even more games as GW1 gets cheaper or sell more character slots.

7. Adding it all up, they should have enough reasons to at least provide a small amount of continued support for GW1. If they don't, while I can't speak for anyone else, I will feel like ANet abandoned the fanbase after they made their quick GWEN buck.