Touchy Topic ACCOUNT TITLES!
Rachel Crow
People hate grinding....yup.
People hate spending cash on titles....(think so)
People hate how HoM is glitchy...(pretty sure)
Lets finally come to our senses, and simply make All Titles Account Based.
Pros:
-No More Grinding! (Norn,Asura,Vanguard,LB,Sunspear,Dwarf, Legendary Survivour/Legendary Ascalon,and Mapping!) Per Character!
-No More Double/Triple..etc Spending! (Drunkard, Sweeth Tooth, Treasure, Wisdom!)
-No More Shabby Hall Of Monuments!
-People Can Focus On Playing The Game Again! Instead Of Grinding Titles Just To S.T.A.R.T. Playing New Characters.
Potential Pros:
-More Pugging (people don't worry about title grinding so much, they can enjoy the missions for what they are instead of rushing through everything to access more title grinding)
-Better Pugging (people who are good at pve stuff will have the time to actually go out and play with bad players, possibly even teach bad players how to play better)
-More Fun (I would certainly have more fun if I didn't feel bogged down about having to grind titles to use pve skills for EVERY CHARACTER)
Cons:
-people who already got different titles on different characters kind of wasted their time
.
.
.
Pain of the few doesn't outweigh pain of the many, tough luck in my opinnion. (Plus if they are rich enough to spend cash on many character titles like sweeth tooth and have the time to grind for each character, they shouldn't be too unhappy)
Solutions To Unasked Questions/Problems:
-Yes, show a completed map on new characters but just make outposts locked until you actually run there.
-Same goes for missions (show a mission locked icon until people arrive and complete)
-No compensation for those who have already doubled grinded/cashoutted on titles for multiple characters (lets be real, anet doesn't give ANYTHING away, take one for the team please)
-HoM can have all the titles availible, but armours and heroes still personalized per character for showing off (that one seems obvious...to me and smart people atleast)
-PvE skills, keep them the same, can't use until unlocked, that way people don't have them at the start of the game at high levels. Once they do get them they will be whatever rank you have on your account obviously. (and no it won't effect or ruin the game making it too easy, people get ran places, people get warped, people get ferried through the entire game sometimes by other people. Having the skills at high level because of account based rank when they are unlocked won't change anything)
Please do that /sign thing if you like it, if you are too greedy to take one for the team because you have 2 or 3 characters that you spend cash on money titles or grinded titles for...well poopy on you if you dont' like this idea.
People hate spending cash on titles....(think so)
People hate how HoM is glitchy...(pretty sure)
Lets finally come to our senses, and simply make All Titles Account Based.
Pros:
-No More Grinding! (Norn,Asura,Vanguard,LB,Sunspear,Dwarf, Legendary Survivour/Legendary Ascalon,and Mapping!) Per Character!
-No More Double/Triple..etc Spending! (Drunkard, Sweeth Tooth, Treasure, Wisdom!)
-No More Shabby Hall Of Monuments!
-People Can Focus On Playing The Game Again! Instead Of Grinding Titles Just To S.T.A.R.T. Playing New Characters.
Potential Pros:
-More Pugging (people don't worry about title grinding so much, they can enjoy the missions for what they are instead of rushing through everything to access more title grinding)
-Better Pugging (people who are good at pve stuff will have the time to actually go out and play with bad players, possibly even teach bad players how to play better)
-More Fun (I would certainly have more fun if I didn't feel bogged down about having to grind titles to use pve skills for EVERY CHARACTER)
Cons:
-people who already got different titles on different characters kind of wasted their time
.
.
.
Pain of the few doesn't outweigh pain of the many, tough luck in my opinnion. (Plus if they are rich enough to spend cash on many character titles like sweeth tooth and have the time to grind for each character, they shouldn't be too unhappy)
Solutions To Unasked Questions/Problems:
-Yes, show a completed map on new characters but just make outposts locked until you actually run there.
-Same goes for missions (show a mission locked icon until people arrive and complete)
-No compensation for those who have already doubled grinded/cashoutted on titles for multiple characters (lets be real, anet doesn't give ANYTHING away, take one for the team please)
-HoM can have all the titles availible, but armours and heroes still personalized per character for showing off (that one seems obvious...to me and smart people atleast)
-PvE skills, keep them the same, can't use until unlocked, that way people don't have them at the start of the game at high levels. Once they do get them they will be whatever rank you have on your account obviously. (and no it won't effect or ruin the game making it too easy, people get ran places, people get warped, people get ferried through the entire game sometimes by other people. Having the skills at high level because of account based rank when they are unlocked won't change anything)
Please do that /sign thing if you like it, if you are too greedy to take one for the team because you have 2 or 3 characters that you spend cash on money titles or grinded titles for...well poopy on you if you dont' like this idea.
darted
Well, I agree with you to some extent.
I think the finish the game titles like protector should be character based.
Sweet tooth and many others I agree - how about account based for those of us that do not just play one character (or two).
Some of the titles like Norn, Asura, Vanguard and Lightbringer that give benefit per level I do not see a viable way to make account based without having subsequent characters suddenly be full capable once unlocked. Maybe that is the key is a way to unlock the ability that is more difficult than the simple unlock to level one?
Overall, though I agree with this request.
I think the finish the game titles like protector should be character based.
Sweet tooth and many others I agree - how about account based for those of us that do not just play one character (or two).
Some of the titles like Norn, Asura, Vanguard and Lightbringer that give benefit per level I do not see a viable way to make account based without having subsequent characters suddenly be full capable once unlocked. Maybe that is the key is a way to unlock the ability that is more difficult than the simple unlock to level one?
Overall, though I agree with this request.
R!ghteous Ind!gnation
meh.... titles are fine... some should be account based, others obviously shouldnt.
Star Gazer
i agree to an extent. but think about this: when you have maxed everything, what else is left? I dont like grind myself, but I dont mind it. Getting drops is a good thing but seriously, if EVERY title was account based, you would lose interest in the game real quick.
Emik
Lol... imagine accountwide titles.
My new character would have all bonuses and master rewards without having left noobisland.
My new character would have Legendary cartographer without leaving pre.
My new character would have Legendary SS without going through the tutorial.
Catch my drift?
My new character would have all bonuses and master rewards without having left noobisland.
My new character would have Legendary cartographer without leaving pre.
My new character would have Legendary SS without going through the tutorial.
Catch my drift?
Explodie
Woot im then Survivor and Defender of Ascalon, And i only have 10XP =O
So absolutly not signed ...
GW is based on titles, not leveling ... and with this i dont have any fun anymore in GuildWars ... Its the lazy way ...
And one other thing :P Its never ever going to happend
If Anet wants all titles "account based" why didnt they make it already account based???
Get my point?
So absolutly not signed ...
GW is based on titles, not leveling ... and with this i dont have any fun anymore in GuildWars ... Its the lazy way ...
And one other thing :P Its never ever going to happend
If Anet wants all titles "account based" why didnt they make it already account based???
Get my point?
willypiggy
/half signed
Make storyline ones charecter based (norn, asura, sunspear etc) and others account, this will avoid people spending millions for the wisdom title on 8 differant charecters.
Make storyline ones charecter based (norn, asura, sunspear etc) and others account, this will avoid people spending millions for the wisdom title on 8 differant charecters.
Phoenix Tears
yes, there are some things in this thread i really agree to, they would rise the gameplay heavily, so that GW becomes a lot more fun again, its annoying when u've mapped everything with your main chara, start then an new character and you have to map with that one again everything.
keeping everything mapped, but with locked outposts missions ect is imo best solution to this, for making the cartographer titles finally account based.
I ask me only, how you want to make the survivor title account based ? just need to too make with 1 chara and then are all charas of your acc automatically R3 ? would be a bit weird for such a personal title.
but however, im 1005 for account basing titles like sweet tooth, gamer, drunkard, all those damn grind fun titles.
but im not for account based racial titles, these are again character specific titles like the survivor title is one.
but then im again for account basing wisdom, treasure hutner titles, because those 2 give little personal benefits for salvaging, up to 93% when both are maxed....
sun spear7 lightbrigner titles should become simple only maxable without, I see absolutely no reason in this, why those 2 titles should be only maxable via hard mode, hard mode is an absolute pain in the ass in this game and imo a biggest shit anet could have done, because it made the whole game only more unbalanced and rammed thorns between the freaks and the casual players, letting players which have none of the guadian titles or vanguisher title look like noobs again compared to players which got the time and the killed enough players to make everything again in HM.
Thus resulting again in guilds taking those titles as measurement (hope now thats the right word XD) for how good people are and such people without guardian title don't have a chance to come into the guild ... like on pvp, where nobody gets taken, who is not R6+ -.-. so silly and childish ....
i agree also, that the HoM must become account based, as i don#t know , how Anet will make this then later with the unlockables for GW2, when the hoM gets not account based -.-
but account based is simple important for minipets, armors, certain titles and Heroes ect.
However, the hoM has lots of potencial for improving, in an other thread i posted for example lots of possible new monuments, that are missing, but could theoretically exist in a new Eyes, in the Eye of the South, West and East *g* to make the halls/monuments complete putting on 4 spots of the world such towers, which coukld be for example then linked and used to warp between continents.
LDoA should become account based, so that you need to make it only only once, when Anet won't change something on this ******* method of death leveling to receive it
I personally shit on my time wasted on titles, when through such changes everyone gets in future benefits, and I think, people which can't do this too, are egoistical selfish a*******
keeping everything mapped, but with locked outposts missions ect is imo best solution to this, for making the cartographer titles finally account based.
I ask me only, how you want to make the survivor title account based ? just need to too make with 1 chara and then are all charas of your acc automatically R3 ? would be a bit weird for such a personal title.
but however, im 1005 for account basing titles like sweet tooth, gamer, drunkard, all those damn grind fun titles.
but im not for account based racial titles, these are again character specific titles like the survivor title is one.
but then im again for account basing wisdom, treasure hutner titles, because those 2 give little personal benefits for salvaging, up to 93% when both are maxed....
sun spear7 lightbrigner titles should become simple only maxable without, I see absolutely no reason in this, why those 2 titles should be only maxable via hard mode, hard mode is an absolute pain in the ass in this game and imo a biggest shit anet could have done, because it made the whole game only more unbalanced and rammed thorns between the freaks and the casual players, letting players which have none of the guadian titles or vanguisher title look like noobs again compared to players which got the time and the killed enough players to make everything again in HM.
Thus resulting again in guilds taking those titles as measurement (hope now thats the right word XD) for how good people are and such people without guardian title don't have a chance to come into the guild ... like on pvp, where nobody gets taken, who is not R6+ -.-. so silly and childish ....
i agree also, that the HoM must become account based, as i don#t know , how Anet will make this then later with the unlockables for GW2, when the hoM gets not account based -.-
but account based is simple important for minipets, armors, certain titles and Heroes ect.
However, the hoM has lots of potencial for improving, in an other thread i posted for example lots of possible new monuments, that are missing, but could theoretically exist in a new Eyes, in the Eye of the South, West and East *g* to make the halls/monuments complete putting on 4 spots of the world such towers, which coukld be for example then linked and used to warp between continents.
LDoA should become account based, so that you need to make it only only once, when Anet won't change something on this ******* method of death leveling to receive it
I personally shit on my time wasted on titles, when through such changes everyone gets in future benefits, and I think, people which can't do this too, are egoistical selfish a*******
Vinraith
/not signed
Character achievements are just that, achievements for a given CHARACTER. Nothing is served by obliterating the replay value of the game. If PvE becomes account based then there's literally no point in having more than one character.
Personally I've got 4 more characters that I want to play through this game with. If everything that my older characters accomplished became unlocked on them I'd be pissed, because I'd really have nothing to do with them then.
Character achievements are just that, achievements for a given CHARACTER. Nothing is served by obliterating the replay value of the game. If PvE becomes account based then there's literally no point in having more than one character.
Personally I've got 4 more characters that I want to play through this game with. If everything that my older characters accomplished became unlocked on them I'd be pissed, because I'd really have nothing to do with them then.
lyra_song
I see all your pros as cons.
Drinky
Indeed signed, this + all skills i unlocked becomes avalible for all my charrs plz. kthxbai
thezed
/not signed
yet another "make things easy" suggestion. Titles are optional (asside from SS). If you don't want to grind for them, don't.
Now if you are one of these "I want everything for nothing" people and want the benefits of the titles (PvE skills, GW:EN armor, and inherit benifits) with out going through the work....Well, then you have a choice to make dont you? You can either chose to ignore these benifits that have little effect on your PvE and no effect on your PvP game, or you can quit complaining and get to WORK.
Note: Thats WORK not GRIND.
yet another "make things easy" suggestion. Titles are optional (asside from SS). If you don't want to grind for them, don't.
Now if you are one of these "I want everything for nothing" people and want the benefits of the titles (PvE skills, GW:EN armor, and inherit benifits) with out going through the work....Well, then you have a choice to make dont you? You can either chose to ignore these benifits that have little effect on your PvE and no effect on your PvP game, or you can quit complaining and get to WORK.
Note: Thats WORK not GRIND.
FelixCarter
Everyone who goes for Titles does it for the grind.
We don't have anything above level 20, and we can't show how many Skill Points we've obtained, so Titles are the next best thing.
I understand your pros and cons, but Guild Wars has two primary groups when it comes to gameplay:
Those who play for Titles, money, rare skins, high-status items...
And
Those who play for fun, enjoyment, friends, enthrallment...
The former requires "grind" while the latter does not.
If you want to former without grind, then Guild Wars might not be the best choice in games to play...
I, personally, don't really care for titles - save the ones you require in order to progress the game... /sigh
We don't have anything above level 20, and we can't show how many Skill Points we've obtained, so Titles are the next best thing.
I understand your pros and cons, but Guild Wars has two primary groups when it comes to gameplay:
Those who play for Titles, money, rare skins, high-status items...
And
Those who play for fun, enjoyment, friends, enthrallment...
The former requires "grind" while the latter does not.
If you want to former without grind, then Guild Wars might not be the best choice in games to play...
I, personally, don't really care for titles - save the ones you require in order to progress the game... /sigh
EternalTempest
/Unsure
If anet makes unlocks simplistic gw2 aka (kinda like the preview event)
Kobd = 1 unlock
Beating Tryia, Elona, Cantha = 3 unlock
and that's it in GW2 no matter what's "showing" in HoM - Then I'm happy.
The end result with the way HoM is set up... I have one character and 7 "storage" character, I'm pulling all my resouces in to my ele for HoM unlocks, none of the others are activly being played atm.
If anet makes unlocks simplistic gw2 aka (kinda like the preview event)
Kobd = 1 unlock
Beating Tryia, Elona, Cantha = 3 unlock
and that's it in GW2 no matter what's "showing" in HoM - Then I'm happy.
The end result with the way HoM is set up... I have one character and 7 "storage" character, I'm pulling all my resouces in to my ele for HoM unlocks, none of the others are activly being played atm.
Government Flu
Titles are a bridge between the casual gamer and the hardcore gamer. The more prestige titles a player gets for one or more of his/her characters will distinguish them from the player who has one or two characters and is content running around with Sunspear General (7) and Canthan Cartographer (60.00%)
There's no need to create more account based titles or have every title become account based because having prestige for multiple characters should not be worked upon using one.
If you want the titles, you're going to have to work for them.
That's my opinion on the matter.
There's no need to create more account based titles or have every title become account based because having prestige for multiple characters should not be worked upon using one.
If you want the titles, you're going to have to work for them.
That's my opinion on the matter.
Rachel Crow
Just remember, just because I suggest they are account based, Does Not Mean you suddenly appear with all the titles. You still have to grind them to max which would take awhile for all of them no matter who you are.
Who cares if you see low lvl characters with titles because it's account based, just because I make a new character doesn't mean I suddenly havn't accomplished anything. Should I have to switch characters everytime somebody doesn't beleive i've done something?
The point is not to eliminate grind, but to eliminate redundency so people can get pve titles, then maybe work on pvp stuff or start a new character for item hunting or helping guildies.
Anybody ever join a guild and it seems everybody is always needing help because they keep switching characters? Making them account based can only improve the time quality of players so they only have to work on the actual missions and do side quests, then they can help first timers again, instead of having 0 time, talking none, and just focusing on furthering all of their characters.
It doesn't make things easyer by making it account based either, it just saves time if you've already done it. (Once again titles don't just appear, the grind is still there)
Yes legendary guardian and protector should be account based too I think, you've beaten the game, you know the story, it doesn't matter if your on a new character, you don't suddenly forget the whole story. The option to do the missions are still there, and you have to do them to get further in the game anyways, so just because you have the title at lvl 1 0 xp, doesn't mean you would ignore doing all the missions.
Who cares if you see low lvl characters with titles because it's account based, just because I make a new character doesn't mean I suddenly havn't accomplished anything. Should I have to switch characters everytime somebody doesn't beleive i've done something?
The point is not to eliminate grind, but to eliminate redundency so people can get pve titles, then maybe work on pvp stuff or start a new character for item hunting or helping guildies.
Anybody ever join a guild and it seems everybody is always needing help because they keep switching characters? Making them account based can only improve the time quality of players so they only have to work on the actual missions and do side quests, then they can help first timers again, instead of having 0 time, talking none, and just focusing on furthering all of their characters.
It doesn't make things easyer by making it account based either, it just saves time if you've already done it. (Once again titles don't just appear, the grind is still there)
Yes legendary guardian and protector should be account based too I think, you've beaten the game, you know the story, it doesn't matter if your on a new character, you don't suddenly forget the whole story. The option to do the missions are still there, and you have to do them to get further in the game anyways, so just because you have the title at lvl 1 0 xp, doesn't mean you would ignore doing all the missions.
Onarik Amrak
Yet another dead horse?
Phoenix Tears
Quote:
Originally Posted by Vinraith
/not signed
Character achievements are just that, achievements for a given CHARACTER. Nothing is served by obliterating the replay value of the game. If PvE becomes account based then there's literally no point in having more than one character. Personally I've got 4 more characters that I want to play through this game with. If everything that my older characters accomplished became unlocked on them I'd be pissed, because I'd really have nothing to do with them then. |
Survivor title, protector/guardian titles of all campaigns, vanguisher title
that are enough personal character based titles that will ensure you, that you have enough to do with your characters for several months....
chain this then up with your 4 characters and u've stuff to do for more than 1 year, what do you want more ?
Do you want really do every shit with every your characters again and again and again, what you've still done with your main character for 100%, like collecting hundreds over hundreds of gold items only for scanning them, or to search again for thousands of treasures to open them with keys that cost u ever at least 600g ?
guy ur a ****** crazy uber freak, that has no life, when u want this really, to play with 4 characters for over like 5 years+ until you've done with them every non accound based title and maxed every shit again and again.
Those titles I mentioned above are really enough to keep you busy, theres no need in redoing wisdom, treasurer hunter, drunkard, sweettooth half douzens of times, this all is only unneccessary grinding and especially farming for gold...
such dumb grind titles are the reason, why such stupid things exist, like gold sellers in ebey of jobbinf farmers in China, which farm gold and play GW in China 24/7, because its their silly "work" and its even more silly, thatse those people make through this real money, if you believe it, or not ... something like this really exists, and they are called professional farmers, something Anet wants not to have in their game, because they destroy the game's economy.
Nobody, at least I not has said, that everything should become account based, thats imo too not possible, because titles like Survivor Title are simple unchangeable character based and when Anet would change this, those titles would become unlogical.
Especially the Survivor Titles is one, that will keep you long enough busy, when you want to have it with all your 4 character,s because this title is one, that can be shown in the HoM, thus making that title more valuable to gain with each character, because then u get something more for GW2 later through the HoM...
However, I see no reason in it, why i should map with Chara 2,3,4 ect. everything again, when I've done everything 100% still with main char 1 and just out posts/towns and missions ect. need to be locked then, so that you can't travel there direct, only then when u've been there again . But this would mean ,that the player has then not to grind every single little map again and again, what u've still done once.
There exist other things, which can raise the replay value of GW, then having to do every shit again and again, thats just annoying and boring over time and takes no part in long term motivation, only in short term leaving GW cause of boredom.
players want see successes in their games within a humanous time span, not after 5 years+, because so long don't survive most MMO's not, until a next version got developed or a new game from an other developer gots more interesting and draws away the players from game A to B ...
Loviatar
[QUOTE]
if you want a title on a toon earn it.
you are forgetting this has an effect on GW2 unlocks for titles so bury this dead horse whine and earn the title for your GW2 character or not
Quote:
Originally Posted by Rachel Crow
The point is not to eliminate grind, but to eliminate redundency so people can get pve titles, then maybe work on pvp stuff or start a new character for item hunting or helping guildies.
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you are forgetting this has an effect on GW2 unlocks for titles so bury this dead horse whine and earn the title for your GW2 character or not
Captain Arne Is PRO
/not signed until you prove that grinding for titles is necessary before they start playing a new character.
-People Can Focus On Playing The Game Again! Instead Of Grinding Titles Just To S.T.A.R.T. Playing New Characters.
Titles are useless.
-People Can Focus On Playing The Game Again! Instead Of Grinding Titles Just To S.T.A.R.T. Playing New Characters.
Titles are useless.
Darksun
Isn't the point of titles ACHIEVING them?
MithranArkanere
There are three kind of titles:
PvP (They have no real maximum and go on forever)
Grind (You have to repeat the very same thing again and again, gaining more and more points, until hitting a maximum that is sometimes too far away to get in less than 6 months. And even more if you enjoy playing with 10 professions.)
Achievement (You get then advancing in the game, and never making the very same thing, each point is acquired just once and for all).
I would agree with making 'grind' titles easier to acquire, specially the more characters you have, so getting them with 10 characters would be asier, but not for all.
Defender of Ascalon should banish if you leave ascalon.
Survivor should be available for all characters.
That's the only things needed.
PvP (They have no real maximum and go on forever)
Grind (You have to repeat the very same thing again and again, gaining more and more points, until hitting a maximum that is sometimes too far away to get in less than 6 months. And even more if you enjoy playing with 10 professions.)
Achievement (You get then advancing in the game, and never making the very same thing, each point is acquired just once and for all).
I would agree with making 'grind' titles easier to acquire, specially the more characters you have, so getting them with 10 characters would be asier, but not for all.
Defender of Ascalon should banish if you leave ascalon.
Survivor should be available for all characters.
That's the only things needed.
Rachel Crow
Not hoping they make them easyer, just make them account based. For all those dead horse fetish people who like to use the phrase "earn them." I did earn them, I am pretty much finished on my warrior, but sometimes groups don't need warriors in high level elite areas, and in order to join them you need a different profession.
So in order to play an ele in those areas I have to re-grind everything I already accomplished.
Nerds forget, you are not the character, you as a person do not = the character you play. You as a gamer are the account, it doesn't make sense to re-grind things when you've already done it once, why not just move onto another game then, OR make it so I don't have to re-accomplish every little PvE title just to use certain skills. Which is why I re-posted this issue, guild wars 2 is coming out soon anyways, why should I have to redo everything just to see the game as a different profession. This is also why I use heroes/henchmen for everything because I can't get into groups as a warrior, or the groups are full of bad builds, and I can't compensate as a warrior for them.
There is nothing really negative at all about making titles account based, it doesn't really make sense to even argue it. Most people who are arguing aren't even that good in the game (I followed up on them). If I do something that is redundent (grinding, and farming) in order to achieve something so I can enjoy playing the game, why should I have to constantly keep doing it over and over for all the professions.
So in order to play an ele in those areas I have to re-grind everything I already accomplished.
Nerds forget, you are not the character, you as a person do not = the character you play. You as a gamer are the account, it doesn't make sense to re-grind things when you've already done it once, why not just move onto another game then, OR make it so I don't have to re-accomplish every little PvE title just to use certain skills. Which is why I re-posted this issue, guild wars 2 is coming out soon anyways, why should I have to redo everything just to see the game as a different profession. This is also why I use heroes/henchmen for everything because I can't get into groups as a warrior, or the groups are full of bad builds, and I can't compensate as a warrior for them.
There is nothing really negative at all about making titles account based, it doesn't really make sense to even argue it. Most people who are arguing aren't even that good in the game (I followed up on them). If I do something that is redundent (grinding, and farming) in order to achieve something so I can enjoy playing the game, why should I have to constantly keep doing it over and over for all the professions.
Sparks Dawnbringer
/signed But since they just made favor title based I don't see this happening any time soon.
Zahr Dalsk
/Signed
I play multiple characters.
People who think titles are worthless... well, then it shouldn't matter to you if the rest of us are saved grinding a title 8 times over.
I play multiple characters.
People who think titles are worthless... well, then it shouldn't matter to you if the rest of us are saved grinding a title 8 times over.
Arcane_Penguin
/not sign
'hey Anet! i'm lazy and don't want to work for a reward, so gimme gimme gimme!'
'hey Anet! i'm lazy and don't want to work for a reward, so gimme gimme gimme!'
pixiLated
/partially signed
There are only 2 titles that I would like to see moved to Account Based as opposed to Character Based and those are:
Wisdom Seeker
Treasure Hunter
my reasons for this are the same as they are for many other players who have stated exactly the same reasons before me: I use 1 char out of the 10 that I actively play (some more than others admittedly) to id any golds that I get, and this same char gets any high end keys/'picks that drop to use.
Other than that the title tracks are absolutely fine the way they are.
There are only 2 titles that I would like to see moved to Account Based as opposed to Character Based and those are:
Wisdom Seeker
Treasure Hunter
my reasons for this are the same as they are for many other players who have stated exactly the same reasons before me: I use 1 char out of the 10 that I actively play (some more than others admittedly) to id any golds that I get, and this same char gets any high end keys/'picks that drop to use.
Other than that the title tracks are absolutely fine the way they are.
Zahr Dalsk
Quote:
Originally Posted by Arcane_Penguin
'hey Anet! i'm lazy and don't want to work for a reward, so gimme gimme gimme!'
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Have you done the grinding for r10 sunspear? It's terrible. x8 for each character? WoW-style grind.
At the very least faction titles should all be account based instead of only Kurzick/Luxon.