Old Greens

longreach

Pre-Searing Cadet

Join Date: Jan 2006

Diablos death squad

R/Mo

I don't know if this question has been brought up before but why only give 35 gold for a green? seems it should be somewhere around 1k or 2k,its not like u can buy them from the merchant.Might be silly but alot of hard time goes in for a green, and people are not buying them hardly.just wondering if someone could throw this around a little.

Commander Ryker

Site Contributor

Join Date: Jun 2005

R/

The merch price is always low for greens. If you want more, sell it to another player.

Griff Mon

Griff Mon

Wilds Pathfinder

Join Date: Nov 2005

In the Elfen Forests of Washington State

Damage Radius

N/

They have been dropping since the Sorrow's Furnace came out and have been dropping for people for quite some time now. They have lost a lot of their appeal because they are fairly common now and people have moved on to the new stuff. Sort of like anything. A few hold their value, but it is tough to find a customer.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Yeah, there are people that wtb unwanted greens for 1k around occasionally. But id rather the green not have a merch price, so i don't accidentally sell them. I also wondered why they chose 35g for merch price though:P

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

If you identify them, they're worth a bit more...

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Griff Mon
They have been dropping since the Sorrow's Furnace came out and have been dropping for people for quite some time now. They have lost a lot of their appeal because they are fairly common now and people have moved on to the new stuff. Sort of like anything. A few hold their value, but it is tough to find a customer.
Way to not even read the OP. Post count +1 for you.

Anyway, yeah it is kinda random at 35g, but A.net never intended for greens to be used as a way to make money. They were meant to make cheap version of perfect weapons available to everybody. If you could get 1-2k for selling a green to a merchant, it would create (abeit, a small) flucuation in the economy due to the increase in gold created in the system.

Mournblade

Mournblade

Furnace Stoker

Join Date: May 2005

Houston, Texas

Dawn Treaders [DAWN]

W/Mo

I can see the OP's point. Make them 500g then - around the level of a gold item with a high merchant value. Either that or make them 0g (unsellable) at the merchant.

shanaya

shanaya

Frost Gate Guardian

Join Date: Nov 2005

Scouts of Tyria

R/

I give away unwanted greens to guildies. Usually make a game of it like 'first one to find me and click on me gets the green - I'm somewhere in the Crystal Desert' or somesuch. I just can't be bothered to try and sell them.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Cheap greens can be a good source of vitamin C...umm...I mean Hero weapons, since a lot have +30 or +60 health mods on them. The Scar Eater is a perfect example, it's easy to farm on your own, or it's cheap to buy, and Flunkoro has a good, solid staff.

Most of my unwanted greens go to Heroes.