How about dungeon specific lockpicks as drops?

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

With the current lockpick situation being what it is, expensive picks with poor retention rates and poopie drops, maybe lock picks that are specific to a dungeon could be added as drops. For example if your party clears a dungeon, everyone might end up getting a pick a level in addition to the final boss chest. However those picks can only be used for the treasure chests in that dungeon.


IMO that would make the situation a little more tolerable for the players (and fun seeing as picks don't drop that much anyways) but wouldn't ruin the economy because 95% of chest drops are junk and a lot are grapes that don't even help your wisdom title. Likewise you couldn't farm an easy dungeon and take the picks to somewhere that actually has good drops.