20 Sep 2007 at 22:24 - 5
Quote:
(apart from the final insult, which i feel was a little unnecassery)
Yes, while perhaps true it was rather unwarrented. Lol
Thanks for the tips and ill be sure to put to use. It should help me be a better player cos more good players makes the games more enjoyable right.
Any suggestion on places to go to pickup great gear. or what about enchanting - modifying existing items.
20 Sep 2007 at 22:56 - 6
The most thing you have to be concerned about is what kind of insignia you are going to use as well as runes.You really don't need elite armour to PvP with i would save that for your PvE char instead.I wouldn't use ATS rewards to get armour for a PvP if you are going to keep it as it will not unlock the armour.PvP char mostly use base armour as they won't be keeping or going to PvE areas so who cares.
20 Sep 2007 at 23:06 - 7
Get your RP character up to 20.
I started this game doing PvP. I can't begin to tell you how many insults and shit were thrown my way.
If you play PvE first you will discover the slightest bit of game-mechanics (ie, reaper's sweep in your face gone critical sucks)
But yeah. You're not close to good enough to do AT's, so...just pick up PvE if you'd like to do that.
But let's see, you want prices?
I can provide that. My monk, w/o her obsidian armor, let's just say Kurz 15k
Armor itself = roughly 100-130k, depending on material prices and dyes.
Runes = Sup vigor, minor healing, insignia, and the like. currently, roughly 25k.
Skills - to be pvp ready, you need a lot. Let's say....50k. Elites included. Conservative, I know, shoot me.
Weapons. I use fancy shit, but...let's see...
Shield sets, altogether...cheap items....200k? because of +30 modifiers?
and your sword/spear/axe offhand - let's say 20k.
So...to make my character pvp ready (which she is) 395k. A lot of cash.
With a ranger, you subtract the weapons somewhat. But it's still close. To have "wicked" looking stuff....and topnotch (or close to) stuff, gonna be at least 300k.
21 Sep 2007 at 00:41 - 8
At this point I would recommend just using the regular PvP gear. There is no shame in that, as most PvPers use it out of convenience. The kickass-looking prestige equipment you see some players use gives them no advantages over you in terms of armor stats or weapon damage. The albeit-bland looking PvP gear has max stats. Besides that, some players equate prestige armor with being a "PvE noob" and other such nonsense. Ridiculous though it is, using the PvP stuff keeps you clear of that.
That said, I for one totally understand the drive to get some really awesome looking equipment. I don't use PvP characters at all, myself. However, my PvE characters have been worked on for the better part of two years now, and its a lot of work to get PvE equipment up to the level of PvP stuff. If that's what you want to strive for, I say go for it...its just going to take a while. In the meantime, use what you have available to you.
If you want other mods for your weapons, such as the Enchanting mod you mentioned, you'll be best using Balthazar faction--won in PvP--to unlock those items from the Priest NPCs. You can then create them for use by PvP characters. To get equivalent gear for PvE characters, you'd need to spend a lot of cash.
23 Sep 2007 at 11:51 - 9
Sweet, Thanks for the kick ass tips.
I spent a yesterday as a hermit and well was quite nice cos i got my assasins insignia and leveled up to 10 so should soon be on the fly.
Theres some real gold in thes posts and is cool to get great tips from some pro's.
Kudos to the developers for this site and all contributers cos U rock.
Somethin regarding skills. My pve character is A/r so that i can unlock skills for my pvp ranger. Am i correct in saying that
skills unlocked in pve carries to pvp, does that automaticly transfer or do i have to do something else.
23 Sep 2007 at 12:39 - 10
It automatically transfers.
Btw you do press "J" to make your PvP chars armour and weapons armour, dont you?
Just checking.
~A Leprechaun~
23 Sep 2007 at 12:58 - 11
once you "unlock a skill" you can use it on any pvp toon.
armor weapons etc. pvp the way to go.
btw, u can always put pve weapons and on pvp if toon. just dont forget to put them back in storage before you delete that one
23 Sep 2007 at 17:26 - 12
Yes. When you first unlock a skill in PvE or PvP (via the Rewards NPC), its unlocked for your entire account. The same goes for unlocking weapon mods, armor insignia, and runes.
24 Sep 2007 at 05:55 - 13
Quote:
Originally Posted by Snow Bunny
If you play PvE first you will discover the slightest bit of game-mechanics (ie, reaper's sweep in your face gone critical sucks)
Yeah...that's where I learned a lot of the basic mechanics of the game and even some basic strategy and gameplay. Some people see PvE as a killfest, but if you see it as a training ground and stepping stone to get better at PvP, that'll be more effective.
25 Sep 2007 at 08:24 - 14
Quote:
Originally Posted by A Leprechaun
It automatically transfers.
Btw you do press "J" to make your PvP chars armour and weapons armour, dont you?
Just checking.
~A Leprechaun~
How does that work cos i was just going to ask how to craft armor for my pvp ranger through my pve assassin
25 Sep 2007 at 09:07 - 15
If you press J whilst on a pvp character a screen will come up offering you options to craft weapons and armour for free which will be customised for your pvp character.
You will only be able to use runes, weapon mods and insignia/inscriptions which you have unlocked on your account.
25 Sep 2007 at 14:31 - 16
I thought that might be the problem, glad I could help.
~A Leprechaun~
25 Sep 2007 at 16:25 - 17
srsly i think you could learn to pvp faster than you could get money in this game at this point srsly. lets say you want a ranger since you started this thread about rangers i guess... I myself have 4 15k armor sets that i modded for pvp all have the runes insigs so thats like a million dollars right there... then you have the bows. only reason you run your pve in pvp is to look good so youre not gonna have collectors but rather mursaat bows, silverwing recurve bows, eternal bows, dead bows <_<, and the like. these bows youre gonna want will probably be gold but no one will know if its an awesome max dmg blue/purple unless you show. next youre gonna want r8/r9/r10 at the max since rangers usually dont have toooo high a marks. now your weapons are gonna be a lot... next maybe youre running purge sig on your bar now you will probably want a axe/sword/spear with -5e +30hp and then cause of that you can actually have a shield +30hp so that adds even more money... and for the sake of lookin good everything is gonna costs lots. oh also forgot that you probably will want to dye your armors so more money. see PvEs cost like 2390840293840932840239 gold to make srsly... trust me i have my ranger with 4 15ks... my ele , my warrior, and my monk... i gave them all 15ks i got every single needed weapon set for them and im sure id be madd rich if i didnt do that.. but yea i wanted to look good for when i do gvg i guess...
trust me lrn2pvp probably faster than getting money in this game SRSLY
i have about 500 reward points from tournys left on me but i have no use for them haha since the profs i play in pvp i made into pves.... so yea if i could id be saying WTS RP points haha
also about weapon/armor crafting for pvps just press J and make whatever you want... just make sure the thing you want to unlock you already unlocked thru pve or thru bal faction which eveything costs 1k bal faction cept elite skills which are 3k and i believe sup runes and major runes differ too but i cant rmemeber... uax since like last year...
btw easiest way to get faction i would say is to either be a pro patient monk in RA or just go all out dmg with a shock axe/hammar warr and rip nubs up... not too hard to get 1k faction...
25 Sep 2007 at 16:42 - 18
Quote:
Originally Posted by Miss Mikame
How does that work cos i was just going to ask how to craft armor for my pvp ranger through my pve assassin
You don't directly craft it using your assassin... you can unlock items (Runes, Insignia, or weapon upgrades) in PvE and then when you craft your PvP armor with your Ranger, you'll be able to add unlocked items to it. Same goes for weapons.
Anytime you loot an item that says "Unidentified," that means it has some sort of upgrade attached to it. If its an Unidentified weapon, it will have some kind of mod on it (though there's no guarantees it will be something good, of course). Its also possible to loot bits of your enemies' armor in PvE, which is sometimes Unidentified and contains Insignia and Runes to unlock. You'll need an Identification Kit (from a Merchant) to identify things. If you ID it and find something your account hasn't already unlocked, it will "unlock" it for you in the same way you unlock new skills... thus making the mod/rune/insignia available in PvP.
Also, Unidentified loot comes in colors: Blue is the most common, Purple is uncommon, Gold is rare. Rare items have the greatest probability of having max-level mods.
26 Sep 2007 at 09:38 - 19
Haaaahaaaahaaa yeah i just worked out what you were talking about while i was playing Pvp, too used to Roleplaying where armor is paid for crafting but thats a wicked feature. A little more tweakable for each battle if you find soemthing isnt working out.
Cashed In my faction credits for amber chunks and sold through pve and unlocked all my ranger skills, Its makiing Pvp a lot easier.
26 Sep 2007 at 13:09 - 20
Quote:
Originally Posted by Miss Mikame
Cashed In my faction credits for amber chunks and sold through pve and unlocked all my ranger skills, Its makiing Pvp a lot easier.
Excellent. Some vital things to unlock once you get the faction would definitely be a Superior Vigor rune, a +30hp Fortitude Grip for your bow, Radiant insignias, and as many Ranger-specific runes as you can find.
Many Rangers in PvP use Crippling or Poisonous Bowstrings also since those are two staple conditions in many builds.
As for skills, feel free to experiment. Since you're doing Alliance Battles (I assume) you might want to check out the Alliance Battles forum; Moriz posted some great guides on there about two very popular and useful builds, The Burning Arrow ranger and the Crippling Shot ranger, as well as several guides about general AB skills. Still useful information even after you're a veteran
26 Sep 2007 at 17:39 - 21
Quote:
Originally Posted by iridescentfyre
Radiant insignias
sorry, disagreeing here. it's survivor for every single aspect of PvP, on every single character all the way now.
exceptions being paragons (with their armor while under a chant/shout insignias) and certain prot monks that run +physical armor. radiant is usually a really bad choice, because once the energy is gone you have zero use of it..so..use survivors! ^^
crippling, dazing, barbed and poison bow strings are useful. -5e, 15^50, +5 are all good also. try having a defensive set also when you need to run or just survive for a second.
26 Sep 2007 at 19:20 - 22
ehhh i normally just go with 585 health and 30 energy (35 with +5e bow)
and i find that usually do able for a ranger cause of such high survivability... if youre interested in how to get that go all minors always imo sup vigor... and uh radiant on head piece, gloves and boots. chest piece and leggings are survivor... i usually find this works for a ranger in general when running ba bha or cripshot variants... so yea have funnnnn
26 Sep 2007 at 20:52 - 23
tip: you can still mix and match armor sets and add dye in ways to make PvP characters look unique.
Example:
And you should always pve before you try pvp. This late in the games age their are too many seasoned players who have zero tolerance for players with no understanding of the game. You will be burned at the stake if you try something like HA as a W/any using the default skill template.
27 Sep 2007 at 04:21 - 24
Quote:
Originally Posted by Mokone
sorry, disagreeing here. it's survivor for every single aspect of PvP, on every single character all the way now.
exceptions being paragons (with their armor while under a chant/shout insignias) and certain prot monks that run +physical armor. radiant is usually a really bad choice, because once the energy is gone you have zero use of it..so..use survivors! ^^
|
Eh, I'm sure this has been argued in too many threads already. I guess it comes down to personal preference. I'm certainly not married to the use of Radiant insignias as a requirement for combat; I just meant that they're probably something that would be great to have unlocked and ready to go. Same can certainly be said of Survivor.