Destroyer Cores [Glint's Challenge] Ele Style
Phi
Destroyer Cores all round ...for eles
Profession : E/Me
Att points
Earth Magic : 12+1+3
Air Magic : 5
Inspiration Magic : 11
Energy Storage : 4
Skills
Template code: OgVEMLWJz0wDl+LxsxXVbsVNAA
Stoneflesh Aura
Obsidian Flesh [E]
Glyph of Swiftness
Sliver Armor
Stone Striker
Mantra Of Earth
Crystal Wave
Teinai's Crystals
Equipment
Galigord's Stone Staff
or something with 20% enchantments longer
Since you'll take the occasional 2-5 damage (rarely) use a few blessed insigna of if using a shield with -2 while enchanted mod on it
Walkthrough
Pretty simple really enter the Glint's Challenge mission, at the Central Transfer Chamber
Stand out in the center (shown in the first screenie) so you'll aggro the destroyers make sure they don't run off and kill the baby dragon. Just keep yourself alive with all the armour enchantments must need Obsidian Flesh as there are mesmers who will shatter and drain your enchantments, until all the Dwarfs are dead. Wait till they all bunch up, both sides [Should at 3 minutes in the last group of destroyers will arrive], than pick a side, run to them than hit Sliver armour whilst keep all enchantments up and watch them drop. Using Teinai's Crystals and Crystal Wave first before using Sliver armor will drop almost all of them below half way of their HP. NB Do not use Teinai's Crystal and Crystal Wave once you've used them once on a group you'll get smashed by vengeful weapon A run should take about 4-5 minutes and on average you get 2 cores a run, so 1k-2k every 4-5 minutes which is pretty good if you ask me.
Usage of skills
too keep up obsidian flesh constantly, use Glyph of Swiftness before you cast it, same goes for silver amour, although it won't be up all the time the recharge time is reduced by 25%.
Screens Yeah sorry i should of taken the screenies in a smaller res These Screenshots were taken when i was first testing out this farm so the build is different, its slower
Screen 1 - Where to stand to aggro at the beginning
Screen 2 - At time when they are all bunched up
Screen 3 - When they are all dead and the drops
Enjoy
Phi
Hahaha alright sorry, took out the wrong skills i copyed and pasted this from my guildies forum, mybad sorry, forgive me plz!!! Guess it what happens when you don't proof read your own work once you've finished writing it out
Profession : E/Me
Att points
Earth Magic : 12+1+3
Air Magic : 5
Inspiration Magic : 11
Energy Storage : 4
Skills
Template code: OgVEMLWJz0wDl+LxsxXVbsVNAA
Stoneflesh Aura
Obsidian Flesh [E]
Glyph of Swiftness
Sliver Armor
Stone Striker
Mantra Of Earth
Crystal Wave
Teinai's Crystals
Equipment
Galigord's Stone Staff
or something with 20% enchantments longer
Since you'll take the occasional 2-5 damage (rarely) use a few blessed insigna of if using a shield with -2 while enchanted mod on it
Walkthrough
Pretty simple really enter the Glint's Challenge mission, at the Central Transfer Chamber
Stand out in the center (shown in the first screenie) so you'll aggro the destroyers make sure they don't run off and kill the baby dragon. Just keep yourself alive with all the armour enchantments must need Obsidian Flesh as there are mesmers who will shatter and drain your enchantments, until all the Dwarfs are dead. Wait till they all bunch up, both sides [Should at 3 minutes in the last group of destroyers will arrive], than pick a side, run to them than hit Sliver armour whilst keep all enchantments up and watch them drop. Using Teinai's Crystals and Crystal Wave first before using Sliver armor will drop almost all of them below half way of their HP. NB Do not use Teinai's Crystal and Crystal Wave once you've used them once on a group you'll get smashed by vengeful weapon A run should take about 4-5 minutes and on average you get 2 cores a run, so 1k-2k every 4-5 minutes which is pretty good if you ask me.
Usage of skills
too keep up obsidian flesh constantly, use Glyph of Swiftness before you cast it, same goes for silver amour, although it won't be up all the time the recharge time is reduced by 25%.
Screens Yeah sorry i should of taken the screenies in a smaller res These Screenshots were taken when i was first testing out this farm so the build is different, its slower
Screen 1 - Where to stand to aggro at the beginning
Screen 2 - At time when they are all bunched up
Screen 3 - When they are all dead and the drops
Enjoy
Phi
Hahaha alright sorry, took out the wrong skills i copyed and pasted this from my guildies forum, mybad sorry, forgive me plz!!! Guess it what happens when you don't proof read your own work once you've finished writing it out
philo
Thank you for the interesting guide. Will try this out ASAP.
One question though: what's the use of Stone Striker in this build if you are neither using Mantra of Earth nor geomancer's insignia?
ps
On a side note: it's Sliver Armour, not Silver Armour
One question though: what's the use of Stone Striker in this build if you are neither using Mantra of Earth nor geomancer's insignia?
ps
On a side note: it's Sliver Armour, not Silver Armour
dont feel no pain
=D THANKS gg *hopes to god that they dont nerf glyph of swiftness, its my fav skill lol!* infinite Obsideon Flesh + mist form FTW!
the Puppeteer
^ omg edit that post asap
Arathi
works exactly well with a ranger but change Mantra to Storm chaser and it works hope this will allow rangers to have a nice succesful spot to farm
Phi
Doesn't really work with a Ranger as having earth magic at 12 and glyph of swiftness you have 0.9s of downtime not including the 1 second cast time on obsidian flesh, which is long enough for the mesmer to cast shatter enchantment and mirror of Disenchantment. Only way to keep obsidian flesh up constantly with a ranger is to use SQ, and doesn't recharge fast enough to use continuously.
Arathi
Uh i just used the build exactly pretty much but with storm chaser worked fine for me got up to round 4 then wiped cause i lagged
Phi
Don't mean to say the ranger way doesn't work however, i believe you are lying about getting to round 4, as 1 the destroyer of compassions in round 2 cause bleeding and using my build, it doesn't consist of any healing or regen and even on my ele with full blessed insignia and kinetic amour, i still took 10-20 damage, and destroyer of deeds, carry salvage shot interrupts on stoneflesh and your gone, however i can be wrong, so if you do make it pass round 2 let alone to round 4, please prove me wrong with a screenshot
Anywho, just wondering if a warrior could try a W/Rt VwK build on them, i think a warrior will have enough AL to take minimal damage and survive on VwK, don't have a warrior there and none of the guildies have one there either >.<
Anywho, just wondering if a warrior could try a W/Rt VwK build on them, i think a warrior will have enough AL to take minimal damage and survive on VwK, don't have a warrior there and none of the guildies have one there either >.<
Senrath
Well, I'm not sure since it isn't me in question, but there are plenty of places where you can hide from projectiles.
Firkraag
Any1 tried this with a monk ? Is it even possible ?
fera
yes i tried with a monk, but coulnt make it work.
obsidian flesh just last 1 second to less and you cant have 2 glyphs on you(swifftness and elemental power) the kurzick/luxon skill also wont work because from att 12 - 13 is no difference. you can make it but you have like 10% chance and that is when your off hand halfs recharge triggers or they just dont casst shatter enchant ment on that time.
( i was trying with a 55 hp) i did discoveredthat soa will alow you to take no dmg from them afther like 3 hits.
a ele monk can deffinetly do this but i dont have. if any 1 has idea's plz send iti need 233 more cores for gloves XD
edit : i do have a ranger can some 1 post the ranger build
obsidian flesh just last 1 second to less and you cant have 2 glyphs on you(swifftness and elemental power) the kurzick/luxon skill also wont work because from att 12 - 13 is no difference. you can make it but you have like 10% chance and that is when your off hand halfs recharge triggers or they just dont casst shatter enchant ment on that time.
( i was trying with a 55 hp) i did discoveredthat soa will alow you to take no dmg from them afther like 3 hits.
a ele monk can deffinetly do this but i dont have. if any 1 has idea's plz send iti need 233 more cores for gloves XD
edit : i do have a ranger can some 1 post the ranger build
Senrath
Works really well for me for the most part. My only problem is that when I go to kill one group, the other suddenly decides to go after the baby.
Edit: Found my problem. I was standing too close to the baby :P
Edit: Found my problem. I was standing too close to the baby :P
Joe Fierce
well, there goes the market on those, been farming this way (kinda) for a while, and btw, an e/mo can do it only 45secs slower.......but the vengeful doesn't bother you and you should never take more than 0dmg........well, i guess it was nice while it lasted XD
Senrath
Nah, the market will be fine (at least for now) since the cores are used in batches of 250.
Joe Fierce
mkay well, here's the e/mo version of the build, which although 45secs slower per run is COMPLETELY nub proof, and not as tedious, i like it still cause it gives me time to throw up a few enchants read a forum then go back and throw them up again XD
OgNEgVyc24UK+qyDRi0XbwDXiA like i said, slightly slower, but if you are a) a nub, or b) a forum head that likes to be able to look away from the screen to read a quick post or two you'll appreciate this, and thanks phi for bringing us the e/me build.
-joe fierce
OgNEgVyc24UK+qyDRi0XbwDXiA like i said, slightly slower, but if you are a) a nub, or b) a forum head that likes to be able to look away from the screen to read a quick post or two you'll appreciate this, and thanks phi for bringing us the e/me build.
-joe fierce
TechnoSword
a method i use which i think can still work thats to loot scaling? Is 3 splinter barrager heros, and then i take the prot and healer, the earth and aiden. I stand in that little curvature on the dragons side and afk it, barragers are set to attack. Usually they take out first wave with around 270-310 points (not that it matters) no effort needed, and they usually kill the first 4 dervishes in the next wave and then the rangers maul em to death, I dont pick up any drops though I wait until i die and it sends me back to central chamber where i hit accept all on the unclaimed loot, gets me 2-4 cores, sometimes you may get unlucky though! and of course i merch off the items. If you felt like doing effort go for it, but I usually do this when Im doing my homework lol it takes 5 minutes or so so i dont mind since im busy anyways! im at 213 cores so im content =D
ForgeWhelp
A side perk to this run is that I get about 1 dye per run...
kenichiukiya
Quote:
Originally Posted by TechnoSword
a method i use which i think can still work thats to loot scaling? Is 3 splinter barrager heros, and then i take the prot and healer, the earth and aiden. I stand in that little curvature on the dragons side and afk it, barragers are set to attack. Usually they take out first wave with around 270-310 points (not that it matters) no effort needed, and they usually kill the first 4 dervishes in the next wave and then the rangers maul em to death, I dont pick up any drops though I wait until i die and it sends me back to central chamber where i hit accept all on the unclaimed loot, gets me 2-4 cores, sometimes you may get unlucky though! and of course i merch off the items. If you felt like doing effort go for it, but I usually do this when Im doing my homework lol it takes 5 minutes or so so i dont mind since im busy anyways! im at 213 cores so im content =D
r u using the rit or ranger hero?? i tried what you said...although they can take out the 1st wave no problem but i find that the rangers DON'T cast splinter weapon on themselves and they always cast on the same person. am i doing something wrong here? and i only got like 1 core every 2 runs lol
kicks66
If you take Alkar's Alchemical Acid instead of tenais/crystal wave, youll give them cracked armour and do more damage.
Firkraag
It would be nice with the bars from the rangers u use. My biggest problem is: They always use splinter weapon on me... And the henchies arent able to keep them alive for more then like 100points.. also a print to show where ur standing could be good =)
Thx
Thx
mampfo666
Quote:
Originally Posted by fera
yes i tried with a monk, but coulnt make it work.
obsidian flesh just last 1 second to less and you cant have 2 glyphs on you(swifftness and elemental power) the kurzick/luxon skill also wont work because from att 12 - 13 is no difference. you can make it but you have like 10% chance and that is when your off hand halfs recharge triggers or they just dont casst shatter enchant ment on that time.
( i was trying with a 55 hp) i did discoveredthat soa will alow you to take no dmg from them afther like 3 hits.
a ele monk can deffinetly do this but i dont have. if any 1 has idea's plz send iti need 233 more cores for gloves XD
edit : i do have a ranger can some 1 post the ranger build Me and an ally did it Monk Ranger QZ-way, so spellbreaker prevents u from dieing due to the very first mesmer enchant remover.
after the first wave we resigned and went back in.
Rangers can easily get a nice core income by echo-trapping. its possible to trap 2 points next to the baby. Simply watch the foes place to attack the baby in the first round.
Next rounds place your traps there ^^.
Dont be fast with resigning because some destroyers may still die due to bleeding ;-). let 'em finish the baby to get back out.
Folks, if i am not writing any topics or posts within the next 2 weeks, plz call the police and give the hint, that maybe that ally has something to do with my traceless dissappearence.
/kneel
obsidian flesh just last 1 second to less and you cant have 2 glyphs on you(swifftness and elemental power) the kurzick/luxon skill also wont work because from att 12 - 13 is no difference. you can make it but you have like 10% chance and that is when your off hand halfs recharge triggers or they just dont casst shatter enchant ment on that time.
( i was trying with a 55 hp) i did discoveredthat soa will alow you to take no dmg from them afther like 3 hits.
a ele monk can deffinetly do this but i dont have. if any 1 has idea's plz send iti need 233 more cores for gloves XD
edit : i do have a ranger can some 1 post the ranger build Me and an ally did it Monk Ranger QZ-way, so spellbreaker prevents u from dieing due to the very first mesmer enchant remover.
after the first wave we resigned and went back in.
Rangers can easily get a nice core income by echo-trapping. its possible to trap 2 points next to the baby. Simply watch the foes place to attack the baby in the first round.
Next rounds place your traps there ^^.
Dont be fast with resigning because some destroyers may still die due to bleeding ;-). let 'em finish the baby to get back out.
Folks, if i am not writing any topics or posts within the next 2 weeks, plz call the police and give the hint, that maybe that ally has something to do with my traceless dissappearence.
/kneel
ForgeWhelp
I decided to try something new. Because you get less drops when lots of foes die at once I opted to kill them one at a time. And because you can't use direct damage spells on them I opted for degen.
Stoneflesh Aura
Obsidian Flesh [E]
Glyph of Swiftness
Stone Striker
Mantra Of Earth
Conjure Nightmare
Empathy
[free slot]
I found that I could use Empathy and Conjure Nightmare twice each on a foe to kill it. Make sure not to attack the Destroyers of Thoughts as they have anti-hex stuff. So after a bout 8 minutes I screwed up abut got 7 cores out of it.
The only 2 drawbacks I found is that you could get more than 12 drops and the cores might not show up in the after mission drops window, so it's worth picking them up as they drop. The other drawback is the raw time you have to sit there killing them one by one.
I would love to try and get 2 kinds of degen on them but they are immune to burning and when I tried to stack Phantasm on Nightmare it just replaced it. I end up with only 7 used skills and have a free slot for something...
Stoneflesh Aura
Obsidian Flesh [E]
Glyph of Swiftness
Stone Striker
Mantra Of Earth
Conjure Nightmare
Empathy
[free slot]
I found that I could use Empathy and Conjure Nightmare twice each on a foe to kill it. Make sure not to attack the Destroyers of Thoughts as they have anti-hex stuff. So after a bout 8 minutes I screwed up abut got 7 cores out of it.
The only 2 drawbacks I found is that you could get more than 12 drops and the cores might not show up in the after mission drops window, so it's worth picking them up as they drop. The other drawback is the raw time you have to sit there killing them one by one.
I would love to try and get 2 kinds of degen on them but they are immune to burning and when I tried to stack Phantasm on Nightmare it just replaced it. I end up with only 7 used skills and have a free slot for something...
Joe Fierce
it's great to replace crystal wave with radiation field ^.^
ForgeWhelp
So any one got an AFK build with H/H to post? I've got 175 cores to go and looking for an easier/safer method....heh
philo
Quote:
Originally Posted by ForgeWhelp
And that one kind is capped at -10 pips, no matter what you do. Which is why Nightmare (-8) + Phantasm (-5) won't work together. Why don't you take along [skill]Images of Remorse[/skill]? At Illusion 4 through 11 it will give you just those 2 additional pips that will still stack, and it does a little conditional damage on top of this.
On a side note: I don't really understand why you discarded Sliver Armour. It, too, targets only one foe at a time, doesn't it? And it comes from your maxed out attribute, whereas when using Empathy you have to invest points into yet a third line of your secondary.....
Phi
Quote:
Originally Posted by philo
On a side note: I don't really understand why you discarded Sliver Armour. It, too, targets only one foe at a time, doesn't it? And it comes from your maxed out attribute, whereas when using Empathy you have to invest points into yet a third line of your secondary.....
Although it targets 1 foe at a time, it still kills them at a very fast rate, sorta acts like an AoE spell.
Tried the use of degen to kill each destroyer one by one, good find, loot is good worth the time to degen one by one to death, nice amounts of destroyer core drops per run, however, for me, its too slow for my liking
I'll work on other professions to see if they can possibly farm destroyers solo, but have to get them there first, which takes a bit
Tried the use of degen to kill each destroyer one by one, good find, loot is good worth the time to degen one by one to death, nice amounts of destroyer core drops per run, however, for me, its too slow for my liking
I'll work on other professions to see if they can possibly farm destroyers solo, but have to get them there first, which takes a bit
udk-birDy
no chance of a dervish beeing farming this ? ....
( just a thought ) ..
Cheers !
( just a thought ) ..
Cheers !
ForgeWhelp
Quote:
Originally Posted by Phi
Although it targets 1 foe at a time, it still kills them at a very fast rate, sorta acts like an AoE spell.
Tried the use of degen to kill each destroyer one by one, good find, loot is good worth the time to degen one by one to death, nice amounts of destroyer core drops per run, however, for me, its too slow for my liking
I'll work on other professions to see if they can possibly farm destroyers solo, but have to get them there first, which takes a bit Hehe, now I can't get my own build to work for me, I keep dying...hehe
Tried the use of degen to kill each destroyer one by one, good find, loot is good worth the time to degen one by one to death, nice amounts of destroyer core drops per run, however, for me, its too slow for my liking
I'll work on other professions to see if they can possibly farm destroyers solo, but have to get them there first, which takes a bit Hehe, now I can't get my own build to work for me, I keep dying...hehe
Are you Cereal?!
Sorry to bump up this old thread, but i've been trying this build and it goes well, but I can never keep all 3 enchants up with Glyph of Swiftness.
I'm using a Totem Axe as well.
Then when an enchantment drops off, I die.
Should I use glyph on all enchants? Do I need to keep all enchants on always [ Ob Flesh, Stone Strike and Stonefelsh Aura]
Since they have all different recharge times and go for different durations, I don't know what to do..
Someone please help me!
I'm using a Totem Axe as well.
Then when an enchantment drops off, I die.
Should I use glyph on all enchants? Do I need to keep all enchants on always [ Ob Flesh, Stone Strike and Stonefelsh Aura]
Since they have all different recharge times and go for different durations, I don't know what to do..
Someone please help me!
fujin
Quote:
Originally Posted by Are you Cereal?!
I'm using a Totem Axe as well.
Then when an enchantment drops off, I die.
Should I use glyph on all enchants? Do I need to keep all enchants on always [ Ob Flesh, Stone Strike and Stonefelsh Aura]
Since they have all different recharge times and go for different durations, I don't know what to do..
Someone please help me!
And you also have to keep your Earth Magic at 16.
Are you Cereal?!
Yes, I know, but still only have like around 1 or 2 seconds when it recharges to cast.
And sometimes 2 spells recharge at the same time and I die cause I can only cast one at a time.
I'll try more tomorrow.
Thanks... Are you Cereal?!
P.S Must I keep all enchants up, or only ob flesh most of the time and stone skin and stone striker when possible?
And sometimes 2 spells recharge at the same time and I die cause I can only cast one at a time.
I'll try more tomorrow.
Thanks... Are you Cereal?!
P.S Must I keep all enchants up, or only ob flesh most of the time and stone skin and stone striker when possible?
fujin
Quote:
Originally Posted by Are you Cereal?!
Yes, I know, but still only have like around 1 or 2 seconds when it recharges to cast.
And sometimes 2 spells recharge at the same time and I die cause I can only cast one at a time.
I'll try more tomorrow.
Thanks... Are you Cereal?!
P.S Must I keep all enchants up, or only ob flesh most of the time and stone skin and stone striker when possible? I suggest you prioritize Obsidian Flesh as the first Enchantment to cast. If you have both of them recharged at the same time, cast Obsidian Flesh.
The recharge of Obsidian Flesh is reduced to 23.3 seconds (23 seconds if rounded lower) and with Earth Magic at 16 and with an "of Enchanting" mod, it will last 25 seconds,so you have a 2 second window (So you have 1 extra second at your disposal) to recast Obsidian Flesh.
Stoneflesh Aura, on the other hand, has it's recharge time reduced to ~12 seconds, and last ~19 seconds, so you have more than enough time to recast it.
If you bothered reading, thanks.
And sometimes 2 spells recharge at the same time and I die cause I can only cast one at a time.
I'll try more tomorrow.
Thanks... Are you Cereal?!
P.S Must I keep all enchants up, or only ob flesh most of the time and stone skin and stone striker when possible? I suggest you prioritize Obsidian Flesh as the first Enchantment to cast. If you have both of them recharged at the same time, cast Obsidian Flesh.
The recharge of Obsidian Flesh is reduced to 23.3 seconds (23 seconds if rounded lower) and with Earth Magic at 16 and with an "of Enchanting" mod, it will last 25 seconds,so you have a 2 second window (So you have 1 extra second at your disposal) to recast Obsidian Flesh.
Stoneflesh Aura, on the other hand, has it's recharge time reduced to ~12 seconds, and last ~19 seconds, so you have more than enough time to recast it.
If you bothered reading, thanks.
ForgeWhelp
If you have 16 earth and you are using ANY +20 enchant wep then you should have no issue with your enchantments. As long as you have Glyph of Swiftness cast before Obsidian Flesh wears off, and only use Glyph of Swiftness for Obsidian Flesh, then uyou should always have enough time to get Obsidian Flesh back up, You can let any 1 of the other enchants fail as long as it's only for a second or 2 then get them back up. Getting into postion and casting the offensive stuff is always secondary to keeping your enchants running.
Phi
well people basically beat me to answering your question. As a suggestion and reminding you, always always keep obsidian flesh up constantly, once it recharge cast it ASAP, don't matter what your doing cast it and be sure to glyph of swiftness applied well before it recharges. If your still have problems, i suggest you use the first ever build i used to test the idea, take out the crystal wave and Teinai's Crystals for Armor of Earth and aura of restoration, armor of earth should reduce damage in take to 5-10 damage which helps if you have stoneflesh down
fujin
And about armor, if you can afford another full set, you can buy it, and use Geomancer Insignia's on all 5 armor pieces. You're pretty much invincible as long as you have that, provided you keep up all the Enchantments. Energy is no problem either since Mantra of Earth is providing you with more than enough Energy.
Z'HA'DUM
any chance of beating the next wave of mobs, or does this only work for the first wave?
Song Hye Jin
I make a video for this farm :
http://www.youtube.com/watch?v=PscPyfzejzE
Have fun
http://www.youtube.com/watch?v=PscPyfzejzE
Have fun
insightful moth
In wave 2 the dervishes deal a LOT of damage, enough to hurt you through all the enchants. When the rangers arrive they have broadhead arrow, which combined with the number of things hitting you makes casting nigh on impossible.
For those having trouble with chaining obsidian flesh, take a ranger hero with serpents quickness and quickening zephyr and flag it next to the dragon. Because the cores are loot scaled, your drops won't be affected and you'll have plenty of time to manage your enchants.
For those having trouble with chaining obsidian flesh, take a ranger hero with serpents quickness and quickening zephyr and flag it next to the dragon. Because the cores are loot scaled, your drops won't be affected and you'll have plenty of time to manage your enchants.
fujin
You might be able to do it with a Hero Bonder with Dismiss Condition, Mend Condition or any kind of condition removal, but the Dervs are still to strong with damage, so it means the monk will need heals also.
Persie
thx for makin cores worthless ~
n/c srsly ...
n/c srsly ...