Ok seriously Anet, joke's over, fix Clamor of Souls.
Dahnel
We are supposed to accept this piece of trash, let alone as a standard skill...but an elite ? Are you serious?
Compared with Ancestors Rage theres just no reason for this skill's elite status, Ancestor's Rage beats it at every turn and its a standard skill ?
Clamor of Souls (Elite):
Recharge time:12
Activation Time:1
Damage output: 122 (Conditional AoE, Based on surrounding allies)
Cost:10 (!)
Ancestor's Rage:
Recharge time:8
Activation Time: 1/4 (Actual damage has a 1 second delay)
Damage output: 137 (Unconditional AoE)
Cost:5
As you can see, theres no reason to waste your elite spot with this piece of junk when you have ancestors, also note ancestors (while outclassing Clamor's damage,recharge, AoE and cost) is a LOT more versatile as it can be used on other allies (such as melee !).
How i would fix Clamor:
10e, 1/4 cast, 20 recharge
Elite Spell. All foes within earshot of a spirit you control take 30...150 damage (armour ignoring), attacking foes are interrupted. (A Clamor is a howling wail, working with that theme wailing in gw usually refers to interrupting attacking foes).
Well, that's just my opinion..what do you other ritualists out there think ?
Compared with Ancestors Rage theres just no reason for this skill's elite status, Ancestor's Rage beats it at every turn and its a standard skill ?
Clamor of Souls (Elite):
Recharge time:12
Activation Time:1
Damage output: 122 (Conditional AoE, Based on surrounding allies)
Cost:10 (!)
Ancestor's Rage:
Recharge time:8
Activation Time: 1/4 (Actual damage has a 1 second delay)
Damage output: 137 (Unconditional AoE)
Cost:5
As you can see, theres no reason to waste your elite spot with this piece of junk when you have ancestors, also note ancestors (while outclassing Clamor's damage,recharge, AoE and cost) is a LOT more versatile as it can be used on other allies (such as melee !).
How i would fix Clamor:
10e, 1/4 cast, 20 recharge
Elite Spell. All foes within earshot of a spirit you control take 30...150 damage (armour ignoring), attacking foes are interrupted. (A Clamor is a howling wail, working with that theme wailing in gw usually refers to interrupting attacking foes).
Well, that's just my opinion..what do you other ritualists out there think ?
Mineria
Seems more like a bug to me, that you should report directly to PlayNC.com
Btw. it helps posting with manners
Btw. it helps posting with manners
Dahnel
I gets real passionate about my class
Zahr Dalsk
Their joke was never funny to begin with
This needs fixing.
This needs fixing.
NeonPink
/Signed
It really does need fixing... however there are alot of Elite's out there that need a good buff or at least need abit of tweeking. Anyway i agree here, goodwork
It really does need fixing... however there are alot of Elite's out there that need a good buff or at least need abit of tweeking. Anyway i agree here, goodwork
Mr. G
[skill]Balthazar's Pendulum[/skill]
Cebe
Quote:
Originally Posted by Mr. G
[skill]Balthazar's Pendulum[/skill]
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@ OP: /signed.
That skill needs a drastic change.
R!ghteous Ind!gnation
No No No.... if you get 8 people casting clamor at the same time against 8 other people at lvl 12 thats 976 damage to all 8 other players.... The skill is fine its just that YOUR DOING IT WRONG!
www.yourdoingitwrong.com
www.yourdoingitwrong.com
Darkobra
Quote:
Originally Posted by R!ghteous Ind!gnation
No No No.... if you get 8 people casting clamor at the same time against 8 other people at lvl 12 thats 976 damage to all 8 other players.... The skill is fine its just that YOUR DOING IT WRONG!
www.yourdoingitwrong.com |
FelixCarter
Quote:
Originally Posted by R!ghteous Ind!gnation
No No No.... if you get 8 people casting clamor at the same time against 8 other people at lvl 12 thats 976 damage to all 8 other players.... The skill is fine its just that YOUR DOING IT WRONG!
|
Not your, which is possessive.
And if you have 8 people casting Ancestor's Rage at the same time against 8 other people at lvl 12?
...
Guess how many braincells that took?
Drinky
R!ghteous Ind!gnation is right
"And if you have 8 people casting Ancestor's Rage at the same time against 8 other people at lvl 12?"
You can't, anymore.
/not signed
"And if you have 8 people casting Ancestor's Rage at the same time against 8 other people at lvl 12?"
You can't, anymore.
/not signed
Darkobra
Quote:
Originally Posted by FelixCarter
It's you are = you're.
Not your, which is possessive. And if you have 8 people casting Ancestor's Rage at the same time against 8 other people at lvl 12? ... Guess how many braincells that took? |
Dahnel
Quote:
Originally Posted by R!ghteous Ind!gnation
No No No.... if you get 8 people casting clamor at the same time against 8 other people at lvl 12 thats 976 damage to all 8 other players.... The skill is fine its just that YOUR DOING IT WRONG!
www.yourdoingitwrong.com |
Quote:
Originally Posted by Dahnel
that's just my opinion
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R!ghteous Ind!gnation
You're doing it wrong still... and thats @ level 16, but with 8 rits you should have plenty of healing anyway, I am only saying that you get a hit every time (with clamor and with 8 people casting its crazy and 1 person casting its not bad). ANYWAY... Ancestors rage isn't always going to hit effectively, but with Clamor you can hit 8 people for 122 damage every time... the skill doesn't need rebalancing imo.
R!ghteous Ind!gnation
Quote:
Originally Posted by Darkobra
THANK YOU! Unfortunately, he's the typical troll. He puts one post and never reads the thread again, giggling to himself at just how funny he thought that last post was! So as much as we want him to, he's learned nothing from your post.
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Darkobra
Then say it without posting links to some non-existing site. A point can still go across without pretty pictures. Well, to some.
tenshi_strife
Quote:
Originally Posted by R!ghteous Ind!gnation
No No No.... if you get 8 people casting clamor at the same time against 8 other people at lvl 12 thats 976 damage to all 8 other players.... The skill is fine its just that YOUR DOING IT WRONG!
www.yourdoingitwrong.com |
Dr Strangelove
Then make it an enchantment, or have it destroy the spirit or something.
As it is, clamor of souls is utter crap. Some kind of change would let channeling rits run something other than offering of spirit for once.
EDIT:
ZOMG better nerf [skill]flame burst[/skill] It's non elite and vastly outclasses clamor. Also, ancestor's rage IS always going to hit effectively. Clamor won't because of the wonky requirement of standing in a big ball.
EDIT PART TWO: Tenshi, the power is yours is actually pretty good in caster heavy parties.
As it is, clamor of souls is utter crap. Some kind of change would let channeling rits run something other than offering of spirit for once.
EDIT:
Quote:
Originally Posted by R!ghteous Ind!gnation
You're doing it wrong still... and thats @ level 16, but with 8 rits you should have plenty of healing anyway, I am only saying that you get a hit every time (with clamor and with 8 people casting its crazy and 1 person casting its not bad). ANYWAY... Ancestors rage isn't always going to hit effectively, but with Clamor you can hit 8 people for 122 damage every time... the skill doesn't need rebalancing imo.
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EDIT PART TWO: Tenshi, the power is yours is actually pretty good in caster heavy parties.
R!ghteous Ind!gnation
Quote:
Originally Posted by Darkobra
Then say it without posting links to some non-existing site. A point can still go across without pretty pictures. Well, to some.
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Very funny site, just keep clicking on the pics.
Ultimately, with pictures or no pictures... the skill is fine as is.
NeonPink
Quote:
Originally Posted by Mr. G
[wiki]Balthazar's Pendulum[/wiki]
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Quote:
Originally Posted by tenshi_strife
[wiki]"The Power Is Yours!"[/wiki]
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Also, not one for using leet often but "OMG" -10energy degen!? For 8 Energy!?
[wiki]"Never Give Up!"[/wiki] Gives more! X_X
Sheesh if you want group energy take a BiP Necro >_< or my personal build of combine the two!
http://gw.gamependium.com/tools/builds/show/2887
p.s.
Quote:
Originally Posted by R!ghteous Ind!gnation
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Edit: Trivia from Guildwiki;
* "The Power is Yours!" is the catch-phrase of cartoon superhero Captain Planet.
* The skill icon is from the movie "Masters of the Universe" based on He-man (who is famous for saying "I have the Power!").
Haha xD That skill is now awsome. Just for that. I'm rerolling Paragon
Effendi Westland
Quote:
Originally Posted by FelixCarter
And if you have 8 people casting Ancestor's Rage at the same time against 8 other people at lvl 12?
... Guess how many braincells that took? |
Dahnel
Quote:
Originally Posted by Effendi Westland
Then you get the damage from 1 ancestor's rage.
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..But thats besides the point.
FelixCarter
Quote:
Originally Posted by Dahnel
...Assuming you cast them all on the same target...
..But thats besides the point. |
Ancestor's Rage >>>>> Clamor of Souls
No one who's sane in the head would use Clamor of Souls as it is now. Ever.
Toutatis
I wouldn't use Clamor of Souls... While it initially looks good when you first cap it, it turns out to be far too unpredictable. The only way I've ever been able to get it to do any reliable damage is when I set down a few spirits where I'm standing and wait for a few monsters to start biting my blindfold off before casting. Channeling magic needs a reliable damage elite, IMO
street peddler
i like the idea someone had on guildwiki...
Elite Hex Spell. For 2 seconds, nothing happens. When this Hex ends, for each Spirit within (your) earshot you deal 60 lightning damage to target foe and all foes nearby to target foe (maximum 30...150...180 damage). 10 energy ,3/4 cast, 10 recharge.
can maybe tone down the damage, seeing as it also hits nearby foes to target....also because i hear the faint cry of the waahhhmbulance for ritspike.
Elite Hex Spell. For 2 seconds, nothing happens. When this Hex ends, for each Spirit within (your) earshot you deal 60 lightning damage to target foe and all foes nearby to target foe (maximum 30...150...180 damage). 10 energy ,3/4 cast, 10 recharge.
can maybe tone down the damage, seeing as it also hits nearby foes to target....also because i hear the faint cry of the waahhhmbulance for ritspike.
holababe
Wait, I'm still on the useless elites bit
Does anyone else find [skill]Glimmering Mark[/skill] useless?
Does anyone else find [skill]Glimmering Mark[/skill] useless?
englitdaudelin
Quote:
Originally Posted by holababe
Wait, I'm still on the useless elites bit
Does anyone else find [skill]Glimmering Mark[/skill] useless? |
I run THAT as my elite on channeling rit: glimmering mark on a ball of melee attackers + ancestor's rage... blind warriors and rangers and sins all over the place!
But for the OP-- yea, I capped Clamor and immediately found it...useless. I do NOT want to walk into the middle of some furball fight and get hacked at, just so I can drop Clamor.
HawkofStorms
Hehe, yeah glimmering mark is WAY underrated. The only problem is it is a hex (and thus kinda worthless in places where it gets removed) and that it doesn't deal additional damage. But if you actually run it isn't THAT bad. Still, blinding surge works better in places with enchantments. Though I admit that using an air elite with a channeling rt like that is a very creative use for that skill.
glountz
Ya know Dahnel, CoS is one of these garbage Elites A-Net never will bother to fix until GW2 is released.
Every prof has this kind of garbage.
Every prof has this kind of garbage.
MithranArkanere
That is not wway to fix it.
10e, 1/4 cast, 20 recharge
Elite Spell. Destroy target spirit. All spirits within earshot of target spirit take 30...150 lighting damage, enemies using a skill are interrupted. All spirits your party controls die.
That is a way. Since the party can't have more tha one Destruction spirit, for example.
10e, 1/4 cast, 20 recharge
Elite Spell. Destroy target spirit. All spirits within earshot of target spirit take 30...150 lighting damage, enemies using a skill are interrupted. All spirits your party controls die.
That is a way. Since the party can't have more tha one Destruction spirit, for example.