Hi,
I tested this build in PVE and it worked rather well. The goal of it was to make a Death Necro other than MM. What do you think?
[wiki]Rising Bile[/wiki]
[wiki]Rotting Flesh[/wiki]
[wiki]Vile Miasma[/wiki]
[wiki]Icy Veins[/wiki]
[wiki]Putrid Bile[/wiki]
[wiki]Putrid Explosion[/wiki]
[wiki]Glyph of Lesser Energy[/wiki]
[wiki]optionnal[/wiki]
12+4 Death 12+1 SR rest where you want.
The optional slot is open to [wiki]Signet of Lost Souls[/wiki], [wiki]Consume Corpse[/wiki] or whatever you want (even a minion, but you won't have anything to support it.
Just spam in order, on the mob your leader is calling. When it dies, finish the rest with putrid explosion if it have a corpse. You're not forced to use Rotting Flesh because it is slow if someone else apply a condition to your target. Use a 40/40 recharge death wand/focus set.
This build works rather well to kill quickly pack of mobs. It grants full -10 degen and big AoE impact upon death. However, I think the recharge on most of its spell prevents it to be fully functionnal.
What do you guys think?
Death bomber
glountz
Turbobusa
I ran something similar the other day... you need to have someone to control aggro or it's worthless.
way too situational for me.
way too situational for me.
Moloch Vein
Degen is worthless in PvE.
By the time the AoE triggers either you are dead or the enemy has already been blown to pieces by the eles.
None of the AoE is armor ignoring.
As bad as FoC is I believe it is superior if you really want a DD build for necromancer PvE, even though that is hardly what the class will ever be suited for.
By the time the AoE triggers either you are dead or the enemy has already been blown to pieces by the eles.
None of the AoE is armor ignoring.
As bad as FoC is I believe it is superior if you really want a DD build for necromancer PvE, even though that is hardly what the class will ever be suited for.